capital = 9 oob = "CZE_1936" set_technology = { infantry_weapons = 1 infantry_weapons1 = 1 tech_support = 1 tech_recon = 1 tech_mountaineers = 1 gw_artillery = 1 gwtank = 1 basic_light_tank = 1 improved_light_tank = 1 interwar_antiair = 1 early_fighter = 1 early_bomber = 1 CAS1 = 1 } set_research_slots = 3 set_politics = { parties = { democratic = { popularity = 65 } fascism = { popularity = 25 } communism = { popularity = 10 } } ruling_party = democratic last_election = "1935.5.19" election_frequency = 60 elections_allowed = yes } create_country_leader = { name = "Edvard Beneš" desc = "POLITICS_EDVARD_BENES_DESC" picture = "Portrait_Czech_Edvard_Benes.dds" expire = "1965.1.1" ideology = conservatism traits = { # } } create_country_leader = { name = "Jaroslav Krejčí" desc = "POLITICS_JAROSLAV_KREJCI_DESC" picture = "Portrait_Czech_Jaroslav_Krejci.dds" expire = "1965.1.1" ideology = nazism traits = { # } } create_country_leader = { name = "Klement Gottwald" desc = "POLITICS_KLEMENT_GOTTWALD_DESC" picture = "Portrait_Czech_Klement_Gottwald.dds" expire = "1965.1.1" ideology = stalinism traits = { # } } create_field_marshal = { name = "Vojtěch Luža" gfx = "GFX_Portrait_czechoslovakia_vojtech_luza" traits = { fast_planner offensive_doctrine } skill = 3 } create_field_marshal = { name = "Josef Šnejdárek" gfx = "GFX_Portrait_czechoslovakia_josef_snejdarek" traits = { thorough_planner defensive_doctrine } skill = 3 } create_corps_commander = { name = "Richard Tesařík" gfx = "GFX_Portrait_czechoslovakia_richard_tesarik" traits = { panzer_leader } skill = 2 } create_corps_commander = { name = "Sergej Vojcechovský" gfx = "GFX_Portrait_czechoslovakia_sergej_vojcechovsky" traits = { winter_specialist } skill = 3 } if = { limit = { has_dlc = "Death or Dishonor" } add_ideas = { CZE_skoda_works CZE_divided_nation } give_guarantee = YUG give_guarantee = ROM } if = { limit = { NOT = { has_dlc = "Death or Dishonor" } } add_ideas = { CZE_fortification_focus } }