sub_units = { military_police = { sprite = infantry map_icon_category = infantry priority = 0 ai_priority = 0 active = no type = { infantry support } group = support categories = { category_support_battalions category_army } combat_width = 0 #Size Definitions max_strength = 1 max_organisation = 0 default_morale = 0.3 manpower = 500 training_time = 180 #Misc Abilities weight = 0.1 supply_consumption = 0.02 can_be_parachuted = yes # Important Ability suppression_factor = 0.20 essential = { infantry_equipment support_equipment } need = { support_equipment = 10 infantry_equipment = 40 } } }