GameMode yellow GameType QUEST LandLinesCounter H YellowComboCounter R Program0123 TEXTBUFFER LEVS yellow.wbl ENDBUFFER Loop INIT Do SendMessage DEACTIVATESCORE SetParameter BACKDROP BACKDROP5 SendMessage SETBACKDROP SetParameter LIVES 0 SendMessage SETLIVES SetParameter NUMLINES 20 SendMessage SetStartLines SetParameter TEXT yellow.wbw SendMessage LOADWEAPONLIST SetParameter BUFFERNAME LEVS SetParameter NUMLINES 120 SendMessage LOADLEVEL SetParameter Position 0.0 -25.0 0.0 0.0 SetParameter Velocity 0.0 0.01 0.0 0.0 SetParameter Gravity 0.0 0.0 0.0 0.0 SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Colour1 1.0 1.0 1.0 1.0 SetParameter Colour4 1.0 1.0 1.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Lifetime 0.1 0.5 1.0 1.5 SetParameter Justify Centre SetParameter POSITION 0 0 0 0 SetParameter PLAYERNUM 0 SendMessage SETBOATPOSITION SetParameter Position 0 -150 0 0 SendMessage CHANGEWATERHEIGHT SendMessage PAUSELANDLEFT SendMessage PAUSELANDRIGHT SendMessage STARTBRIEFING SendMessage FIRINGOFF SetParameter MESSAGE_ID TIMER3 SetParameter INTERVAL 0200 SetParameter REPEAT TRUE SendMessage CreateTimer SendMessage MUSIC_GROOVE_LOW Set S to 0 Set G to 0 Set H to 0 Set R to 0 Set A to 0 Set B to 0 Set C to 0 Set D to 0 Set E to 0 Set F to 0 Set X to 1 SendMessage QUAKENO SendMessage DEACTIVATESCORE GotoLoop CHECK EndLoop Loop CHECK Do OnMessage TIMER3 Do GosubLoop BRIEF EndResponse SetParameter Position 0 -150 0 0 SendMessage CHANGEWATERHEIGHT OnMessage FIREPRESSED Do SendMessage ENDBRIEFING SendMessage FIRINGON SetParameter Lifetime 0.0 0.0 1.0 0.0 SetParameter MESSAGE_ID TIMER1 SetParameter INTERVAL 13000 SetParameter REPEAT TRUE SendMessage CreateTimer SendMessage MUSIC_GROOVE_MED_LOW GotoLoop MAIN1 EndResponse EndLoop Loop BRIEF Do SetParameter JUSTIFY CENTRE SetParameter Lifetime 0.0 0.0 0.2 0.0 SetParameter Scale1 1.0 1.2 1.0 0.0 SetParameter Scale2 1.2 1.2 1.2 0.0 SetParameter Scale3 1.2 1.2 1.2 0.0 SetParameter Scale4 1.2 1.2 1.2 0.0 SetParameter Scale5 1.2 1.2 1.2 0.0 SetParameter Colour1 1.0 0.86 0.03 1.0 SetParameter Colour2 1.0 0.86 0.03 1.0 SetParameter Colour3 1.0 0.86 0.03 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Position 0.0 180.0 0.0 0.0 SetParameter Text GO_FOR_YELLOW_1_OF_3 POL SetParameter TEXT Dalej_na_żółte_1_z_3 FRE SetParameter TEXT ASSAUT_SUR_LE_JAUNE_1_sur_3 ITA SetParameter TEXT CACCIA_AL_GIALLO_1_di_3 SPA SetParameter TEXT A_POR_EL_AMARILLO_1_de_3 GER SetParameter TEXT TRIFF_gelben_1_von_3 SendMessage CreateText SetParameter Scale1 0.1 0.1 0.1 0.0 SetParameter Scale2 0.8 0.8 0.8 0.0 SetParameter Scale3 0.8 0.8 0.8 0.0 SetParameter Scale4 0.8 0.8 0.8 0.0 SetParameter Scale5 0.8 0.8 0.8 0.0 SetParameter Colour1 1.0 1.0 1.0 1.0 SetParameter Colour2 1.0 1.0 1.0 1.0 SetParameter Colour3 1.0 1.0 1.0 1.0 SetParameter Colour4 1.0 1.0 1.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 ITA SetParameter Scale1 0.1 0.1 0.1 0.0 ITA SetParameter Scale2 0.6 0.6 0.6 0.0 ITA SetParameter Scale3 0.6 0.6 0.6 0.0 ITA SetParameter Scale4 0.6 0.6 0.6 0.0 ITA SetParameter Scale5 0.6 0.6 0.6 0.0 SPA SetParameter Scale1 0.1 0.1 0.1 0.0 SPA SetParameter Scale2 0.6 0.6 0.6 0.0 SPA SetParameter Scale3 0.6 0.6 0.6 0.0 SPA SetParameter Scale4 0.6 0.6 0.6 0.0 SPA SetParameter Scale5 0.6 0.6 0.6 0.0 SetParameter Position 0.0 110.0 0.0 0.0 SetParameter Text Your_goal_is_to_hit_the_yellow_group_of POL SetParameter TEXT TWOIM_CELEM_JEST_TRAFIENIE_GRUP_ÓŁTYCH ITA SetParameter TEXT Il_tuo_obiettivo_č_colpire_il_gruppo_di_blocchi FRE SetParameter TEXT Votre_objectif_est_de_détruire_le_groupe SPA SetParameter TEXT Tu_objetivo_es_el_grupo_de_bloques_amarillos. GER SetParameter TEXT Das_Ziel_ist_es_die_gelben_Steine_zu_treffen! SendMessage CreateText SetParameter Position 0.0 75.0 0.0 0.0 SetParameter Text blocks!_You_get_just_over_10_seconds_to POL SetParameter TEXT CEGIEŁ._MASZ_10_SEKUND_NA_ZNISZCZENIE ITA SetParameter TEXT gialli!_Hai_soltanto_dieci_secondi_per_distruggere FRE SetParameter TEXT de_blocs_jaunes._Vous_n'avez_qu'un_peu_plus SPA SetParameter TEXT Sólo_tienes_unos_diez_segundos_para_destruir GER SetParameter TEXT Du_hast_gut_10_Sekunden_Zeit_um_die_gelben SendMessage CreateText SetParameter Position 0.0 40.0 0.0 0.0 SetParameter Text destroy_the_blocks_on_each_shape!_Six POL SetParameter TEXT CEGIEŁ_W_KA_DYM_OBIEKCIE._NA ITA SetParameter TEXT i_blocchi_di_ogni_forma!_In_totale_ci_sono_sei FRE SetParameter TEXT de_10_secondes_pour_détruire_les_blocs_de SPA SetParameter TEXT los_bloques_amarillos_de_cada_forma. GER SetParameter TEXT Steine_in_jeder_Figur_abzuräumen!_Du_musst SendMessage CreateText SetParameter Position 0.0 5.0 0.0 0.0 SetParameter Text shapes_will_appear_in_total_and_you_must POL SetParameter TEXT EKRANIE_POJAWI_SIĘ_SZEŚĆ_GRUP_CEGIEŁ, ITA SetParameter TEXT forme_e_tu_devi_distruggerne_almeno_cinque, FRE SetParameter TEXT chaque_forme._Six_formes_apparaîtront_et SPA SetParameter TEXT Aparecerán_seis_formas_en_total,_ GER SetParameter TEXT mindestens_fünf_der_gelben_Steine_in_den SendMessage CreateText SetParameter Position 0.0 -30.0 0.0 0.0 SetParameter Text complete_at_least_five_of_them_to POL SetParameter TEXT A_TY_MUSISZ_ZNISZCZYĆ_PIĘĆ_ABY_UKOŃCZYĆ ITA SetParameter TEXT perché_la_missione_sia_considerata FRE SetParameter TEXT vous_devez_en_réussir_au_moins_cinq_pour SPA SetParameter TEXT y_deberás_completar_al_menos_cinco_para_ GER SetParameter TEXT sechs_verschiedenen_Formen_treffen_um SendMessage CreateText SetParameter Position 0.0 -65.0 0.0 0.0 SetParameter Text complete_the_mission. POL SetParameter TEXT MISJĘ. ITA SetParameter TEXT superata! FRE SetParameter TEXT réussir_la_mission. SPA SetParameter TEXT superar_la_prueba. GER SetParameter TEXT die_Mission_zu_beenden! SendMessage CreateText SetParameter Scale1 1.0 1.0 1.0 1.0 SetParameter Scale2 1.0 1.0 1.0 1.0 SetParameter Scale3 1.0 1.0 1.0 1.0 SetParameter Scale4 1.0 1.0 1.0 1.0 SetParameter Scale5 1.0 1.0 1.0 1.0 / SetParameter FRAME 7/ SetParameter FRAME 4 SetParameter Position -30.0 -210.0 0.0 0.0 SendMessage CREATEICON SetParameter Scale1 0.5 0.5 0.5 0.5 SetParameter Scale2 0.5 0.5 0.5 0.5 SetParameter Scale3 0.5 0.5 0.5 0.5 SetParameter Scale4 0.5 0.5 0.5 0.5 SetParameter Scale5 0.5 0.5 0.5 0.5 SetParameter Position 0.0 -202.0 0.0 0.0 SetParameter Text ? SendMessage CREATETEXT SetParameter Position 15.0 -202.0 0.0 0.0 SetParameter Text ? SendMessage CREATETEXT SetParameter Position 30.0 -202.0 0.0 0.0 SetParameter Text ? SendMessage CREATETEXT SetParameter Position 0.0 -217.0 0.0 0.0 SendMessage CREATETEXT SetParameter Position 15.0 -217.0 0.0 0.0 SetParameter Text ? SendMessage CREATETEXT SetParameter Position 30.0 -217.0 0.0 0.0 SetParameter Text ? SendMessage CREATETEXT SetParameter Colour1 1.0 0.0 0.0 1.0 SetParameter Colour2 1.0 0.0 0.0 1.0 SetParameter Colour3 1.0 0.0 0.0 1.0 SetParameter Scale1 0.1 0.1 0.1 0.0 SetParameter Scale2 0.7 0.7 0.7 0.0 SetParameter Scale3 0.7 0.7 0.7 0.0 SetParameter Scale4 0.7 0.7 0.7 0.0 SetParameter Scale5 0.7 0.7 0.7 0.0 SetParameter Position 0.0 -115.0 0.0 0.0 SetParameter Text Press_fire_to_start POL SetParameter TEXT Naciśnij_"Strzał FRE SetParameter TEXT Appuyez_sur_Tir_pour_commencer! ITA SetParameter TEXT Premi_fuoco_per_cominciare SPA SetParameter TEXT Pulsa_el_disparo_para_empezar GER SetParameter TEXT Zum_Starten_Feuer_drücken SendMessage CREATETEXT EndLoop Loop WAIT Do OnMessage TIMER2 Do GotoLoop MAIN1 EndResponse EndLoop Loop MAIN1 Do GosubLoop SCORE SetParameter Position 0.0 -150.0 0.0 0.0 SendMessage ChangeWaterHeight If R BecomesGreaterThan 1 Then Add 1 to S Set X to 0 SetParameter Position 0.0 -25.0 0.0 0.0 SetParameter Colour2 1.0 1.0 0.0 1.0 SetParameter Colour3 1.0 1.0 0.0 1.0 SetParameter Scale1 0.1 0.1 0.1 0.0 SetParameter Scale2 0.9 0.9 0.9 0.0 SetParameter Scale3 0.9 0.9 0.9 0.0 SetParameter Scale4 0.9 0.9 0.9 0.0 SetParameter Scale5 0.9 0.9 0.9 0.0 SetParameter Lifetime 0.0 0.0 1.0 0.0 SetParameter Text COMPLETE! POL SetParameter TEXT SUKCES! FRE SetParameter TEXT TERMINÉ! ITA SetParameter TEXT COMPLETATO! SPA SetParameter TEXT ˇTERMINADO! GER SetParameter TEXT KOMPLETT! SendMessage CREATETEXT If G IsEqualTo 0 Then Set A to 1 EndIf If G IsEqualTo 1 Then Set B to 1 EndIf If G IsEqualTo 2 Then Set C to 1 EndIf If G IsEqualTo 3 Then Set D to 1 EndIf If G IsEqualTo 4 Then Set E to 1 EndIf If G IsEqualTo 5 Then Set F to 1 EndIf EndIf OnMessage TIMER1 Do If X IsEqualTo 1 Then If G IsEqualTo 0 Then Set A to 2 EndIf If G IsEqualTo 1 Then Set B to 2 EndIf If G IsEqualTo 2 Then Set C to 2 EndIf If G IsEqualTo 3 Then Set D to 2 EndIf If G IsEqualTo 4 Then Set E to 2 EndIf If G IsEqualTo 5 Then Set F to 2 EndIf EndIf Add 1 to G Set R to 0 GosubLoop DESTROYBLOCKS GotoLoop MAIN2 EndResponse If G BecomesGreaterThan 1 Then SendMessage MUSIC_GROOVE_MED EndIf If G BecomesGreaterThan 2 Then SendMessage MUSIC_GROOVE_MED_HI EndIf If G BecomesGreaterThan 3 Then SendMessage MUSIC_GROOVE_HIGH EndIf If G BecomesGreaterThan 4 Then GotoLoop ENDGAME EndIf EndLoop Loop MAIN2 Do GosubLoop SCORE SetParameter MESSAGE_ID TIMER2 SetParameter INTERVAL 0500 SetParameter REPEAT FALSE SendMessage CreateTimer GotoLoop MAIN2A EndLoop Loop MAIN2A Do GosubLoop SCORE OnMessage TIMER2 Do GotoLoop MAIN3 EndResponse EndLoop Loop MAIN3 Do GosubLoop SCORE SetParameter INTERVAL 0001 SendMessage SetLandSpeed SendMessage UNPAUSELANDLEFT SendMessage UNPAUSELANDRIGHT set H to 0 GotoLoop MAIN4 EndLoop Loop MAIN4 Do GosubLoop SCORE If H IsEqualTo 20 then SetParameter INTERVAL 100000 SendMessage SetLandSpeed SendMessage PAUSELANDLEFT SendMessage PAUSELANDRIGHT Set X to 1 GotoLoop MAIN1 endif EndLoop Loop DESTROYBLOCKS Do GosubLoop SCORE SetParameter Position 0.0 0.0 1.0 0.0 SetParameter BlockColour ALLCOLOURS SendMessage CLEARBLOCKS EndLoop Loop ENDGAME Do GosubLoop SCORE SetParameter Position 0.0 -150.0 0.0 0.0 SendMessage ChangeWaterHeight OnMessage TIMER1 Do SetParameter Position 0.0 0.0 1.0 0.0 SetParameter BlockColour ALLCOLOURS SendMessage CLEARBLOCKS Set R to 0 If X IsEqualTo 1 Then If G IsEqualTo 5 Then Set F to 2 EndIf EndIf GotoLoop DECIDER EndResponse If R BecomesGreaterThan 5 Then Add 1 to S SetParameter Position 0.0 -25.0 0.0 0.0 SetParameter Colour2 1.0 1.0 0.0 1.0 SetParameter Colour3 1.0 1.0 0.0 1.0 SetParameter Lifetime 0.0 0.0 1.0 0.0 SetParameter Scale1 0.1 0.1 0.1 0.0 SetParameter Scale2 0.9 0.9 0.9 0.0 SetParameter Scale3 0.9 0.9 0.9 0.0 SetParameter Scale4 0.9 0.9 0.9 0.0 SetParameter Scale5 0.9 0.9 0.9 0.0 SetParameter Text COMPLETE! POL SetParameter TEXT SUKCES! FRE SetParameter TEXT TERMINÉ! ITA SetParameter TEXT COMPLETATO! SPA SetParameter TEXT ˇTERMINADO! GER SetParameter TEXT KOMPLETT! SendMessage CREATETEXT Set X to 0 If G IsEqualTo 5 Then Set F to 1 EndIf EndIf EndLoop Loop DECIDER Do GosubLoop SCORE If S IsGreaterThanOrEqualTo 5 Then GotoLoop WIN EndIf If S IsLessThan 5 Then GotoLoop LOSE EndIf EndLoop Loop SCORE Do SetParameter Scale1 1.0 1.0 1.0 1.0 SetParameter Scale2 1.0 1.0 1.0 1.0 SetParameter Scale3 1.0 1.0 1.0 1.0 SetParameter Scale4 1.0 1.0 1.0 1.0 SetParameter Scale5 1.0 1.0 1.0 1.0 / SetParameter FRAME 7/ SetParameter FRAME 4 SetParameter Lifetime 0.0 0.0 0.0 0.0 SetParameter Position -30.0 -210.0 0.0 0.0 SendMessage CREATEICON SetParameter Scale1 0.5 0.5 0.5 0.5 SetParameter Scale2 0.5 0.5 0.5 0.5 SetParameter Scale3 0.5 0.5 0.5 0.5 SetParameter Scale4 0.5 0.5 0.5 0.5 SetParameter Scale5 0.5 0.5 0.5 0.5 SetParameter Position 0.0 -202.0 0.0 0.0 SetParameter Text ? If A IsEqualTo 1 Then SetParameter Text X EndIf If A IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT SetParameter Position 15.0 -202.0 0.0 0.0 SetParameter Text ? If B IsEqualTo 1 Then SetParameter Text X EndIf If B IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT SetParameter Position 30.0 -202.0 0.0 0.0 SetParameter Text ? If C IsEqualTo 1 Then SetParameter Text X EndIf If C IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT SetParameter Position 0.0 -217.0 0.0 0.0 SetParameter Text ? If D IsEqualTo 1 Then SetParameter Text X EndIf If D IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT SetParameter Position 15.0 -217.0 0.0 0.0 SetParameter Text ? If E IsEqualTo 1 Then SetParameter Text X EndIf If E IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT SetParameter Position 30.0 -217.0 0.0 0.0 SetParameter Text ? If F IsEqualTo 1 Then SetParameter Text X EndIf If F IsEqualTo 2 Then SetParameter Text O EndIf SendMessage CREATETEXT EndLoop Loop WIN Do GosubLoop SCORE /SetParameter Position 0.0 0.0 0.0 0.0 SetParameter Lifetime 0.2 0.7 3.2 4.2 SetParameter Scale1 0.4 0.4 0.4 0.0 SetParameter Scale2 1.4 1.4 1.4 0.0 SetParameter Scale3 3.4 3.4 3.4 0.0 SetParameter Scale4 2.0 2.0 2.0 0.0 SetParameter Scale5 1.8 1.8 1.8 0.0 SetParameter Colour1 0.18 0.9 0.1 1.0 SetParameter Colour2 0.18 0.9 0.1 1.0 SetParameter Colour3 0.18 0.9 0.1 1.0 SetParameter Colour4 1.0 1.0 1.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Text SUCCESS! POL SetParameter TEXT SUKCES! FRE SetParameter TEXT Réussi! ITA SetParameter TEXT HAI_VINTO! SPA SetParameter TEXT ˇLO_CONSEGUISTE! GER SetParameter TEXT Geschafft! SendMessage CREATETEXT/ Set S to 0 Set G to 0 Set H to 0 Set R to 0 SendMessage WINCONDITION GotoLoop INFINITE EndLoop Loop LOSE Do GosubLoop SCORE SetParameter Position 0.0 0.0 0.0 0.0 SetParameter Scale1 8.0 8.0 8.0 1.0 SetParameter Scale2 5.0 5.0 5.0 1.0 SetParameter Scale4 3.0 3.0 3.0 1.0 SetParameter Colour1 1.0 0.22 0.07 1.0 SetParameter Colour2 1.0 0.22 0.07 1.0 SetParameter Colour3 1.0 0.22 0.07 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Lifetime 0.2 0.7 3.2 4.2 SetParameter Text FAILED! POL SetParameter TEXT Klęska! FRE SetParameter TEXT ÉCHEC! ITA SetParameter TEXT HAI_FALLITO! SPA SetParameter TEXT ˇFALLASTE! GER SetParameter TEXT VERLOREN! Set S to 0 Set G to 0 Set H to 0 Set R to 0 SendMessage CREATETEXT SendMessage LOSECONDITION GotoLoop INFINITE EndLoop Loop INFINITE Do GosubLoop SCORE EndLoop EndFile