================================================================ Title : Return to Maim Central Filename : maim_c2.BSP Release Date : 21/5/00 Author : Mark "OZ" Austin Email Address : Mark.Austin@btinternet.com Web site : Http://www.decyber.com (main decyber site) Http://www.decyber.com/ozworld (my little slice) Description : DM map for Quake III Additional Credits to : id Software for Quakes I,II and III Andrew "Mina" Austin for testing this map Michael Lohmann and Simon "Ezkeel" West-Bullford from Decyber for their map testing and support and for being guenuinely nice blokes Installation :Unzip the Maim_c2.pk3 file to your baseq3 folder.You can then play the map from the singleplayer/skirmish menu or simply type at the console: map maim_c2 ================================================================ * Play Information * Level Name : Return to Maim Central Single Player : Yes Cooperative : No Deathmatch : Yes,best for 6 to 10 players Difficulty Settings : No New Sounds : No New Graphics : A logo i've added Comments : I made this map a long time ago for Quake2 and I've dusted it off and give it a new lick of paint. Not that its a classic map but it just holds a few fond memories for me and I mainly converted just to see how it played in Q3A. Hope you enjoy it. * Construction * Base : Converted from my original Q2 map. Build Time : Only a day or two to convert from the original God knows how long that took Development System : Pentium 2 350,windows 98,96 MB RAM Editors used : Q3Radiant Copyright / Permissions ----------------------- This level is copyrighted by Mark Austin 2000. Authors may NOT use this level as a base to build additional levels.