//----------------------------------------------------- // // Specific force Attack/Defend missions on main campaign map // // Created by CameronR ... 12/12/00 // //----------------------------------------------------- // // #define ATJumpPoint 32 #define HKJumpPoint 0 #define ORJumpPoint 30 #define Atreides 0 #define Ordos 1 #define Harkonnen 2 // //----------------------------------------------------- // // Examples ... // ForceAttackMission (territory, playerHouse, "MissionName"); // ForceDefendMission (territory, playerHouse, "MissionName"); // Actuall ... ForceAttackMission (ATJumpPoint, Ordos, "ATJump_reb2"); // AT JumpPoint ForceAttackMission (ATJumpPoint, Harkonnen, "ATJump_reb"); // AT JumpPoint ForceAttackMission (HKJumpPoint, Atreides, "HKJump_reb2"); // HK JumpPoint ForceAttackMission (HKJumpPoint, Ordos, "HKJump_reb"); // HK JumpPoint ForceAttackMission (ORJumpPoint, Atreides, "ORJump_reb"); // OR JumpPoint ForceAttackMission (ORJumpPoint, Harkonnen, "ORJump2_reb"); // OR JumpPoint // //----------------------------------------------------- // // Examples // SecondScoreBadge(PlayerSide, Phase, SideBadgeOfSecondPlayer) SecondScoreBadge (Atreides, 0, Ordos); SecondScoreBadge (Harkonnen, 0, Atreides); SecondScoreBadge (Ordos, 0, Harkonnen); // // //----------------------------------------------------- // That's all folk's CameronR //-----------------------------------------------------