capital = 285 oob = "AST_1936" # Starting tech set_technology = { infantry_weapons = 1 infantry_weapons1 = 1 tech_support = 1 tech_engineers = 1 tech_recon = 1 gw_artillery = 1 gwtank = 1 early_fighter = 1 cv_early_fighter = 1 cv_naval_bomber1 = 1 naval_bomber1 = 1 early_bomber = 1 CAS1 = 1 early_destroyer = 1 early_light_cruiser = 1 early_heavy_cruiser = 1 early_submarine = 1 transport = 1 trench_warfare = 1 fleet_in_being = 1 } if = { limit = { has_dlc = "Together for Victory" } add_ideas = AST_great_depression_1 add_to_tech_sharing_group = commonwealth_research } 1939.1.1 = { add_political_power = 1198 oob = "AST_1939" if = { limit = { has_dlc = "Together for Victory" } complete_national_focus = AST_additional_militia_training complete_national_focus = AST_royal_australian_artillery complete_national_focus = AST_daimler_dingo complete_national_focus = AST_expand_the_raaf complete_national_focus = AST_cockatoo_island_shipyards complete_national_focus = AST_expand_northern_presence complete_national_focus = AST_standard_gauge_railway complete_national_focus = AST_industries_assistance_corporation complete_national_focus = AST_western_australian_government_railways complete_national_focus = AST_south_australian_housing_trust else = { #generic focuses complete_national_focus = army_effort complete_national_focus = equipment_effort complete_national_focus = motorization_effort complete_national_focus = aviation_effort complete_national_focus = naval_effort complete_national_focus = large_navy complete_national_focus = industrial_effort complete_national_focus = construction_effort complete_national_focus = production_effort } } add_ideas = { #laws volunteer_only low_economic_mobilisation } set_technology = { fighter1 = 1 tactical_bomber1 = 1 basic_light_tank = 1 improved_light_tank = 1 basic_medium_tank = 1 basic_heavy_tank = 1 interwar_artillery = 1 interwar_antitank = 1 infantry_weapons2 = 1 support_weapons = 1 support_weapons2 = 1 basic_destroyer = 1 #doctrines air_superiority = 1 grand_battle_plan = 1 trench_warfare = 1 fleet_in_being = 1 battlefleet_concentration = 1 submarine_operations = 1 #electronics electronic_mechanical_engineering = 1 radio = 1 radio_detection = 1 mechanical_computing = 1 computing_machine = 1 #industry basic_machine_tools = 1 improved_machine_tools = 1 advanced_machine_tools = 1 synth_oil_experiments = 1 oil_plant = 1 improved_oil_plant = 1 construction1 = 1 construction2 = 1 dispersed_industry = 1 dispersed_industry2 = 1 } } set_politics = { parties = { democratic = { popularity = 98 } fascism = { popularity = 0 } communism = { popularity = 2 #banned = no #default is no } } ruling_party = democratic last_election = "1934.9.15" election_frequency = 36 elections_allowed = yes } create_country_leader = { name = "John Curtin" desc = "POLITICS_JOHN_CURTIN_DESC" picture = "Portrait_Australia_John_Curtin.dds" expire = "1965.1.1" ideology = socialism traits = { # } } create_country_leader = { name = "Eric Campbell" desc = "POLITICS_ERIC_CAMPBELL_DESC" picture = "GFX_AST_eric_campbell" expire = "1965.1.1" ideology = fascism_ideology traits = { # } } create_country_leader = { name = "Richard Dixon" desc = "POLITICS_RICHARD_DIXON_DESC" picture = "GFX_AST_richard_dixon" expire = "1965.1.1" ideology = stalinism traits = { # } } create_country_leader = { name = "Earle Page" desc = "POLITICS_EARLE_PAGE_DESC" picture = "GFX_AST_earle_page" expire = "1965.1.1" ideology = centrism traits = { # } } create_country_leader = { name = "Rod Hull" desc = "" picture = "Portrait_Australia_Rod_Hull.dds" expire = "1965.1.1" ideology = despotism traits = { # } } set_convoys = 100 1939.1.1 = { set_politics = { parties = { democratic = { popularity = 99 } fascism = { popularity = 0 } communism = { popularity = 1 #banned = no #default is no } } ruling_party = democratic last_election = "1937.10.23" election_frequency = 36 elections_allowed = yes } set_convoys = 100 } create_corps_commander = { name = "Leslie Morshead" gfx = "GFX_AST_leslie_morshead" traits = { } skill = 4 } create_corps_commander = { name = "Thomas Blamey" gfx = "GFX_AST_thomas_blamey" traits = { } skill = 4 } create_corps_commander = { name = "Henry Wynter" gfx = "GFX_AST_henry_wynter" traits = { } skill = 4 } create_corps_commander = { name = "Alan Vasey" gfx = "GFX_AST_alan_vasey" traits = { hill_fighter } skill = 3 } create_corps_commander = { name = "Horace Robertson" gfx = "GFX_AST_horace_robertson" traits = { desert_fox } skill = 3 } create_corps_commander = { name = "John Northcott" gfx = "GFX_AST_john_northcott" traits = { panzer_leader} skill = 1 } create_navy_leader = { name = "Harold Farncomb" gfx = "GFX_AST_harold_farncomb" traits = { air_controller } skill = 4 } create_navy_leader = { name = "Victor Crutchley" gfx = "GFX_AST_victor_crutchley" traits = { } skill = 3 } ### Ship Variants ### create_equipment_variant = { name = "Sydney Class" type = light_cruiser_1 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_gun_upgrade = 2 ship_anti_air_upgrade = 2 } } create_equipment_variant = { name = "Canberra Class" type = heavy_cruiser_1 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_armor_upgrade = 2 ship_gun_upgrade = 2 } } 1939.1.1 = { create_equipment_variant = { name = "Arunta Class" type = destroyer_1 upgrades = { ship_torpedo_upgrade = 2 destroyer_engine_upgrade = 2 ship_ASW_upgrade = 2 ship_anti_air_upgrade = 2 } } }