equipments = { destroyer = { year = 1922 is_archetype = yes is_buildable = no type = screen_ship interface_category = interface_category_screen_ships upgrades = { ship_torpedo_upgrade destroyer_engine_upgrade ship_ASW_upgrade ship_anti_air_upgrade } ap_attack = 1 attack = 1 fire_range = 14 torpedo_attack = 3 sub_attack = 10 anti_air_attack = 1.5 armor_value = 0 evasion = 70 surface_detection = 20 sub_detection = 50 surface_visibility = 10 naval_speed = 33 reliability = 0.80 naval_range = 1500 max_strength = 25 port_capacity_usage = 1 build_cost_ic = 900 resources = { oil = 1 steel = 2 } manpower = 250 } destroyer_1 = { year = 1922 archetype = destroyer priority = 20 type = { screen_ship anti_air } } destroyer_2 = { year = 1936 archetype = destroyer parent = destroyer_1 priority = 20 ap_attack = 2 attack = 2.5 fire_range = 15 torpedo_attack = 6 sub_attack = 13 anti_air_attack = 2 armor_value = 0 evasion = 80 surface_detection = 25 sub_detection = 60 surface_visibility = 10 naval_speed = 36 reliability = 0.85 naval_range = 1800 max_strength = 40 port_capacity_usage = 1 type = { screen_ship anti_air } build_cost_ic = 990 resources = { oil = 1 steel = 3 } manpower = 325 } destroyer_3 = { year = 1940 archetype = destroyer parent = destroyer_2 priority = 20 ap_attack = 2.5 attack = 3.5 fire_range = 16 torpedo_attack = 7 sub_attack = 16 anti_air_attack = 4.5 armor_value = 0 evasion = 88 surface_detection = 45 sub_detection = 100 surface_visibility = 10 naval_speed = 38 reliability = 0.90 naval_range = 2000 max_strength = 50 port_capacity_usage = 1 type = { screen_ship anti_air } build_cost_ic = 1080 resources = { oil = 2 steel = 3 } manpower = 400 } destroyer_4 = { year = 1944 archetype = destroyer parent = destroyer_3 priority = 20 ap_attack = 2.5 attack = 4 fire_range = 17 torpedo_attack = 8 sub_attack = 20 anti_air_attack = 5 armor_value = 0 evasion = 95 surface_detection = 55 sub_detection = 140 surface_visibility = 10 naval_speed = 38 reliability = 0.92 naval_range = 2500 max_strength = 60 port_capacity_usage = 1 type = { screen_ship anti_air } build_cost_ic = 1200 resources = { oil = 2 steel = 4 chromium = 1 } manpower = 500 } }