Change Log: Code Breaker (improved C3I & logistics) Anti Tank Gun (early artillery) Tank Destroyer (tank guns & destroyers) Chiang Kai-shek added USSR invades Poland! (fortnight 2 September 1939) UU graphics (most, some units don't have any) Captured cities gain 500 culture Settlers for "Open Play" mode & random maps Can now play random maps & pre-made maps BtS events converted to RtW Can now play ALL nations Moved intro text before Dawn of Man (instead of turn 1) Moved mode chooser to turn 1 (instead of turn 2) Infantry get bonus versus siege units Siege get bonus versus armor Armor get no bonus versus other types Anti Air get bonus versus air Iberia now called Nationalist Iberia China now called Peoples Republic of China Unit costs (EG: tanks more expense) PzIV's slightly nerfed Cavalry moves = 3 (was 2) Medium Tanks moves = 3 (was 4) Broadcast towers gives loads of espionage benefits now (and generate Great Spys) Bitter Winter affected area increased (as intended originally, but with turn-speed slowdown) Nations don't speak American any longer, speak their language (or closest) Great People from the era Bombers no longer carry units City/colony/distance maintenance costs reduced Finland-German open borders for Continuation War War Weariness nerfed Tweaked artillery bombardment AI will build a lot more fighters English infantry now Commonwealth infantry AI more aggressive and handles naval invasions Paras and Marines strength to 20 Fascist industry now supports 100 units Spies now invisible (including GS) Sea trade routes fixed (oil fix) People's Republic of China now Republic of China (with correct flag) BF-109 fighter now before FW-190 Chairman Zedong now Chairman Mao Anti Air units can now be put into Interception mode correctly Anti Air units can no longer bombard Destroyers cannot bombard Winter terrains fixed All processes now convert production at a rate of 100% Spelling/grammar mistakes Losing ability to build nukes fixed AI Airbombing (AI will now actually factory and civil bomb!)