5.1.0 WARNING: The first line indicates the version of this file. If it does not match the version of the mod, this file will be replaced. Backup this file if you want to keep any changes you made to it. Instruction on how to customize the Lucky Block might be added For now, look at everything below the '>drops' line to understand the syntax. ~SPAWNRATE/STRUCTURECHANCE~ The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk. This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning. The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure. ~RECIPE~ To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table. A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block. Look below to understand. for no recipe, don't put anything below the recipe line. >properties spawnrate=200 structureChance=2 recipe=ggg,gdg,ggg,g,gold_ingot,d,dropper doDropsOnCreativeMode=false >craftingitems diamond=12 diamond_block=100 emerald=8 emerald_block=80 gold_ingot=6 gold_block=60 iron_ingot=3 iron_block=30 golden_carrot=30 golden_apple,0=40 golden_apple,1=100 nether_star=100 rotten_flesh=-5 spider_eye=-10 fermented_spider_eye=-20 poisonous_potato=-10 fish,3=-20 >drops /========== TOOLS & ARMOR ========== /all wood, stone and gold tools group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0 group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0 group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1 /2-3 iron tools group:#random-2-3(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1 /1-2 diamond tools group:#random-1-2(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2 /all leather and gold armor group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0 group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1 /2-3 chain and iron armor group:#random-2-3(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2 group:#random-2-3(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1 /1-2 diamond armor group:#random-1-2(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2 /all horse armor group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2 /bow and arrows group(ID=bow;ID=arrow,amount=#random-16-32)@luck=1 /========== BLOCKS ========== ID=sponge@luck=0 ID=tnt,amount=8@luck=1 ID=obsidian,amount=14@luck=1 ID=enchanting_table@luck=2 ID=end_portal_frame,amount=#random-2-6@luck=2 ID=dragon_egg@luck=1 ID=ender_chest,amount=2@luck=0 ID=beacon@luck=2 ID=dropper,amount=8@luck=0 ID=hay_block,amount=8@luck=0 /========= ITEMS ========== ID=gold_ingot,amount=#random-8-16@luck=1 ID=stick@luck=-1 ID=painting,amount=4@luck=0 ID=saddle,amount=2@luck=0 ID=cake@luck=0 ID=rotten_flesh@luck=-1 ID=nether_star@luck=2 ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1 /========== GROUPS ========== /bookshelves and books group(ID=bookshelf,amount=#random-6-12;ID=book,amount=#random-8-16)@luck=0 /pumpkins and jack o'lanterns group(ID=pumpkin,amount=#random-8-16;ID=lit_pumpkin,amount=#random-8-16)@luck=0 /golden apples group(ID=golden_apple,amount=#random-2-4;ID=golden_apple,amount=#random-1-2,damage=1)@luck=2 /buckets group(ID=bucket,amount=#random-1-2;ID=water_bucket,amount=#random-1-2;ID=lava_bucket,amount=#random-1-2;ID=milk_bucket,amount=#random-1-2)@luck=0 /meat (raw and cooked) group:1(group(ID=porkchop,amount=#random-8-16;ID=cooked_porkchop,amount=#random-4-8);group(ID=fish,amount=#random-8-16;ID=cooked_fished,amount=#random-4-8);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=chicken,amount=#random-8-16;ID=cooked_chicken,amount=#random-4-8))@luck=1 /vegetable food (carrots, potatoes, pumpkin pie) group:1(group(ID=carrot,amount=#random-8-16;ID=golden_carrot,amount=#random-4-8);group(ID=potato,amount=#random-8-16;ID=baked_potato,amount=#random-4-8;ID=poisonous_potato,amount=#random-2-4);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=pumpkin_pie,amount=#random-6-12))@luck=1 /ender pearls and eyes group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2 /potions ID=potion,damage=#randomPotionDamage,amount=#random-4-8,reinitialize=true@luck=1 /spawn eggs ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#random-4-8,reinitialize=true@luck=1 /heads ID=skull,damage=#random-0-4,amount=#random-1-3,reinitialize=true@luck=0 /jukebox music discs group(ID=jukebox;ID=#random-2256-2267,amount=#random-1-3,reinitialize=true)@luck=1 /brewing group(ID=ender_pearl,amount=#random-1-3;ID=blaze_rod,amount=#random-1-3;ID=ghast_tear,amount=#random-1-3;ID=gold_nugget,amount=#random-1-3;ID=nether_wart,amount=#random-1-3;ID=spider_eye,amount=#random-1-3;ID=fermented_spider_eye,amount=#random-1-3;ID=blaze_powder,amount=#random-1-3;ID=magma_cream,amount=#random-1-3;ID=ender_eye,amount=#random-1-3;ID=382,amount=#random-1-3;type=particle,ID=2002,damage=3)@luck=2 /redstone group(ID=dispenser,amount=#random-2-4;ID=noteblock,amount=1;ID=sticky_piston,amount=#random-2-4;ID=piston,amount=4;ID=tnt,amount=#random-4-6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#random-2-4;ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#random-32-64;ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2 /colorful group(group:1(ID=wool,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=stained_hardened_clay,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=dye,damage=#random-0-15,amount=#random-32-64,reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1 /iron, gold, diamond, emerald with fireworks group(ID=iron_ingot,amount=#random-8-16;ID=gold_ingot,amount=#random-8-16;ID=diamond,amount=#random-8-16;ID=emerald,amount=#random-8-16;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2 /quartz group(ID=stone_slab,damage=7,amount=#random-4-8;ID=quartz_ore,amount=#random-16-32;ID=quartz_block,amount=#random-4-8;ID=quartz_block,damage=1,amount=#random-4-8;ID=quartz_block,damage=2,amount=#random-4-8;ID=quartz_stairs,amount=#random-4-8;ID=quartz,amount=#random-24-32;type=particle,ID=2002,damage=14)@luck=1 /fish group(ID=fishing_rod;ID=#random-349-350,damage=#random-0-3,amount=#random-10-20,reinitialize=true)@luck=1 /message with mushroom group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1; /random jokes group:1(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1 /flowers group(ID=red_flower,damage=#random-0-8,amount=64,reinitialize=true)@luck=0 /enchantment books ID=enchanted_book,NBTTag=(ench=#randomEnchantment),amount=#random-7-10,reinitialize=true@luck=1 /========== ENTITIES ========== /passive mobs group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=0 /colored sheep type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1 /lucky eggs type=entity,ID=luckyegg,amount=20@luck=2 /launched expbottles type=entity,ID=launched_expbottle,amount=#random-16-32@luck=2 /launched tnt type=entity,ID=launched_tnt,amount=15@luck=-2 /lightning creeper group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2 /giant group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2 /wither group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2 /ghast group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2 /bob the decked zombie group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBob",CustomNameVisible=true))@luck=-2 /stacked villager and pigs type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0 /horses type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-4,Owner=#playerName)@luck=1 /witch with bats group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1 /huge slime and magma cube group:1(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2 /pet wolves group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-14,Owner=#playerName,Sitting=1))@luck=1 /pet cats group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-3,Owner=#playerName,Sitting=1))@luck=1 /lucky villagers type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1 type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1 type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1 /========== STRUCTURES ========== /traps type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2 type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2 type=structure,ID=water_trap,relativeToPlayer=true@luck=-2 type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2 /lucky fort and temple type=structure,ID=fort,relativeToPlayer=true@luck=2 type=structure,ID=temple,relativeToPlayer=true@chance=0.4@luck=2 /falling blocks (iron, gold, diamond, emerald) type=falling_block,ID=iron_block@luck=0 type=falling_block,ID=gold_block@luck=0 type=falling_block,ID=diamond_block@luck=1 type=falling_block,ID=emerald_block@luck=1 /bedrock problem type=structure,ID=bedrock_problem@luck=-1 /explosion group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-2 /colorful pole group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=diamond_block,posY=#bPosY+90)@luck=2 /chests type=structure,ID=chest,NBTTag=(type="bonusChest")@luck=0 type=structure,ID=chest,NBTTag=(type="dungeonChest")@luck=1 type=structure,ID=chest,NBTTag=(type="villageBlacksmith")@luck=1 type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)@luck=2 /choice of 2 lucky blocks type=structure,ID=lucky_choice,relativeToPlayer=true@luck=0 /wishing wells group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2 group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1 group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2 /========== MONSTER APOCALYPSE ========== /sword, difficulty, time, potion effects group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30;> /zombies, creepers, spiders + cave spiders group:1(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);> /all group(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2 /========== ENCHANTED ITEMS ========== /lucky block book ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=0 /lucky sword ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=2 /lucky bow ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=2 /lucky fishing rod ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=2 /lucky tools group:#random-1-2(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe")))@luck=2 /lucky armor group:#random-1-2(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=2 /lucky potion ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))@luck=2 /unlucky potion ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))@luck=1