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achieveexp
- Static variable in class
mod_Arrows
achievehombow
- Static variable in class
mod_Arrows
AddAchievementDesc(ws, String, String)
- Static method in class
ModLoader
Used to give your achievement a readable name and description.
AddAllFuel(int, int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRenderers(Map<Class<? extends ia>, rg>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
addAnimation(dt)
- Static method in class
ModLoader
Registers one animation instance.
AddArmor(String)
- Static method in class
ModLoader
Use this when you need the player to have new armor skin.
AddFuel(int, int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
AddLocalization(String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
AddName(Object, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String)
- Static method in class
ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
AddRecipe(dk, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddRenderer(Map<Class<? extends ia>, rg>)
- Method in class
BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends ia>, rg>)
- Method in class
mod_Arrows
AddShapelessRecipe(dk, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddSmelting(int, dk)
- Static method in class
ModLoader
Used to add smelting recipes to the furnace.
AddSpawn(Class<? extends nq>, int, int, int, jf)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(Class<? extends nq>, int, int, int, jf, sr...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
AddSpawn(String, int, int, int, jf)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(String, int, int, int, jf, sr...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
armor
- Static variable in class
mod_Armor
ArmorID
- Static variable in class
mod_Armor
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