# All infantry equipment equipments = { infantry_equipment = { year = 1936 is_archetype = yes picture = archetype_infantry_equipment is_buildable = no type = infantry group_by = archetype interface_category = interface_category_land active = yes #Misc Abilities reliability = 0.9 maximum_speed = 4 #Defensive Abilities defense = 20 breakthrough = 2 hardness = 0 armor_value = 0 #Offensive Abilities soft_attack = 3 hard_attack = 0.5 ap_attack = 1 air_attack = 0 #Space taken in convoy lend_lease_cost = 1 build_cost_ic = 0.4 resources = { steel = 2 } } infantry_equipment_0 = { year = 1918 archetype = infantry_equipment active = yes priority = 05 visual_level = 0 } # Regular infantry 1936 infantry_equipment_1 = { year = 1936 archetype = infantry_equipment parent = infantry_equipment_0 priority = 10 visual_level = 1 #Defensive Abilities defense = 22 breakthrough = 3 #Offensive Abilities soft_attack = 6 hard_attack = 1 ap_attack = 4 air_attack = 0 build_cost_ic = 0.5 } # Improved weapons ~1939 infantry_equipment_2 = { year = 1939 archetype = infantry_equipment parent = infantry_equipment_1 priority = 10 visual_level = 2 #Defensive Abilities defense = 28 breakthrough = 4 #Offensive Abilities soft_attack = 9 hard_attack = 1.5 ap_attack = 5 air_attack = 0 build_cost_ic = 0.6 resources = { steel = 3 } } # Advanced weapons ~1942 infantry_equipment_3 = { year = 1942 archetype = infantry_equipment parent = infantry_equipment_2 priority = 10 visual_level = 3 #Defensive Abilities defense = 34 breakthrough = 5 #Offensive Abilities soft_attack = 12 hard_attack = 2 ap_attack = 10 air_attack = 0 reliability = 0.8 build_cost_ic = 0.7 resources = { steel = 4 } } }