ideas = { country = { ROM_revenge_against_soviet = { picture = anti_soviet_pact removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { NOT = { has_government = communism } } modifier = { fascism_drift = 0.1 fascism_acceptance = 100 } } ROM_revenge_against_germany = { picture = generic_communism_drift_bonus removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { NOT = { has_government = fascism } } modifier = { communism_drift = 0.1 communism_acceptance = 100 } } ROM_romanian_volunteer_brigades = { picture = generic_volunteer_expedition_bonus removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } rule = { can_send_volunteers = yes } modifier = { send_volunteer_divisions_required = -1 send_volunteer_size = 1 } } ROM_fortify_the_borders = { picture = generic_fortify_the_borders removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { production_speed_bunker_factor = 0.2 production_speed_coastal_bunker_factor = 0.2 } } ROM_flexible_foreign_policy = { picture = generic_flexible_foreign_policy removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } rule = { can_join_opposite_factions = yes } modifier = { improve_relations_maintain_cost_factor = -0.75 } } ROM_flexible_foreign_policy_2 = { picture = generic_flexible_foreign_policy2 removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } rule = { can_join_opposite_factions = yes } modifier = { join_faction_tension = -1.0 improve_relations_maintain_cost_factor = -0.75 } } ROM_king_carol_ii_hedonist = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = neutrality } modifier = { } } ROM_king_carol_ii_consumer_penalty = { picture = ROM_carol_ii_greed removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = neutrality } modifier = { consumer_goods_factor = 0.2 } } ROM_king_carol_ii_factory_penalty = { picture = ROM_carol_ii_greed removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = neutrality } modifier = { industrial_capacity_factory = -0.25 } } ROM_king_carol_ii_factory_paid_with_pp = { picture = ROM_carol_ii_deal removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = neutrality } modifier = { production_factory_efficiency_gain_factor = -0.05 } } ROM_king_carol_ii_paid_with_pp = { picture = ROM_carol_ii_deal removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = neutrality } modifier = { consumer_goods_factor = 0.03 } } ROM_king_carol_ii_handled = { picture = generic_king_handled removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = democratic } modifier = { democratic_drift = 0.02 } } ROM_the_sentinel_of_the_motherland = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { conscription = 0.01 } } ROM_the_sentinel_of_the_motherland_2 = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { army_morale_factor = 0.1 conscription = 0.02 } } ROM_king_carol_emptied_accounts = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { consumer_goods_factor = 0.15 political_power_gain = -0.25 } } ROM_figurehead_king_michael = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { unity_factor = 0.05 } } ROM_securitate = { picture = generic_secret_police removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { enemy_partisan_effect = -0.1 foreign_subversive_activites = -0.4 } } ROM_iron_guard = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { enemy_partisan_effect = -0.2 foreign_subversive_activites = -0.2 army_core_attack_factor = 0.05 army_core_defence_factor = 0.05 } } ROM_constitutional_guarantees = { picture = generic_constitutional_guarantees removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { industrial_capacity_factory = 0.05 } } ROM_preserve_greater_romania = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { guarantee_tension = -1.0 guarantee_cost = -0.5 } } ROM_a_deal_with_the_devil = { picture = generic_deal_with_the_devil removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = communism } modifier = { communism_drift = 0.01 } } ROM_a_deal_with_the_devil_2 = { picture = generic_deal_with_the_devil removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { has_government = communism } modifier = { communism_drift = 0.01 conscription = 0.01 } } ROM_agrarian_reform = { picture = generic_agrarian_society removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { consumer_goods_factor = -0.05 } } ROM_exploit_the_baita_mines = { picture = generic_exploit_mines removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { production_speed_nuclear_reactor_factor = 0.25 } } ROM_balkans_dominance = { removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { justify_war_goal_time = -0.25 } } ROM_war_preparation = { picture = generic_war_preparation removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { army_defence_factor = 0.1 } } ROM_army_war_college = { picture = generic_army_war_college removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { army_leader_cost_factor = -0.5 } } ROM_local_development = { allowed = { always = no } allowed_civil_war = { always = yes } removal_cost = -1 picture = generic_air_bonus equipment_bonus = { fighter_equipment = { build_cost_ic = -0.1 instant = yes } cv_fighter_equipment = { build_cost_ic = -0.1 instant = yes } CAS_equipment = { build_cost_ic = -0.1 instant = yes } cv_CAS_equipment = { build_cost_ic = -0.1 instant = yes } cv_nav_bomber_equipment = { build_cost_ic = -0.1 instant = yes } nav_bomber_equipment = { build_cost_ic = -0.1 instant = yes } tac_bomber_equipment = { build_cost_ic = -0.1 instant = yes } heavy_fighter_equipment = { build_cost_ic = -0.1 instant = yes } strat_bomber_equipment = { build_cost_ic = -0.1 instant = yes } build_cost_ic = -0.1 instant = yes } } modifier = { air_ace_generation_chance_factor = 0.10 } } ROM_acquire_licenses = { picture = generic_license_production removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { license_air_purchase_cost = -0.1 } } ROM_acquire_modern_tanks = { picture = generic_acquire_tanks removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { license_armor_purchase_cost = -0.25 } } ROM_reserve_divisions = { picture = generic_reserve_divisions removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } modifier = { conscription_factor = 0.07 } } ROM_coastal_defense_ships = { picture = generic_coastal_defense_ships removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } equipment_bonus = { heavy_cruiser = { #If you change this - Change the custom tooltip too: ROM_coastal_defense_ships_tech_tt armor_value = 0.2 attack = 0.1 build_cost_ic = -0.1 instant = yes } } } ROM_coastal_defense_ships_2 = { picture = generic_coastal_defense_ships removal_cost = -1 allowed = { original_tag = ROM } allowed_civil_war = { } equipment_bonus = { heavy_cruiser = { #If you change this - Change the custom tooltip too: ROM_coastal_defense_ships_tech_tt armor_value = 0.2 attack = 0.1 build_cost_ic = -0.1 instant = yes } destroyer = { #If you change this - Change the custom tooltip too: ROM_coastal_defense_ships_tech_tt torpedo_attack = 0.2 fire_range = -0.2 instant = yes } } } } political_advisor = { ROM_iuliu_maniu = { picture = generic_democratic_europe allowed = { original_tag = ROM } traits = { democratic_reformer } } ROM_gheorghe_gheorghiu_dej = { picture = generic_communist_europe allowed = { original_tag = ROM } traits = { communist_revolutionary } } ROM_gheorghe_argeseanu = { picture = generic_army_europe_4 allowed = { original_tag = ROM } traits = { silent_workhorse } } ROM_nicolae_malaxa = { picture = idea_nicolae_malaxa allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } traits = { captain_of_industry } } ROM_armand_calinescu = { picture = generic_army_europe_5 allowed = { original_tag = ROM } traits = { prince_of_terror } } ROM_petru_groza = { picture = generic_political_advisor_europe_2 allowed = { original_tag = ROM } traits = { backroom_backstabber } ai_will_do = { factor = 0 } } ROM_mihail_sturdza = { picture = generic_fascist_demagogue_eastern_european_2d available = { if = { limit = { has_dlc = "Death or Dishonor" } has_completed_focus = ROM_appoint_german_friendly_government } } allowed = { original_tag = ROM } traits = { fascist_demagogue } ai_will_do = { factor = 0 } } } theorist = { ROM_gheorghe_potopeanu = { allowed = { original_tag = ROM } picture = generic_army_europe_2 research_bonus = { land_doctrine = 0.07 } traits = { military_theorist } } ROM_emanoil_ionescu = { allowed = { original_tag = ROM } picture = generic_air_europe_1 research_bonus = { air_doctrine = 0.07 } traits = { air_warfare_theorist } } } # MILITARY army_chief = { ROM_constantin_sanatescu = { picture = generic_army_europe_2 allowed = { original_tag = ROM } traits = { army_chief_defensive_2 } ai_will_do = { factor = 1 } } ROM_ion_antonescu = { picture = generic_army_europe_1 allowed = { original_tag = ROM } traits = { army_chief_offensive_2 } ai_will_do = { factor = 1 } } } air_chief = { ROM_ermil_gheorghiu = { picture = generic_air_europe_1 allowed = { original_tag = ROM } traits = { air_chief_ground_support_2 } ai_will_do = { factor = 1 } } ROM_gheorghe_jienescu = { picture = generic_air_europe_3 allowed = { original_tag = ROM } traits = { air_chief_reform_2 } ai_will_do = { factor = 1 } } } navy_chief = { ROM_nicolae_sova = { picture = generic_navy_europe_1 allowed = { original_tag = ROM } traits = { navy_chief_commerce_raiding_2 } ai_will_do = { factor = 1 } } ROM_horia_macellariu = { picture = generic_navy_europe_2 allowed = { original_tag = ROM } traits = { navy_chief_maneuver_2 } ai_will_do = { factor = 1 } } } high_command = { ROM_gheorghe_avramescu = { allowed = { original_tag = ROM } picture = generic_army_europe_2 traits = { army_infantry_2 } ai_will_do = { factor = 1 } } ROM_gheorghe_mihail = { allowed = { original_tag = ROM } picture = generic_army_europe_3 traits = { army_commando_2 } ai_will_do = { factor = 1 } } ROM_paul_teodorescu = { allowed = { original_tag = ROM } picture = generic_air_europe_3 traits = { air_strategic_bombing_2 } ai_will_do = { factor = 1 } } ROM_gheorghe_vasiliu = { allowed = { original_tag = ROM } picture = generic_air_europe_1 traits = { air_airborne_2 } ai_will_do = { factor = 1 } } } tank_manufacturer = { designer = yes pzinz_rom = { picture = generic_tank_manufacturer_3 allowed = { original_tag = ROM } research_bonus = { armor = 0.10 } traits = { tank_manufacturer } equipment_bonus = { light_tank = { reliability = -0.02 armor_value = 0.05 } } modifier = { # heavily armored light tanks 7TP, weak vs air ,diesel powered } } ROM_leonidas_works = { picture = generic_tank_manufacturer_3 cost = 50 available = { has_completed_focus = ROM_mobile_tank_destroyers } allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } research_bonus = { armor = 0.05 } traits = { tank_manufacturer } equipment_bonus = { light_tank_destroyer_equipment = { reliability = 0.2 hard_attack = 0.05 ap_attack = 0.05 } medium_tank_destroyer_equipment = { reliability = 0.2 hard_attack = 0.05 ap_attack = 0.05 } heavy_tank_destroyer_equipment = { reliability = 0.2 hard_attack = 0.05 ap_attack = 0.05 } } modifier = { equipment_conversion_speed = 0.1 } } } industrial_concern = { ROM_ROMLOC = { picture = industrial_concern_1 allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } research_bonus = { industry = 0.10 } traits = { industrial_concern } } } naval_manufacturer = { designer = yes constanta_shipyard = { picture = generic_naval_manufacturer_2 allowed = { original_tag = ROM } research_bonus = { naval_equipment = 0.10 } equipment_bonus = { # cant find enough info } traits = { naval_manufacturer } modifier = { } } ROM_coastal_defense_navy_designer = { picture = generic_coastal_navy cost = 75 allowed = { original_tag = ROM } available = { has_completed_focus = ROM_coastal_defense_navy } research_bonus = { naval_equipment = 0.10 } equipment_bonus = { destroyer = { attack = 0.1 naval_range = -0.5 build_cost_ic = -0.20 } light_cruiser = { attack = 0.1 naval_range = -0.5 build_cost_ic = -0.20 } heavy_cruiser = { shore_bombardment = 0.1 } battle_cruiser = { shore_bombardment = 0.1 } battleship = { shore_bombardment = 0.1 } } traits = { naval_manufacturer } modifier = { } } ROM_black_sea_dominance_designer = { picture = generic_sea_focused_navy cost = 75 allowed = { original_tag = ROM } available = { has_completed_focus = ROM_black_sea_dominance } research_bonus = { naval_equipment = 0.10 } equipment_bonus = { heavy_cruiser = { attack = 0.2 naval_range = -0.5 armor_value = 0.2 } battle_cruiser = { attack = 0.2 naval_range = -0.5 armor_value = 0.2 } battleship = { attack = 0.2 naval_range = -0.5 armor_value = 0.2 } } traits = { naval_manufacturer } modifier = { } } } materiel_manufacturer = { designer = yes ROM_vauxhall = { picture = vauxhall allowed = { original_TAG = ROM has_dlc = "Death or Dishonor" } cost = 75 available = { has_country_flag = ENG_mot_chosen } research_bonus = { motorized_equipment = 0.10 } traits = { motorized_equipment_manufacturer } equipment_bonus = { motorized_equipment = { maximum_speed = 0.05 } } } ROM_ford = { picture = ford_motor_company cost = 75 allowed = { original_TAG = ROM has_dlc = "Death or Dishonor" } available = { has_country_flag = USA_mot_chosen } research_bonus = { motorized_equipment = 0.10 } traits = { motorized_equipment_manufacturer } equipment_bonus = { motorized_equipment = { build_cost_ic = -0.05 } } modifier = { } } ROM_malaxa = { picture = generic_motorized_equipment_manufacturer_1 allowed = { original_TAG = ROM } research_bonus = { motorized_equipment = 0.10 } traits = { motorized_equipment_manufacturer } } ROM_cugir = { picture = idea_ROM_cugir #used with permission from Turning Point mod allowed = { original_TAG = ROM } research_bonus = { infantry_weapons = 0.10 } traits = { infantry_equipment_manufacturer } } ROM_resita = { picture = generic_artillery_manufacturer_1 allowed = { original_TAG = ROM } research_bonus = { artillery = 0.10 } traits = { artillery_manufacturer } } ROM_opel = { picture = opel cost = 75 allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } available = { has_country_flag = GER_mot_chosen } research_bonus = { motorized_equipment = 0.10 } equipment_bonus = { motorized_equipment = { reliability = 0.1 } } traits = { motorized_equipment_manufacturer } } } aircraft_manufacturer = { designer = yes iar = { picture = generic_air_manufacturer_2 cost = 150 allowed = { original_tag = ROM NOT = { has_dlc = "Death or Dishonor" } } research_bonus = { air_equipment = 0.10 } traits = { light_aircraft_manufacturer } equipment_bonus = { # produced the IAR-80 fighter/ground attack aircraft around 350 of them during 36-44 } ai_will_do = { factor = 1 } } ROM_iar = { picture = generic_air_manufacturer_2 available = { if = { limit = { has_dlc = "Death or Dishonor" } has_completed_focus = ROM_invest_in_the_iar } } cost = 50 allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } research_bonus = { air_equipment = 0.05 } equipment_bonus = { # produced the IAR-80 fighter/ground attack aircraft around 350 of them during 36-44 fighter_equipment = { air_attack = 0.1 } cv_fighter_equipment = { air_attack = 0.1 } CAS_equipment = { air_ground_attack = 0.1 } cv_CAS_equipment = { air_ground_attack = 0.1 } } ai_will_do = { factor = 1 } } ROM_ICAR = { picture = generic_air_manufacturer_1 allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } research_bonus = { air_equipment = 0.1 } equipment_bonus = { fighter_equipment = { air_agility = 0.15 } cv_fighter_equipment = { air_agility = 0.15 } heavy_fighter_equipment = { air_agility = 0.15 } } ai_will_do = { factor = 1 } } ROM_SET = { picture = generic_air_manufacturer_2 allowed = { original_tag = ROM has_dlc = "Death or Dishonor" } research_bonus = { air_equipment = 0.1 } equipment_bonus = { tac_bomber_equipment = { air_ground_attack = 0.1 build_cost_ic = -0.1 } nav_bomber_equipment = { naval_strike_attack = 0.1 build_cost_ic = -0.1 } cv_nav_bomber_equipment = { naval_strike_attack = 0.1 build_cost_ic = -0.1 } } ai_will_do = { factor = 1 } } } }