start_equipment_factor = 0.25 division_template = { name = "Pekhotna Divizija" # Infantry Division regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 1 y = 0 } infantry = { x = 1 y = 1 } infantry = { x = 1 y = 2 } infantry = { x = 2 y = 0 } infantry = { x = 2 y = 1 } infantry = { x = 2 y = 2 } } support = { engineer = { x = 0 y = 0 } } } division_template = { name = "Konna Divizija" # Cavalry Division regiments = { cavalry = { x = 0 y = 0 } cavalry = { x = 0 y = 1 } cavalry = { x = 0 y = 2 } cavalry = { x = 0 y = 3 } motorized = { x = 1 y = 0 } motorized = { x = 1 y = 1 } } } division_template = { name = "Tankov Polk" # Tank Regiment regiments = { light_armor = { x = 0 y = 0 } light_armor = { x = 0 y = 1 } motorized = { x = 1 y = 0 } } support = { recon = { x = 0 y = 0 } } } units = { ##### Bulgarski Glavno Komandvane ##### division = { name = "1-va Konna Divizija" location = 949 # Sofia division_template = "Konna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "2-ra Konna Divizija" location = 949 # Sofia division_template = "Konna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "Nezavisim Tankov Polk" location = 949 # Sofia division_template = "Tankov Polk" start_experience_factor = 0.2 start_equipment_factor = 0.7 } # 1-va Armija division = { name = "1-va 'Sofiya' Pekhotna Divizija" location = 949 # Sofia division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "7-ma 'Dupnica' Pekhotna Divizija" location = 949 # Sofia division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } # 2-ra Armija division = { name = "2-ra 'Plovdiv' Pekhotna Divizija" location = 6923 # Plovdiv division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "8-a 'Stara Zagora' Pekhotna Divizija" location = 6923 # Plovdiv division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "10-a 'Kirdzali' Pekhotna Divizija" location = 6923 # Plovdiv division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } # 3-ta Armija division = { name = "3-ta 'Sliven' Pekhotna Divizija" location = 9783 # Varna division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "4-ta 'Schumen' Pekhotna Divizija" location = 9783 # Varna division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } # 4-va Armija division = { name = "5-ta 'Russe' Pekhotna Divizija" location = 9610 # Pleven division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "6-ta 'Vraca' Pekhotna Divizija" location = 9610 # Pleven division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } division = { name = "9-a 'Pleven' Pekhotna Divizija" location = 9610 # Pleven division_template = "Pekhotna Divizija" start_experience_factor = 0.2 start_equipment_factor = 0.3 } } air_wings = { ### Vuzdushnite voiski -- Sofia (early purchases of GER Ar 65, He 51 fighters) 48 = { tac_bomber_equipment_1 = { owner = "BUL" creator = "SOV" amount = 36 } # 5-ta Aviatsiyata Grupa -- B.71 Jerva (SB-100-2M), MB.210 # 1-vo Aviatsiyata Grupa -- P.43 Chaika, MB.210 tac_bomber_equipment_0 = { owner = "BUL" creator = "FRA" amount = 12 } CAS_equipment_1 = { owner = "BUL" creator = "POL" version_name = "PZL P.43" amount = 36 } fighter_equipment_0 = { owner = "BUL" creator = "POL" version_name = "PZL P.24" amount = 36 } # 6-ta Aviatsiyata Grupa -- PZL P.24 fighter_equipment_1 = { owner = "BUL" amount = 72 } # 2-vo Aviatsiyata Grupa -- Avia B.534 Dogan } } ### Starting Production ### instant_effect = { add_equipment_production = { equipment = { type = infantry_equipment_1 creator = "BUL" } requested_factories = 1 progress = 0.48 efficiency = 100 } add_equipment_production = { equipment = { type = support_equipment_1 creator = "BUL" } requested_factories = 1 progress = 0.69 efficiency = 100 } add_equipment_production = { equipment = { type = light_tank_equipment_1 creator = "BUL" } requested_factories = 1 progress = 0.4 efficiency = 100 } add_equipment_production = { equipment = { type = motorized_equipment_1 creator = "BUL" } requested_factories = 1 progress = 0.4 efficiency = 100 } add_equipment_production = { equipment = { type = fighter_equipment_1 creator = "BUL" } requested_factories = 1 progress = 0.55 efficiency = 100 } }