capital = 361 oob = "USA_1936" set_research_slots = 4 # Starting tech set_technology = { infantry_weapons = 1 infantry_weapons1 = 1 tech_recon = 1 tech_support = 1 tech_engineers = 1 gw_artillery = 1 gwtank = 1 early_fighter = 1 cv_early_fighter = 1 cv_naval_bomber1 = 1 cv_CAS1 = 1 naval_bomber1 = 1 CAS1 = 1 early_bomber = 1 early_submarine = 1 basic_submarine = 1 early_destroyer = 1 early_light_cruiser = 1 basic_light_cruiser = 1 early_heavy_cruiser = 1 early_battleship = 1 early_battlecruiser = 1 early_carrier = 1 basic_carrier = 1 transport = 1 superior_firepower = 1 base_strike = 1 } #Monroe Doctrine give_guarantee = CAN give_guarantee = MEX give_guarantee = CUB give_guarantee = HAI give_guarantee = DOM give_guarantee = GUA give_guarantee = HON give_guarantee = ELS give_guarantee = NIC give_guarantee = COS give_guarantee = PAN give_guarantee = VEN give_guarantee = COL give_guarantee = ECU give_guarantee = PRU give_guarantee = BRA give_guarantee = BOL give_guarantee = CHL give_guarantee = PAR give_guarantee = ARG give_guarantee = URG 1939.1.1 = { add_political_power = 1199 #adding ministers add_ideas = { USA_robert_taft carl_spaatz jimmy_doolittle army_ordnance_department general_electric robert_goddard USA_prepare_intervention #laws isolation volunteer_only new_deal } #focuses unlock_national_focus = USA_wpa unlock_national_focus = USA_war_propaganda unlock_national_focus = USA_prepare_intervention complete_national_focus = USA_military_construction complete_national_focus = USA_air_war_plans_division complete_national_focus = USA_reinforce_monroe_doctrine complete_national_focus = USA_bureau_of_ships complete_national_focus = USA_escort_effort complete_national_focus = USA_amphibious_operations complete_national_focus = USA_expand_the_USMC complete_national_focus = USA_convoy_tactics complete_national_focus = USA_fund_the_navy set_global_flag = earhart_disappeared oob = "USA_1939" set_technology = { fighter1 = 1 cv_fighter1 = 1 heavy_fighter1 = 1 tactical_bomber1 = 1 CAS2 = 1 strategic_bomber1 = 1 basic_light_tank = 1 interwar_artillery = 1 interwar_antitank = 1 interwar_antiair = 1 infantry_weapons2 = 1 support_weapons = 1 support_weapons2 = 1 marines = 1 improved_submarine = 1 basic_destroyer = 1 basic_heavy_cruiser = 1 basic_battlecruiser = 1 #doctrines #Air air_superiority = 1 infrastructure_destruction = 1 naval_strike_tactics = 1 sup_delay = 1 submarine_operations_bs = 1 carrier_primacy = 1 #electronics electronic_mechanical_engineering = 1 radio = 1 radio_detection = 1 mechanical_computing = 1 computing_machine = 1 basic_encryption = 1 basic_decryption = 1 #industry basic_machine_tools = 1 improved_machine_tools = 1 advanced_machine_tools = 1 synth_oil_experiments = 1 oil_plant = 1 improved_oil_plant = 1 construction1 = 1 construction2 = 1 construction3 = 1 dispersed_industry = 1 dispersed_industry2 = 1 dispersed_industry3 = 1 } create_equipment_variant = { name = "Martin M166" type = tac_bomber_equipment_0 upgrades = { plane_tac_bomb_upgrade = 2 plane_range_upgrade = 1 plane_engine_upgrade = 2 plane_reliability_upgrade = 3 } } } set_convoys = 400 set_national_unity = 0.6 set_politics = { parties = { democratic = { popularity = 99 } fascism = { popularity = 0 } communism = { popularity = 1 #banned = no #default is no } } ruling_party = democratic last_election = "1932.11.8" election_frequency = 48 elections_allowed = yes } add_ideas = { undisturbed_isolation great_depression disarmed_nation free_trade home_of_the_free } # DIPLOMACY set_autonomy = { target = PHI autonomous_state = autonomy_puppet } 1939.1.1 = { set_national_unity = 0.7 set_politics = { parties = { democratic = { popularity = 99 } fascism = { popularity = 0 } communism = { popularity = 1 #banned = no #default is no } } ruling_party = democratic last_election = "1936.11.3" election_frequency = 48 elections_allowed = yes } } create_country_leader = { name = "Franklin Delano Roosevelt" desc = "POLITICS_FRANKLIN_DELANO_ROOSEVELT_DESC" picture = "Portrait_USA_Franklin_Roosevelt.dds" expire = "1947.1.1" ideology = liberalism traits = { dislikes_germany } } create_country_leader = { name = "William Dudley Pelley" desc = "POLITICS_WILLIAM_DUDLEY_PELLEY_DESC" picture = "Portrait_USA_William_Dudley_Pelley.dds" expire = "1965.1.1" ideology = fascism_ideology traits = { } } create_country_leader = { name = "Earl Browder" desc = "POLITICS_EARL_BROWDER_DESC" picture = "Portrait_USA_Generic_1.dds" expire = "1965.1.1" ideology = marxism traits = { } } create_corps_commander = { name = "George S. Patton" picture = "Portrait_USA_George_S_Patton.dds" traits = { trickster panzer_leader } skill = 5 } create_corps_commander = { name = "Omar Bradley" picture = "Portrait_USA_Omar_Bradley.dds" traits = { trait_engineer } skill = 5 } create_field_marshal = { name = "Dwight D. Eisenhower" picture = "Portrait_USA_Dwight_D_Eisenhower.dds" traits = { logistics_wizard offensive_doctrine } skill = 5 } create_corps_commander = { name = "Geoffrey Keyes" picture = "Portrait_USA_Geoffrey_Keyes.dds" traits = { panzer_leader } skill = 2 } create_corps_commander = { name = "Lucian Truscott" picture = "Portrait_USA_Lucian_Truscott.dds" traits = { trait_engineer } skill = 3 } create_corps_commander = { name = "Mark Clark" picture = "Portrait_USA_Mark_W_Clark.dds" traits = { } skill = 4 } create_field_marshal = { name = "Douglas MacArthur" id = 57 picture = "Portrait_USA_Douglas_MacArthur.dds" traits = { defensive_doctrine offensive_doctrine } skill = 4 } create_corps_commander = { name = "Walter Krueger" picture = "Portrait_USA_Walter_Krueger.dds" traits = { } skill = 3 } create_corps_commander = { name = "Lloyd Fredendall" picture = "Portrait_USA_Lloyd_Fredendall.dds" traits = { } skill = 2 } create_corps_commander = { name = "Leslie McNair" picture = "Portrait_USA_Lesley_McNair.dds" traits = { old_guard } skill = 2 } create_corps_commander = { name = "Jonathan Wainwright" picture = "Portrait_USA_Jonathan_Wainwright.dds" traits = { } skill = 1 } create_corps_commander = { name = "Russell Hartle" picture = "Portrait_USA_Russell_P_Hartle.dds" traits = { } skill = 1 rank = 1 } create_corps_commander = { name = "Leonard Gerow" picture = "Portrait_USA_Leonard_T_Gerow.dds" traits = { } skill = 3 } create_corps_commander = { name = "Edward Brooks" picture = "Portrait_USA_Edward_Brooks.dds" traits = { panzer_leader } skill = 2 } create_corps_commander = { name = "Clarence Huebner" picture = "Portrait_USA_Clarence_Huebner.dds" traits = { } skill = 2 } create_corps_commander = { name = "Alexander Patch" picture = "Portrait_USA_Alexander_Patch.dds" traits = { commando } skill = 3 } create_corps_commander = { name = "William Simpson" picture = "Portrait_USA_William_Hood_Simpson.dds" traits = { } skill = 3 } create_corps_commander = { name = "J. Lawton Collins" picture = "Portrait_USA_Lawton_Collins.dds" traits = { trickster } skill = 3 } create_corps_commander = { name = "Courtney Hodges" picture = "Portrait_USA_Cortney_Hodges.dds" traits = { panzer_leader } skill = 4 } create_corps_commander = { name = "Joseph Stilwell" picture = "Portrait_USA_Joseph_Stilwell.dds" traits = { } skill = 1 } create_corps_commander = { name = "Oscar Griswold" picture = "Portrait_USA_Oscar_Griswold.dds" traits = { } skill = 2 } create_corps_commander = { name = "Maurice Rose" picture = "Portrait_USA_Maurice_Rose.dds" traits = { panzer_leader } skill = 3 } create_navy_leader = { name = "Ernest King" picture = "Portrait_USA_Earnest_King.dds" traits = { blockade_runner superior_tactician } skill = 5 } create_navy_leader = { name = "Chester W. Nimitz" picture = "Portrait_USA_Chester_W_Nimitz.dds" traits = { superior_tactician spotter } skill = 5 } create_navy_leader = { name = "William Halsey, Jr." picture = "Portrait_USA_William_Halsey_Jr.dds" traits = { superior_tactician spotter } skill = 4 } create_navy_leader = { name = "Frank Jack Fletcher" picture = "Portrait_USA_Frank_Jack_Fletcher.dds" traits = { superior_tactician spotter } skill = 3 } create_navy_leader = { name = "Raymond A. Spruance" picture = "Portrait_USA_Raymond_A_Spruance.dds" traits = { superior_tactician } skill = 4 } create_navy_leader = { name = "Harold Rainsford Stark" picture = "Portrait_USA_Harold_Rainsford_Stark.dds" traits = { blockade_runner spotter } skill = 2 } create_navy_leader = { name = "Arleigh Burke" picture = "Portrait_USA_Arleigh_Burke.dds" traits = { old_guard_navy superior_tactician } skill = 4 } create_navy_leader = { name = "Charles M. Cooke, Jr." picture = "Portrait_USA_Charles_M_Cooke.dds" traits = { } skill = 2 } ### Ship Variants ### create_equipment_variant = { name = "Barracuda Class" type = submarine_1 upgrades = { ship_reliability_upgrade = 1 sub_engine_upgrade = 1 sub_stealth_upgrade = 1 sub_torpedo_upgrade = 1 } obsolete = yes } create_equipment_variant = { name = "Farragut Class" type = destroyer_1 upgrades = { ship_torpedo_upgrade = 3 destroyer_engine_upgrade = 3 ship_ASW_upgrade = 3 ship_anti_air_upgrade = 3 } } create_equipment_variant = { name = "Portland Class" type = heavy_cruiser_1 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_armor_upgrade = 2 ship_gun_upgrade = 2 } } create_equipment_variant = { name = "Pennsylvania Class" type = battleship_1 upgrades = { ship_reliability_upgrade = 1 ship_engine_upgrade = 1 ship_armor_upgrade = 1 ship_gun_upgrade = 1 } obsolete = yes } create_equipment_variant = { name = "New Mexico Class" type = battleship_1 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_armor_upgrade = 2 ship_gun_upgrade = 2 } } create_equipment_variant = { name = "Colorado Class" type = battleship_1 upgrades = { ship_reliability_upgrade = 3 ship_engine_upgrade = 3 ship_armor_upgrade = 3 ship_gun_upgrade = 4 } } create_equipment_variant = { name = "Yorktown Class" type = carrier_2 upgrades = { ship_deckspace_upgrade = 1 carrier_armor_upgrade = 1 ship_engine_upgrade = 1 ship_reliability_upgrade = 1 } } 1939.1.1 = { create_equipment_variant = { name = "Salmon Class" type = submarine_2 upgrades = { ship_reliability_upgrade = 1 sub_engine_upgrade = 1 sub_stealth_upgrade = 1 sub_torpedo_upgrade = 1 } } create_equipment_variant = { name = "Benson & Gleaves Class" type = destroyer_2 upgrades = { ship_torpedo_upgrade = 3 destroyer_engine_upgrade = 3 ship_ASW_upgrade = 3 ship_anti_air_upgrade = 3 } } create_equipment_variant = { name = "Wasp Class" type = carrier_2 upgrades = { ship_deckspace_upgrade = 2 carrier_armor_upgrade = 2 ship_engine_upgrade = 2 ship_reliability_upgrade = 2 } } create_equipment_variant = { name = "F2A Buffalo" type = cv_fighter_equipment_1 upgrades = { cv_plane_gun_upgrade = 5 cv_plane_range_upgrade = 0 plane_engine_upgrade = 2 plane_reliability_upgrade = 5 } } # 1941 #create_equipment_variant = { # name = "South Dakota Class" # type = battleship_2 # upgrades = { # ship_reliability_upgrade = 3 # ship_engine_upgrade = 3 # ship_armor_upgrade = 3 # ship_gun_upgrade = 3 # } #} }