#scripted trigger for Yugoslavia is_available_fighter_YUG = { OR = { AND = { has_tech = fighter1 YUG = { NOT = { has_tech = fighter1} } } AND = { has_tech = fighter2 YUG = { NOT = { has_tech = fighter2} } } AND = { has_tech = fighter3 YUG = { NOT = { has_tech = fighter3} } } } NOT = { has_war_with = YUG } } is_available_heavy_fighter_YUG = { OR = { AND = { has_tech = heavy_fighter1 YUG = { NOT = { has_tech = heavy_fighter1} } } AND = { has_tech = heavy_fighter2 YUG = { NOT = { has_tech = heavy_fighter2} } } AND = { has_tech = heavy_fighter3 YUG = { NOT = { has_tech = heavy_fighter3} } } } NOT = { has_war_with = YUG } } is_available_cas_YUG = { OR = { AND = { has_tech = CAS1 YUG = { NOT = { has_tech = CAS1} } } AND = { has_tech = CAS2 YUG = { NOT = { has_tech = CAS2} } } AND = { has_tech = CAS3 YUG = { NOT = { has_tech = CAS3} } } } NOT = { has_war_with = YUG } } is_available_tac_YUG = { OR = { AND = { has_tech = tactical_bomber1 YUG = { NOT = { has_tech = tactical_bomber1} } } AND = { has_tech = tactical_bomber2 YUG = { NOT = { has_tech = tactical_bomber2} } } AND = { has_tech = tactical_bomber3 YUG = { NOT = { has_tech = tactical_bomber3} } } } NOT = { has_war_with = YUG } }