[HKSMALL1] Sounds = $HKsmallbang1 [ATTHUDSTEP] Sounds = $thudstep [HKSMALL2] Sounds = $HKsmallbang2 [ATBIGBANG1] Sounds = $bigbang1 [HKSMALL3] Sounds = $HKsmallbang3 [ATBIGBANG2] Sounds = $bigbang2 [ATBIGBANG3] Sounds = $bigbang3 [ORPOPTURRETSUP] Sounds = $ORpopturretsup [ORCARRYALLLAND] Sounds = $ORCarryallLand [ATHEAVYMG-SHORTBURST] Sounds = $ATHMGS1 [FREMENTENT] Sounds = $FremenTent [ATSMALLCONSTRUCTION] Sounds = $ATBuild1 [APCCLOSE] Sounds = $APCclose [SHIELDCOLLAPSE1] Sounds = $ShieldCol1 [SHIELDCOLLAPSE2] Sounds = $ShieldCol2 [SHIELDCOLLAPSE3] Sounds = $ShieldCol3 [ATMANYSTEP] Sounds = $manystep [HKAMBIENT1] Sounds = $HKAmbient1 [HKAMBIENT2] Sounds = $HKAmbient2 [ORLARGECONSTRUCTION] Sounds = $ORLrgBuild1 [ORROCKETLAUNCH1] Sounds = $ORRocket1 [HKAMBIENT3] Sounds = $HKAmbient3 [ORROCKETLAUNCH2] Sounds = $ORRocket2 [HKAMBIENT4] Sounds = $HKAmbient4 [ORROCKETLAUNCH3] Sounds = $ORRocket3 [HKAMBIENT5] Sounds = $HKAmbient5 [HKAMBIENT6] Sounds = $HKAmbient6 [HKCARRYALLTAKEOFF] Sounds = $HKCarryallTakeOff [HUMLOOP.WAV] Sounds = $Humloop [HKAMBIENT7] Sounds = $HKAmbient7 [HKAMBIENT8] Sounds = $HKAmbient8 [ORMCVUNDEPLOY] Sounds = $ORMCVUndeploy [AMBIENT1] Sounds = $Ambient1 [AMBIENT2] Sounds = $Ambient2 [AMBIENT3] Sounds = $Ambient3 [AMBIENT4] Sounds = $Ambient4 [NRBUILDINGEXPLODE] Sounds = $NRBuildingexplode [AMBIENT5] Sounds = $Ambient5 [AMBIENT6] Sounds = $Ambient6 [AMBIENT7] Sounds = $Ambient7 [AMBIENT8] Sounds = $Ambient8 [HKMEDIUM1] Sounds = $HKmedbang1 [HKMEDIUM2] Sounds = $HKmedbang2 [BUILDUPCHARGE] Sounds = $BuildUpCharge [HKMEDIUM3] Sounds = $HKmedbang3 [HKEXPLODEFLAME] Sounds = $ExplodeFlame [HKCYCONSTRUCTINGABUILDING] Sounds = $HKBuildCY [ATLARGECONSTRUCTION] Sounds = $ATLrgBuild1 [TWISTER] Sounds = $twister [ATMEDIUM1] Sounds = $ATmedbang1 [ATMEDIUM2] Sounds = $ATmedbang2 [HKTHUMPER] Sounds = $HKThumper1 [ATCARRYALLTAKEOFF] Sounds = $ATCarryallTakeOff [ATMEDIUM3] Sounds = $ATmedbang3 [ATMECHSTEP] Sounds = $mechstep [FRFEDYKINDEPLOY] Sounds = $FRfedykinDeploy [ATTHUMPER] Sounds = $ATThumper1 [APCOPEN] Sounds = $APCopen [RICHOC] Sounds = $richoc [HKBUILDING(EVENLARGER)] Sounds = $HKBuildBang1 [ATCARRYALLFLYING] Sounds = $ATCarryallflying [ROCKETDETONATION1] Sounds = $RocketDet1 [ROCKETDETONATION2] Sounds = $RocketDet2 [ROCKETDETONATION3] Sounds = $RocketDet3 [HKSMALLCANNONSINGLESHOT] Sounds = $HKSCannon1 [FRWARRIORRELOAD] Sounds = $FRwarriorreload [IXGUNCHARGE] Sounds = $IXguncharge. [ORCANNONSINGLELOUDSHOT] Sounds = $ORCannon1 [IXIANLAB] Sounds = $Ixianlab [ATCYCONSTRUCTINGABUILDING] Sounds = $ATBuildCY [ORLASERTANKSHIELDDEFLECTION] Sounds = $ORlasertankshielddeflection [ATROCKETLAUNCH1] Sounds = $ATRocket1 [ATROCKETLAUNCH2] Sounds = $ATRocket2 [ORMEDIUMCONSTRUCTION] Sounds = $ORMedBuild1 [ATROCKETLAUNCH3] Sounds = $ATRocket3 [VULTURES] Sounds = $Vultures [HKCHOKING] Sounds = $HKChoking2 [ORLIGHTMG-SHORTBURST] Sounds = $ORLMGS1 [HKMEDMG-SHORTBURST] Sounds = $HKMMGS1 [ATCHOKING] Sounds = $ATChoking1 [YAKDYING] Sounds = $YakDying [ORCONSTRUCTSPARK] Sounds = $ORConstructSpark [TLTURRETBREATHING] Sounds = $TLTurretbreathing [KINDJALDEPLOY] Sounds = $KindjalDeploy [ORAPCSHIELDSUP] Sounds = $ORapcshieldsup [FLIGHT.WAV] Sounds = $Flight [ORNORMALMANDYING] Sounds = $ORKillguy1 [ORBURNINGMANDYING] Sounds = $ORburningManDying [HITSHIELD1] Sounds = $HitShield1 [HITSHIELD2] Sounds = $HitShield2 [HITSHIELD3] Sounds = $HitShield3 [ATSINGLESHOTRIFLE] Sounds = $ATRifle1 [ATMEDBANG1] Sounds = $medbang1 [ATMEDBANG2] Sounds = $medbang2 [ATMEDBANG3] Sounds = $medbang3 [ATBUILDING(EVENLARGER)] Sounds = $ATBuildBang1 [HKHEAVYMG-LONGBURST] Sounds = $HKHMGL1 [ORLASER1] Sounds = $ORlasturt1 [ORLASER2] Sounds = $ORlasturt2 [ORMEDIUM1] Sounds = $ORmedbang1 [ORLASER3] Sounds = $ORlasturt3 [ORMEDIUM2] Sounds = $ORmedbang2 [ORMEDIUM3] Sounds = $ORmedbang3 [ORMORTARLAUNCH1] Sounds = $ORmortar1 [ORMORTARLAUNCH2] Sounds = $ORmortar2 [ORMORTARLAUNCH3] Sounds = $ORmortar3 [BUILDUP.WAV] Sounds = $Buildup [ORTHUMPER] Sounds = $ORThumper1 [ATDETONATION] Sounds = $ATShellDet1 [SHELLDETONATION1] Sounds = $ShellDet1 [SHELLDETONATION2] Sounds = $ShellDet2 [SHELLDETONATION3] Sounds = $ShellDet3 [ORLASERTANKSHIELDSDOWN] Sounds = $ORlasertankshieldsdown [FULLPOWER] Sounds = $FullPower [HKCONSTRUCTSPARK] Sounds = $HKConstructSpark [IXDETONATION1] Sounds = $IXShellDet1. [HKNORMALMANDYING] Sounds = $HKKillguy1 [IXDETONATION2] Sounds = $IXShellDet2. [IXDETONATION3] Sounds = $IXShellDet3. [ATLARGE1] Sounds = $ATbigbang1 [ATLARGE2] Sounds = $ATbigbang2 [EXPLODE2.WAV] Sounds = $Explode2 [ATLARGE3] Sounds = $ATbigbang3 [BOMB_EXPLODE] Sounds = $bomb_explode [ORCARRYALLFLYING] Sounds = $ORCarryallflying [DEPLOYINGDEATHHAND] Sounds = $deployingdeathhand [HKFACTORYNOISE1] Sounds = $HKBuildVehicle1 [SAHEAVYMG-LONGBURST1] Sounds = $SAHMGL1 [SAHEAVYMG-LONGBURST2] Sounds = $SAHMGL2 [SAHEAVYMG-LONGBURST3] Sounds = $SAHMGL3 [INKVINESPLAT] Sounds = $InkvineSplat [ORAPCSHIELDDEFLECTION] Sounds = $ORapcshielddeflection [LEECHDYING] Sounds = $LeechDying [HKMISSILELAUNCH] Sounds = $HKMissilelaunch [ORCHOKING] Sounds = $ORChoking3 [ATSNIPERRELOAD] Sounds = $Atsniperreload [SPITTINGSPORE1] Sounds = $Spore1 [ORLARGE1] Sounds = $ORbigbang1 [SPITTINGSPORE2] Sounds = $Spore1 [ORLARGE2] Sounds = $ORbigbang2 [SPITTINGSPORE3] Sounds = $Spore1 [ORLARGE3] Sounds = $ORbigbang3 [ATMORTARLAUNCH1] Sounds = $ATmortar1 [ATMORTARLAUNCH2] Sounds = $ATmortar2 [ATMORTARLAUNCH3] Sounds = $ATmortar3 [BANGING.WAV] Sounds = $Banging [ATBURNINGACIDMAN] Sounds = $ATburningacidMan [ATSMALLCANNONSINGLESHOT] Sounds = $ATSCannon1 [ATTHUNKSTEP] Sounds = $thunkstep [HKMEDMG-LONGBURST] Sounds = $HKMMGL1 [ORCARRYALLTAKEOFF] Sounds = $ORCarryallTakeOff [CATAPULT1] Sounds = $Catapult1 [CATAPULT2] Sounds = $Catapult2 [CATAPULT3] Sounds = $Catapult3 [HKBURNINGLARGE] Sounds = $HKBurningL1 [ORSMALLCANNONSINGLESHOT] Sounds = $ORSCannon1 [HKMCVDEPLOY] Sounds = $HKMCVDeploy [KLUNKAIR.WAV] Sounds = $Klunkair [ATSINGLESHOTPISTOL] Sounds = $ATPistol1 [HKCARRYALLFLYING] Sounds = $HKCarryallflying [FLESHVATBIRTH] Sounds = $FleshVatbirth [HKDETONATION1] Sounds = $HKShellDet1 [HKDETONATION2] Sounds = $HKShellDet2 [ATMEDMG-LONGBURST] Sounds = $ATMMGL1 [HKLARGEBUILDINGBANG] Sounds = $HKLBuildBang1 [ORFACTORYNOISE1] Sounds = $ORBuildVehicle1 [ORFACTORYNOISE2] Sounds = $ORBuildVehicle2 [ORFACTORYNOISE3] Sounds = $ORBuildVehicle3 [SHARDUKARBARRACKST] Sounds = $Shardukarbarracks [HKDICEDMANDYING] Sounds = $HKdicedManDying [ORMCVDEPLOY] Sounds = $ORMCVDeploy [ORDEVIATORSHIELDSUP] Sounds = $ORdeviatorshieldsup [ATLIGHTSTEP] Sounds = $lightstep [ATSMALL1] Sounds = $ATsmallbang1 [AIRSHIP.WAV] Sounds = $Airship [ATSMALL2] Sounds = $ATsmallbang2 [DEATHHANDEXPLOSION] Sounds = $deathhandexplosion [HKLIGHTMG-LONGBURST] Sounds = $HKLMGL1 [ATSMALL3] Sounds = $ATsmallbang3 [ORBAZOOKALAUNCH1] Sounds = $ORBazooka1 [ORBAZOOKALAUNCH2] Sounds = $ORBazooka2 [ORBAZOOKALAUNCH3] Sounds = $ORBazooka3 [ORLASERTANKSHIELDSUP] Sounds = $ORlasertankshieldsup [ATHEAVYMG-LONGBURST] Sounds = $ATHMGL1 [PLASMA1] Sounds = $Plasma1 [PLASMA2] Sounds = $Plasma2 [PLASMA3] Sounds = $Plasma3 [ORKOBRARELOAD] Sounds = $ORkobrareload [HKBURNINGSMALL] Sounds = $HKBurningS1 [ATBURNINGLARGE] Sounds = $ATBurningL1 [ORAPCSHIELDSDOWN] Sounds = $ORapcshieldsdown [ORCRUSH] Sounds = $ORCrush3 [ORSMALL1] Sounds = $ORsmallbang1 [ORSMALL2] Sounds = $ORsmallbang2 [ORSMALL3] Sounds = $ORsmallbang3 [HKCANNONSINGLELOUDSHOT] Sounds = $HKCannon1 [KINDJALGUNSHOT1] Sounds = $KindjalGun1 [KINDJALGUNSHOT2] Sounds = $KindjalGun2 [KINDJALGUNSHOT3] Sounds = $KindjalGun3 [CONTAMDYING] Sounds = $ConDying [ORBUILDING(EVENLARGER)] Sounds = $ORBuildBang1 [YAK] Sounds = $Yak [ATFACTORYNOISE1] Sounds = $ATBuildVehicle1 [TLDOOM] Sounds = $TLDoom [ATFACTORYNOISE2] Sounds = $ATBuildVehicle2 [HKCARRYALLLAND] Sounds = $HKCarryallLand [ATFACTORYNOISE3] Sounds = $ATBuildVehicle3 [HKCRUSH] Sounds = $HKCrush2 [ORDICEDMANDYING] Sounds = $ORdicedManDying [ATBURNINGSMALL] Sounds = $ATBurningS1 [HKSMALLCONSTRUCTION] Sounds = $HKBuild1 [HKMCVUNDEPLOY] Sounds = $HKMCVUndeploy [HKBAZOOKALAUNCH1] Sounds = $HKBazooka1 [HKBAZOOKALAUNCH2] Sounds = $HKBazooka2 [HKBAZOOKALAUNCH3] Sounds = $HKBazooka3 [HKMEDIUMCONSTRUCTION] Sounds = $HKMedBuild1 [GUNHIT1] Sounds = $GunHit1 [GUNHIT2] Sounds = $GunHit2 [GUNHIT3] Sounds = $GunHit3 [HKLIGHTMG-SHORTBURST] Sounds = $HKLMGS1 [ORBURNINGACIDMAN] Sounds = $ORburningacidMan [ORDEVIATORSHIELDSDOWN] Sounds = $ORdeviatorshieldsdown [ORAMBIENT1] Sounds = $ORAmbient1 [ORAMBIENT2] Sounds = $ORAmbient2 [TLWALKERDYING] Sounds = $TLwalkerdying [ORAMBIENT3] Sounds = $ORAmbient3 [ORAMBIENT4] Sounds = $ORAmbient4 [ATMCVUNDEPLOY] Sounds = $ATMCVUndeploy [ORAMBIENT5] Sounds = $ORAmbient5 [ORAMBIENT6] Sounds = $ORAmbient6 [MACHINEGUNHIT1] Sounds = $MachineGunHit1 [ORAMBIENT7] Sounds = $ORAmbient7 [GUGUNCHARGE] Sounds = $GUguncharge [MACHINEGUNHIT2] Sounds = $MachineGunHit2 [ORAMBIENT8] Sounds = $ORAmbient8 [MACHINEGUNHIT3] Sounds = $MachineGunHit3 [ORCYCONSTRUCTINGABUILDING] Sounds = $ORBuildCY [ATREVERBSTEP] Sounds = $reverbstep [HKINKVINERELOAD] Sounds = $HKinkvinereload [ATCANNONSINGLELOUDSHOT] Sounds = $ATCannon1 [FRFEDYKINUNDEPLOY] Sounds = $FRfedykinUndeploy [IXGUNFIRE] Sounds = $IXgunfire. [HKLARGECONSTRUCTION] Sounds = $HKLrgBuild1 [HKBURNINGMANDYING] Sounds = $HKburningManDying [ATCARRYALLLAND] Sounds = $ATCarryallLand [FLESHVATDYING] Sounds = $Fleshvatdying [ATMCVDEPLOY] Sounds = $ATMCVDeploy [ORLARGEBUILDINGBANG] Sounds = $ORLBuildBang1 [HKLARGE1] Sounds = $HKbigbang1 [HKLARGE2] Sounds = $HKbigbang2 [HKLARGE3] Sounds = $HKbigbang3 [TLTURRET] Sounds = $TLTurret [DESTROY] Sounds = $DESTROY [ORBURNINGLARGE] Sounds = $ORBurningL1 [ORLIGHTMG-LONGBURST] Sounds = $ORLMGL1 [ORSINGLESHOTPISTOL] Sounds = $ORPistol1 [ATMEDMG-SHORTBURST] Sounds = $ATMMGS1 [ATBURNINGMANDYING] Sounds = $ATburningManDying [ATMEDIUMCONSTRUCTION] Sounds = $ATMedBuild1 [SHIELDACTIVATE1] Sounds = $ShieldAct1 [SHIELDACTIVATE2] Sounds = $ShieldAct2 [SHIELDACTIVATE3] Sounds = $ShieldAct3 [ATDICEDMANDYING] Sounds = $ATdicedManDying [ATLARGEBUILDINGBANG] Sounds = $ATLBuildBang1 [ATLIGHTMG-SHORTBURST] Sounds = $ATLMGS1 [FRSINGLESHOTRIFLE] Sounds = $FRRifle1 [YAKFOOTSTEPS] Sounds = $Yakfootsteps [MECHPULS.WAV] Sounds = $Mechpuls [SABOTEURLAUGHING] Sounds = $SabLaugh [HKBURNINGACIDMAN] Sounds = $HKburningacidMan [WIND1] Sounds = $Wind1 [ATLIGHTMG-LONGBURST] Sounds = $ATLMGL1 [HKHEAVYMG-SHORTBURST] Sounds = $HKHMGS1 [ORDETONATION1] Sounds = $ORShellDet1 [ORDETONATION2] Sounds = $ORShellDet2 [ATHSMG] Sounds = $highspeedmachinegun [HKROCKETLAUNCH1] Sounds = $HKRocket1 [HKROCKETLAUNCH2] Sounds = $HKRocket2 [HKROCKETLAUNCH3] Sounds = $HKRocket3 [ENDWORM] Sounds = $Endworm [HKSINGLESHOTPISTOL] Sounds = $HKPistol1 [ORBURNINGSMALL] Sounds = $ORBurningS1 [ORPOPTURRETSDOWN] Sounds = $ORpopturretsdown [ENDWORMDYING] Sounds = $Endwormdying [ATSONICWAIL1] Sounds = $ATSonic1 [ATSONICWAIL2] Sounds = $ATSonic2 [ATSONICWAIL3] Sounds = $ATSonic3 [TREEFALL] Sounds = $Treefall [KINDJALUNDEPLOY] Sounds = $KindjalUndeploy [ORDEVIATORSHIELDDEFLECTION] Sounds = $ORdeviatorshielddeflection [GUGUNFIRE] Sounds = $GUgunfire [HKMISSILETANKRELOAD] Sounds = $HKmissiletankreload [ATCRUSH] Sounds = $ATCrush1 [BOOST.WAV] Sounds = $Boost [ORSMALLCONSTRUCTION] Sounds = $ORBuild1 [ATCONSTRUCTSPARK] Sounds = $ATConstructSpark [RIFLEHIT1] Sounds = $RifleHit1 [RIFLEHIT2] Sounds = $RifleHit2 [ATNORMALMANDYING] Sounds = $ATKillguy1 [RIFLEHIT3] Sounds = $RifleHit3