technologies = { @1918 = 0 @1936 = 2 @1938 = 4 @1939 = 6 @1940 = 8 @1941 = 10 @1942 = 12 @1943 = 14 @1944 = 16 @1945 = 18 @1946 = 20 infantry_weapons = { enable_equipments = { infantry_equipment_0 } enable_subunits = { infantry } path = { leads_to_tech = infantry_weapons1 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1918 folder = { name = infantry_folder position = { x = 0 y = -1 } } categories = { infantry_weapons } ai_will_do = { factor = 1 } } infantry_weapons1 = { enable_equipments = { infantry_equipment_1 } path = { leads_to_tech = infantry_weapons2 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1936 folder = { name = infantry_folder position = { x = 0 y = @1936 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 10 tag = CHI OR = { date > "1937.1.1" JAP = { is_ai = no } } } modifier = { factor = 10 date > "1936.1.3" } } } infantry_weapons2 = { category_light_infantry = { soft_attack = 0.05 } cavalry = { soft_attack = 0.05 } motorized = { soft_attack = 0.05 } mechanized = { soft_attack = 0.05 } path = { leads_to_tech = improved_infantry_weapons research_cost_coeff = 1 } research_cost = 1.5 start_year = 1938 folder = { name = infantry_folder position = { x = 0 y = @1938 } } categories = { infantry_weapons } ai_will_do = { factor = 2 modifier = { factor = 5 date > "1939.1.1" } } } improved_infantry_weapons = { enable_equipments = { infantry_equipment_2 } path = { leads_to_tech = improved_infantry_weapons_2 research_cost_coeff = 1 } path = { leads_to_tech = infantry_at research_cost_coeff = 1 } research_cost = 2 start_year = 1939 folder = { name = infantry_folder position = { x = 0 y = @1939 } } categories = { infantry_weapons } ai_will_do = { factor = 3 modifier = { factor = 10 date > "1939.1.1" } } } improved_infantry_weapons_2 = { category_light_infantry = { soft_attack = 0.05 } cavalry = { soft_attack = 0.05 } motorized = { soft_attack = 0.05 } mechanized = { soft_attack = 0.05 } path = { leads_to_tech = advanced_infantry_weapons research_cost_coeff = 1 } research_cost = 2 start_year = 1940 folder = { name = infantry_folder position = { x = 0 y = @1940 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1940.1.6" } modifier = { factor = 2 date > "1941.1.1" } modifier = { factor = 5 date > "1942.1.1" } } } infantry_at = { category_all_infantry = { hard_attack = 0.25 ap_attack = 1 } path = { leads_to_tech = infantry_at2 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1942 folder = { name = infantry_folder position = { x = 2 y = @1942 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1942.1.6" } modifier = { factor = 2 date > "1943.1.1" } modifier = { factor = 2 date > "1944.1.1" } } } infantry_at2 = { category_all_infantry = { hard_attack = 0.25 ap_attack = 1 } research_cost = 1.5 start_year = 1943 folder = { name = infantry_folder position = { x = 2 y = @1943 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1943.1.6" } modifier = { factor = 2 date > "1944.1.1" } modifier = { factor = 2 date > "1945.1.1" } } } advanced_infantry_weapons = { enable_equipments = { infantry_equipment_3 } path = { leads_to_tech = advanced_infantry_weapons2 research_cost_coeff = 1 } research_cost = 2 start_year = 1942 folder = { name = infantry_folder position = { x = 0 y = @1942 } } categories = { infantry_weapons } ai_will_do = { factor = 0.8 modifier = { factor = 2 date > "1941.1.9" } modifier = { factor = 2 date > "1942.1.1" } modifier = { factor = 5 date > "1942.1.6" } } } advanced_infantry_weapons2 = { category_light_infantry = { soft_attack = 0.05 } cavalry = { soft_attack = 0.1 } motorized = { soft_attack = 0.1 } mechanized = { soft_attack = 0.1 } research_cost = 1.5 start_year = 1944 folder = { name = infantry_folder position = { x = 0 y = @1944 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1944.1.6" } modifier = { factor = 2 date > "1945.1.1" } modifier = { factor = 2 date > "1946.1.1" } } } paratroopers = { enable_subunits = { paratrooper } path = { leads_to_tech = paratroopers2 research_cost_coeff = 1 } research_cost = 2 start_year = 1936 folder = { name = infantry_folder position = { x = 0 y = @1936 } } on_research_complete = { limit = { NOT = { has_template_containing_unit = paratrooper } } hidden_effect = { load_oob = "unlock_paratroopers" } custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE } categories = { para_tech } ai_will_do = { factor = 0.5 modifier = { factor = 2 tag = USA } modifier = { factor = 2 tag = GER } modifier = { factor = 2 tag = ENG } } } paratroopers2 = { paratrooper = { max_organisation = 5 soft_attack = 0.05 } path = { leads_to_tech = paratroopers3 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1939 folder = { name = infantry_folder position = { x = 0 y = @1939 } } categories = { para_tech } ai_will_do = { factor = 0.5 modifier = { factor = 2 tag = USA } modifier = { factor = 2 tag = GER } modifier = { factor = 2 tag = ENG } } } paratroopers3 = { paratrooper = { max_organisation = 5 } research_cost = 2.0 start_year = 1943 folder = { name = infantry_folder position = { x = 0 y = @1943 } } categories = { para_tech } ai_will_do = { factor = 0.5 modifier = { factor = 2 tag = USA } modifier = { factor = 2 tag = GER } modifier = { factor = 2 tag = ENG } } } marines = { enable_subunits = { marine } on_research_complete = { limit = { NOT = { has_template_containing_unit = marine } } hidden_effect = { load_oob = "unlock_marines" } custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE } path = { leads_to_tech = marines2 research_cost_coeff = 1 } research_cost = 2 start_year = 1936 folder = { name = infantry_folder position = { x = 0 y = @1936 } } categories = { marine_tech } ai_will_do = { factor = 0.7 modifier = { factor = 3 tag = USA } modifier = { factor = 3 tag = JAP } } } marines2 = { marine = { max_organisation = 5 soft_attack = 0.05 } path = { leads_to_tech = marines3 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1939 folder = { name = infantry_folder position = { x = 0 y = @1939 } } categories = { marine_tech } ai_will_do = { factor = 0.7 modifier = { factor = 3 tag = USA } modifier = { factor = 3 tag = JAP } } } marines3 = { marine = { max_organisation = 5 } research_cost = 2.0 start_year = 1943 folder = { name = infantry_folder position = { x = 0 y = @1943 } } categories = { marine_tech } ai_will_do = { factor = 0.7 modifier = { factor = 3 tag = USA } modifier = { factor = 3 tag = JAP } } } tech_mountaineers = { enable_subunits = { mountaineers } on_research_complete = { limit = { NOT = { has_template_containing_unit = mountaineers } } hidden_effect = { load_oob = "unlock_mountineers" } custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE } path = { leads_to_tech = tech_mountaineers2 research_cost_coeff = 1 } research_cost = 2 start_year = 1936 folder = { name = infantry_folder position = { x = 0 y = @1936 } } categories = { infantry_tech mountaineers_tech } ai_will_do = { factor = 0.7 } } tech_mountaineers2 = { mountaineers = { max_organisation = 5 soft_attack = 0.05 } path = { leads_to_tech = tech_mountaineers3 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1939 folder = { name = infantry_folder position = { x = 0 y = @1939 } } categories = { infantry_tech mountaineers_tech } ai_will_do = { factor = 0.7 } } tech_mountaineers3 = { mountaineers = { max_organisation = 5 } research_cost = 2.0 start_year = 1943 folder = { name = infantry_folder position = { x = 0 y = @1943 } } categories = { infantry_tech mountaineers_tech } ai_will_do = { factor = 0.7 } } jungle_warfare = { research_cost = 1 # only from focus!!! ##### allow = { always = no } #If you change these #Change the custom tooltip too: RAJ_jungle_training_effect marine = { jungle = { attack = 0.05 movement = 0.1 } } mountaineers = { jungle = { attack = 0.05 movement = 0.1 } } paratrooper = { jungle = { attack = 0.05 movement = 0.1 } } } HUN_light_infantry_tech = { research_cost = 1 # only from focus!!! ##### allow = { always = no } #If you change these #Change the custom tooltip too: HUN_light_infantry_divisions_doctrine_effect infantry = { forest = { attack = 0.02 movement = 0.05 } urban = { attack = 0.05 movement = 0.05 } } } night_vision = { land_night_attack = 0.1 path = { leads_to_tech = night_vision2 research_cost_coeff = 1 } research_cost = 2.5 start_year = 1943 folder = { name = infantry_folder position = { x = 0 y = @1943 } } categories = { night_vision } ai_will_do = { factor = 4 modifier = { factor = 2 date > "1942.1.9" } modifier = { factor = 2 date > "1943.1.1" } modifier = { factor = 5 date > "1943.1.6" } modifier = { factor = 5 date > "1946.1.1" } } } night_vision2 = { land_night_attack = 0.15 research_cost = 2 start_year = 1946 folder = { name = infantry_folder position = { x = 0 y = @1946 } } categories = { night_vision } ai_will_do = { factor = 4 modifier = { factor = 2 date > "1945.1.9" } modifier = { factor = 2 date > "1946.1.1" } modifier = { factor = 5 date > "1946.1.6" } } } support_weapons = { infantry = { defense = 0.05 breakthrough = 0.05 } cavalry = { defense = 0.02 breakthrough = 0.02 } mountaineers = { defense = 0.03 breakthrough = 0.03 } paratrooper = { defense = 0.03 breakthrough = 0.03 } marine = { defense = 0.03 breakthrough = 0.03 } motorized = { defense = 0.05 breakthrough = 0.05 } mechanized = { defense = 0.05 breakthrough = 0.05 } path = { leads_to_tech = support_weapons2 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1918 folder = { name = infantry_folder position = { x = 0 y = @1918 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1937.1.1" } modifier = { factor = 2 date > "1938.1.1" } modifier = { factor = 2 date > "1939.1.1" } } } support_weapons2 = { infantry = { defense = 0.05 breakthrough = 0.05 } cavalry = { defense = 0.02 breakthrough = 0.02 } mountaineers = { defense = 0.03 breakthrough = 0.03 } paratrooper = { defense = 0.03 breakthrough = 0.03 } marine = { defense = 0.03 breakthrough = 0.03 } motorized = { defense = 0.05 breakthrough = 0.05 } mechanized = { defense = 0.05 breakthrough = 0.05 } path = { leads_to_tech = support_weapons3 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1938 folder = { name = infantry_folder position = { x = 0 y = @1938 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1938.1.6" } modifier = { factor = 2 date > "1939.1.1" } modifier = { factor = 2 date > "1940.1.1" } modifier = { factor = 2 date > "1941.1.1" } } } support_weapons3 = { infantry = { defense = 0.05 breakthrough = 0.05 } cavalry = { defense = 0.02 breakthrough = 0.02 } mountaineers = { defense = 0.03 breakthrough = 0.03 } paratrooper = { defense = 0.03 breakthrough = 0.03 } marine = { defense = 0.03 breakthrough = 0.03 } motorized = { defense = 0.05 breakthrough = 0.05 } mechanized = { defense = 0.05 breakthrough = 0.05 } path = { leads_to_tech = support_weapons4 research_cost_coeff = 1 } research_cost = 1.5 start_year = 1940 folder = { name = infantry_folder position = { x = 0 y = @1940 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1940.1.6" } modifier = { factor = 2 date > "1941.1.1" } modifier = { factor = 2 date > "1942.1.1" } modifier = { factor = 2 date > "1943.1.1" } } } support_weapons4 = { infantry = { defense = 0.05 breakthrough = 0.05 } cavalry = { defense = 0.02 breakthrough = 0.02 } mountaineers = { defense = 0.03 breakthrough = 0.03 } paratrooper = { defense = 0.03 breakthrough = 0.03 } marine = { defense = 0.03 breakthrough = 0.03 } motorized = { defense = 0.05 breakthrough = 0.05 } mechanized = { defense = 0.05 breakthrough = 0.05 } research_cost = 1.5 start_year = 1942 folder = { name = infantry_folder position = { x = 0 y = @1942 } } categories = { infantry_weapons } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1942.1.6" } modifier = { factor = 2 date > "1943.1.1" } modifier = { factor = 2 date > "1944.1.1" } modifier = { factor = 2 date > "1945.1.1" } } } motorised_infantry = { enable_subunits = { motorized } enable_equipments = { motorized_equipment_1 } on_research_complete = { limit = { NOT = { has_template_containing_unit = motorized } } hidden_effect = { load_oob = "unlock_motorized" } custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE } path = { leads_to_tech = mechanised_infantry research_cost_coeff = 1 } research_cost = 2 start_year = 1936 folder = { name = infantry_folder position = { x = 0 y = @1936 } } folder = { name = support_folder position = { x = 7 y = 9 } } sub_technologies = { motorized_rocket_unit } categories = { motorized_equipment infantry_tech } ai_will_do = { factor = 1 modifier = { factor = 2 date > "1937.1.1" } modifier = { factor = 2 date > "1938.1.1" } modifier = { factor = 2 date > "1939.1.1" } } } motorized_rocket_unit = { enable_subunits = { motorized_rocket_brigade } enable_equipments = { motorized_rocket_equipment_1 } research_cost = 1.5 start_year = 1939 ai_will_do = { factor = 1 modifier = { factor = 2 tag = SOV } } categories = { mot_rockets } } mechanised_infantry = { enable_equipments = { mechanized_equipment_1 } motorized = { hardness = 1.0 } path = { leads_to_tech = mechanised_infantry2 research_cost_coeff = 1 } research_cost = 2 start_year = 1940 folder = { name = infantry_folder position = { x = 0 y = @1940 } } categories = { motorized_equipment infantry_tech cat_mechanized_equipment } ai_will_do = { factor = 2 } } mechanised_infantry2 = { enable_equipments = { mechanized_equipment_2 } path = { leads_to_tech = mechanised_infantry3 research_cost_coeff = 1 } research_cost = 2 start_year = 1942 folder = { name = infantry_folder position = { x = 0 y = @1942 } } categories = { motorized_equipment infantry_tech cat_mechanized_equipment } ai_will_do = { factor = 1 } } mechanised_infantry3 = { enable_equipments = { mechanized_equipment_3 } mechanized = { soft_attack = 0.15 hard_attack = 0.15 } research_cost = 3 start_year = 1944 folder = { name = infantry_folder position = { x = 0 y = @1944 } } categories = { motorized_equipment infantry_tech cat_mechanized_equipment } ai_will_do = { factor = 1 } } }