Faction

From Hearts of Iron 4 Wiki
(Redirected from Factions)
Jump to: navigation, search

This article is considered accurate for the current version of the game.

A faction is an alliance of nations that can call on each other when fighting a war.

Germany, the United Kingdom and the Soviet Union start off leading their own factions.

The other nations gain the capability to form their own factions through their national focus trees. There is no limit on the amount of factions there can be. Neutral factions can exist, but don't really get any perks like the rest. The rules of each faction are taken from whoever creates them.

There are special mechanics that come into play with two factions at war with a mutual enemy.Two fascist factions, or Allies and Comintern can cooperate in wars. When at peace, only being in the same faction guarantees stable relationships.

If a nation is overrun while in a faction, they are not eliminated entirely until the faction leader is forced to a peace conference.

Allies[edit]

The Allies are the main democracy faction, led by the United Kingdom.

Members[edit]

United Kingdom United Kingdom (1936)

France France

Poland Poland

Axis Powers[edit]

The Axis are the main fascist faction, led by Germany.

The Axis have a special rule means they only need to justify against the first nation. Once war is ongoing they don't need to justify it to their population any more. Hitler needed to argue for Poland, but not so much for Belgium and the rest.

Members[edit]

Germany Germany (1936)

Italy Italy

Japan Japan


Comintern[edit]

The Third Communist International, abbreviated as the Comintern, is the main communist faction, led by the Soviet Union.

Comintern gets much cheaper wargoals for puppeting other countries.

Members[edit]

Soviet Union Soviet Union (1936)

Tannu Tuva Tannu Tuva