Air units

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This article is considered accurate for the current version of the game.

Variants[edit]

Air units may be customized using air combat experience. This consists of assigning points to four categories:

  • Reliability
  • Range
  • Engine
  • Weapons

Unit types[edit]

Light airframe[edit]

Light airframes may be navalised, which allows them to be used on aircraft carriers.

  • Torpedo bomber
  • Close air support
  • Fighter
Model Year Air Attack Air Defense Air Superiority Agility Max Speed Range Naval Attack Naval Targeting Reliability Production Cost Aluminium Oil Rubber
Great War Fighter 1933 9.0 6.0 1.0 60.0 330.0 km/h 570 0.5 1.0 80.0% 22.0 2 1 1
Fighter I 1936 18.0 10.0 1.0 50.0 500.0 km/h 700 0.5 1.0 80.0% 22.0 2 1 1

Medium airframe[edit]

  • Heavy fighter
  • Tactical bomber
Model Year Air Attack Air Defence Air Superiority Agility Max Speed Range Naval Attack Naval Targeting Reliability Production Cost Aluminium Oil Rubber
Tactical Bomber I 1933 3.0 20.0 1.0 16.0 250.0 km/h 1400 1.5 0.6 80.0% 35.0 2 1 1

Heavy airframe[edit]

  • Strategic bomber
  • Transport plane
Modell Year Air Attack Air Defence Air Superiority Agility Max Speed Range Naval Attack Naval Targeting Reliability Production Cost Aluminium Oil Rubber
Strategic Bomber I 1933 18.0 35.0 1.0 5.0 400.0 km/h 2500 1.5 0.6 50.0% 60 3 1 2
Transport Plane I 1933? 20.0 10.0 300.0 km/h 2500 80.0% 180.0 3 1 2