============================================================================== Warcraft III (build 5926) Exe: d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe Time: Aug 8, 2004 12:26:34.953 PM User: FR@GY Computer: FRAGY ------------------------------------------------------------------------------ This application has encountered a critical error: Not enough storage is available to process this command. Program: d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe Object: CustomObject (.?AUCustomObject@@) Played Maps\Download\(12)LadyoftheLakeR3.w3m Player 0 kyle Race NightElf StartLoc 3 Player 1 Computer (Normal) Race Human StartLoc 11 Player 2 Race Undead StartLoc 2 Player 3 Race NightElf StartLoc 3 Player 4 Race Human StartLoc 4 Player 5 Race Orc StartLoc 5 Player 6 Race Undead StartLoc 6 Player 7 Race NightElf StartLoc 7 Player 8 Race Human StartLoc 8 Player 9 Race Orc StartLoc 9 Player 10 Race Undead StartLoc 10 Player 11 Race NightElf StartLoc 11 ------------------------------------------------------------------------------ ---------------------------------------- Stack Trace (Manual) ---------------------------------------- Address Frame Logical addr Module 15029B2D 0012F710 0001:00028B2D d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\storm.dll 6F3CE83B 0012F740 0001:003CD83B d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F3BD97D 0012F770 0001:003BC97D d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F3BD8C9 0012F77C 0001:003BC8C9 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F3DCE84 0012F8A0 0001:003DBE84 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F3BD8AA 0012F8B4 0001:003BC8AA d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F18E7E3 0012F8C8 0001:0018D7E3 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F18EC04 0012F8EC 0001:0018DC04 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F29A826 0012F940 0001:00299826 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F2580DB 0012F958 0001:002570DB d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 0044150D 0012F994 0001:0004050D d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 00441AA4 0012F9AC 0001:00040AA4 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 00441AD1 0012F9C0 0001:00040AD1 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 6F281407 0012F9D8 0001:00280407 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F286722 0012FBB0 0001:00285722 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F289A33 0012FC5C 0001:00288A33 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F28CC92 0012FCA0 0001:0028BC92 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 6F28D123 0012FCE0 0001:0028C123 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\Game.dll 00444551 0012FD08 0001:00043551 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 004442DA 0012FD64 0001:000432DA d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 00444161 0012FE78 0001:00043161 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 00401219 0012FF24 0001:00000219 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 00401D68 0012FFC0 0001:00000D68 d:\warcraft 1.16 on eternal (eternal) on gringo (gringo)\war3.exe 77E814C7 0012FFF0 0001:000204C7 C:\WINDOWS\system32\kernel32.dll ---------------------------------------- Stack Trace (Using DBGHELP.DLL) ---------------------------------------- 15029B2D storm.dll Ordinal405+429 (0x00000000,0xA6347A00,0x6F7E3E60,0xFFFFFFFE) 6F3CE83B Game.dll +0 (0x3C422FC0,0x00000000,0x17D00098,0x00000000) 6F3BD97D Game.dll +0 (0x17D00098,0x0012F8A0,0x6F3DCE84,0x17CD00B8) 6F3BD8C9 Game.dll +0 (0x17CD00B8,0x00000000,0x17CD00B8,0x6F79DC34) 6F3DCE84 Game.dll +0 (0x6F3BD8B0,0x17CD00B8,0x00000000,0x0012F8C8) 6F3BD8AA Game.dll +0 (0x6F79DC34,0x0BA82EC8,0x0A2FFA00,0x0012F8EC) 6F18E7E3 Game.dll +0 (0x6F79DC34,0x0DEC6AD4,0x00000001,0x0A2FFA00) 6F18EC04 Game.dll +0 (0x00000001,0x00000001,0x00000002,0x0F000090) 6F29A826 Game.dll +0 (0x0BA02634,0x0BA02514,0x0B9F0FA4,0x6F2812DE) 6F2580DB Game.dll +0 (0x0012FB78,0x00000002,0x0B3C00BC,0x00000000) 0044150D war3.exe Ii+1821 (0x4009007E,0x0012FB78,0x0012FB78,0x0044C378) 00441AA4 war3.exe LV+36 (0x4009007E,0x0012FB78,0x0B3C00B8,0x0012F9D8) 00441AD1 war3.exe CZ+17 (0x0012FB78,0x00000000,0x0B3C00B0,0x00000000) 6F281407 Game.dll +0 (0x0012FB78,0x0B3C00B0,0x0EB400E0,0x00000000) 6F286722 Game.dll +0 (0x0000001B,0x0012FCC0,0x0B3C00B0,0x00000000) 6F289A33 Game.dll +0 (0x00000000,0x0B3C00B0,0x092F0178,0x0012FCD4) 6F28CC92 Game.dll +0 (0x003F0840,0x092F0178,0x004477DB,0x092D00C8) 6F28D123 Game.dll +0 (0x0012FCF8,0x00000102,0x092D00B8,0x00000000) 00444551 war3.exe +0 (0x00495020,0x6F000000,0x77E7B332,0x69676E45) 004442DA war3.exe +0 (0x00000000,0x6F006002,0x775C3A64,0x72637261) 00444161 war3.exe +0 (0x6F000000,0x77D4A912,0x001423EC,0x00000000) 00401219 war3.exe Ordinal12+4618 (0x00400000,0x00000000,0x001423EC,0x0000000A) 00401D68 war3.exe II+2248 (0x77D4A912,0x0012EFA0,0x7FFDF000,0xAB34FCF0) 77E814C7 kernel32.dll GetCurrentDirectoryW+68 (0x00495000,0x00000000,0x78746341,0x00000020) ---------------------------------------- Loaded Modules ---------------------------------------- 0x00400000 - 0x0057C000 war3.exe 0x01160000 - 0x01166000 d3d8thk.dll 0x091E0000 - 0x0920B000 msctfime.ime 0x099E0000 - 0x09B08000 d3d8.dll 0x0FFD0000 - 0x0FFF3000 rsaenh.dll 0x15000000 - 0x15067000 storm.dll 0x21100000 - 0x2115F000 mss32.dll 0x22600000 - 0x22616000 Mssfast.m3d 0x22700000 - 0x22717000 Mssdolby.m3d 0x22C00000 - 0x22C18000 Msseax2.m3d 0x24600000 - 0x24611000 Reverb3.flt 0x26F00000 - 0x26F2A000 Mp3dec.asi 0x51000000 - 0x5104D000 DDRAW.dll 0x51080000 - 0x510DA000 DSOUND.DLL 0x5AD70000 - 0x5ADA4000 uxtheme.dll 0x5ED00000 - 0x5EDC6000 OPENGL32.dll 0x5EF80000 - 0x5EF84000 KsUser.dll 0x60000000 - 0x6005D000 ijl15.dll 0x605D0000 - 0x605D8000 mslbui.dll 0x629C0000 - 0x629C8000 LPK.DLL 0x68B20000 - 0x68B3E000 GLU32.dll 0x6D510000 - 0x6D58D000 dbghelp.dll 0x6F000000 - 0x6F8CD000 Game.dll 0x70A70000 - 0x70AD4000 SHLWAPI.dll 0x71950000 - 0x71A34000 comctl32.dll 0x71A50000 - 0x71A8B000 mswsock.dll 0x71AA0000 - 0x71AA8000 WS2HELP.dll 0x71AB0000 - 0x71AC5000 WS2_32.dll 0x71AD0000 - 0x71AD8000 wsock32.dll 0x71C20000 - 0x71C6E000 netapi32.dll 0x722B0000 - 0x722B5000 sensapi.dll 0x72D10000 - 0x72D18000 msacm32.drv 0x72D20000 - 0x72D29000 wdmaud.drv 0x72FA0000 - 0x72FFA000 USP10.dll 0x73BC0000 - 0x73BC6000 DCIMAN32.dll 0x73D50000 - 0x73D60000 cryptnet.dll 0x746F0000 - 0x74716000 Msimtf.dll 0x74720000 - 0x74764000 MSCTF.dll 0x75A70000 - 0x75B15000 userenv.dll 0x76200000 - 0x76298000 wininet.dll 0x762A0000 - 0x762B0000 MSASN1.dll 0x762C0000 - 0x7634B000 CRYPT32.dll 0x76390000 - 0x763AC000 imm32.dll 0x763B0000 - 0x763F5000 comdlg32.dll 0x76B40000 - 0x76B6C000 winmm.dll 0x76E80000 - 0x76E8D000 rtutils.dll 0x76E90000 - 0x76EA1000 rasman.dll 0x76EB0000 - 0x76EDB000 TAPI32.dll 0x76EE0000 - 0x76F17000 RASAPI32.DLL 0x76F60000 - 0x76F8C000 WLDAP32.dll 0x76F90000 - 0x76FA0000 secur32.dll 0x76FD0000 - 0x77048000 CLBCATQ.DLL 0x77050000 - 0x77115000 COMRes.dll 0x77120000 - 0x771AB000 OLEAUT32.dll 0x771B0000 - 0x772D1000 OLE32.DLL 0x77340000 - 0x773CB000 COMCTL32.dll 0x773D0000 - 0x77BC7000 SHELL32.dll 0x77BD0000 - 0x77BD7000 midimap.dll 0x77BE0000 - 0x77BF4000 MSACM32.dll 0x77C00000 - 0x77C07000 VERSION.dll 0x77C10000 - 0x77C63000 msvcrt.dll 0x77D40000 - 0x77DCC000 user32.dll 0x77DD0000 - 0x77E5D000 ADVAPI32.dll 0x77E60000 - 0x77F46000 kernel32.dll 0x77F50000 - 0x77FF7000 ntdll.dll 0x78000000 - 0x78086000 RPCRT4.dll 0x7E090000 - 0x7E0D1000 GDI32.dll ---------------------------------------- Memory Dump ---------------------------------------- Stack: 1024 bytes starting at (ESP = 0012E648) * = addr ** * 0012E640: 41 00 00 00 01 00 00 00 B8 20 00 00 CF E9 12 00 A........ ...... 0012E650: 00 00 00 00 43 3A 5C 57 49 4E 44 4F 57 53 5C 73 ....C:\WINDOWS\s 0012E660: 79 73 74 65 6D 33 32 5C 6B 65 72 6E 65 6C 33 32 ystem32\kernel32 0012E670: 2E 64 6C 6C 00 6E 61 6C 29 20 6F 6E 20 67 72 69 .dll.nal) on gri 0012E680: 6E 67 6F 20 28 67 72 69 6E 67 6F 29 5C 77 61 72 ngo (gringo)\war 0012E690: 33 2E 65 78 65 00 00 00 B8 20 00 00 E8 E8 12 00 3.exe.... ...... 0012E6A0: B8 20 00 0A C9 F1 E7 77 36 6B 01 00 B8 20 00 00 . .....w6k... .. 0012E6B0: CF E9 12 00 00 00 00 00 64 3A 5C 77 61 72 63 72 ........d:\warcr 0012E6C0: 61 66 74 20 31 2E 31 36 20 6F 6E 20 65 74 65 72 aft 1.16 on eter 0012E6D0: 6E 61 6C 20 28 65 74 65 72 6E 61 6C 29 20 6F 6E nal (eternal) on 0012E6E0: 20 67 72 69 6E 67 6F 20 28 67 72 69 6E 67 6F 29 gringo (gringo) 0012E6F0: 5C 45 72 72 6F 72 73 5C 32 30 30 34 2D 30 38 2D \Errors\2004-08- 0012E700: 30 38 20 31 32 2E 32 36 2E 33 34 20 45 72 72 6F 08 12.26.34 Erro 0012E710: 72 2E 74 78 74 00 FF FF 6A 16 F5 77 00 00 00 00 r.txt...j..w.... 0012E720: 6B 15 F5 77 9B B2 E7 77 B7 00 00 00 60 F6 12 00 k..w...w....`... 0012E730: CF E9 12 00 00 00 00 00 18 00 00 00 00 00 00 00 ................ 0012E740: 78 E7 12 00 40 00 00 00 00 00 00 00 5C E7 12 00 x...@.......\... 0012E750: 00 00 00 00 00 00 00 00 2D 2D 2D 2D 2D 2D 2D 2D ........-------- 0012E760: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D ---------------- 0012E770: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D ---------------- 0012E780: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D ---------------- 0012E790: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D ---------------- 0012E7A0: 2D 2D 2D 2D 2D 2D 00 00 C7 04 02 00 B0 FF 12 00 ------.......... 0012E7B0: 01 00 00 00 C4 E7 12 00 48 E6 12 00 8C 1D 00 15 ........H....... 0012E7C0: 01 00 6E 00 7C F6 12 00 EC 64 01 15 1A 00 00 00 ..n.|....d...... 0012E7D0: 03 00 00 00 00 00 00 00 00 00 CE 17 0C F7 12 00 ................ 0012E7E0: 6C 00 CE 17 64 3A 5C 77 61 72 63 72 61 66 74 20 l...d:\warcraft 0012E7F0: 31 2E 31 36 20 6F 6E 20 65 74 65 72 6E 61 6C 20 1.16 on eternal 0012E800: 28 65 74 65 72 6E 61 6C 29 20 6F 6E 20 67 72 69 (eternal) on gri 0012E810: 6E 67 6F 20 28 67 72 69 6E 67 6F 29 5C 45 72 72 ngo (gringo)\Err 0012E820: 6F 72 73 5C 43 72 61 73 68 53 75 6D 6D 61 72 69 ors\CrashSummari 0012E830: 65 73 2E 62 69 6E 00 00 00 00 00 00 00 00 00 00 es.bin.......... 0012E840: 02 00 00 00 CC EA 12 00 44 EC 12 00 74 EA 12 00 ........D...t... 0012E850: 76 78 0D 6F 09 00 00 00 40 05 90 17 FC 5F 8F 17 vx.o....@...._.. 0012E860: CC EA 12 00 02 00 00 00 CC EA 12 00 24 00 00 00 ............$... 0012E870: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E880: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E890: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E8A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E8B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E8C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E8D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012E8E0: 00 00 00 00 00 00 00 00 54 68 69 73 20 61 70 70 ........This app 0012E8F0: 6C 69 63 61 74 69 6F 6E 20 68 61 73 20 65 6E 63 lication has enc 0012E900: 6F 75 6E 74 65 72 65 64 20 61 20 63 72 69 74 69 ountered a criti 0012E910: 63 61 6C 20 65 72 72 6F 72 3A 0A 0A 4E 6F 74 20 cal error:..Not 0012E920: 65 6E 6F 75 67 68 20 73 74 6F 72 61 67 65 20 69 enough storage i 0012E930: 73 20 61 76 61 69 6C 61 62 6C 65 20 74 6F 20 70 s available to p 0012E940: 72 6F 63 65 73 73 20 74 68 69 73 20 63 6F 6D 6D rocess this comm 0012E950: 61 6E 64 2E 0D 0A 0A 50 72 6F 67 72 61 6D 3A 09 and....Program:. 0012E960: 64 3A 5C 77 61 72 63 72 61 66 74 20 31 2E 31 36 d:\warcraft 1.16 0012E970: 20 6F 6E 20 65 74 65 72 6E 61 6C 20 28 65 74 65 on eternal (ete 0012E980: 72 6E 61 6C 29 20 6F 6E 20 67 72 69 6E 67 6F 20 rnal) on gringo 0012E990: 28 67 72 69 6E 67 6F 29 5C 77 61 72 33 2E 65 78 (gringo)\war3.ex 0012E9A0: 65 0A 4F 62 6A 65 63 74 3A 09 43 75 73 74 6F 6D e.Object:.Custom 0012E9B0: 4F 62 6A 65 63 74 20 28 2E 3F 41 55 43 75 73 74 Object (.?AUCust 0012E9C0: 6F 6D 4F 62 6A 65 63 74 40 40 29 0A 0A 0A 0A 00 omObject@@)..... 0012E9D0: 00 B0 02 00 00 10 00 00 04 00 00 00 4C EA 12 00 ............L... 0012E9E0: CB 78 02 15 00 00 00 00 00 B0 02 00 00 10 00 00 .x.............. 0012E9F0: 7F 79 02 15 F7 9D C0 79 00 00 8D 17 30 2A 7B 6F .y.....y....0*{o 0012EA00: FF FF FF FF 00 00 8D 17 00 10 00 00 00 10 00 00 ................ 0012EA10: 04 00 00 00 40 EA 12 00 30 2A 7B 6F 00 00 8D 17 ....@...0*{o.... 0012EA20: 40 EA 12 00 68 EA 12 00 00 00 00 00 00 00 8D 17 @...h........... 0012EA30: 01 00 00 00 04 00 00 00 FF 0F 00 00 8D 17 6D 6F ..............mo 0012EA40: 00 00 8D 17 10 00 00 00 F7 9D C0 00 6C EA 12 00 ............l... ------------------------------------------------------------------------------ 141 3948 .?AUNATIVETOKEN@@(-2) 4 192 ..\UI/CSoundManagerI.cpp(1400) 20 5680 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(360) 1 676 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CEditBox.cpp(172) 1354 1559808 .?AUCliffModel@@(-2) 8 1184 E:\Drive1\temp\buildwar3x\War3\Source\Unit\CUnit_Enum.cpp(729) 20 160 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(311) 11 1239084 .?AVCPlaneParticleEmitter@@(-2) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(120) 1 1700 ..\UI/CInfoPanelBuildingDetail.cpp(442) 1 2820 .?AVCMapLocation@@(-2) 1 13060 .?AVCAbilityMount@@(-2) 4 606224 HGEOSETDATA(-2) 2574 144144 E:\Drive1\temp\buildwar3x\ENGINE\Source\gx\CGxDevice\CGxDevice.cpp(1181) 1 6404 .?AVCMissileBounce@@(-2) 5 320 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(986) 5 3372 .?AV?$TSExplicitList@UComponentPath@Skin@@$0?CCCCCCCD@@@(-2) 210 6349012 E:\Drive1\temp\buildwar3x\engine\Source\Tempest\cmemblock.cpp(372) 1 18116 .?AVCAbilityMakeItem@@(-2) 576 18432 .?AUComponentPath@Skin@@(-2) 1 3588 .?AVCTaskOrderParam@@(-2) 7 784 ..\UI/CSoundManagerI.cpp(1438) 1777 49756 .?AUFRAMETYPENAME@@(-2) 1 348 ..\UI/CInfoPanelGroup.cpp(36) 2 632 ..\UI/CInfoPanelButton.h(58) 1 128 .?AV?$CAgentPtr@VCSelectable@@@@(-2) 1 448 .?AUCModelHash@@(-2) 1 4036 .?AVCAbilityBattlestations@@(-2) 1 16 ..\UI/CResourceBar.cpp(210) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(139) 12 768 .?AUCONTEXTHASHOBJ@@(-2) 1 48 .?AV?$TSExplicitList@UCModelHash@@$0?CCCCCCCD@@@(-2) 1 12 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(509) 1 56 .?AU_SOURCE@@(-2) 3 600 .?AUCAnimTransform@@(-2) 1 320 .?AUCOpaqueLayer@@(-2) 338 3456 .PAUHMATERIAL__@@(-2) 1 304 ..\UI/CResourceBar.cpp(279) 1 300 E:\Drive1\temp\buildwar3x\War3\Source\UI\CInfoPanelDestructableDetail.h(41) 1 16 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(361) 1 56004 .?AUCHILDNODE@@(-2) 1 476 E:\Drive1\temp\buildwar3x\War3\Source\UI\CCinematicPanel.h(69) 6 196632 .?AVCStringRep@@(-2) 1 12348 .?AV?$TSExplicitList@USTRINGHASHNODE@@$0?CCCCCCCD@@@(-2) 1 5636 .?AVCUnitAI@@(-2) 17 326468 .?AVCRlAgentDef@NIpse@@(-2) 1 48 .?AV?$TSExplicitList@UWaterDataCacheNode@@$0?CCCCCCCD@@@(-2) 1 12 ..\UI/CSkinManager.cpp(215) 1 48 .?AV?$TSExplicitList@UCONTEXTHASHOBJ@@$0?CCCCCCCD@@@(-2) 3 192 .?AUCOMMANDCATEGORY@@(-2) 34 1596 ..\UI/CSoundManagerI.cpp(374) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(755) 3 4032 .?AUCTextureHash@@(-2) 1 32 .PAUTEnumData@@(-2) 1 224 .?AUCAnimCameraObj@@(-2) 2172 1763520 .?AVC2Vector@NTempest@@(-2) 1 2052 .?AVCAbilityWander@@(-2) 4 2032 E:\Drive1\temp\buildwar3x\War3\Source\Glue/CGlueTextButtonWar3.h(34) 1 496 ..\WorldEdit/WEUtilities.cpp(3425) 1 24580 .?AUFrame@@(-2) 1 8 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(291) 1 4 .PAUHCAMERA__@@(-2) 1 48 .?AV?$TSExplicitList@UFONTHASHOBJ@@$0?CCCCCCCD@@@(-2) 1 12 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(511) 44 1232 .?AUSIMPLEFONTSTRINGREGHASH@@(-2) 21 174112 .?AVCParticle2@@(-2) 1 432 ..\Glue/CGlueMgr.cpp(728) 624 133800 .E(-2) 1 4036 .?AVCBuffArtillery@@(-2) 1 199684 .?AVCUnit@@(-2) 1 98532 .?AV?$TSExplicitList@USOUNDDEF@@$0?CCCCCCCD@@@(-2) 1 496 ..\WorldEdit/WEUtilities.cpp(3426) 1 298240 .?AUOcclusionVertex@CTerrain@@(-2) 1 8196 .?AVCAbilityBlightGrowth@@(-2) 1 8452 .?AVCAbilityAlarm@@(-2) 1 48 .?AUCGxStringBatch@@(-2) 1164 32592 .?AUWEDBEntryHash@@(-2) 13 5928 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(375) 1 3588 .?AVCUpgradeAttackSpeed@@(-2) 6 15600 ..\UI/CInfoPanelButton.cpp(388) 19 608 .?AUSIMPLEFRAMENAMECREATEHANDLER@@(-2) 1 504 .?AV?$TSExplicitList@UJassHandle@@$0?CCCCCCCD@@@(-2) 9 324 .?AUFONTHASHOBJ@@(-2) 49 7056 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1445) 8 1024 .P6IHPAVCUnit@@PAUTEnumData@@@Z(-2) 338 14592 .?AUCGeosetColor@@(-2) 12 1728 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1056) 1 5124 .?AVCTriggerAction@@(-2) 1 64 .?AUKEYBOARDFOCUSCONTEXT@@(-2) 1 24696 .?AV?$TSExplicitList@VCStringRep@@$0?CCCCCCCD@@@(-2) 338 4116 .PAUHGEOSET__@@(-2) 1 98532 .?AV?$TSExplicitList@UANIMSOUND@@$0?CCCCCCCD@@@(-2) 1 32 .?AUTDFunctionInfo@CTerrainDeformation@@(-2) 1 16 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(363) 1 14596 .?AVCItem@@(-2) 1 80 .?AUCGxPushedRenderState@@(-2) 4 2704 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CControl.cpp(807) 1 1008 .?AV?$TSExplicitList@UTerrainDataCacheNode@@$0?CCCCCCCD@@@(-2) 1 460 ..\WorldEdit/WEUtilities.cpp(3424) 1 64 .PAVCSimpleTexture@@(-2) 8 384 .?AV?$TSExplicitList@USIMPLETEXTUREREGHASH@@$0?CCCCCCCD@@@(-2) 824 10533 ..\UI/CSoundManagerI.cpp(636) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(729) 1 32 .PAUTWidgetEnumData@@(-2) 1 48 .?AV?$TSExplicitList@UCIncludedFiles@@$0?CCCCCCCD@@@(-2) 11 308 .?AUSIMPLETEXTUREREGHASH@@(-2) 13 565812 .?AUUnitDataNode@@(-2) 1 36864 .?AUShadowTexture@@(-2) 1 2308 .?AVCRallyPoint@@(-2) 3 2756 .?AUCAnimLightObj@@(-2) 553 8414 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\Handlers\TextFrameHandlers.cpp(602) 1 100 .?AUCGxAppRenderState@@(-2) 1 48 .?AV?$TSExplicitList@USHORTCUTREGNODE@@$0?CCCCCCCD@@@(-2) 1 48 .?AV?$TSExplicitList@UKEYINPUTKEYCODE@@$0?CCCCCCCD@@@(-2) 1 589824 .?AVShadowPixel@@(-2) 1 3588 .?AUSOUNDIDHASH@@(-2) 20 11520 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(444) 1552 8524 .PAD(-2) 3 16396 .$$BY0A@V?$TSLiteList@UObserverEventReg@@@@(-2) 1 312 ..\UI/CInfoPanelButton.h(91) 1 4420 .?AVCBuffMissileSplash@@(-2) 1170 33488 .?AUPOINTNODE@@(-2) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(399) 177 54516 .?AUTerrainDataCacheNode@@(-2) 199 51740 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(345) 4 28688 .?AUFRAMETOKENHANDLERDESC@@(-2) 1 80 E:\Drive1\temp\buildwar3x\War3\Source\CPreferencesWar3.cpp(217) 1 36864 .?AV?$TSGrowableArray@H@@(-2) 23 439 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CFrame.cpp(613) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(358) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(356) 2 736 HCAMERA(-2) 1 24696 .?AV?$TSExplicitList@UMASTERSOUNDENTRY@@$0?CCCCCCCD@@@(-2) 1 312 ..\UI/CInfoPanelButton.h(143) 1 8192 .?AV?$CAgentPtr@VCGhostImage@@@@(-2) 208 3987 ..\UI/CUnitUIManager.cpp(1127) 1 48 .?AV?$TSExplicitList@UScript2HandleReg@@$0?CCCCCCCD@@@(-2) 4 1904 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CControl.cpp(844) 1 356 ..\UI/CInfoPanelUnitDetail.cpp(744) 1 28 E:\Drive1\temp\buildwar3x\War3\Source\UI\CWorldFrameWar3.cpp(2693) 1 1700 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetProviderLOOP.cpp(139) 8 256 E:\Drive1\temp\buildwar3x\engine\Source\Ipse\ipse_thread.cpp(541) 1 960 .?AUCTransparentObject@@(-2) 1 48 .?AV?$TSExplicitList@USOUNDIDHASH@@$0?CCCCCCCD@@@(-2) 5 1540 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(435) 1 2300 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(364) 1 512 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetRouter.cpp(3144) 1 396 .?AUCAnimFlipbookObj@@(-2) 12 108 .?AV?$CAgentPtr@VCPlayerWar3@@@@(-2) 1 4100 .?AVCAbilityMagicImmunity@@(-2) 1 3716 .?AVCAbilityMilitia@@(-2) 5 17828 .?AUCAnimEmitter2Obj@@(-2) 1 1008 .?AV?$TSExplicitList@UCTextureHash@@$0?CCCCCCCD@@@(-2) 2 80 .?AVCAbilCacheEntry@@(-2) 1 11524 .?AVCDetectedData@@(-2) 1 1796 .?AVCUpgradeMoveEx@@(-2) 1 436 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(309) 1 308 E:\Drive1\temp\buildwar3x\War3\Source\UI\CSimpleConsole.h(13) 1 16 E:\Drive1\temp\buildwar3x\engine\Source\Agile\FloatProp.cpp(105) 1 4096 E:\Drive1\temp\buildwar3x\STORM\Source\SComp.cpp(1561) 19 155724 .?AUSECTION@ProfileInternal@@(-2) 1 6788 .?AVCAbilitySubmerge@@(-2) 51 1952 .?AUCAnimLayerStatus@@(-2) 200 11629 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\IGxuFontGlyph.cpp(149) 1 80 .?AV?$CMdlString@$0FA@@@(-2) 1 5124 .?AVCJassFunc@@(-2) 8 1381888 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4370) 1 328 ..\UI/CInfoPanelButton.h(169) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(101) 29 360 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleRender.cpp(441) 1 2044 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(386) 1 1764 .?AV?$TSExplicitList@UAbilityUIDef@@$0?CCCCCCCD@@@(-2) 1 3460 .?AVCBuffPause@@(-2) 6 9240 .?AUREGIONNODE@@(-2) 13 532532 HDBENTRY(-2) 1 48 .?AV?$TSExplicitList@UENVSOUNDENTRY@@$0?CCCCCCCD@@@(-2) 7 3024 ..\UI/CHeroBar.cpp(72) 389 6540 .?AV?$TSFixedArray@I@@(-2) 1 16 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(367) 1 432 ..\Glue/CMinimapImage.h(29) 15 120 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleTop.cpp(142) 420 147312 .?AUCKeySeq@@(-2) 35 17500 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(372) 1 40 E:\Drive1\temp\buildwar3x\engine\Source\Base\RCString.cpp(34) 8 32768 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4361) 1 2692 .?AVCAbilityUpgradeInProgress@@(-2) 1 2820 .?AVCAbilityHumanBuild@@(-2) 1 1092 ..\Glue/CSkirmish.h(124) 2018 24096 .PAUCAnimObjStatus@@(-2) 1 48 .?AV?$TSExplicitList@UFACEDATA@@$0?CCCCCCCD@@@(-2) 5 160 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4176) 66 227116 .?AUMilesMemoryBlock@@(-2) 1 304 E:\Drive1\temp\buildwar3x\War3\Source\UI\CInfoPanelItemDetail.h(39) 1 4096 .PAVCDestructable@@(-2) 1 48 ..\WorldEdit/CTerrain.cpp(288) 1 84 E:\Drive1\temp\buildwar3x\engine\Source\Agile\Agile.cpp(392) 5 76820 .?AUNativeFunc@@(-2) 2 1328 .?AUCAnimEventObj@@(-2) 5 3860 .?AUUncachableNode@@(-2) 1 32 .?AW4EGxRenderState@@(-2) 2 1352 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CHighlightFrame.h(71) 5 280 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtTimer.cpp(194) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(700) 1 15104 .PAUHashedString@@(-2) 1 12 E:\Drive1\temp\buildwar3x\War3\Source\Data.h(116) 1 5892 .?AVCPoReThresholdLis@NIpse@@(-2) 2 144 .?AUCampaignData@@(-2) 10 17000 ..\UI/CCargoGrid.cpp(62) 1 496 ..\WorldEdit/WEUtilities.cpp(3427) 1 304 ..\UI/CResourceBar.cpp(293) 659 2644 .?AW4KEY@@(-2) 1 16 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(360) 1 84 E:\Drive1\temp\buildwar3x\engine\Source\Agile\Agile.cpp(386) 3 108 .?AUEvtMessage@@(-2) 1 48 .?AV?$TSExplicitList@UCSolidTextureHash@@$0?CCCCCCCD@@@(-2) 2 18440 .?AUIdStringReg@@(-2) 1 3012 .?AVCAbilityUndeadBuild@@(-2) 1 20100 HSOUND(-2) 1 4 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(553) 18 5544 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(402) 1 2600 ..\UI/CInfoPanelButton.cpp(1251) 1 320 ..\UI/CProgressIndicator.h(40) 1 133124 .?AVCAbilityAttack@@(-2) 1 10244 .?AVCAbilityHero@@(-2) 80 1088 .PAUIGXUTEXTLINE@@(-2) 4 928 ..\UI/CToolTipWar3.cpp(92) 20 2216 .?AUCVariations@@(-2) 1 192 .?AUCHANNELLINKS@@(-2) 576 28179 ..\UI/CSkinManager.cpp(81) 1 4 .PAVCOsThread@@(-2) 1 340 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(453) 1 48 .?AV?$TSExplicitList@UCampaignDataReg@@$0?CCCCCCCD@@@(-2) 1 10116 .?AVCAbilityCargoLoad@@(-2) 1 576 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetClient.cpp(191) 6 9216 .?AVSPRITE_RECORD@CSpriteBuffer@@(-2) 6 192 .?AUECHODELAYNODE@@(-2) 710 486352 E:\Drive1\temp\buildwar3x\engine\Source\Anim\Interp.cpp(122) 1 48 .?AV?$TSExplicitList@UTYPEHANDLERSTRUCT@@$0?CCCCCCCD@@@(-2) 1 372 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CScreenFrame.cpp(163) 1 24068 HANIMDATA(-2) 6 48 E:\Drive1\temp\buildwar3x\engine\Source\Services\Tokenizer.cpp(63) 12 768 .?AUAllySlot@@(-2) 1 48 .?AV?$TSExplicitList@UCLightList@@$0?CCCCCCCD@@@(-2) 17 5236 .?AUANIM@@(-2) 1 12 ..\UI/CSoundManager.cpp(1918) 1 8708 .?AUPrefetchNode@@(-2) 3 9256 .?AV?$CAgentPtr@VCUnit@@@@(-2) 9 9276 .?AUCAnimGeoset@@(-2) 1 32 HMDLHANDLER(-2) 19 5776 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(423) 1 256 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(464) 13 68 E:\Drive1\temp\buildwar3x\engine\Source\Scrn\CONSOLE.CPP(1137) 1 56 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(507) 611 4587 ..\UI/CUnitUIManager.cpp(1118) 1 384 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CEditBox.cpp(125) 17 139332 .?AUAGILE_TYPE_DATA@@(-2) 1 20 .?AUGAMERESULT@Net@@(-2) 85 2040 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2551) 5 1116 .?AUCAnimLightObjStatus@@(-2) 1 48 .?AV?$TSExplicitList@USTRINGREF@@$0?CCCCCCCD@@@(-2) 8 52 ..\Game/CampaignProfiles.cpp(129) 1 3076 .?AVCDelayedAreaDamage@@(-2) 1 3588 .?AVCUpgradeHitPointsRegen@@(-2) 8 1152 .?AUSIMPLECONTEXTHASHOBJ@@(-2) 637 150032 .?AVunreal@@(-2) 1 1632 ..\Glue/CMapList.h(65) 8 1024 .P6IHPAVCWidget@@PAUTWidgetEnumData@@@Z(-2) 6 7248 .?AV?$TSExplicitList@UWEDBEntryHash@@$0?CCCCCCCD@@@(-2) 1 548 ..\WorldEdit/WEUtilities.cpp(3434) 1 3588 .?AVCUpgradeAttack@@(-2) 1 3652 .?AVCAbilityCargoDropInstant@@(-2) 208 3328 .?AUCListBoxWar3Node@@(-2) 21 672 .?AUMENUITEM@@(-2) 1 12 E:\Drive1\temp\buildwar3x\engine\Source\Event\CInputObserver.cpp(43) 1 2600 ..\UI/CInfoPanelButton.cpp(1249) 1 8708 .?AVCEffectImageFogged@@(-2) 8 116192 .?AUMapInfoHashData@@(-2) 8 49184 .?AUDestructableDataNode@@(-2) 1 24 .?AUSpan@@(-2) 18 647240 HMODEL(-2) 1 48 .?AV?$TSExplicitList@UHANDLERHASH@@$0?CCCCCCCD@@@(-2) 8 1856 ..\UI/CBuffIndicator.cpp(41) 1 128 .?AUHeightMap@@(-2) 64 4608 .?AUCOMMAND@@(-2) 59 3304 .?AUPORTRAITENTRY@@(-2) 1 28 E:\Drive1\temp\buildwar3x\War3\Source\UI\CWorldFrameWar3.cpp(2694) 86 2752 .?AUFRAMENAMECREATEHANDLER@@(-2) 1 224 .?AUCAnimFlipbookStatus@@(-2) 1 10496 .PAVCGxTex@@(-2) 1 64 HLAYER(-2) 1 5124 .?AVCFilterFunc@@(-2) 12 7248 .?AUARCHIVEREC@SFile@Storm@@(-2) 1 448 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(382) 179 895 ..\UI/CUnitUIManager.cpp(1109) 1 672 .?AUCliffType@@(-2) 18 576 .?AUSTRINGREF@@(-2) 1 4612 .?AVCPmRegion@NIpse@@(-2) 3 86028 .?AUSymbol@@(-2) 5 400 HSNDCACHE(-2) 80 5202 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(1473) 1 384 ..\UI/CHeroLevelBar.cpp(31) 1 324 E:\Drive1\temp\buildwar3x\War3\Source\Game\CGameWar3.cpp(514) 1 18052 .?AVCAbilitySellItem@@(-2) 17 152 .?AUTEXTUREHASHNODELISTNODE@@(-2) 1251 50935 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\FDFile.cpp(161) 1 340992 .?AUTerrainModel@@(-2) 5 40980 .?AUSTRINGHASHNODE@@(-2) 2 60 new[](-1) 824 36299 ..\UI/CUnitUIManager.cpp(1089) 15 74060 .?AUCAnimBoneObj@@(-2) 1 6300 .?AV?$TSExplicitList@UFuncAddr@@$0?CCCCCCCD@@@(-2) 10 81960 .?AVCPoFlag@NIpse@@(-2) 5 198264 .?AV?$TSExplicitList@UKERNNODE@@$0?CCCCCCCD@@@(-2) 1 492 E:\Drive1\temp\buildwar3x\War3\Source\UI\CChatEditBar.h(70) 16 256 E:\Drive1\temp\buildwar3x\engine\Source\Agile\Integer.cpp(43) 1 2424 ..\Ipse/ipse_thread.h(537) 1 316 ..\UI/CInfoPanelButton.h(78) 36 38880 .?AUCliffDataCacheNode@@(-2) 1 3588 .?AVCUpgradeMana@@(-2) 3 136 .K(-2) 10 46120 .?AUKERNNODE@@(-2) 26 728 .?AUSIMPLEFRAMEREGHASH@@(-2) 1 24 .?AV?$TSHashObjectChunk@UCSolidTextureHash@@VHASHKEY_NONE@@@@(-2) 1 380 .?AUWaterLevelInfo@@(-2) 1 32 E:\Drive1\temp\buildwar3x\engine\Source\Agile\CAgentBase.cpp(29) 144 2958 E:\Drive1\temp\buildwar3x\War3\Source\Unit\CUnitDatabase.cpp(254) 1 48 .?AV?$TSExplicitList@UECHODELAYNODE@@$0?CCCCCCCD@@@(-2) 2 32768 E:\Drive1\temp\buildwar3x\engine\Source\Base\CDataStoreChunked.cpp(469) 1 448 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(409) 1 10404 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Jass.cpp(1031) 1 6084 .?AVCAbilityCargoDrop@@(-2) 1 17832 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsCall.cpp(309) 1 3588 .?AVCUpgradeHitPoints@@(-2) 1 304 ..\UI/CResourceBar.cpp(251) 2 176 .?AUCTexLayerShared@@(-2) 1 13828 .?AVCPlayerUpgrade@@(-2) 1 3332 .?AVCAbilityEntangledGoldMine@@(-2) 1 2116 .?AVCAbilityInvulnerable@@(-2) 1 48 .?AV?$TSExplicitList@USNDCACHENODE@@$0?CCCCCCCD@@@(-2) 1 348 ..\UI/CInfoPanelBuildingDetail.cpp(441) 1 548 ..\WorldEdit/WEUtilities.cpp(3431) 1 2628 .?AVCMissilePath@@(-2) 1 4676 .?AVCAbilityEatTree@@(-2) 16 1152 E:\Drive1\temp\buildwar3x\engine\Source\Agile\Agile.cpp(351) 2 96 .?AV?$TSExplicitList@UGameCacheUnitReg@@$0?CCCCCCCD@@@(-2) 1 10756 .?AVCAbilityRally@@(-2) 1 460 ..\WorldEdit/WEUtilities.cpp(3422) 1359 549036 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(363) 1 14468 .?AVCAbilityRepair@@(-2) 337 11996 .PAVCBaseManaged@@(-2) 11 1232 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1182) 11 4796 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(414) 274 19728 .?AUCTexLayer@@(-2) 1 24696 .?AV?$TSExplicitList@UHashedString@@$0?CCCCCCCD@@@(-2) 1 17924 .?AVCAbilityHarvest@@(-2) 1 17412 .?AVCOrder@@(-2) 1 412 E:\Drive1\temp\buildwar3x\War3\Source\UI\CBuildMode.cpp(36) 1 17412 .?AVCPlayerUnitDeathEventData@@(-2) 454 386960 .?AVCImVector@NTempest@@(-2) 1 1700 ..\UI/CInfoPanelUnitDetail.cpp(610) 2 82 ..\UI/CSoundManager.cpp(281) 22 2200 HDATABASE(-2) 33 792 .?AUEvtHandler@@(-2) 1 14084 .?AVCLrPathingSys@NIpse@@(-2) 1 64 .PAVCGhostImage@@(-2) 113 12204 ..\Game/CPathingFootprint.cpp(54) 3 1296 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\FrameDef.cpp(84) 1 2308 .?AVCAbilitySalvage@@(-2) 1 4868 .?AVMineShaft@@(-2) 36 5936 .?AUCAnimGeosetObjStatus@@(-2) 6 312 HTOKENIZER(-2) 64 2560 .?AUCOMMANDCATEGORYENTRY@@(-2) 1 344 E:\Drive1\temp\buildwar3x\War3\Source\UI\CResourceBar.h(68) 1 16 E:\Drive1\temp\buildwar3x\War3\Source\Game\CGameWar3.cpp(4797) 22 1144 E:\Drive1\temp\buildwar3x\engine\Source\Services\Database.cpp(314) 3 768 .?AUHANDLENODE@@(-2) 1 900 .?AVCUpgradeEnableWeapon@@(-2) 200 18400 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(1667) 1 80 E:\Drive1\temp\buildwar3x\engine\Source\Services\GfxSingletonManager.cpp(31) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(158) 6 10200 ..\UI/CInfoPanelBuildingDetail.cpp(482) 84 10080 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2630) 2 264 .?AUGameCacheUnitReg@@(-2) 1 5380 .?AVCAbilityAllied@@(-2) 1 64 .?AU?$FixedString@D$0CA@@CDataStore@@(-2) 1 48 .?AV?$TSExplicitList@UEAXSOUNDENTRY@@$0?CCCCCCCD@@@(-2) 351 109512 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(396) 1 64 .?AUInventorySlot@CInventoryBar@@(-2) 12 3840 ..\UI/CInfoPanelGroup.cpp(118) 1 232 ..\UI/CProgressIndicator.cpp(38) 1 2308 .?AV?$CSiRequest@VCProximityMap@NIpse@@K@NIpse@@(-2) 1 32 .?AUTOGGLECALLBACK@@(-2) 3 36 .?AUInitFuncAddr@@(-2) 1 15876 .?AVCTriggerWar3@@(-2) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(61) 1 304 ..\UI/CResourceBar.cpp(265) 299 42880 .?AUShoreWaveModel@@(-2) 1 72 .?AUCPlayer@CNetData@@(-2) 80 11200 .?AUCGxString@@(-2) 1 257 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CEditBox.cpp(411) 2 520 .PAUInstance@@(-2) 314 46472 .?AUMapInfoHeaderHashData@@(-2) 1 3588 .?AUString2HandleReg@@(-2) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(365) 1 6788 .?AVCAbilityBurrow@@(-2) 14 356 .PAVCGxuLight@@(-2) 55 450560 ..\..\..\Storm\H\SAPIEXTEND.H(323) 1 64 .PAVCCargoButton@@(-2) 1 10756 .?AVCAbilityEntangleCargo@@(-2) 1 16 .?AUListen@NetProviderLOOP@Net@@(-2) 5 100 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CControlSet.cpp(23) 6 528 .?AV?$TSExplicitList@UNATIVETOKEN@@$0?CCCCCCCD@@@(-2) 3 660 HLIGHT(-2) 1 16 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(364) 1 368 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(384) 1 19972 .?AVCAbilityQueue@@(-2) 2 384 .?AUCAnimEventObjStatus@@(-2) 1 7236 .?AVCAbilityRenew@@(-2) 1 6300 .?AV?$TSExplicitList@UAGILE_TYPE_DATA@@$0?CCCCCCCD@@@(-2) 17 2448 .?AUFONTSTRINGHASHNODE@@(-2) 1 192 .?AUSXPValues@@(-2) 1 11012 .?AVCAbilityCreepSleep@@(-2) 1 4484 .?AVCAbilityReinforce@@(-2) 1 48 .?AV?$TSExplicitList@UCOMMANDCATEGORY@@$0?CCCCCCCD@@@(-2) 1 192 .?AV?$TSExplicitList@UPrefetchNode@@$0?CCCCCCCD@@@(-2) 62 14384 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleStatusBar.cpp(35) 16 1600 E:\Drive1\temp\buildwar3x\War3\Source\Game\CPlayerWar3.cpp(60) 1 36 .?AUStartPlayer@NetClient@Net@@(-2) 9 576 .?AUCMDDEF@@(-2) 10 640 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2158) 64 27904 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(369) 2 112 .?AUEvtThread@@(-2) 12 3504 ..\UI/CInfoPanelGroupButton.cpp(61) 1 1764 .?AV?$TSExplicitList@UAbilDataCacheNode@@$0?CCCCCCCD@@@(-2) 1 4612 .?AUJassHandle@@(-2) 1 2244 .?AVCAbilityOnFireHuman@@(-2) 1 1764 .?AV?$TSExplicitList@UMapInfoHeaderHashData@@$0?CCCCCCCD@@@(-2) 3 1032 .?AUFILEREC@@(-2) 1 292 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(697) 1 3588 .?AVCUpgradeArmor@@(-2) 1 7172 .?AVCTaskAction@@(-2) 1 676 ..\UI/CChatEditBar.h(37) 1 504 ..\Glue/CLoading.h(154) 1 1796 .?AVCUpgradeArmorType@@(-2) 1 17412 .?AVCOrderTarget@@(-2) 1 6300 .?AV?$TSExplicitList@UNativeFunc@@$0?CCCCCCCD@@@(-2) 1 160 .?AVCAgentTimer@@(-2) 1 13316 .?AVCTask@@(-2) 1 96 .?AV?$TSExplicitList@UMIDISOUNDENTRY@@$0?CCCCCCCD@@@(-2) 34 2312 ..\UI/CSoundManagerI.cpp(1693) 1 476 ..\Glue/CGlueToolTipWar3.cpp(40) 7 768 .?AV?$TSExplicitList@UGLYPHBITMAPDATA@@$0?CCCCCCCD@@@(-2) 1 40964 HDBFIELD(-2) 2 2976 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsTcp.cpp(3883) 5 8980 .?AUFRAMEREGHASH@@(-2) 3 1596 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtSched.cpp(927) 1 48096 E:\Drive1\temp\buildwar3x\engine\Source\Anim\WorldMatrix.cpp(38) 1 49392 .?AV?$TSExplicitList@UFuncAddr2NameReg@@$0?CCCCCCCD@@@(-2) 2 49160 HGEOSET(-2) 1 1764 .?AV?$TSExplicitList@UItemDataNode@@$0?CCCCCCCD@@@(-2) 1 6300 .?AV?$TSExplicitList@UUnitUIDef@@$0?CCCCCCCD@@@(-2) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(359) 1 12 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(357) 1 12 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Compile.cpp(142) 16 48384 .?AUWEDBField@CWEDatabase@@(-2) 18 534600 .?AUMASTERSOUNDENTRY@@(-2) 68 504 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\Handlers\MenuHashNode.cpp(81) 1 192 .?AV?$TSExplicitList@UPrefString@@$0?CCCCCCCD@@@(-2) 7 32284 .?AUSOUNDDEF@@(-2) 1 496 ..\WorldEdit/WEUtilities.cpp(3419) 1 64 .?AUJassString@@(-2) 1 2372 .?AVCAbilityAcolyteHarvest@@(-2) 64 1792 .?AUPrefValue@@(-2) 1 140 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(465) 11 204204 .?AUAbilityUIDef@@(-2) 3 4284 .?AV?$TSExplicitList@UCODFieldHash@@$0?CCCCCCCD@@@(-2) 1 3588 .?AVCUpgradeHitPointsEx@@(-2) 1 15364 .?AVCAbilityTarget@@(-2) 7 444 .?AUCAnimMaterialLayer@@(-2) 1 96260 .?AVCAgentBaseAbs@@(-2) 1 1588 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsTcp.cpp(1846) 1049 15220 .H(-2) 36 16128 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(405) 3 96 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4522) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(91) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(81) 105 6300 .?AUCliffModelHash@@(-2) 1 28 .?AUScript2HandleReg@@(-2) 1 48 .?AV?$TSExplicitList@UNODENAMECOUNT@@$0?CCCCCCCD@@@(-2) 1 16388 .?AUObserverEventReg@@(-2) 1 9160 E:\Drive1\temp\buildwar3x\War3\Source\Net\../Data.h(116) 10 7120 .?AUCGxFont@@(-2) 1 504 .?AV?$TSExplicitList@UCPathingFootprintReg@@$0?CCCCCCCD@@@(-2) 1 3460 .?AVCAbilityReturn@@(-2) 1 328 E:\Drive1\temp\buildwar3x\War3\Source\UI\CInfoPanelBuildingDetail.h(88) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(716) 1 200 E:\Drive1\temp\buildwar3x\engine\Source\Services\AsyncFile.cpp(278) 6 2160 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CFrame.cpp(226) 56 1040518 E:\Drive1\temp\buildwar3x\engine\Source\Services\Profile.cpp(123) 1 128 .PAVFRAMEPRIORITY@@(-2) 1021 7428 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Compile.cpp(214) 232 12672 .?AV?$TSExplicitList@UAGILE_TYPE_DESCENDANTS@AGILE_TYPE_DATA@@$0?CCCCCCCD@@@(-2) 3 768 EngineNet#Recycled#Event#Data(-3) 1 18884 .?AVCAbilitySellUnitDynamic@@(-2) 4 122896 HMATERIAL(-2) 1 308 E:\Drive1\temp\buildwar3x\War3\Source\UI\CInfoPanelUnitDetail.h(102) 1 196 ..\UI/CToolTipWar3.cpp(63) 26 633 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleFrame.cpp(188) 257 205600 .?AUCAnimObjBlendStatus@@(-2) 5 6492 .?AV?$TSExplicitList@UScriptData@@$0?CCCCCCCD@@@(-2) 1 3716 .?AVCAbilityBlightedGoldMine@@(-2) 2 112 .?AUSPRITEANIM@@(-2) 2 12600 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsCall.cpp(229) 1 1908 ..\UI/CTimeOfDayIndicator.cpp(149) 1 56 .?AUCAnimCameraObjStatus@@(-2) 72 55308 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFont.cpp(36) 774 393192 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(354) 1 4 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtSched.cpp(794) 1 1540 .?AVCFramePointAbsolute@@(-2) 14 24528 ..\UI/CCommandButton.cpp(39) 1 136 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsTcp.cpp(2770) 1 7776 .?AUTriggerString@CTriggerStrings@@(-2) 1 8 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(290) 1 404 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(482) 14 204 .PAVCSimpleFrame@@(-2) 1 64 .PAVCItem@@(-2) 1 1796 .?AVCUpgradeLumberJack@@(-2) 1 1028 .?AUSTATUSENTRY@CStatus@@(-2) 1 1280 ..\WorldEdit/WEUtilities.cpp(3438) 1 3588 .?AVCUpgradeAttackDice@@(-2) 59 13688 ..\UI/CStatBar.cpp(48) 1 72 .?AUCampaignDataReg@@(-2) 1 4996 .?AVCAbilityDetonate@@(-2) 44 1004 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleRender.cpp(360) 1 64 .PAVCEffectImagePos@@(-2) 16 8448 E:\Drive1\temp\buildwar3x\War3\Source\Game\CPlayerWar3.cpp(59) 113 3164 .?AUCPathingFootprintReg@@(-2) 1 1056 .?AUWEDBFile@CWEDatabase@@(-2) 1 2052 .?AVCAbilityMilitiaConvert@@(-2) 1 48 .?AV?$TSExplicitList@UUSERNAMENODE@@$0?CCCCCCCD@@@(-2) 1 1700 ..\UI/CInfoPanelBuildingDetail.cpp(440) 1 352 E:\Drive1\temp\buildwar3x\War3\Source\UI\CHeroLevelBar.h(39) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(366) 1 3588 .?AVCUpgradeAddTechMaxAllowed@@(-2) 40 402 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(2295) 1 3268 .?AVCArtillery@@(-2) 1 3076 .?AVCUnitRefList@@(-2) 1 2600 ..\UI/CInfoPanelButton.cpp(1092) 1 368 E:\Drive1\temp\buildwar3x\War3\Source\UI\CInfoPanelUnitDetail.h(76) 1 192 .?AUTargetIndicator@@(-2) 1 12000 .?AUHandle2AgentReg@@(-2) 23 29532 .?AVCFramePointRelative@@(-2) 1 404 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(474) 1 4228 .?AVCAbilityBuildInProgress@@(-2) 12 4128 ..\UI/CInfoPanelGroupButton.cpp(88) 2 584 ..\UI/CBuildTimeIndicator.cpp(35) 1 10756 .?AVCAbilityBunker@@(-2) 934 211960 E:\Drive1\temp\buildwar3x\engine\Source\Base\CDataAllocator.cpp(152) 1 60 .?AVCGxStateBom@@(-2) 1 1764 .?AV?$TSExplicitList@UIdStringReg@@$0?CCCCCCCD@@@(-2) 1 9732 .?AVCTaskTarget@@(-2) 2 224 HLISTENER(-2) 104 5020 E:\Drive1\temp\buildwar3x\engine\Source\Services\Texture.cpp(81) 1 312 ..\UI/CInfoPanelButton.h(117) 1 1640 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(278) 1 18436 .?AVCPlayerUnitTrainFinishEventData@@(-2) 1 3012 .?AVCAbilityOrcBuild@@(-2) 1 8 .PAVCampaignProfile@@(-2) 1 1680 .?AUCachedDisplayMode@@(-2) 1 128 .?AV?$CAgentPtr@VCFogModifier@@@@(-2) 8 19712 ..\UI/CBuffBar.cpp(77) 1 3588 .?AVCUpgradeAddUltraVision@@(-2) 1 12292 .?AVCAbilityShadowMeld@@(-2) 1 256 .PAUSyncEvent@Net@@(-2) 1 256 .?AVCTeamWar3@@(-2) 1 1008 .?AV?$TSExplicitList@UPrefValue@@$0?CCCCCCCD@@@(-2) 1 1796 .?AVCUpgradeRaiseDead@@(-2) 2 8 .PAUCPlayer@CNetData@@(-2) 5 140 .?AUECHODELAY@@(-2) 5 1680 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(429) 1 10244 .?AVCPoPos@NIpse@@(-2) 1 7168 .?AUWaypointIndicator@@(-2) 1 14340 .?AVCLrPathingAcc@NIpse@@(-2) 1 1796 .?AVCUpgradeManaRegen@@(-2) 1 13828 .?AVCEffectBlight@@(-2) 4 768 .?AUPROVIDERENVIRONMENTPREFDESC@@(-2) 6 360 HPROFILE(-2) 1 76 (344) 1 5124 .?AVCForce@@(-2) 1 8 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetProviderLOOP.cpp(156) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(50) 1 256 .?AUObjectChance@@(-2) 1 3332 .?AVCEventRegWar3@@(-2) 1 9476 .?AVCArtilleryLine@@(-2) 47 10904 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleButton.cpp(128) 3 48 .?AULIGHTNODE@CFrame@@(-2) 1 4612 .?AV?$CSiRequest@VCAgentTimer@@K@NIpse@@(-2) 10 2320 ..\UI/CCargoGrid.cpp(170) 10 3440 ..\UI/CCargoGrid.cpp(74) 1 48 .?AV?$TSExplicitList@UTOGGLECALLBACK@@$0?CCCCCCCD@@@(-2) 1 12 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CLayer.cpp(1328) 7 2408 ..\UI/CHeroBar.cpp(58) 2 36872 .?AUFuncAddr2NameReg@@(-2) 7 1835008 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2329) 2 32 .?AUFOGNODE@CFrame@@(-2) 1 5120 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(832) 22 108 E:\Drive1\temp\buildwar3x\engine\Source\Scrn\CONSOLE.CPP(1121) 1 6300 .?AV?$TSExplicitList@UUnitDataNode@@$0?CCCCCCCD@@@(-2) 12 1032 .?AV?$TSExplicitList@UFRAMEREGHASH@@$0?CCCCCCCD@@@(-2) 2018 12084 .PAUHTEXTURE__@@(-2) 9653 174623 ..\..\..\Storm\H\stpl.h(2617) 1 24 ..\WorldEdit/WEUtilities.cpp(2431) 1 292 ..\UI/CInfoBar.cpp(88) 9066 49772 .PBD(-2) 2253 869444 .G(-2) 1 548 ..\WorldEdit/WEUtilities.cpp(3433) 4 32784 .?AUFuncAddr@@(-2) 1 29188 .?AVCAbilityMove@@(-2) 2018 43936 .?AUCSeqInfo@@(-2) 7 280 .?AUTYPEHANDLERSTRUCT@@(-2) 965 102987 ..\UI/CUnitUIManager.cpp(874) 4 20496 .?AUFRAMENODE@CLayoutFrame@@(-2) 2 8192 .PAK(-2) 1 380 ..\Glue/CGlueToolTipWar3.cpp(76) 1 48 .?AV?$TSExplicitList@UMapInfoHashData@@$0?CCCCCCCD@@@(-2) 4 52 .PAX(-2) 8 2944 ..\UI/CBuffIndicator.cpp(45) 1 28 E:\Drive1\temp\buildwar3x\War3\Source\UI\CWorldFrameWar3.cpp(2695) 1 3524 .?AVCBuffMissile@@(-2) 29 5652321 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4072) 1 608 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(360) 1 4100 .?AVCAbilityBlightRegen@@(-2) 40 1440 .?AUFRAMETYPETAGS@@(-2) 1 1008 .?AV?$TSExplicitList@UUncachableNode@@$0?CCCCCCCD@@@(-2) 1 2600 ..\UI/CInfoPanelButton.cpp(1245) 6 176664 .?AUAbilDataCacheNode@@(-2) 1 1764 .?AV?$TSExplicitList@UIdReg@@$0?CCCCCCCD@@@(-2) 13 610 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(545) 4 1904 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\FrameDef.cpp(51) 45 20520 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(408) 12 2784 ..\UI/CInfoPanelGroupButton.cpp(64) 1 308 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(373) 8 384 .?AV?$TSExplicitList@USIMPLEFRAMEREGHASH@@$0?CCCCCCCD@@@(-2) 1 328 ..\UI/CInfoBar.cpp(86) 1 40964 .?AUScriptData@@(-2) 1 3588 .?AVCUpgradeSight@@(-2) 1 8 .PAVJassScript@@(-2) 39 9048 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\SetupFrame.cpp(1599) 1 1796 .?AVCUpgradeMove@@(-2) 1 18052 .?AVCAbilitySellUnit@@(-2) 1 44036 .?AVCAbilityInventory@@(-2) 12 20400 ..\UI/CInfoPanelGroupButton.cpp(76) 824 41231 ..\UI/CUnitUIManager.cpp(1100) 7 768 .?AV?$TSExplicitList@UCHARCODEDESC@@$0?CCCCCCCD@@@(-2) 1 48 .?AV?$TSExplicitList@USkin@@$0?CCCCCCCD@@@(-2) 1 4676 .?AVCAbilityUnsummon@@(-2) 1 224 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetClient.cpp(174) 9 11744 new(-1) 1 1440 .?AUCGxDisplayMode@@(-2) 5 256 .?AV?$TSGrowableArray@PAVCSimpleFrame@@@@(-2) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(506) 1 248 ..\WorldEdit/CTerrainBlight.cpp(60) 4 1904 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CControl.cpp(853) 1 504 .?AV?$TSExplicitList@UPORTRAITENTRY@@$0?CCCCCCCD@@@(-2) 1 80 ..\UI/CToolTipWar3.cpp(50) 1 528 ..\WorldEdit/WEUtilities.cpp(3417) 1 12804 .?AVCGhostImage@@(-2) 1 504 .?AV?$TSExplicitList@UFRAMENAMECREATEHANDLER@@$0?CCCCCCCD@@@(-2) 7 2408 ..\UI/CHeroBar.cpp(64) 12 4128 ..\UI/CInfoPanelGroupButton.cpp(82) 1 5408 .?AVCTextTag@@(-2) 8 6600 .?AUCBoundsData@@(-2) 591 9789 ..\UI/CSoundManagerI.cpp(1537) 9 884772 .?AUUnitUIDef@@(-2) 7 784 .?AUTEXTUREHASHNODE@@(-2) 9 3600 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(348) 1 192 .?AV?$TSExplicitList@UAgent2HandleReg@@$0?CCCCCCCD@@@(-2) 1 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.h(362) 152 60800 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(351) 3 216 E:\Drive1\temp\buildwar3x\engine\Source\Base\Prop.cpp(54) 4 76 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleMessageFrame.cpp(55) 4 6160 .?AUSIMPLEFRAMENODE@@(-2) 3 179724 HSPRITEUBER(-2) 1 192 .?AV?$TSExplicitList@UFRAMETYPETAGS@@$0?CCCCCCCD@@@(-2) 4 784 ..\UI/CToolTipWar3.cpp(117) 1 5124 .?AVCTaskPoint@@(-2) 1 8196 .?AUAgent2HandleReg@@(-2) 16 72 .PAUHSPRITE__@@(-2) 102 235416 .?AUCliffGeoset@@(-2) 5 217 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(904) 3 27 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleRender.cpp(414) 1 1796 .?AVCUpgradeSpikes@@(-2) 1 3588 .?AVCAbilityPurchaseItem@@(-2) 1 100 E:\Drive1\temp\buildwar3x\War3\Source\Game\CGameWar3.cpp(596) 1 608 ..\Glue/CMapList.cpp(522) 1 432 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CScreenFrame.cpp(139) 22 3405088 .?AUslkRow@@(-2) 1 496 ..\WorldEdit/WEUtilities.cpp(3416) 1689 11112 .PAVCParticleEmitter2@@(-2) 3 49164 .?AUAGILE_TYPE_DESCENDANTS@AGILE_TYPE_DATA@@(-2) 2 11264 .PAVCPlaneParticleEmitter@@(-2) 1 43012 .?AVCAbilityCargoHold@@(-2) 1 1592 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsTcp.cpp(2801) 262 20725 HTEXTURE(-2) 1 140 E:\Drive1\temp\buildwar3x\engine\Source\Agile\Agile.cpp(90) 8 352 .?AUCLightList@@(-2) 1 368 E:\Drive1\temp\buildwar3x\War3\Source\UI\CUpperButtonBar.h(26) 3 72 .?AV?$TSHashObjectChunk@UCTextureHash@@VHASHKEY_TEXTUREFILE@@@@(-2) 2 424 HFOG(-2) 5350 106729 ..\..\..\Storm\H\stpl.h(2579) 7 2432 .?AUTEXTURECACHEROW@@(-2) 1 48 .?AV?$TSExplicitList@UCAnimList@@$0?CCCCCCCD@@@(-2) 1 516 ..\WorldEdit/WEUtilities.cpp(3423) 1 393408 E:\Drive1\temp\buildwar3x\War3\Source\Game\CFogOfWarMap.cpp(796) 1 1008 .?AV?$TSExplicitList@UCliffModelHash@@$0?CCCCCCCD@@@(-2) 1 2244 .?AVCAbilityOnFireNightElf@@(-2) 1 1592 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsTcp.cpp(2807) 195 3824 .PAUCAnimObj@@(-2) 1 2308 .?AV?$CSiRequest@VCPrRelation@NIpse@@J@NIpse@@(-2) 1 900 .?AUNODENAMECOUNT@@(-2) 6 2640 ..\UI/CInventoryBar.cpp(70) 1 22020 .?AVCMissile@@(-2) 1 7172 .?AVCBuffMilitia@@(-2) 18 792 E:\Drive1\temp\buildwar3x\engine\Source\Services\SprAnimList.cpp(88) 1 2116 .?AVCAbilityNeutralInteract@@(-2) 539 19404 .?AUCODFieldHash@@(-2) 1 4356 .?AVCMissileLine@@(-2) 1 5764 .?AVCAbilityManaBattery@@(-2) 1 2628 .?AVCAbilityEntangle@@(-2) 8 6204 .?AUWEPlayerData@@(-2) 1 48 .?AV?$TSExplicitList@UECHODELAY@@$0?CCCCCCCD@@@(-2) 20 24920 .?AUMDLSEQUENCESSECTION@@(-2) 1 44 HFACE(-2) 3 240 .?AV?$TSExplicitList@UCOMMANDCATEGORYENTRY@@$0?CCCCCCCD@@@(-2) 2 1448064 .?AVC34Matrix@NTempest@@(-2) 1 232 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CBackdropGenerator.cpp(71) 8 1836 .?AUWEForceData@@(-2) 1 7172 .?AVCAcceleratorMap@NIpse@@(-2) 1 5636 .?AVCPoFgLis@NIpse@@(-2) 1 256 .PAUClientTurnsSync@Net@@(-2) 45 737460 .?AUKEYVALUE@ProfileInternal@@(-2) 1 56 E:\Drive1\temp\buildwar3x\engine\source\Jass2\scanner.cpp(405) 1 3588 .?AVCUpgradeManaEx@@(-2) 1 5380 .?AVCAbilityNeutral@@(-2) 13 26676 .?AULAYERNODE@CLayer@@(-2) 1 8 ..\UI/CUnitUIManager.cpp(274) 18 35280 .?AUWaterDataCacheNode@@(-2) 1 20 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(510) 1 232 ..\UI/CInfoBar.cpp(92) 1 48 .?AV?$TSExplicitList@URGN@@$0?CCCCCCCD@@@(-2) 190 12160 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2213) 1 20 ..\UI/CSoundManager.cpp(1909) 1 3012 .?AVCAbilityNightElfBuild@@(-2) 1 772 .?AVCCreepCampUI@@(-2) 4 1360 E:\Drive1\temp\buildwar3x\engine\Source\Base\CDataRecycler.cpp(96) 8 544 E:\Drive1\temp\buildwar3x\War3\Source\Unit\CWidget.cpp(1786) 13 572 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuLight.cpp(77) 19 1064 .D(-2) 59 11564 ..\UI/CStatBar.cpp(102) 1 340 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(410) 342 129760 .?AUCAnimObjStatus@@(-2) 1 20 E:\Drive1\temp\buildwar3x\War3\Source\Engine.cpp(475) 1 196 ..\UI/CToolTipWar3.cpp(75) 343 3940 ..\..\..\Storm\H\stpl.h(2608) 2 40 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Instance.cpp(1180) 1 15364 .?AVCAbilityCargo@@(-2) 1 128 .?AUTerrainTexture@@(-2) 1 1348 .?AVCGuardPost@@(-2) 2 48 E:\Drive1\temp\buildwar3x\engine\Source\Base\CDataRecycler.cpp(142) 5 217 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(991) 1 48 .?AV?$TSExplicitList@UFONTSTRINGHASHNODE@@$0?CCCCCCCD@@@(-2) 359 28720 .?AUTerrainWaterModel@@(-2) 2 16384 E:\Drive1\temp\buildwar3x\engine\Source\Base\CDataStoreChunked.cpp(466) 1 140 E:\Drive1\temp\buildwar3x\War3\Source\Game\CGameWar3.cpp(599) 1 4612 .?AVCUnitEventReg@@(-2) 1 8196 .?AVObserverRegistry@@(-2) 1 140 E:\Drive1\temp\buildwar3x\War3\Source\Unit\CCustomData.cpp(182) 1 440 ..\UI/CPeonBar.cpp(40) 1 48 .?AV?$TSExplicitList@USIMPLEFRAMENAMECREATEHANDLER@@$0?CCCCCCCD@@@(-2) 1 512 ..\WorldEdit/WEUtilities.cpp(3418) 1 5124 .?AVAcolyteRingSlot@@(-2) 9 10240 .PAVCUnit@@(-2) 2 2164 .?AUCAnimObj@@(-2) 1 3588 .?AVCUpgradeAttackRange@@(-2) 1 7748 .?AVCAbilityWispHarvest@@(-2) 1689 388920 .?AUCAnimEmitter2ObjStatus@@(-2) 1 1043028 .?AVTerrainVertex@@(-2) 1 8452 .?AVCEffectImage@@(-2) 1 3652 .?AVCAbilityStandDown@@(-2) 1 1536 .?AURGN@@(-2) 6 13092 .?AV?$TSExplicitList@USECTION@ProfileInternal@@$0?CCCCCCCD@@@(-2) 1 964 .?AVCCreepCampIndicator@@(-2) 85 340 .PAUTEXTLINETEXTURE@@(-2) 1 34820 .?AVCDestructable@@(-2) 1 7236 .?AVCAbilityRestoration@@(-2) 1 2244 .?AVCAbilityOnFireUndead@@(-2) 1 196 ..\UI/CBuffBar.cpp(92) 1 3588 .?AVCUpgradeAttackEx@@(-2) 1 3012 .?AVCAbilityNagaBuild@@(-2) 1 480 .?AUCHANNELINFO@@(-2) 1 36 .?AUUSERNAMENODE@@(-2) 5097 85176 .I(-2) 1 1170 .?AUTileSetInfo@@(-2) 5 340 .?AUSkin@@(-2) 1 1028 ..\Game/../Data.h(116) 1 18884 .?AVCAbilitySellItemDynamic@@(-2) 1 408080 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Compile.h(151) 11 257 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CSimpleRender.cpp(119) 1 10244 .?AVCEffectImagePos@@(-2) 1 48 .?AV?$TSExplicitList@UCPlayer@CNetData@@$0?CCCCCCCD@@@(-2) 34 1446 ..\UI/CSoundManagerI.cpp(382) 13 1456 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1205) 56 10976 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\SetupFrame.cpp(1688) 2 688 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(432) 1 1008 .?AV?$TSExplicitList@UBASEFRAMEHASHNODE@@$0?CCCCCCCD@@@(-2) 1 6296 E:\Drive1\temp\buildwar3x\ENGINE\Source\gx\CGxDeviceD3d\CGxDeviceD3d.cpp(87) 2 640 E:\Drive1\temp\buildwar3x\War3\Source\UI\CBuildTimeIndicator.h(47) 1 48 .?AV?$TSExplicitList@USIMPLECONTEXTHASHOBJ@@$0?CCCCCCCD@@@(-2) 2 496 .?AUMissionDataReg@@(-2) 1 2244 .?AVCAbilityOnFireOrc@@(-2) 1 176 E:\Drive1\temp\buildwar3x\engine\source\Jass2\Jass.cpp(667) 12 49440 .?AUPrefString@@(-2) 1 8 E:\Drive1\temp\buildwar3x\War3\Source\UI\../Data.h(116) 7 784 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(966) 1 3076 HTEXTBLOCK(-2) 1 432 ..\Glue/CGlueMgr.cpp(684) 1 80 .PAVCSynchronousData@@(-2) 1 352 ..\UI/CInfoPanelUnitDetail.cpp(609) 1 360 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(742) 1 432 ..\Glue/CGlueMgr.cpp(741) 4 131088 HMATERIALDATA(-2) 4 1088 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(399) 1 292 ..\UI/CStatBar.cpp(92) 5 481044 HANIM(-2) 3 47628 HMODELDATA(-2) 1 404 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(467) 1 1764 .?AV?$TSExplicitList@UDestructableDataNode@@$0?CCCCCCCD@@@(-2) 29 14848 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(381) 1 388 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(450) 10 3440 ..\UI/CCargoGrid.cpp(68) 10 3160 ..\UI/CCargoGrid.cpp(164) 1 232 ..\UI/CStatBar.cpp(94) 1 5892 .?AVCPlayerChatEventReg@@(-2) 64 2556096 .M(-2) 7 3612 ..\UI/CHeroBar.cpp(221) 2 584 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\FrameDef.cpp(121) 2 10880 .?AUPing@@(-2) 1 1072 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(6724) 2 144 .?AVCItemCacheEntry@@(-2) 1 48 .?AV?$TSExplicitList@UString2HandleReg@@$0?CCCCCCCD@@@(-2) 1 4484 .?AVCAbilitySpiked@@(-2) 207 125856 ..\Glue/CMapList.cpp(414) 5 20500 .?AUANIMSOUND@@(-2) 219 92856 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(366) 1 548 ..\WorldEdit/WEUtilities.cpp(3432) 12 5280 ..\UI/CCommandBar.cpp(364) 9 48420 .?AUItemDataNode@@(-2) 1 7044 .?AVCMissileSplash@@(-2) 1 7172 .?AVCBuffAura@@(-2) 1 24 .?AV?$TSHashObjectChunk@URGN@@VHASHKEY_NONE@@@@(-2) 17 252 .?AUFONTSTRINGHASHNODELISTNODE@@(-2) 2398 121788 .?AV?$TSExplicitList@UKEYVALUE@ProfileInternal@@$0?CCCCCCCD@@@(-2) 0 0 .?AUCustomObject@@(-2) 1 548 ..\WorldEdit/WEUtilities.cpp(3435) 1 12804 .?AVCProximityMap@NIpse@@(-2) 1 20 ..\WorldEdit/CTerrain.cpp(87) 1 3396 .?AVCAbilityRoot@@(-2) 1 4740 .?AVCAbilityUpgrade@@(-2) 1 16 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(513) 1 196 ..\UI/CInfoBar.cpp(99) 4 114704 .?AUHashedString@@(-2) 1 16 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(512) 1 8260 .?AVCAbilityHarvestLumber@@(-2) 1 504 .?AV?$TSExplicitList@UCOMMAND@@$0?CCCCCCCD@@@(-2) 1 404 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(491) 1 8964 .?AVCPoReal@NIpse@@(-2) 4 912 .?AVCallbackObserver@CNetObserver@@(-2) 11 756 E:\Drive1\temp\buildwar3x\War3\Source\Unit\../Data.h(116) 5608 7206072 .?AVC3Vector@NTempest@@(-2) 1 12348 .?AV?$TSExplicitList@UFRAMETYPENAME@@$0?CCCCCCCD@@@(-2) 1 48 .?AV?$TSExplicitList@UMissionDataReg@@$0?CCCCCCCD@@@(-2) 1 548 ..\WorldEdit/WEUtilities.cpp(3430) 1 8196 .?AVCScriptEventData@@(-2) 1 220 ..\Tempest/tempest_thread.h(102) 1 32 .PAUEvtTimer@@(-2) 1 12 E:\Drive1\temp\buildwar3x\War3\Source\UI\CGameUI.cpp(508) 1 308 ..\UI/CInfoBar.cpp(77) 1 292 ..\UI/CProgressIndicator.cpp(36) 8 384 .?AV?$TSExplicitList@USIMPLEFONTSTRINGREGHASH@@$0?CCCCCCCD@@@(-2) 1 428 ..\Glue/CGlueMgr.cpp(314) 4 1440 E:\Drive1\temp\buildwar3x\Engine\Source\FrameDef\FrameDef.cpp(127) 1 64 .PAVAgileAgentQuery@@(-2) 1 200 E:\Drive1\temp\buildwar3x\War3\Source\Game\CGameWar3.cpp(199) 8 820908 E:\Drive1\temp\buildwar3x\STORM\Source\SFile.cpp(4401) 1 312 ..\UI/CInfoPanelButton.h(104) 2 464 ..\UI/CBuildTimeIndicator.cpp(37) 1 3908 .?AVCAbilityGoldMine@@(-2) 1 48 .?AV?$TSExplicitList@UTEXTUREHASHNODE@@$0?CCCCCCCD@@@(-2) 1 512 .?AUCSolidTextureHash@@(-2) 1 224 E:\Drive1\temp\buildwar3x\Engine\Source\Net\NetRouter.cpp(6932) 1 32 .PAVCListBoxItemWar3@@(-2) 1 2600 ..\UI/CInfoPanelButton.cpp(1247) 1 24 .?AV?$TSHashObjectChunk@UCModelHash@@VHASHKEY_STRI@@@@(-2) 3 10764 .?AUIdReg@@(-2) 1 96 .?AV?$TSExplicitList@UCliffDataCacheNode@@$0?CCCCCCCD@@@(-2) ------------------------------------------------------------------------------