capital = 271 oob = "ETH_1936" # Starting tech set_technology = { infantry_weapons = 1 tech_mountaineers = 1 } set_convoys = 5 1939.1.1 = { #generic focuses complete_national_focus = army_effort complete_national_focus = equipment_effort complete_national_focus = motorization_effort complete_national_focus = aviation_effort complete_national_focus = naval_effort complete_national_focus = flexible_navy complete_national_focus = industrial_effort complete_national_focus = construction_effort complete_national_focus = production_effort set_technology = { #doctrines grand_battle_plan = 1 trench_warfare = 1 #electronics electronic_mechanical_engineering = 1 radio = 1 radio_detection = 1 mechanical_computing = 1 #industry basic_machine_tools = 1 improved_machine_tools = 1 advanced_machine_tools = 1 synth_oil_experiments = 1 oil_plant = 1 construction1 = 1 construction2 = 1 dispersed_industry = 1 dispersed_industry2 = 1 } } set_politics = { parties = { democratic = { popularity = 0 } fascism = { popularity = 0 } communism = { popularity = 0 #banned = no #default is no } neutrality = { popularity = 100 } } ruling_party = neutrality last_election = "1936.1.1" election_frequency = 48 elections_allowed = no } create_country_leader = { name = "Haile Selassie" desc = "POLITICS_HAILE_SELASSIE_DESC" picture = "Portrait_Ethiopia_Haile_Selassie.dds" expire = "1965.1.1" ideology = despotism traits = { # } } create_country_leader = { name = "Fitawrari Yeebio Woldai" desc = "POLITICS_YEEBIO_WOLDAI_DESC" picture = "Portrait_Ethiopia_Haile_Selassie.dds" expire = "1965.1.1" ideology = socialism traits = { # } } #Now a colony of Italy However, if independent it would have 1939.1.1 = { set_politics = { parties = { democratic = { popularity = 0 } fascism = { popularity = 0 } communism = { popularity = 0 #banned = no #default is no } neutrality = { popularity = 100 } } ruling_party = neutrality last_election = "1936.1.1" election_frequency = 48 elections_allowed = no } } create_corps_commander = { name = "Seyoum Mengesha" portrait_path = "gfx/leaders/Africa/Portrait_Africa_Generic_land_3.dds" traits = { desert_fox } skill = 2 }