music = { song = "maintheme" chance = { modifier = { factor = 0.5 } } } # PEACE SONGS ################## music = { song = "general_peace_1" chance = { modifier = { factor = 1 has_war = no } } } music = { song = "general_peace_2" chance = { modifier = { factor = 1 has_war = no } } } music = { song = "general_peace_3" chance = { modifier = { factor = 1 has_war = no } } } music = { song = "allies_peace_1" chance = { modifier = { factor = 2 has_war = no has_government = democratic } } } music = { song = "allies_peace_2" chance = { modifier = { factor = 2 has_war = no has_government = democratic } } } music = { song = "axis_peace_1" chance = { modifier = { factor = 2 has_war = no has_government = fascist } } } music = { song = "axis_peace_2" chance = { modifier = { factor = 2 has_war = no has_government = fascist } } } # WAR SONGS #################### music = { song = "general_war_1" chance = { modifier = { factor = 1 has_war = yes } } } music = { song = "general_war_2" chance = { modifier = { factor = 1 has_war = yes } } } music = { song = "axis_war_1" chance = { modifier = { factor = 2 has_war = yes has_government = fascist } } } music = { song = "axis_war_2" chance = { modifier = { factor = 2 has_war = yes has_government = fascist } } } music = { song = "axis_war_3" chance = { modifier = { factor = 2 has_war = yes has_government = fascist } } } music = { song = "axis_war_4" chance = { modifier = { factor = 2 has_war = yes has_government = fascist } } } music = { song = "allies_war_1" chance = { modifier = { factor = 2 has_war = yes has_government = democratic } } } music = { song = "allies_war_2" chance = { modifier = { factor = 2 has_war = yes has_government = democratic } } } music = { song = "comintern_peace_1" chance = { modifier = { factor = 2 has_war = no has_government = communism } } } music = { song = "comintern_peace_2" chance = { modifier = { factor = 2 has_war = no has_government = communism } } } music = { song = "comintern_peace_3" chance = { modifier = { factor = 2 has_war = no has_government = communism } } } music = { song = "comintern_war_1" chance = { modifier = { factor = 2 has_war = yes has_government = communism } } } music = { song = "comintern_war_2" chance = { modifier = { factor = 2 has_war = yes has_government = communism } } } music = { song = "comintern_war_3" chance = { modifier = { factor = 2 has_war = yes has_government = communism } } }