Air units
From Hearts of Iron 4 Wiki
This article is considered accurate for the current version of the game.
Variants[edit]
Air units may be customized using air combat experience. This consists of assigning points to four categories:
- Reliability
- Range
- Engine
- Weapons
Unit types[edit]
Light airframe[edit]
Light airframes may be navalised, which allows them to be used on aircraft carriers.
- Torpedo bomber
- Close air support
- Fighter
Model | Year | Air Attack | Air Defense | Air Superiority | Agility | Max Speed | Range | Naval Attack | Naval Targeting | Reliability | Production Cost | Aluminium | Oil | Rubber |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Great War Fighter | 1933 | 9.0 | 6.0 | 1.0 | 60.0 | 330.0 km/h | 570 | 0.5 | 1.0 | 80.0% | 22.0 | 2 | 1 | 1 |
Fighter I | 1936 | 18.0 | 10.0 | 1.0 | 50.0 | 500.0 km/h | 700 | 0.5 | 1.0 | 80.0% | 22.0 | 2 | 1 | 1 |
Medium airframe[edit]
- Heavy fighter
- Tactical bomber
Model | Year | Air Attack | Air Defence | Air Superiority | Agility | Max Speed | Range | Naval Attack | Naval Targeting | Reliability | Production Cost | Aluminium | Oil | Rubber |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tactical Bomber I | 1933 | 3.0 | 20.0 | 1.0 | 16.0 | 250.0 km/h | 1400 | 1.5 | 0.6 | 80.0% | 35.0 | 2 | 1 | 1 |
Heavy airframe[edit]
- Strategic bomber
- Transport plane
Modell | Year | Air Attack | Air Defence | Air Superiority | Agility | Max Speed | Range | Naval Attack | Naval Targeting | Reliability | Production Cost | Aluminium | Oil | Rubber |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Strategic Bomber I | 1933 | 18.0 | 35.0 | 1.0 | 5.0 | 400.0 km/h | 2500 | 1.5 | 0.6 | 50.0% | 60 | 3 | 1 | 2 |
Transport Plane I | 1933? | 20.0 | 10.0 | 300.0 km/h | 2500 | 80.0% | 180.0 | 3 | 1 | 2 |