upgrades = { tank_gun_upgrade = { max_level = 5 cost = land # This determies how much XP it will cost, controlled by defines, there are 3 cost types: air, land and naval soft_attack = 0.03 hard_attack = 0.1 ap_attack = 0.05 maximum_speed = -0.02 reliability = -0.05 } tank_armor_upgrade = { max_level = 5 cost = land armor_value = 0.05 maximum_speed = -0.02 reliability = -0.05 } tank_engine_upgrade = { max_level = 5 cost = land maximum_speed = 0.04 } tank_reliability_upgrade = { max_level = 5 cost = land reliability = 0.1 } tank_aa_upgrade = { max_level = 5 cost = land air_attack = 0.3 maximum_speed = -0.02 reliability = -0.05 } tank_at_upgrade = { max_level = 5 cost = land soft_attack = 0.1 hard_attack = 0.1 ap_attack = 0.05 maximum_speed = -0.02 reliability = -0.05 } tank_art_upgrade = { max_level = 5 cost = land soft_attack = 0.03 maximum_speed = -0.02 reliability = -0.05 } }