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achieveexp
- Static variable in class
mod_Arrows
achievehombow
- Static variable in class
mod_Arrows
addAchievementDesc(adw, String, String)
- Static method in class
ModLoader
Used to give your achievement a readable name and description.
addAllFuel(int, int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
addAllRenderers(Map<Class<? extends nk>, ui>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
addAnimation(tp)
- Static method in class
ModLoader
Registers one animation instance.
addArmor(String)
- Static method in class
ModLoader
Use this when you need the player to have new armor skin.
addBiome(abi)
- Static method in class
ModLoader
Method for adding new biomes to the terrain generator.
addFuel(int, int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
addLocalization(String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
addLocalization(String, String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
addName(Object, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addName(Object, String, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String)
- Static method in class
ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
addRecipe(aai, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
addRenderer(Map<Class<? extends nk>, ui>)
- Method in class
BaseMod
Used to add entity renderers.
addRenderer(Map<Class<? extends nk>, ui>)
- Method in class
mod_Arrows
addShapelessRecipe(aai, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
addSmelting(int, aai)
- Static method in class
ModLoader
Used to add smelting recipes to the furnace.
addSpawn(Class<? extends acl>, int, int, int, aca)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
addSpawn(Class<? extends acl>, int, int, int, aca, abi...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
addSpawn(String, int, int, int, aca)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
addSpawn(String, int, int, int, aca, abi...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
armor
- Static variable in class
mod_Armor
ArmorID
- Static variable in class
mod_Armor
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