equipments = { strat_bomber_equipment = { year = 1933 is_archetype = yes is_convertable = yes picture = archetype_strat_bomber_equipment is_buildable = no type = strategic_bomber group_by = archetype sprite = heavy_plane air_map_icon_frame = 11 interface_category = interface_category_air # Strategic bomber interface_overview_category_index = 5 upgrades = { plane_bomb_upgrade plane_range_upgrade plane_engine_upgrade plane_reliability_upgrade } air_superiority = 1 reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 #Space taken in convoy lend_lease_cost = 12 build_cost_ic = 60 resources = { oil = 1 aluminium = 3 rubber = 2 } manpower = 80 } jet_strat_bomber_equipment = { year = 1933 is_archetype = yes is_convertable = yes picture = archetype_strat_bomber_equipment is_buildable = no type = strategic_bomber group_by = archetype sprite = heavy_plane air_map_icon_frame = 10 interface_category = interface_category_air # Strategic bomber interface_overview_category_index = 5 upgrades = { plane_bomb_upgrade plane_range_upgrade plane_engine_upgrade plane_reliability_upgrade } air_superiority = 1 reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 build_cost_ic = 80 resources = { aluminium = 3 tungsten = 3 rubber = 1 } manpower = 160 } # Basic strat_bomber strat_bomber_equipment_1 = { year = 1936 archetype = strat_bomber_equipment priority = 140 air_range = 2500 maximum_speed = 400 air_agility = 5 air_attack = 14 air_defence = 35 air_bombing = 30 # build_cost_ic = 36 } # Improved strat_bomber strat_bomber_equipment_2 = { year = 1940 archetype = strat_bomber_equipment parent = strat_bomber_equipment_1 priority = 140 air_range = 3500 maximum_speed = 450 air_agility = 7 air_attack = 28 air_defence = 52 air_bombing = 45 build_cost_ic = 62 resources = { oil = 1 aluminium = 4 rubber = 2 } } # Advanced strat_bomber strat_bomber_equipment_3 = { year = 1944 archetype = strat_bomber_equipment parent = strat_bomber_equipment_2 priority = 140 air_range = 5000 maximum_speed = 500 air_agility = 10 air_attack = 42 air_defence = 70 air_bombing = 60 build_cost_ic = 64 resources = { oil = 1 aluminium = 5 rubber = 2 } } # Basic Jet strat_bomber jet_strat_bomber_equipment_1 = { year = 1950 archetype = jet_strat_bomber_equipment priority = 150 air_range = 7000 maximum_speed = 920 air_agility = 14 air_attack = 58 air_defence = 74 air_bombing = 64 } # Transport plane ########################## transport_plane_equipment = { year = 1933 is_archetype = yes is_convertable = yes picture = archetype_strat_bomber_equipment type = air_transport group_by = archetype sprite = heavy_plane air_map_icon_frame = 12 interface_category = interface_category_air # Transport interface_overview_category_index = 6 air_superiority = 0 reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 0.0 naval_strike_targetting = 0.0 build_cost_ic = 180 resources = { oil = 1 aluminium = 3 rubber = 2 } manpower = 80 } transport_plane_equipment_1 = { year = 1933 archetype = transport_plane_equipment active = yes priority = 130 air_range = 1000 maximum_speed = 300 air_agility = 10 air_defence = 20 } }