sub_units = { light_armor = { sprite = light_armor map_icon_category = armored priority = 2501 ai_priority = 2000 active = yes type = { armor } group = armor categories = { category_tanks category_front_line category_all_armor category_army } combat_width = 2 need = { light_tank_equipment = 60 } manpower = 500 max_organisation = 10 default_morale = 0.3 training_time = 180 max_strength = 2 weight = 1 supply_consumption = 0.2 #Tanks are awesome soft_attack = 0.5 forest = { attack = -0.2 movement = -0.4 } mountain = { attack = -0.1 } jungle = { attack = -0.3 movement = -0.4 } marsh = { attack = -0.1 movement = -0.1 } urban = { attack = -0.4 defence = -0.1 } river = { attack = -0.2 movement = -0.2 } amphibious = { attack = -0.4 } } }