Germany
This article is considered accurate for the current version of the game.
Germany, led by Adolf Hitler, was the primary Axis Power in the European Theatre. The attack on Poland 1 September 1939 signaled the start of the Second World War, and the surrender of the German forces between 4 May and 8 May 1945, signaled the end of the war in Europe.
Contents
Technology[edit]
Brief overview of nation's technological capabilities.
Diplomacy[edit]
Brief overview of nation's diplomatic situation in 1936.
Alliances[edit]
Germany currently has no alliances at the beginning of the grand campaign.
National Focus[edit]
As one of the seven Majors, Germany has a unique National Focus tree. It includes both historical and counterfactual options for the Geman player, although the AI is strongly weighted to follow the historical path. A list of the known National Focuses are as follows:[1]
Air[edit]
- Air Innovations.
Effects:
2x50% reaserch bonus for Air Superiority Doctrine.
Schleswig-Holstein gets 2 air bases.
Neiderbayern gets 2 air bases.
New ministers available
- Strategic Air Effort.
- Air Innovations ll.
Army[edit]
- Army Innovations.
- Treaty with the USSR.
- Army Innovations ll.
Diplomacy[edit]
- Rhineland.
Effects. Moselland and Rhineland will no longer be demilitarised. +100 political power +5 military experience +2 World tension France gets The Militarization of the Rhineland event
- Befriend Japan.
Japan Relations +30 China Relations -30
- Befriend Nationalist China.
Japan Relations -30 China Relations +30
- Anschluss.
- Befriend Czechoslovakia.
- Second Vienna Award.
- Alliance with Italy.
- Second Vienna Award.
- Demand Sudetenland.
- First Vienna Award.
- End of Czechoslovakia.
- First Vienna Award.
- Reassert Eastern Claims.
- Befriend Czechoslovakia.
- Anschluss.
[edit]
- Naval Rearmament.
- Naval Effort.
- Plan Z.
- Befriend Denmark.
- Befriend Norway.
- Befriend the Netherlands.
- Befriend Denmark.
- U-Boat Effort.
- Trade Interdiction.
- Plan Z.
- Naval Effort.
Reichsautobahn[edit]
- Reichsautobahn.
Add 10 infrastructure in Brandenburg.
Add 10 infrastructure in Hannover.
Add 10 infrastructure in Thüringen.
Add 10 infrastructure in Franken.
- Westwall
Add 3 land fort in Württemberg province.
Add 3 land fort in Württemberg province.
Add 3 land fort in Württemberg province.
Add 3 land fort in Württemberg province.
Add 3 land fort in Moselland province.
Add 3 land fort in Moselland province.
Add 3 land fort in Moselland province.
Add 3 land fort in Moselland province.
New minister avaiable.
Events[edit]
Brief overview of nation's events.
Politics[edit]
Here you can put some stuff that relates to the political situation in-game in 1936 and following years.
Laws[edit]
Ministers[edit]
Political Advisors
Advisor | Type | Effect | Cost |
---|---|---|---|
Rudolf Hess | Silent Workhorse | Political Power Gain + 10.0% | 150 pp |
Hjalmar Schacht | Captain Of Industry | Civilian Factory Construction Speed +20%, Infrastructure Construction Speed +20%, Refinery Construction Speed +20% | 150 pp |
J.Von Ribbentrop | Backroom Backstabber | Weekly national unity: -0.1%, Political Power Gain: +20.0% | 150 pp |
Ernst Thälmann | Communist Revolutionary | Daily Communism Support +0.10%, Gain Event Communism On The Rise | 150 pp |
Kurt Schumacher | Democratic Reformer | Daily Democracy Support +0.10% Gain Event Move Towards Democracy | 150 pp |
Walther Funk | War Industrialist | Military Factory Construction Speed +20.0%, Dockyard Construction Speed + 20.0% | 150 pp |
Intelligence[edit]
Brief overview of nation's intelligence capability in 1936.
Economy[edit]
Here you can type some informative bits about this nation's economy in-game in 1936 and following years.
Germany starts with 40 Military Factories, 10 Naval Dockyards and 32 Civilian Factories.
Oil | Rubber | Steel | Aluminium | Tungsten | Chromium |
3(4) | 0(0) | 303(470) | 94(155) | 0(0) | 0(0) |
*These numbers represent the available ressources for production at start of the game. In the bracket are the complete numbers including those lost for trading.
Industrial Production[edit]
Military[edit]
Here you can type some informative bits about this nation's armed forces in-game in 1936 and the following years.
Army[edit]
Here goes stuff for the land army
[edit]
Here goes naval stuff
Air Force[edit]
Here goes air force stuff
Strategies and Guides[edit]
Put strategies and guides here to help others play this nation. Please post individual guides under its own subheader.
Example Strategy[edit]
This is an example strategy.
Miscellaneous tips[edit]
Here go miscellaneous tips that don't deserve their own subheader.
North America |
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South America |
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Africa |
Oceania |