<06/27/01> DO NOT REPACK THIS FILE FOR ANY REASON! ================================================================ Model Name: "Grim Demon" Authors: Mesh, animations, sounds Mike and Bill Jukes Web address: www.mindlessgrafx.com "you need flash to view this site." :) Email mike3d@mindlessgrafx.com Skin Authors: Name "OgroFix" Email ogro@planetquake.com Skin name Demogron skin Name "Dark Horizon" Jason Sallenbach Email dark_horizon_hl@hotmail.com Skin name Default skin Name "shotgun" Email shotgun@netvision.net.il Skin name Druzzil skin Name Tom "schwimmelpuckel" Sorenson Email schwimmelpuckel@dtp2maz.dk Skin name Red Skin Name David King Email davidk@syd.microforte.com.au Skin name Blue skin Name "Per128" Per abarham Email per.abrahamsen@chello.no Skin name PerEvil skin & Pergood Name "Benk" Ben Kerslake ben@skunkhouse.com Email thebenk@hotmail.com Skin name Weapon Skin for skull laucher Model description "Grim Demon" This is a double release model, The model was created for Quake 3 Arena and Star trek elite forces. The Q3 version comes with a skull launcher which replaces the rocket launcher. The skull launcher for Elite forces is now a grenade laucher and it throws mines on the walls that look like skull masks. ;) We wanted to do something different so we had some annoying bats flying around his head that he interacts with, but they just torment him day and night. Along with the facial animations to show his disgust toward the bats. We feel he is an interesting character. Other info: A warrior in the heavens, a mighty one. Who took judgment into his own hands, where he had no authority. His rage and aggressions consumed him so he was cast down to earth, striped of his true power and his ability to fly was all but taken from him. He now scourges the earth in a outward appearance that mirrors his soul. Special Thanks to: All of the skinning talent turly marvelous work! It was great working with all of you, we appreciate your hard work and the quake3 community does also. ;) Additional Credits to: ================================================================ * Play Information * New Sounds: Yes New Animaitons Yes CTF Skins: Yes Bot support Yes polycount 1114 * Construction * Editor used : 3DS Max 4, Character Studio 3, Deep paint 3D. * How to use this model * Quake3 installation Put Q3mdl-GrimDemon.pk3 and bot-GrimDemon.pk3 in the baseq3 folder along with the wep-skullauncher.pk3 You will also have to place the wep-skullauncher.pk3 in the missionpack dir to work correctly in Team Arean mission pack. Star Trek elite forces installation Put EFmdl-GrimDemon.pk3 in the baseEF folder along with the EFwep-skullauncher.pk3 * Copyright / Permissions * The character Grim Demom is an original creation by Mike and Bill Jukes copyright 2001. QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc. This model may be freely distributed UNALTERED. Which means, you can't pull the readme file out of the zip,or add your own stuff to it and pass it along as your own!