GameMode hunt GameType QUEST WaterHeightCounter H DESTROYOWNTARGETCOUNTER Z DESTROYENEMYTARGETCOUNTER Z LivesRemaining02Counter Q Program0123 TEXTBUFFER LEVS hunt.wbl ENDBUFFER Loop INIT Do SetParameter GD_FLOAT 30.0 0 0 0 SetParameter GAMEDATA WATERMINLEVEL SendMessage SET_GD_FLOAT SetParameter SCALE1 0.0 0.95 0.0 0.0 SendMessage SETBLOCKYSCALE SET A TO 0 SET Z TO 0 SET Q TO 0 SET Y TO 0 Set B To 0 Set C To 0 Set D To 0 Set X To 0 Set E To 0 SetParameter NUMLINES 20 SendMessage SetStartLines SetParameter BACKDROP BACKDROP5 SendMessage SETBACKDROP SetParameter BUFFERNAME LEVS SetParameter NUMLINES 20 SendMessage LOADLEVEL SendMessage PAUSELANDLEFT SendMessage PAUSELANDRIGHT SetParameter LIVES 0 SendMessage SETLIVES SetParameter TEXT hunt.wbw SendMessage LOADWEAPONLIST SendMessage MUSIC_GROOVE_LOW SetParameter MESSAGE_ID TIMER1 SetParameter INTERVAL 1000 SetParameter REPEAT TRUE SendMessage CREATETIMER SendMessage FIRINGOFF SendMessage StartBriefing SendMessage DEACTIVATESCORE GotoLoop BRIEF EndLoop Loop BRIEF Do SetParameter POSITION 0 -199 0 0 SendMessage ChangeWaterHeight SetParameter Colour1 1.0 0.86 0.03 1.0 SetParameter Colour2 1.0 0.86 0.03 1.0 SetParameter Colour3 1.0 0.86 0.03 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Scale1 1.3 1.3 1.3 0.0 SetParameter Scale2 1.3 1.3 1.3 0.0 SetParameter Scale3 1.3 1.3 1.3 0.0 SetParameter Scale4 1.3 1.3 1.3 0.0 SetParameter Scale5 1.3 1.3 1.3 0.0 SetParameter Lifetime 0.0 0.0 0.0 0.0 SetParameter Justify Centre SetParameter Position 0.0 180.0 0.0 0.0 SetParameter Text TARGET_HUNT FRE SetParameter TEXT Chasse_à_la_cible GER SetParameter Text ZIELJAGD SPA SetParameter Text A_LA_CAZA_DEL_OBJETIVO ITA SetParameter TEXT CACCIA_AL_BERSAGLIO POL SetParameter TEXT POLOWANIE SendMessage CREATETEXT SetParameter Colour1 1.0 1.0 1.0 1.0 SetParameter Colour2 1.0 1.0 1.0 1.0 SetParameter Colour3 1.0 1.0 1.0 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Scale1 0.8 0.8 0.8 0.0 SetParameter Scale2 0.8 0.8 0.8 0.0 SetParameter Scale3 0.8 0.8 0.8 0.0 SetParameter Scale4 0.8 0.8 0.8 0.0 SetParameter Scale5 0.8 0.8 0.8 0.0 SetParameter Lifetime 0.0 0.0 0.0 0.0 SetParameter Justify Centre SetParameter Position 0.0 115.0 0.0 0.0 SetParameter Text Hit_15_Targets FRE SetParameter TEXT Abattez_15_cibles GER SetParameter Text Treffe_15_Ziele SPA SetParameter Text Destruye_15_objetivos ITA SetParameter TEXT Colpisci_15_bersagli POL SetParameter TEXT Traf_15_razy SendMessage CREATETEXT SetParameter Position 0.0 80.0 0.0 0.0 SetParameter Text In_120_Seconds FRE SetParameter TEXT en_120_secondes. GER SetParameter Text in_120_Sekunden. SPA SetParameter Text en_120_segundos. ITA SetParameter TEXT in_120_secondi. POL SetParameter TEXT w_ci¹gu_120_sekund SendMessage CREATETEXT SetParameter Colour1 1.0 0.22 0.07 1.0 SetParameter Colour2 1.0 0.22 0.07 1.0 SetParameter Colour3 1.0 0.22 0.07 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Scale1 1.0 1.0 1.0 0.0 SetParameter Scale2 1.0 1.0 1.0 0.0 SetParameter Scale3 1.0 1.0 1.0 0.0 SetParameter Scale4 1.0 1.0 1.0 0.0 SetParameter Scale5 1.0 1.0 1.0 0.0 SetParameter Position 0.0 -125.0 0.0 0.0 SetParameter Text Press_fire_to_start FRE SetParameter TEXT Appuyez_sur_Tir_pour_commencer! GER SetParameter Text Zum_Starten_Feuer_drücken ITA SetParameter TEXT Premi_fuoco_per_cominciare POL SetParameter TEXT Naciœnij_strza³ SPA SetParameter Scale1 0.8 0.8 0.8 0.0 SPA SetParameter Scale2 0.8 0.8 0.8 0.0 SPA SetParameter Scale3 0.8 0.8 0.8 0.0 SPA SetParameter Scale4 0.8 0.8 0.8 0.0 SPA SetParameter Scale5 0.8 0.8 0.8 0.0 SPA SetParameter Text Pulsa_el_disparo_para_empezar SendMessage CREATETEXT SPA SetParameter Scale1 1.0 1.0 1.0 0.0 SPA SetParameter Scale2 1.0 1.0 1.0 0.0 SPA SetParameter Scale3 1.0 1.0 1.0 0.0 SPA SetParameter Scale4 1.0 1.0 1.0 0.0 SPA SetParameter Scale5 1.0 1.0 1.0 0.0 OnMessage FIREPRESSED Do SendMessage MUSIC_GROOVE_MED_LOW SET A TO 0 SET Z TO 0 SET Q TO 0 SET Y TO 0 Set B To 0 Set C To 0 Set D To 0 Set X To 0 Randomise A FROM 1 TO 10 Set Y TO Z SendMessage EndBriefing SendMessage FIRINGON GotoLoop MAIN2 EndResponse EndLoop Loop MAIN2 Do SetParameter POSITION 0 -199 0 0 SendMessage ChangeWaterHeight SetParameter Scale1 1.0 1.0 1.0 1.0 SetParameter Scale2 1.0 1.0 1.0 1.0 SetParameter Scale3 1.0 1.0 1.0 1.0 SetParameter Scale4 1.0 1.0 1.0 1.0 SetParameter Scale5 1.0 1.0 1.0 1.0 SetParameter FRAME 2 SetParameter Lifetime 0.0 0.0 0.0 0.0 SetParameter Position -30.0 -210.0 0.0 0.0 SendMessage CREATEICON SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 ConvertToText Z SetParameter Position 2.0 -210.0 0.0 0.0 SetParameter Score Z SetParameter Digits 2 SendMessage CREATESCORE OnMessage TIMER1 Do Add 1 To B Add 1 To C EndResponse If Q BecomesEqualTo -1 Then SendMessage LOSECONDITION GotoLoop END EndIf If Z BECOMESEqualTo 6 Then SendMessage MUSIC_GROOVE_MED EndIf If Z BECOMESEqualTo 13 Then SendMessage MUSIC_GROOVE_HIGH EndIf If A IsEqualTo 1 Then SetParameter POSITION 3 2 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text OVER_HERE! FRE SetParameter TEXT PAR_ICI! GER SetParameter Text HIER_DRÜBEN! SPA SetParameter Text ¡POR_AQUÍ! ITA SetParameter TEXT DI_QUA! POL SetParameter TEXT TUTAJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 1 EndIf If D IsEqualTo 1 Then If C BecomesEqualTo 6 Then SetParameter POSITION 3 2 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /************************************************************************************/ If A IsEqualTo 2 Then SetParameter POSITION 3 8 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text NO_HERE! FRE SetParameter TEXT NON,_ICI! GER SetParameter Text NEIN,_HIER! SPA SetParameter Text ¡NO,_POR_AQUÍ! ITA SetParameter TEXT NO,_DI_QUA! POL SetParameter TEXT NIE,_TUTAJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 2 EndIf If D IsEqualTo 2 Then If C BecomesEqualTo 6 Then SetParameter POSITION 3 8 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /***********************************************************************************/ If A IsEqualTo 3 Then SetParameter POSITION 1 15 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text HERE! FRE SetParameter TEXT ICI! GER SetParameter Text HIER! SPA SetParameter Text ¡EO! ITA SetParameter TEXT QUA! POL SetParameter TEXT TUTAJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 3 EndIf If D IsEqualTo 3 Then If C BecomesEqualTo 6 Then SetParameter POSITION 1 15 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /*********************************************************************************/ If A IsEqualTo 4 Then SetParameter POSITION 6 12 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text HERE_MATEY! FRE SetParameter TEXT ICI,_L'AMI! GER SetParameter Text HIER_KUMPEL! SPA SetParameter Text ¡OYE,_TÚ! ITA SetParameter TEXT DI_QUA,_AMICO! POL SetParameter TEXT TUTAJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 4 EndIf If D IsEqualTo 4 Then If C BecomesEqualTo 6 Then SetParameter POSITION 6 12 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /***********************************************************************************/ If A IsEqualTo 5 Then SetParameter POSITION 9 4 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text THIS_ONE! FRE SetParameter TEXT CELLE-Là! GER SetParameter Text DIESER_HIER! SPA SetParameter Text ¡ÉSTE! ITA SetParameter TEXT QUESTO! POL SetParameter TEXT TEN! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 5 EndIf If D IsEqualTo 5 Then If C BecomesEqualTo 6 Then SetParameter POSITION 9 4 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /*********************************************************************************/ If A IsEqualTo 6 Then SetParameter POSITION 13 9 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text QUICK! FRE SetParameter TEXT VITE! GER SetParameter Text SCHNELL! SPA SetParameter Text ¡RÁPIDO! ITA SetParameter TEXT RAPIDO! POL SetParameter TEXT SZYBCIEJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 6 EndIf If D IsEqualTo 6 Then If C BecomesEqualTo 6 Then SetParameter POSITION 13 9 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /*********************************************************************************/ If A IsEqualTo 7 Then SetParameter POSITION 12 15 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text HIT_ME! FRE SetParameter TEXT ABATTEZ-MOI! GER SetParameter Text TRIFF_MICH! SPA SetParameter Text ¡DISPARA! ITA SetParameter TEXT COLPISCIMI! POL SetParameter TEXT TRAF_MNIE! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 7 EndIf If D IsEqualTo 7 Then If C BecomesEqualTo 6 Then SetParameter POSITION 12 15 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /***********************************************************************************/ If A IsEqualTo 8 Then SetParameter POSITION 16 3 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text OI_NUTTER! FRE SetParameter TEXT C'EST_DINGUE! GER SetParameter Text MIR_NACH! SPA SetParameter Text ¡HEY,_LOCO! ITA SetParameter TEXt CHE_IDIOTA! POL SetParameter TEXT ZEZULEC! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 8 EndIf If D IsEqualTo 8 Then If C BecomesEqualTo 6 Then SetParameter POSITION 16 3 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /*************************************************************************************/ If A IsEqualTo 9 Then SetParameter POSITION 21 7 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text HURRY! FRE SetParameter TEXT PLUS_VITE! GER SetParameter Text SCHNELL! SPA SetParameter Text ¡DEPRISA! ITA SetParameter TEXT SBRIGATI! POL SetParameter TEXT SZYBCIEJ! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 9 EndIf If D IsEqualTo 9 Then If C BecomesEqualTo 6 Then SetParameter POSITION 21 7 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /**************************************************************************************/ If A IsEqualTo 10 Then SetParameter POSITION 21 15 0 0 SetParameter BlockColour TARGET SendMessage SPAWNINBLOCK SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Lifetime 0.1 0.5 0.5 0.5 SendMessage getblockposition SetParameter Text OI_NUTTER! FRE SetParameter TEXT C'EST_DINGUE! GER SetParameter Text MIR_NACH! SPA SetParameter Text ¡HEY,_LOCO! ITA SetParameter TEXT CHE_IDIOTA! POL SetParameter TEXT ZEZULEC! SendMessage CREATETEXT Set A To 1000 Set C To 0 Set D To 10 EndIf If D IsEqualTo 10 Then If C BecomesEqualTo 6 Then SetParameter POSITION 21 15 0 0 SendMessage DETONATEBLOCK Randomise A From 1 To 10 Set D To 0 EndIf EndIf /*************************************************************************************/ If B BecomesEqualTo 60 Then SetParameter Position 340.0 0.0 0.0 0.0 SetParameter Lifetime 0.2 0.5 2.5 0.5 SetParameter Velocity -0.4 0.0 0.0 0.0 SetParameter Scale1 2.0 2.0 2.0 0.0 SetParameter Scale2 3.0 3.0 3.0 0.0 SetParameter Colour1 1.0 0.22 0.07 1.0 SetParameter Colour2 1.0 0.22 0.07 1.0 SetParameter Colour3 1.0 0.22 0.07 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Text 60_SECONDS_LEFT!! FRE SetParameter TEXT IL_RESTE_60_SECONDES!! GER SetParameter Text NOCH_60_SEKUNDEN! SPA SetParameter Text ¡QUEDAN_60_SEGUNDOS! ITA SetParameter TEXT ANCORA_60_SECONDI! POL SetParameter TEXT Pozosta³o_60_sekund SendMessage CREATETEXT EndIf If B BecomesEqualTo 120 Then SetParameter Position 0.0 0.0 0.0 0.0 SetParameter Scale1 8.0 8.0 8.0 1.0 SetParameter Scale2 5.0 5.0 5.0 1.0 SetParameter Scale4 3.0 3.0 3.0 1.0 SetParameter Colour1 1.0 0.22 0.07 1.0 SetParameter Colour2 1.0 0.22 0.07 1.0 SetParameter Colour3 1.0 0.22 0.07 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Lifetime 0.2 0.7 3.2 4.2 SetParameter Text TIME'S_UP! FRE SetParameter TEXT TEMPS_ÉCOULÉ! GER SetParameter Text ENDE! SPA SetParameter Text ¡TIEMPO! ITA SetParameter TEXT TEMPO_ESAURITO! POL SetParameter TEXT Czas_up³yn¹³ SendMessage CREATETEXT SendMessage LOSECONDITION GotoLoop END EndIf If Z BecomesGreaterThan Y Then SetParameter Position 0.0 0.0 0.0 0.0 SetParameter Velocity 0.0 0.01 0.0 0.0 SetParameter Gravity 0.0 0.0 0.0 0.0 SetParameter Scale1 0.5 0.5 0.5 0.0 SetParameter Scale2 1.5 1.5 1.5 0.0 SetParameter Colour1 1.0 0.86 0.03 1.0 SetParameter Colour2 1.0 0.86 0.03 1.0 SetParameter Colour3 1.0 0.86 0.03 1.0 SetParameter Colour4 0.0 0.0 0.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Lifetime 0.1 0.5 1.0 1.5 SetParameter Justify Centre SetParameter Text Got_ONE FRE SetParameter TEXT Touché! GER SetParameter Text Treffer SPA SetParameter Text ¡Ahí_va_uno! ITA SetParameter TEXT Fuori_UNO POL SetParameter TEXT Trafi³eœ SetParameter Position 0.0 0.0 0.0 0.0 SendMessage CREATETEXT Randomise A From 1 To 10 Set Y To Z EndIf If Z BecomesEqualTo 15 Then SetParameter Position 0.0 0.0 0.0 0.0 SetParameter Lifetime 0.2 0.7 3.2 4.2 SetParameter Scale1 0.4 0.4 0.4 0.0 SetParameter Scale2 1.4 1.4 1.4 0.0 SetParameter Scale3 3.4 3.4 3.4 0.0 SetParameter Scale4 2.0 2.0 2.0 0.0 SetParameter Scale5 1.8 1.8 1.8 0.0 SetParameter Colour1 0.18 0.9 0.1 1.0 SetParameter Colour2 0.18 0.9 0.1 1.0 SetParameter Colour3 0.18 0.9 0.1 1.0 SetParameter Colour4 1.0 1.0 1.0 1.0 SetParameter Colour5 0.0 0.0 0.0 1.0 SetParameter Colour6 0.0 0.0 0.0 1.0 SetParameter Text SUCCESS! FRE SetParameter TEXT RÉUSSI! GER SetParameter Text Geschafft! SPA SetParameter Text ¡LO_CONSEGUISTE! ITA SetParameter TEXT HAI_VINTO! POL SetParameter TEXT Sukces SendMessage CREATETEXT SetParameter TEXT gclear SendMessage SETNEXTGAMEMODE SendMessage LOSECONDITION GotoLoop END EndIf EndLoop Loop END Do EndLoop EndFile