sub_units = { super_heavy_armor = { sprite = heavy_armor map_icon_category = armored priority = 2520 ai_priority = 2520 active = yes type = { armor } group = armor categories = { category_tanks category_front_line category_all_armor category_army } combat_width = 2 need = { super_heavy_tank_equipment = 15 } manpower = 500 max_organisation = 10 default_morale = 0.3 max_strength = 2 training_time = 180 weight = 1.75 supply_consumption = 0.4 #Tanks are awesome soft_attack = 0.5 forest = { attack = -0.5 movement = -0.4 } hills = { attack = -0.3 } mountain = { attack = -0.4 } jungle = { attack = -0.7 movement = -0.4 } marsh = { attack = -0.5 movement = -0.2 } urban = { attack = -0.6 defence = -0.2 } river = { attack = -0.5 movement = -0.5 } amphibious = { attack = -1.0 } fort = { attack = 0.5 } } }