# All equipment based on medium tank chassis equipments = { medium_tank_equipment = { year = 1934 is_archetype = yes is_convertable = yes picture = archetype_medium_tank_equipment is_buildable = no is_convertable = yes type = armor group_by = archetype interface_category = interface_category_armor upgrades = { tank_reliability_upgrade tank_engine_upgrade tank_armor_upgrade tank_gun_upgrade } #Misc Abilities maximum_speed = 8 reliability = 0.8 #Defensive Abilities defense = 5 breakthrough = 36 hardness = 0.9 armor_value = 60 #Offensive Abilities soft_attack = 15 hard_attack = 14 ap_attack = 61 air_attack = 0 #Space taken in convoy lend_lease_cost = 12 build_cost_ic = 12 resources = { oil = 1 tungsten = 2 steel = 2 } } # 1939 medium_tank_equipment_1 = { year = 1939 archetype = medium_tank_equipment priority = 50 visual_level = 0 is_convertable = yes } # 1941 medium_tank_equipment_2 = { year = 1941 archetype = medium_tank_equipment parent = medium_tank_equipment_1 priority = 50 visual_level = 1 is_convertable = yes #Misc Abilities maximum_speed = 9 #Defensive Abilities defense = 7 breakthrough = 51 armor_value = 80 #Offensive Abilities soft_attack = 20 hard_attack = 19 ap_attack = 81 air_attack = 0 build_cost_ic = 13 resources = { oil = 1 tungsten = 2 steel = 3 } } # 1943 medium_tank_equipment_3 = { year = 1943 archetype = medium_tank_equipment parent = medium_tank_equipment_2 priority = 50 visual_level = 2 is_convertable = yes #Misc Abilities maximum_speed = 10 #Defensive Abilities defense = 9 breakthrough = 66 armor_value = 90 #Offensive Abilities soft_attack = 26 hard_attack = 24 ap_attack = 91 air_attack = 0 build_cost_ic = 14 resources = { oil = 2 tungsten = 2 steel = 4 } } medium_tank_artillery_equipment = { year = 1934 is_archetype = yes is_convertable = yes picture = archetype_medium_tank_equipment is_buildable = no family = medium_tank_equipment type = { armor artillery } group_by = archetype interface_category = interface_category_armor upgrades = { tank_reliability_upgrade tank_engine_upgrade tank_armor_upgrade tank_art_upgrade } #Misc Abilities maximum_speed = 8 reliability = 0.8 #Defensive Abilities defense = 5 breakthrough = 3 hardness = 0.65 armor_value = 45 #Offensive Abilities soft_attack = 56 hard_attack = 1 ap_attack = 5 air_attack = 0 build_cost_ic = 12 resources = { oil = 1 tungsten = 3 steel = 2 } } medium_tank_artillery_equipment_1 = { year = 1939 archetype = medium_tank_artillery_equipment family = medium_tank_equipment_1 priority = 60 visual_level = 0 can_convert_from = { medium_tank_equipment_1 } } medium_tank_artillery_equipment_2 = { year = 1941 archetype = medium_tank_artillery_equipment parent = medium_tank_artillery_equipment_1 family = medium_tank_equipment_2 priority = 60 visual_level = 1 can_convert_from = { medium_tank_equipment_1 medium_tank_equipment_2 } #Misc Abilities maximum_speed = 9 #Defensive Abilities defense = 6 breakthrough = 3 armor_value = 50 #Offensive Abilities soft_attack = 72 hard_attack = 1.5 build_cost_ic = 13 resources = { steel = 3 tungsten = 3 oil = 1 } } medium_tank_artillery_equipment_3 = { year = 1943 archetype = medium_tank_artillery_equipment parent = medium_tank_artillery_equipment_2 family = medium_tank_equipment_3 priority = 60 visual_level = 2 can_convert_from = { medium_tank_equipment_2 medium_tank_equipment_3 } #Misc Abilities maximum_speed = 10 #Defensive Abilities defense = 7 breakthrough = 4 armor_value = 58 #Offensive Abilities soft_attack = 84 hard_attack = 2 build_cost_ic = 14 resources = { steel = 4 tungsten = 3 oil = 2 } } medium_tank_destroyer_equipment = { year = 1934 is_archetype = yes is_convertable = yes picture = archetype_medium_tank_equipment is_buildable = no family = medium_tank_equipment type = { armor anti_tank } group_by = archetype interface_category = interface_category_armor upgrades = { tank_reliability_upgrade tank_engine_upgrade tank_armor_upgrade tank_at_upgrade } #Misc Abilities maximum_speed = 8 reliability = 0.8 #Defensive Abilities defense = 5 breakthrough = 1.3 hardness = 0.9 armor_value = 60 #Offensive Abilities soft_attack = 5 hard_attack = 20 ap_attack = 88 air_attack = 0 build_cost_ic = 12 resources = { oil = 1 tungsten = 4 steel = 2 } } # 1939 medium_tank_destroyer_equipment_1 = { year = 1939 archetype = medium_tank_destroyer_equipment family = medium_tank_equipment_1 priority = 80 visual_level = 0 can_convert_from = { medium_tank_equipment_1 } } # 1941 medium_tank_destroyer_equipment_2 = { year = 1941 archetype = medium_tank_destroyer_equipment parent = medium_tank_destroyer_equipment_1 family = medium_tank_equipment_2 priority = 80 visual_level = 1 can_convert_from = { medium_tank_equipment_1 medium_tank_equipment_2 } #Misc Abilities maximum_speed = 9 #Defensive Abilities defense = 6 breakthrough = 1.5 armor_value = 80 #Offensive Abilities soft_attack = 6 hard_attack = 26 ap_attack = 110 build_cost_ic = 13 resources = { oil = 1 tungsten = 4 steel = 3 } } # 1943 medium_tank_destroyer_equipment_3 = { year = 1943 archetype = medium_tank_destroyer_equipment parent = medium_tank_destroyer_equipment_2 family = medium_tank_equipment_3 priority = 80 visual_level = 2 can_convert_from = { medium_tank_equipment_2 medium_tank_equipment_3 } #Misc Abilities maximum_speed = 10 #Defensive Abilities defense = 7 breakthrough = 1.8 armor_value = 90 #Offensive Abilities soft_attack = 8 hard_attack = 32 ap_attack = 120 build_cost_ic = 14 resources = { oil = 2 tungsten = 4 steel = 4 } } medium_tank_aa_equipment = { year = 1934 is_archetype = yes is_convertable = yes picture = archetype_medium_tank_equipment is_buildable = no family = medium_tank_equipment type = { armor anti_air } group_by = archetype interface_category = interface_category_armor upgrades = { tank_reliability_upgrade tank_engine_upgrade tank_armor_upgrade tank_aa_upgrade } #Misc Abilities maximum_speed = 8 reliability = 0.8 #Defensive Abilities defense = 2.5 breakthrough = 2.5 hardness = 0.65 armor_value = 45 #Offensive Abilities soft_attack = 4.5 hard_attack = 3 ap_attack = 40 air_attack = 22 build_cost_ic = 12 resources = { oil = 1 tungsten = 2 steel = 2 } } medium_tank_aa_equipment_1 = { year = 1939 archetype = medium_tank_aa_equipment family = medium_tank_equipment_1 priority = 70 visual_level = 0 can_convert_from = { medium_tank_equipment_1 } } medium_tank_aa_equipment_2 = { year = 1941 archetype = medium_tank_aa_equipment parent = medium_tank_aa_equipment_1 family = medium_tank_equipment_2 priority = 70 visual_level = 1 can_convert_from = { medium_tank_equipment_1 medium_tank_equipment_2 } #Misc Abilities maximum_speed = 9 #Defensive Abilities defense = 3 breakthrough = 3 armor_value = 50 #Offensive Abilities soft_attack = 6 hard_attack = 4.5 ap_attack = 60 air_attack = 32 build_cost_ic = 13 resources = { oil = 1 tungsten = 2 steel = 3 } } medium_tank_aa_equipment_3 = { year = 1943 archetype = medium_tank_aa_equipment parent = medium_tank_aa_equipment_2 family = medium_tank_equipment_3 priority = 70 visual_level = 2 can_convert_from = { medium_tank_equipment_2 medium_tank_equipment_3 } #Misc Abilities maximum_speed = 10 #Defensive Abilities defense = 3.5 breakthrough = 3.5 armor_value = 58 #Offensive Abilities soft_attack = 7.5 hard_attack = 6 ap_attack = 70 air_attack = 43 build_cost_ic = 14 resources = { oil = 2 tungsten = 2 steel = 4 } } }