sub_units = { heavy_armor = { sprite = heavy_armor map_icon_category = armored priority = 2503 ai_priority = 2503 active = yes training_time = 180 type = { armor } group = armor categories = { category_tanks category_front_line category_all_armor category_army } forest = { attack = -0.40 movement = -0.40 } hills = { attack = -0.20 } mountain = { attack = -0.3 } jungle = { attack = -0.6 movement = -0.4 } marsh = { attack = -0.4 movement = -0.2 } urban = { attack = -0.5 defence = -0.2 } river = { attack = -0.4 movement = -0.4 } amphibious = { attack = -0.8 } fort = { attack = 0.1 } combat_width = 2 need = { heavy_tank_equipment = 40 } manpower = 500 max_organisation = 10 default_morale = 0.3 max_strength = 2 weight = 1.5 supply_consumption = 0.3 #Tanks are awesome soft_attack = 0.5 } }