"lang" { "Language" "English" "Tokens" { // --------------------------------------------------------------------------------------------- // GAMEUI_ENGLISH.txt "GameUI_DisplayMode" "Color Mode" "GameUI_DisplayMonitor" "Computer Monitor" "GameUI_DisplayTV" "Television" "GameUI_Brightness" "Brightness" "GameUI_CrosshairBehavior" "Crosshair Behavior" "GameUI_CrosshairBehaviorStatic" "Static" "GameUI_CrosshairBehaviorDynamic" "Dynamic" "GameUI_CrosshairStyle" "Crosshair Style" "GameUI_CrosshairStyleDefault" "Default" "GameUI_CrosshairStyleDefaultStatic" "Default Static" "GameUI_CrosshairStyleClassic" "Classic" "GameUI_CrosshairStyleClassicDyn" "Classic Dynamic" "GameUI_CrosshairStyleClassicStatic" "Classic Static" "GameUI_CrosshairIFF" "Crosshair Target ID" "GameUI_CrosshairIFFOn" "On" "GameUI_CrosshairIFFOff" "Off" "GameUI_CrosshairSize" "Crosshair Size" "GameUI_CrosshairColor" "Crosshair Color" "GameUI_ColorSliders" "Colors" "GameUI_ColorQuality" "Color Quality" "GameUI_ColorGreen" "Green" "GameUI_ColorRed" "Red" "GameUI_ColorBlue" "Blue" "GameUI_ColorYellow" "Yellow" "GameUI_ColorLtBlue" "Lt Blue" "GameUI_Language_English" "English" "GameUI_Language_German" "German" "GameUI_Language_French" "French" "GameUI_Language_Italian" "Italian" "GameUI_Language_Korean" "Korean" "GameUI_Language_Spanish" "Spanish" "GameUI_Language_Simplified_Chinese" "Simplified_Chinese" "GameUI_Language_Traditional_Chinese" "Traditional_Chinese" "GameUI_Language_Russian" "Russian" "GameUI_Language_Thai" "Thai" "GameUI_Language_Japanese" "Japanese" "GameUI_Language_Portuguese" "Portuguese" "GameUI_Language_Polish" "Polish" "GameUI_Language_Danish" "Danish" "GameUI_Language_Dutch" "Dutch" "GameUI_Language_Finnish" "Finnish" "GameUI_Language_Norwegian" "Norwegian" "GameUI_Language_Swedish" "Swedish" "GameUI_Map" "Map" "GameUI_Close" "Close" "GameUI_Load" "Load" "GameUI_Save" "Save" "GameUI_SaveAs" "Save As..." "GameUI_Refresh" "Refresh" "GameUI_OpenFile" "Open File" "GameUI_Category_HudOptions" "HUD OPTIONS" "GameUI_Category_TeamOptions" "TEAM OPTIONS" "GameUI_Category_SpecAndScoreOptions" "SPECTATOR AND SCOREBOARD OPTIONS" "GameUI_Category_ItemOptions" "ITEM OPTIONS" "GameUI_Category_RadarOptions" "RADAR OPTIONS" "GameUI_Category_KeyBindings" "BINDINGS" "GameUI_Category_ControllerBindings" "BINDINGS" "GameUI_Category_AdvancedVideo" "ADVANCED VIDEO OPTIONS" "GameUI_Category_MyMusic" "MUSIC OPTIONS" "Workshop_Preview_ShowStatTrak" "Show StatTrak™" "Workshop_Preview_ShowNameTag" "Show Name Tag" "Workshop_Preview_Dialog_Title" "Workshop Workbench" "Workshop_Preview_Workbench" "Workbench" "Workshop_Preview_Hold" "Hold" "Workshop_Preview_GreenScreen" "Green Screen" "Workshop_Preview_Inspect" "Inspect" "Workshop_Preview_Variant" "Variant" "Workshop_Preview_Discard" "Discard" "Workshop_Preview_Warning" "Warning!" "Workshop_Preview_Unsaved" "You have unsaved changes!" "Workshop_Preview_Roll" "Roll:" "Workshop_Preview_RangeParams" "Random Range Parameters:" "Workshop_Preview_CurrentXOffset" "Current X offset:" "Workshop_Preview_CurrentYOffset" "Current Y offset:" "Workshop_Preview_CurrentRotation" "Current Rotation:" "Workshop_Preview_X_Offset" "X Offset" "Workshop_Preview_Y_Offset" "Y Offset" "Workshop_Preview_Rotation" "Rotation" "Workshop_Preview_Wear" "Wear" "Workshop_Preview_CurrentWear" "Current Wear:" "Workshop_Preview_Submit" "Submit" "Workshop_Preview_UVChart" "UV Chart" "Workshop_Preview_Pattern" "Pattern" "Workshop_Preview_Guide" "Guide" "Workshop_Preview_Resources" "Resources" "Workshop_Preview_FAQ" "FAQ" // Published File Browser Dialog "Browse_Published_Files" "Browse Published Files" "Published_Files" "Published Files:" "Button_Add" "Add" "Button_Delete" "Delete" "Button_Edit_nodots" "Edit" "Button_Refresh" "Refresh" "Button_Weapon_Finish" "Weapon Finish" "Button_Sticker" "Sticker" "Button_Map" "Map" "Button_Model" "Model" // Publish File Dialog "Frame_Untitled" " " "Button_Edit" "Edit..." "Button_Remove" "Remove" "Label_Name" "Name" "Label_Directory" "Directory" "ShowFAQ" "More Info..." "Note" "Note" "Button_Search" "Browse..." "Warning" "Warning" "OK" "OK" "Cancel_Button" "Cancel" "Publish_Button" "Publish" "Update_Button" "Update" "Preview_Image" "Preview Image:" "Title_Heading" "Title:" "Description_Heading" "Description:" "Workshop_Agreement" "I have read the Workshop FAQ and accept the terms of the Steam Workshop Contribution Agreement" "Copyrighted_Art" "I understand that all workshop submissions and associated artwork must be original to me and my co-contributors.\nIf not, the contribution will be removed, I will forfeit any sales, and I could face a ban from the Workshop and/or Steam.\nType \"I Understand\" in the box, then click the ok button to continue." "View_Agreement" "View Agreement" "Workshop_FAQ" "CS:GO Workshop FAQ" "Update_Desc" "Changes this update:" // Map "Map_Frame_Title" "Map Publish" // Model "Model_Frame_Title" "Model Publish" "MDLFile" "MDL File" "ModelSource" "Model Source Files" "Button_Weapon" "Weapon" "Button_Prop" "Prop" "Button_Other" "Other" // Weapon Publish "Frame_Title" "Weapon Finish Publish" "Workbench_Files" "Workbench (.txt) File:" "Image_Files" "Source Image (.tga) file:" "VTF_Files" "Valve Texture Format (.vtf) file:" // Sticker Publish "Sticker_Frame_Title" "Sticker Publish" "BaseVTF" "Base VTF" "ExponentVTF" "Exponent VTF [optional]" "NormalMapVTF" "Normal Map VTF" "HologramMaskVTF" "Hologram Mask VTF" "HologramSpectrumVTF" "Hologram Spectrum VTF" "BaseSource" "Base Source Image" "ExponentSource" "Exponent Source Image [optional]" "NormalMapSource" "Normal Map Source Image" "HologramMaskSource" "Hologram Mask Source Image" "HologramSpectrumSource" "Hologram Spectrum Source Image" "GameUI_CDKey" "CD Key" "GameUI_EnterCDKey" "Please enter your CD Key, which can be\nfound printed on your CD jewel case." "GameUI_OK" "OK" "GameUI_Quit" "Quit game" "GameUI_QuitConfirmationTitle" "QUIT GAME" "GameUI_QuitConfirmationText" "Do you wish to stop playing now?" "GameUI_ChangeGame" "Change game" "GameUI_NoOtherGamesAvailable" "There are no other games available to play." "GameUI_DownloadFilter_Title" "When a game server tries to download\ncustom content to your computer" "GameUI_DownloadFilter_ALL" "Allow all custom files from server" "GameUI_DownloadFilter_NoSounds" "Do not download custom sounds" "GameUI_DownloadFilter_None" "Do not download any custom files" "LoadingProgress_SpawningServer" "Starting local game server..." "LoadingProgress_LoadMap" "Loading world..." "LoadingProgress_PrecacheWorld" "Initializing world..." "LoadingProgress_LoadResources" "Loading resources..." "LoadingProgress_SignonLocal" "Initializing resources..." "LoadingProgress_SignonDataLocal" "Initializing game data..." "LoadingProgress_BeginConnect" "Establishing connection to server..." "LoadingProgress_Connecting" "Connecting to server..." "LoadingProgress_ProcessServerInfo" "Retrieving server info..." "LoadingProgress_SendClientInfo" "Sending client info..." "LoadingProgress_SignonData" "Retrieving game data..." "GameUI_ReportBug" "REPORT BUG" "GameUI_Bug_Successful" "Bug successfully submitted!" "GameUI_Bug_Submitting" "Submitting bug..." "GameUI_Bug_TakeScreenshot" "Take screenshot" "GameUI_Bug_AttachSavedGame" "Attach saved game" "GameUI_Bug_ClearForm" "Clear Form" "GameUI_Bug_Title" "Title:" "GameUI_Bug_Description" "Description:" "GameUI_Bug_Position" "Position:" "GameUI_Bug_Map" "Map:" "GameUI_Bug_Orientation" "Orientation:" "GameUI_Bug_ReportType" "Report type:" "GameUI_Bug_EmailAddress" "Email Address:" "GameUI_Bug_PrivacyPolicy" "Valve's Privacy Policy" "GameUI_Bug_Optional" "(optional)" "GameUI_Bug_AccountName" "Account Name:" "GameUI_Bug_EngineBuild" "SOURCE ENGINE BUILD:" "GameUI_Bug_Submit" "Submit" "GameUI_Bug_ClearFiles" "Clear files" "GameUI_Bug_BSP_File" ".bsp file" "GameUI_Bug_VMF_File" ".vmf file" "GameUI_Bug_Include_BSP" "Include .bsp" "GameUI_Bug_Include_VMF" "Include .vmf" "GameUI_Bug_IncludeFile" "Include file..." // Stat Display Text "GAMEUI_Stat_NumShots" "Shots Fired" "GAMEUI_Stat_NumHits" "Shots Hit" "GAMEUI_Stat_NumKills" "Enemy Players Killed" "GAMEUI_Stat_NumDeaths" "Player Deaths" "GAMEUI_Stat_TimePlayed" "Time Played" "GAMEUI_Stat_NumPlantedBombs" "Bombs Planted" "GAMEUI_Stat_NumDefusedBombs" "Bombs Defused" "GAMEUI_Stat_TotalWins" "Rounds Won" "GAMEUI_Stat_TotalRounds" "Rounds Played" "GAMEUI_Stat_DamageDone" "Damage Done to Enemies" "GAMEUI_Stat_MoneyEarned" "Money Earned" "GAMEUI_Stat_NumRescuedHostages" "Hostages Rescued" "GAMEUI_Stat_KnifeKills" "Knife Kills" "GAMEUI_Stat_HEGrenadeKills" "HE Grenade Kills" "GAMEUI_Stat_GlockKills" "Glock-18 Kills" "GAMEUI_Stat_DeagleKills" "Desert Eagle Kills" "GAMEUI_Stat_EliteKills" "Dual Berettas Kills" "GAMEUI_Stat_FiveSevenKills" "Five-SeveN Kills" "GAMEUI_Stat_XM1014Kills" "XM1014 Kills" "GAMEUI_Stat_MAC10Kills" "MAC-10 Kills" "GAMEUI_Stat_UMP45Kills" "UMP-45 Kills" "GAMEUI_Stat_P90Kills" "P90 Kills" "GAMEUI_Stat_AWPKills" "AWP Kills" "GAMEUI_Stat_AK47Kills" "AK-47 Kills" "GAMEUI_Stat_M4A1Kills" "M4 AR Kills" "GAMEUI_Stat_AUGKills" "AUG Kills" "GAMEUI_Stat_GALILKills" "Galil AR Kills" "GAMEUI_Stat_FAMASKills" "FAMAS Kills" "GAMEUI_Stat_G3SG1Kills" "G3SG1 Kills" "GAMEUI_Stat_M249Kills" "M249 Kills" "GAMEUI_Stat_GlockShots" "Glock-18 Shots" "GAMEUI_Stat_DeagleShots" "Desert Eagle Shots" "GAMEUI_Stat_EliteShots" "Dual Berettas Shots" "GAMEUI_Stat_FiveSevenShots" "Five-SeveN Shots" "GAMEUI_Stat_XM1014Shots" "XM1014 Shots" "GAMEUI_Stat_MAC10Shots" "MAC-10 Shots" "GAMEUI_Stat_UMP45Shots" "UMP-45 Shots" "GAMEUI_Stat_P90Shots" "P90 Shots" "GAMEUI_Stat_AWPShots" "AWP Shots" "GAMEUI_Stat_AK47Shots" "AK-47 Shots" "GAMEUI_Stat_M4A1Shots" "M4 AR Shots" "GAMEUI_Stat_AUGShots" "AUG Shots" "GAMEUI_Stat_GALILShots" "Galil AR Shots" "GAMEUI_Stat_FAMASShots" "FAMAS Shots" "GAMEUI_Stat_G3SG1Shots" "G3SG1 Shots" "GAMEUI_Stat_M249Shots" "M249 Shots" "GAMEUI_Stat_Glockhits" "Glock-18 Hits" "GAMEUI_Stat_Deaglehits" "Desert Eagle Hits" "GAMEUI_Stat_Elitehits" "Dual Berettas Hits" "GAMEUI_Stat_FiveSevenhits" "Five-SeveN Hits" "GAMEUI_Stat_XM1014hits" "XM1014 Hits" "GAMEUI_Stat_MAC10hits" "MAC-10 Hits" "GAMEUI_Stat_UMP45hits" "UMP-45 Hits" "GAMEUI_Stat_P90hits" "P90 Hits" "GAMEUI_Stat_AWPhits" "AWP Hits" "GAMEUI_Stat_AK47hits" "AK-47 Hits" "GAMEUI_Stat_M4A1hits" "M4 AR Hits" "GAMEUI_Stat_AUGhits" "AUG Hits" "GAMEUI_Stat_GALILhits" "Galil AR Hits" "GAMEUI_Stat_FAMAShits" "FAMAS Hits" "GAMEUI_Stat_G3SG1hits" "G3SG1 Hits" "GAMEUI_Stat_M249hits" "M249 Hits" "GAMEUI_Stat_HeadshotKills" "Headshots" "GAMEUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons" "GAMEUI_Stat_PistolRoundWins" "Pistol Rounds Won" "GAMEUI_Stat_DecalSprays" "Decal Sprays" "GAMEUI_Stat_WinsMapCSAssault" "CS Assault Map Wins" "GAMEUI_Stat_WinsMapCSCompound" "CS Compound Map Wins" "GAMEUI_Stat_WinsMapCSHavana" "CS Havana Map Wins" "GAMEUI_Stat_WinsMapCSItaly" "CS Italy Map Wins" "GAMEUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins" "GAMEUI_Stat_WinsMapCSOffice" "CS Office Map Wins" "GAMEUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins" "GAMEUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins" "GAMEUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins" "GAMEUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins" "GAMEUI_Stat_WinsMapDEDust" "DE Dust Map Wins" "GAMEUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins" "GAMEUI_Stat_WinsMapDENuke" "DE Nuke Map Wins" "GAMEUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins" "GAMEUI_Stat_WinsMapDEPort" "DE Port Map Wins" "GAMEUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins" "GAMEUI_Stat_WinsMapDETides" "DE Tides Map Wins" "GAMEUI_Stat_WinsMapDETrain" "DE Train Map Wins" "GAMEUI_Stat_WinsMapDEBoathouse" "DE Boathouse Map Wins" "GAMEUI_Stat_WinsMapDEHouse" "DE House Map Wins" "GAMEUI_Stat_WinsMapDEMill" "DE Mill Map Wins" "GAMEUI_Stat_WinsMapDEShacks" "DE Shacks Map Wins" "GAMEUI_Stat_WinsMapDEBank" "DE Bank Map Wins" "GAMEUI_Stat_WinsMapDEAlleyway" "DE Alleyway Map Wins" "GAMEUI_Stat_WinsMapDEDepot" "DE Depot Map Wins" "GAMEUI_Stat_RoundsMapCSAssault" "CS Assault Map Rounds" "GAMEUI_Stat_RoundsMapCSCompound" "CS Compound Map Rounds" "GAMEUI_Stat_RoundsMapCSHavana" "CS Havana Map Rounds" "GAMEUI_Stat_RoundsMapCSItaly" "CS Italy Map Rounds" "GAMEUI_Stat_RoundsMapCSMilitia" "CS Militia Map Rounds" "GAMEUI_Stat_RoundsMapCSOffice" "CS Office Map Rounds" "GAMEUI_Stat_RoundsMapDEAztec" "DE Aztec Map Rounds" "GAMEUI_Stat_RoundsMapDECbble" "DE Cobblestone Map Rounds" "GAMEUI_Stat_RoundsMapDEChateau" "DE Chateau Map Rounds" "GAMEUI_Stat_RoundsMapDEDust2" "DE Dust2 Map Rounds" "GAMEUI_Stat_RoundsMapDEDust" "DE Dust Map Rounds" "GAMEUI_Stat_RoundsMapDEInferno" "DE Inferno Map Rounds" "GAMEUI_Stat_RoundsMapDENuke" "DE Nuke Map Rounds" "GAMEUI_Stat_RoundsMapDEPiranesi" "DE Piranesi Map Rounds" "GAMEUI_Stat_RoundsMapDEPort" "DE Port Map Rounds" "GAMEUI_Stat_RoundsMapDEProdigy" "DE Prodigy Map Rounds" "GAMEUI_Stat_RoundsMapDETides" "DE Tides Map Rounds" "GAMEUI_Stat_RoundsMapDETrain" "DE Train Map Rounds" "GAMEUI_Stat_RoundsMapDEBoathouse" "DE Boathouse Map Rounds" "GAMEUI_Stat_RoundsMapDEHouse" "DE House Map Rounds" "GAMEUI_Stat_RoundsMapDEMill" "DE Mill Map Rounds" "GAMEUI_Stat_RoundsMapDEShacks" "DE Shacks Map Rounds" "GAMEUI_Stat_RoundsMapDEBank" "DE Bank Map Rounds" "GAMEUI_Stat_RoundsMapDEAlleyway" "DE Alleyway Map Rounds" "GAMEUI_Stat_RoundsMapDEDepot" "DE Depot Map Rounds" "GAMEUI_Stat_WeaponsDonated" "Weapons Donated" "GAMEUI_Stat_NumBrokenWindows" "Windows Broken" "GAMEUI_Stat_BlindedEnemyKills" "Blind Enemies Killed" "GAMEUI_Stat_KnifeFightKills" "Knife Fights Won" "GAMEUI_Stat_ZoomedSniperKills" "Zoomed Snipers Killed" "GAMEUI_Stat_NightvisionDamage" "Damage During Nightvision" "GAMEUI_Stat_Dominations" "Dominations" "GAMEUI_Stat_DominationOverkills" "Domination Overkills" "GAMEUI_Stat_Revenges" "Revenges" "GAMEUI_Stat_MVPs" "Stars" "GameUI_Stat_LastMatch" "Last Match" "GameUI_Stat_LastMatch_TWins" "Terrorist Wins Last Match" "GameUI_Stat_LastMatch_CTWins" "Counter-Terrorist Wins Last Match" "GameUI_Stat_LastMatch_RoundsWon" "Rounds Won Last Match" "GameUI_Stat_LastMatch_MaxPlayers" "Max Players in Last Match" "GameUI_Stat_LastMatch_Kills" "Kills Last Match" "GameUI_Stat_LastMatch_Deaths" "Deaths Last Match" "GameUI_Stat_LastMatch_MVPS" "Stars Won Last Match" "GameUI_Stat_LastMatch_FavWeapon" "Favorite Weapon Last Match" "GameUI_Stat_LastMatch_FavWeaponShots" "Favorite Weapon Shots Last Match" "GameUI_Stat_LastMatch_FavWeaponHits" "Favorite Weapon Hits Last Match" "GameUI_Stat_LastMatch_FavWeaponKills" "Favorite Weapon Kills Last Match" "GameUI_Stat_LastMatch_Damage" "Damage Last Match" "GameUI_Stat_LastMatch_MoneySpent" "Money Spend Last Match" "GameUI_Stat_LastMatch_Dominations" "Dominations Last Match" "GameUI_Stat_LastMatch_Revenges" "Revenges Last Match" "GameUI_Stats_KillHistory" "Kill History" "GameUI_Stats_RoundsPlayed" "Rounds Played" "GameUI_Stats_RoundsWon" "Rounds Won" "GameUI_Stats_WinRatio" "Win Ratio" "GameUI_Stats_ShotsFired" "Shots Fired" "GameUI_Stats_ShotsHit" "Shots Hit" "GameUI_Stats_HitRatio" "Hit Ratio" "GameUI_Stats_Kills" "Kills" "GameUI_Stats_KillRatio" "Kill Ratio" "GameUI_Stats_DeathsRatio" "Deaths" "GameUI_Stats_KillDeathRatio" "Kill:Death Ratio" "GameUI_Stats_FavoriteWeapon" "Favorite Weapon" "GameUI_Stats_WeaponShotsFired" "Shots: %s1" "GameUI_Stats_WeaponShotsHit" "Hits: %s1" "GameUI_Stats_WeaponKills" "Kills: %s1" "GameUI_Stats_WeaponKillRatio" "Kills Per Shot: %s1" "GameUI_Stats_FavoriteMap" "Favorite Map" "GameUI_Stats_MapPlayed" "Played: %s1" "GameUI_Stats_MapWins" "Wins: %s1" "GameUI_Stats_MapWinRatio" "Win Ratio: %s1" "GameUI_Stats_FunFactTime" "%s1-%s2-%s3 %s4:%s5" "GameUI_Stats_RecentAchievements" "Recent Achievements" "GameUI_Stats_LastMatch_TWins" "Terrorist Wins: %s1" "GameUI_Stats_LastMatch_CTWins" "Counter-Terrorists: %s1" "GameUI_Stats_LastMatch_RoundsWon" "Rounds Won: %s1" "GameUI_Stats_LastMatch_MaxPlayers" "Max Players: %s1" "GameUI_Stats_LastMatch_Deaths" "Deaths: %s1" "GameUI_Stats_LastMatch_KDRatio" "Kill:Death Ratio: %s1" "GameUI_Stats_LastMatch_MVPS" "Stars: %s1" "GameUI_Stats_LastMatch_FavWeaponAccuracy" "Accuracy: %s1" "GameUI_Stats_LastMatch_Damage" "Damage: %s1" "GameUI_Stats_LastMatch_MoneySpentPerKill" "Cost/Kill: $%s1" "GameUI_Stats_LastMatch_Dominations" "Dominations: %s1" "GameUI_Stats_LastMatch_Revenges" "Revenges: %s1" "GameUI_Stats_LastMatch_NoFavWeapon" "No Favorite" "GameUI_Stats_LastMatch_Teams" "Team" "GameUI_Stats_LastMatch_Performance" "Performance" "GameUI_Stats_LastMatch_Miscellaneous" "Miscellaneous" "GameUI_Stat_NumKills_GGProgressive" "Progressive Kills %s1" "GameUI_Stat_NumKills_GGSelect" "Select Kills %s1" "GameUI_Stat_NumKills_GGBomb" "Bomb Kills %s1" "GAMEUI_Stat_TR_NumPlantedBombs" "Gun Game Bombs Planted: %s1" "GAMEUI_Stat_TR_NumDefusedBombs" "Gun Game Bombs Defused: %s1" "GameUI_NumSuffix_E3" "K" "GameUI_NumSuffix_E6" "M" "GameUI_NumSuffix_E9" "B" "GameUI_NumSuffix_E12" "T" "GameUI_Yes" "Yes" "GameUI_No" "No" "GameUI_On" "On" "GameUI_Off" "Off" "GameUI_NotOnlineEnabled" "You must be signed into a gamer profile with multiplayer privileges to play online." "GameUI_Dlg_NotOnlineSignedIn" "You must be signed into Xbox LIVE to access this feature. Would you like to sign in now?" "GameUI_LeaveInviteConf" "Join another game?" "GameUI_LeaveInviteConfTxt" "Press \x00A2 to confirm that you would like to leave this game and join another." "GameUI_MakeGamePublicConf" "Make game public?" "GameUI_MakeGamePublicConfTxt" "Press \x00A2 to confirm that you would like to change this private game to a public game that anyone can join." "GameUI_JoinRefused" "This game is no longer accepting players." "GameUI_GameFull" "This game is full." "GameUI_JoinFailed" "Failed to join the game." "GameUI_CreateFailed" "Failed to create a game." "GameUI_ClientKicked" "You have been kicked from this game." "GameUI_LostHost" "Connection to the host was lost." "GameUI_LostServer" "Connection to the game server was lost." "GameUI_LostServerXLSP" "The %s1 server is not available at this time. Please try again later." "GameUI_ModifyingSession" "Modifying session..." "GameUI_LostConnectionToLive" "The connection to Xbox LIVE was lost." "GameUI_Leaderboards_Not_Signed_In" "You must be signed into Xbox LIVE in order to post your scores to the leaderboard. Do you want to continue?" "GameUI_Leaderboards_Lost_Connection" "Press the Xbox Guide button and connect to Xbox LIVE now in order to post your scores to the leaderboards." "Menu_Dlg_Leaderboards_Lost_Connection" "You must be connected to Xbox LIVE to view Leaderboards. Please check your connection and try again." [$X360] "Menu_Dlg_Leaderboards_Lost_Connection" "You must be connected to PlayStation®Network and Steam to view Leaderboards. Please check your connection and try again." [$PS3] "Menu_Dlg_Leaderboards_Lost_Connection" "You must be connected to Steam to view Leaderboards. Please check your connection and try again." "GameUI_DedicatedSearchFailed" "Failed to find a dedicated server." "GameUI_ProfileReadFailed" "Your profile data could not be loaded. Your progress, award medals, achievements, and leaderboard entries will not be saved if you choose to continue. Do you want to continue?" "GameUI_ProfileReadFailedCRC" "Your profile data is corrupt. Your progress, award medals, achievements, and leaderboard entries will not be saved if you choose to continue. Do you want to continue?" "GameUI_ProfileWriteFailed" "Your profile data could not be saved. You will now be returned to the Main Menu." "GameUI_ProfileResetTitle" "Reset Profile?" "GameUI_ProfileReset" "Are you sure you want to reset your profile? This will delete all your medal and achievement progress." "GameUI_ProfileResetConfirm" "Are you really sure you want to delete your profile data? This can not be undone." "GameUI_Reset_Profile" "Reset Profile" "GameUI_DisconnectConfirmationText" "Are you sure you want to leave this game?" "GameUI_DisconnectHostConfirmationText" "Disconnecting will kick all players. Are you sure you want to leave this game?" "GameUI_Console_NoUserProfileSelectedTitle" "No Gamer Profile Selected" "GameUI_Console_NoUserProfileSelectedBody" "Would you like to select a gamer profile?\nChoosing 'No' will let you play the game, but you will not be able to save your progress." "GameUI_Console_UserProfileRequiredBody" "This action requires that you be signed in.\nWould you like to select a gamer profile?" // Xbox 360 "GameUI_A_BUTTON" "A Button" "GameUI_B_BUTTON" "B Button" "GameUI_X_BUTTON" "X Button" "GameUI_Y_BUTTON" "Y Button" "GameUI_L_TRIGGER" "Left Trigger" "GameUI_R_TRIGGER" "Right Trigger" "GameUI_L_SHOULDER" "Left Shoulder" "GameUI_R_SHOULDER" "Right Shoulder" "GameUI_Icons_UP" "U" "GameUI_Icons_DOWN" "D" "GameUI_Icons_LEFT" "L" "GameUI_Icons_RIGHT" "R" "GameUI_Icons_DPAD" "C" "GameUI_Icons_START" "5" "GameUI_Icons_BACK" "4" "GameUI_Icons_STICK1" "6" "GameUI_Icons_STICK2" "7" "GameUI_Icons_S1_UP" "6" "GameUI_Icons_S2_UP" "7" "GameUI_Icons_LSTICK" "6" "GameUI_Icons_RSTICK" "7" "GameUI_Icons_A_BUTTON" "A" "GameUI_Icons_B_BUTTON" "B" "GameUI_Icons_X_BUTTON" "X" "GameUI_Icons_Y_BUTTON" "Y" "GameUI_Icons_L_SHOULDER" "2" "GameUI_Icons_R_SHOULDER" "3" "GameUI_Icons_L_TRIGGER" "0" "GameUI_Icons_R_TRIGGER" "1" "GameUI_Icons_LEFTCURSOR" "8" "GameUI_Icons_RIGHTCURSOR" "9" "GameUI_Icons_UPCURSOR" "<" "GameUI_Icons_DOWNCURSOR" ">" "GameUI_Icons_NONE" "< not assigned >" "GameUI_KeyNames_UP" "D-pad up" "GameUI_KeyNames_DOWN" "D-pad down" "GameUI_KeyNames_LEFT" "D-pad left" "GameUI_KeyNames_RIGHT" "D-pad right" "GameUI_KeyNames_START" "START button" "GameUI_KeyNames_BACK" "BACK button" "GameUI_KeyNames_STICK1" "left stick button" "GameUI_KeyNames_STICK2" "right stick button" "GameUI_KeyNames_S1_UP" "left stick" "GameUI_KeyNames_S2_UP" "right stick" "GameUI_KeyNames_LSTICK" "left stick" "GameUI_KeyNames_RSTICK" "right stick" "GameUI_KeyNames_A_BUTTON" "A button" "GameUI_KeyNames_B_BUTTON" "B button" "GameUI_KeyNames_X_BUTTON" "X button" "GameUI_KeyNames_Y_BUTTON" "Y button" "GameUI_KeyNames_L_SHOULDER" "left bumper" "GameUI_KeyNames_R_SHOULDER" "right bumper" "GameUI_KeyNames_L_TRIGGER" "left trigger" "GameUI_KeyNames_R_TRIGGER" "right trigger" // GAMEUI_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // CHAT_ENGLISH.txt "chat_filterbutton" "Filters" "filter_joinleave" "Joins/Leaves" "filter_namechange" "Name Changes" "filter_publicchat" "Public Chat" "filter_servermsg" "Server Messages" "filter_teamchange" "Team Changes" "filter_achievement" "Achievement Announce" "chat_say" "Say :" "chat_say_team" "Say (TEAM) :" // CHAT_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // vgui_english.txt "Console_Title" "Console" "Console_Submit" "Submit" "FileOpenDialog_Open" "Open" "FileOpenDialog_Save" "Save" "FileOpenDialog_Select" "Select" "FileOpenDialog_Cancel" "Cancel" "FileOpenDialog_Look_in" "Look in:" "FileOpenDialog_File_Name" "File name:" "FileOpenDialog_Directory_Name" "Directory name:" "FileOpenDialog_File_Type" "File type:" "FileOpenDialog_Icon" " " "FileOpenDialog_Name" "Name" "FileOpenDialog_Type" "Type" "FileOpenDialog_Col_Name" "Name" "FileOpenDialog_Col_Size" "Size" "FileOpenDialog_Col_Type" "Type" "FileOpenDialog_Col_DateModified" "Date Modified" "FileOpenDialog_Col_DateCreated" "Date Created" "FileOpenDialog_Col_Attributes" "Attributes" "FileOpenDialog_FileType_Folder" "File Folder" "FileOpenDialog_ToolTip_Up" "Up" "FileOpenDialog_ToolTip_NewFolder" "New Folder" "FileOpenDialog_NewFolder_InputTitle" "New Folder" "FileOpenDialog_NewFolderPrompt" "Name:" "FileOpenDialog_NewFolder_DefaultName" "New Folder" "FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer" "vgui_ok" "OK" "vgui_close" "Close" "vgui_Cancel" "Cancel" "vgui_select" "Select" // vgui_english.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // CSGO_ENGLISH.txt "Cstrike_Automatic_Weapon_Switch" "Automatically switch to picked up weapons (if more powerful)" "Cstrike_Switch_Weapon_on_Pick_Up" "Switch Weapon on Pick Up" "Cstrike_Already_Own_Weapon" "You already own that weapon." "Cstrike_Not_Available" "This selection is not available for purchase on this map." // Titles.txt strings "Cstrike_TitlesTXT_Accept_All_Messages" "Now accepting all text messages" "Cstrike_TitlesTXT_Accept_Radio" "Now accepting radio messages" "Cstrike_TitlesTXT_Affirmative" "Affirmative." "Cstrike_TitlesTXT_Alias_Not_Avail" "The \"%s1\" is not available for your team to buy." "Cstrike_TitlesTXT_All_Hostages_Rescued" "Hostage has been rescued!" "Cstrike_TitlesTXT_All_Teams_Full" "All teams are full!" "Cstrike_TitlesTXT_All_VIP_Slots_Full" "All 5 VIP slots have been filled up. Please try again later." "Cstrike_TitlesTXT_Already_Have_Kevlar" "You already have Kevlar!" "Cstrike_TitlesTXT_Already_Have_Kevlar_Helmet" "You already have Kevlar and a helmet!" "Cstrike_TitlesTXT_Already_Have_Kevlar_Bought_Helmet" "You already have Kevlar. Helmet purchased." "Cstrike_TitlesTXT_Already_Have_Helmet_Bought_Kevlar" "You already have Helmet. Replenished Kevlar." "Cstrike_TitlesTXT_Already_Have_One" "You already have one!" "Cstrike_TitlesTXT_Auto_Select" "Auto-Select" "Cstrike_TitlesTXT_Auto_Team_Balance_Next_Round" "*** Auto-Team Balance next round ***" "Cstrike_TitlesTXT_Player_Balanced" "You have been moved to the other team for game balance." "Cstrike_TitlesTXT_Teams_Balanced" "The teams have been balanced." "Cstrike_TitlesTXT_BOMB" "BOMB" "Cstrike_TitlesTXT_Banned_For_Killing_Teammates" "You have been banned from the server for killing too many teammates." "Cstrike_TitlesTXT_Bomb_Defusal_Kit" "Bomb Defusal Kit" "Cstrike_TitlesTXT_Bomb_Defused" "The bomb has been defused." "Cstrike_TitlesTXT_Bomb_Planted" "The bomb has been planted.\n%s1 seconds to detonation." "Cstrike_TitlesTXT_Hostage_Being_Taken" "A hostage is being taken." "Cstrike_TitlesTXT_C4_Activated_At_Bomb_Spot" "C4 must be activated at a bomb target" "Cstrike_TitlesTXT_Hostage_Being_Taken" "A hostage is being taken." "Cstrike_TitlesTXT_C4_Arming_Cancelled" "Arming sequence canceled. C4 can only be placed at a bomb target." "Cstrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground" "You must be on the ground to defuse the bomb." "Cstrike_TitlesTXT_C4_Plant_At_Bomb_Spot" "C4 must be planted at a bomb site." "Cstrike_TitlesTXT_C4_Plant_Must_Be_On_Ground" "You must be standing on the ground to plant the C4." "Cstrike_TitlesTXT_CAM_OPTIONS" "Camera Options" "Cstrike_TitlesTXT_CLASS" "Class" "Cstrike_TitlesTXT_CT_Forces" "CT Forces" "Cstrike_TitlesTXT_CT_cant_buy" "CTs aren't allowed to buy anything on this map." "Cstrike_TitlesTXT_CTs_Full" "The CT team is full." "Cstrike_TitlesTXT_CTs_PreventEscape" "The CTs have prevented most of the terrorists from escaping." "Cstrike_TitlesTXT_CTs_Win" "Counter-Terrorists Win!" "Cstrike_TitlesTXT_Cannot_Be_Spectator" "You cannot become a spectator." "Cstrike_TitlesTXT_Cannot_Buy_This" "You cannot buy this item." "Cstrike_TitlesTXT_Cannot_Carry_Anymore" "You cannot carry any more." "Cstrike_TitlesTXT_Cannot_Switch_From_VIP" "You are the VIP. You cannot switch roles now." "Cstrike_TitlesTXT_Cannot_Vote_Map" "You cannot vote within 3 minutes of a new map." "Cstrike_TitlesTXT_Cannot_Vote_Need_More_People" "You can't vote for a map by yourself." "Cstrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three" "You can't vote with less than three people on your team." "Cstrike_TitlesTXT_Cant_buy" "%s1 seconds have passed. You can't buy anything now." "Cstrike_TitlesTXT_Class_descr_not_avail" "Class description not available." "Cstrike_TitlesTXT_Command_Not_Available" "This command is not available to you at this point." "Cstrike_TitlesTXT_Cover_me" "Cover Me!" "Cstrike_TitlesTXT_Regroup_team" "Regroup Team." "Cstrike_TitlesTXT_Report_in_team" "Report in, team." "Cstrike_TitlesTXT_You_take_the_point" "You take the point." "Cstrike_TitlesTXT_Taking_fire" "Taking fire...need assistance!" "Cstrike_TitlesTXT_Team_fall_back" "Team, fall back!" "Cstrike_TitlesTXT_Stick_together_team" "Stick together, team." "Cstrike_TitlesTXT_Storm_the_front" "Storm the front!" "Cstrike_TitlesTXT_Cheer" "Cheer!" "Cstrike_TitlesTXT_Thanks" "Thanks!" "Cstrike_TitlesTXT_Compliment" "Nice!" "Cstrike_TitlesTXT_Got_Hostages" "I've got the hostage." "Cstrike_TitlesTXT_Defusing_Bomb" "I'm defusing the bomb." "Cstrike_TitlesTXT_Planting_Bomb" "I'm planting the bomb." "Cstrike_TitlesTXT_Report_in_team" "Report in, team." "Cstrike_TitlesTXT_Roger_that" "Roger that." "Cstrike_TitlesTXT_Need_backup" "Need backup." "Cstrike_TitlesTXT_Reporting_in" "Reporting in." "Cstrike_TitlesTXT_Negative" "Negative." "Cstrike_TitlesTXT_Cstrike_Already_Own_Weapon" "You already own that weapon." "Cstrike_TitlesTXT_Sector_clear" "Sector clear." "Cstrike_TitlesTXT_DEAD" "DEAD" "Cstrike_TitlesTXT_DEATHS" "DEATHS" "Cstrike_TitlesTXT_Defusal_Kit" "Defusal Kit" "Cstrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit" "Defusing bomb WITH defuse kit." "Cstrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit" "Defusing bomb WITHOUT defuse kit." "Cstrike_TitlesTXT_Bomb_Already_Being_Defused" "The bomb is already being defused." "Cstrike_TitlesTXT_Enemy" "Enemy" "Cstrike_TitlesTXT_Enemy_down" "Enemy down." "Cstrike_TitlesTXT_Enemy_spotted" "Enemy spotted." "Cstrike_TitlesTXT_Equipment" "Equipment" "Cstrike_TitlesTXT_Escaping_Terrorists_Neutralized" "Escaping terrorists have all been neutralized." "Cstrike_TitlesTXT_Fire_in_the_hole" "Fire in the hole!" "Cstrike_TitlesTXT_Flashbang" "Flashbang" "Cstrike_TitlesTXT_Follow_me" "Follow Me." "Cstrike_TitlesTXT_Game_Commencing" "Game Commencing." "Cstrike_TitlesTXT_Game_added_position" "You have been added to position %s1 of 5" "Cstrike_TitlesTXT_Game_bomb_drop" "%s1 dropped the bomb." "Cstrike_TitlesTXT_Game_afk_bomb_drop" "I dropped the bomb." "Cstrike_TitlesTXT_Game_bomb_pickup" "%s1 picked up the bomb." "Cstrike_TitlesTXT_Game_connected" "%s1 connected." "Cstrike_TitlesTXT_Game_disconnected" "%s1 has left the game." "Cstrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too long and has been kicked." "Cstrike_TitlesTXT_Game_in_position" "You are already in position %s1 of 5." "Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining the Counter-Terrorist force." "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the Counter-Terrorist force. (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the Terrorist force." "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining the Terrorist force. (auto)" "Cstrike_TitlesTXT_Game_kicked" "Kicked %s1" "Cstrike_TitlesTXT_Game_last_round" "* Last Round *" "Cstrike_TitlesTXT_Game_no_timelimit" "* No Time Limit *" "Cstrike_TitlesTXT_Game_radio" "%s1 (RADIO): %s2" "Cstrike_TitlesTXT_Game_required_votes" "Required number of votes for a new map = %s1" "Cstrike_TitlesTXT_Game_scoring" "Scoring will not start until both teams have players." "Cstrike_TitlesTXT_Game_teammate_attack" "%s1 attacked a teammate." "Cstrike_TitlesTXT_Game_teammate_kills" "Teammate kills: %s1 of 3" "Cstrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2" "Cstrike_TitlesTXT_Game_unknown_command" "Unknown command: %s1" "Cstrike_TitlesTXT_Game_vote_cast" "Vote cast against player # %s1" "Cstrike_TitlesTXT_Game_vote_not_yourself" "You can't vote to kick yourself!" "Cstrike_TitlesTXT_Game_vote_player_not_found" "Player # %s1 was not found." "Cstrike_TitlesTXT_Game_vote_players_on_your_team" "You can only vote for players on your team." "Cstrike_TitlesTXT_Game_vote_usage" "Usage: vote " "Cstrike_TitlesTXT_Game_voted_for_map" "You voted for map # %s1" "Cstrike_TitlesTXT_Game_votemap_usage" "Usage: votemap " "Cstrike_TitlesTXT_Game_will_restart_in" "The game will restart in %s1 %s2" "Cstrike_TitlesTXT_Get_in_position_and_wait" "Thanks" "Cstrike_TitlesTXT_Get_out_of_there" "Get out of there, it's gonna blow!" "Cstrike_TitlesTXT_Go_go_go" "Go go go!" "Cstrike_TitlesTXT_Got_bomb" "You picked up the bomb." "Cstrike_TitlesTXT_Got_defuser" "You picked up a defuse kit!" "Cstrike_TitlesTXT_HE_Grenade" "HE Grenade" "Cstrike_TitlesTXT_Health" "Health" "Cstrike_TitlesTXT_High_Explosive_Grenade" "High-Explosive Grenade" "Cstrike_TitlesTXT_Hint_cannot_play_because_tk" "You're not allowed to play this round because you TK'd last round." "Cstrike_TitlesTXT_Hint_careful_around_hostages" "Be careful around hostages. You will lose money if you harm a hostage." "Cstrike_TitlesTXT_Hint_careful_around_teammates" "Careful! Killing teammates will not be tolerated!" "Cstrike_TitlesTXT_Hint_warning_team_damage_start" " WARNING: If you damage your team at the start of another round, you will be kicked!" "Cstrike_TitlesTXT_Hint_warning_team_damage" " WARNING: Doing more team damage will cause you to be kicked!" "Cstrike_TitlesTXT_Hint_ct_vip_zone" "You are in a VIP escape zone. Escort the VIP to any one of these zones." "Cstrike_TitlesTXT_Hint_hostage_rescue_zone" "You are in a hostage rescue zone." "Cstrike_TitlesTXT_Hint_lead_hostage_to_rescue_point" "Carry the hostage to the rescue point!" "Cstrike_TitlesTXT_Hint_lost_money" "You have lost money for harming a hostage." "Cstrike_TitlesTXT_Hint_lost_a_level" "%s1 stole a level from you by killing you with their knife!" "Cstrike_TitlesTXT_Hint_lost_a_level_generic" "You have lost a weapon level." "Cstrike_TitlesTXT_Hint_out_of_ammo" "You are out of ammunition. Return to a buy zone to get more." "Cstrike_TitlesTXT_Hint_prevent_hostage_rescue" "Prevent the Counter-Terrorists from rescuing the hostages!" "Cstrike_TitlesTXT_Hint_removed_for_next_hostage_killed" "If you kill one more hostage, you will be removed from the server." "Cstrike_TitlesTXT_Hint_rescue_the_hostages" "Rescue the hostages for money." "Cstrike_TitlesTXT_Hint_reward_for_killing_vip" "You have been rewarded $2500 for killing the VIP!" "Cstrike_TitlesTXT_Hint_spotted_a_friend" "You have spotted a friend." "Cstrike_TitlesTXT_Hint_spotted_an_enemy" "You have spotted an enemy." "Cstrike_TitlesTXT_Hint_terrorist_escape_zone" "You are in a terrorist escape zone. Prevent the terrorists from getting here." "Cstrike_TitlesTXT_Hint_terrorist_vip_zone" "You are in a VIP escape zone. Prevent the VIP from reaching any one of these zones." "Cstrike_TitlesTXT_Hint_try_not_to_injure_teammates" "Try not to injure your teammates." "Cstrike_TitlesTXT_Hint_use_nightvision" "Press the NIGHTVISION key to turn on/off nightvision goggles. Nightvision can be adjusted by typing: +nvgadjust -nvgadjust at the console." "Cstrike_TitlesTXT_Hint_win_round_by_killing_enemy" "You killed an enemy! Win the round by eliminating the opposing force." "Cstrike_TitlesTXT_Hint_you_are_the_vip" "You are the VIP Make your way to the safety zones." "Cstrike_TitlesTXT_Hold_this_position" "Hold This position." "Cstrike_TitlesTXT_Hostage" "Hostage" "Cstrike_TitlesTXT_Hostage_down" "Hostage down." "Cstrike_TitlesTXT_Hostages_Not_Rescued" "Hostages have not been rescued!" "Cstrike_TitlesTXT_Ignore_Broadcast_Messages" "Now ignoring BROADCAST messages" "Cstrike_TitlesTXT_Ignore_Broadcast_Team_Messages" "Now ignoring TEAM/BROADCAST messages" "Cstrike_TitlesTXT_Ignore_Radio" "Now ignoring RADIO messages" "Cstrike_TitlesTXT_In_position" "I'm in position." "Cstrike_TitlesTXT_Injured_Hostage" "You injured a hostage!" "Cstrike_TitlesTXT_Kevlar" "Kevlar" "Cstrike_TitlesTXT_Kevlar_Helmet" "Kevlar+Helmet" "Cstrike_TitlesTXT_Kevlar_Vest" "Kevlar Vest" "Cstrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet" "Kevlar Vest + Ballistic Helmet" "Cstrike_TitlesTXT_Killed_Hostage" "You killed a hostage!" "Cstrike_TitlesTXT_Killed_Teammate" "You killed a teammate!" "Cstrike_TitlesTXT_Map_Description_not_available" "Map description not available." "Cstrike_TitlesTXT_Map_Vote_Extend" "Map has been extended for 30 minutes." "Cstrike_TitlesTXT_Map_descr_not_avail" "Map description not available." "Cstrike_TitlesTXT_Muted" "You have muted %s1." "Cstrike_TitlesTXT_Name_change_at_respawn" "Your name will be changed after your next respawn." "Cstrike_TitlesTXT_Name_change_limit_exceeded" "Name change denied (rate exceeded)." "Cstrike_TitlesTXT_Not_Enough_Money" "You have insufficient funds." "Cstrike_TitlesTXT_OBS_CHASE_FREE" "Free Chase Cam" "Cstrike_TitlesTXT_OBS_CHASE_LOCKED" "Locked Chase Cam" "Cstrike_TitlesTXT_OBS_IN_EYE" "First Person" "Cstrike_TitlesTXT_OBS_MAP_CHASE" "Chase Overview" "Cstrike_TitlesTXT_OBS_MAP_FREE" "Free Overview" "Cstrike_TitlesTXT_OBS_NONE" "Camera Options" "Cstrike_TitlesTXT_OBS_ROAMING" "Free Look" "Cstrike_TitlesTXT_Only_1_Team_Change" "Only one team change is allowed." "Cstrike_TitlesTXT_Cannot_Move_Hostages_Warmup" "Hostages cannot be rescued during warmup." "Cstrike_TitlesTXT_Only_CT_Can_Move_Hostages" "Only Counter-Terrorists can move the hostages." "Cstrike_TitlesTXT_CanOnlyCarryOneHostage" "You can only carry one hostage at a time!" "Cstrike_TitlesTXT_SomeonePickingUpHostage" "Someone is already picking up that hostage!" "Cstrike_TitlesTXT_CarryingHostage" "You're carrying a hostage, take them to the rescue zone!" "SFUI_Notice_Hostage_Pickup_Must_Be_On_Ground" "You must be on the ground to pick up hostage." "Cstrike_WaitScreen_SearchingForGame" "Searching for Game..." "Cstrike_WaitScreen_SearchingForDedicatedServer" "Searching for Dedicated Server..." "Cstrike_WaitScreen_StoppingSearch" "Cancelling Search..." "Cstrike_WaitScreen_JoiningInvite" "Joining Game..." "Cstrike_TitlesTXT_Switch_To_BurstFire" "Switched to burst-fire mode" "Cstrike_TitlesTXT_Switch_To_FullAuto" "Switched to automatic" "Cstrike_TitlesTXT_Switch_To_SemiAuto" "Switched to semi-automatic" "Cstrike_TitlesTXT_TRAINING1" "Use Your BUY key to purchase: - Sub Machine Gun - Primary Ammo" "Cstrike_TitlesTXT_TRAINING2" "Use your BUY key to purchase: - Magnum Sniper Rifle" "Cstrike_TitlesTXT_TRAINING3" "Use your BUY key to purchase: - Smoke Grenade" "Cstrike_TitlesTXT_TRAINING4" "Collect the C4 from the bench." "Cstrike_TitlesTXT_TRAINING5" "Place C4 then retreat to safety." "Cstrike_TitlesTXT_TRAINING6" "Defuse the bomb by aiming at bomb and holding ${use}." "Cstrike_TitlesTXT_TRAINING7" "Locate and rescue hostages." "Cstrike_TitlesTXT_Terrorists_Full" "The Terrorist team is full." "Cstrike_TitlesTXT_Terrorists_Not_Escaped" "Terrorists have not escaped." "Cstrike_TitlesTXT_Terrorists_Win" "Terrorists Win!" "Cstrike_TitlesTXT_Too_Many_CTs" "There are too many CTs!" "Cstrike_TitlesTXT_Too_Many_Terrorists" "There are too many Terrorists!" "Cstrike_TitlesTXT_Unassigned" "Unassigned" "Cstrike_TitlesTXT_Unmuted" "You have unmuted %s1." "Cstrike_TitlesTXT_VOICE" "VOICE" "Cstrike_TitlesTXT_Voice_Properties" "Voice Properties" "Cstrike_TitlesTXT_Vote" "%s1 : %s2 (%s3 vote)" "Cstrike_TitlesTXT_Votes" "%s1 : %s2 (%s3 votes)" "Cstrike_TitlesTXT_WINS" "WINS" "Cstrike_TitlesTXT_Wait_3_Seconds" "Please wait 3 seconds." "Cstrike_TitlesTXT_Weapon_Cannot_Be_Dropped" "This weapon cannot be dropped" "Cstrike_TitlesTXT_Weapon_Not_Available" "This weapon is not available to you." "Cstrike_TitlesTXT_Humans_Join_Team_CT" "Humans can only be CTs!" "Cstrike_TitlesTXT_Humans_Join_Team_T" "Humans can only be Terrorists!" //--------------------------------------------------------------------------------------------------------------------- // // New CZ strings start here and extend through the end of the file // // Place names used in bot chatter, and in location strings for player chat "BombsiteA" "Bombsite A" "BombsiteB" "Bombsite B" "BombsiteC" "Bombsite C" "Hostages" "Hostages" "HostageRescueZone" "Hostage Rescue Zone" "VipRescueZone" "VIP Rescue Zone" "CTSpawn" "CT Start" "TSpawn" "T Start" "Bridge" "Bridge" "Middle" "Middle" "House" "House" "Apartment" "Apartment" "Apartments" "Apartments" "Market" "Market" "Sewers" "Sewers" "Tunnel" "Tunnel" "Ducts" "Ducts" "Village" "Village" "Roof" "Roof" "Upstairs" "Upstairs" "Downstairs" "Downstairs" "Basement" "Basement" "Crawlspace" "Crawlspace" "Kitchen" "Kitchen" "Inside" "Inside" "Outside" "Outside" "Tower" "Tower" "WineCellar" "Wine Cellar" "Garage" "Garage" "Courtyard" "Courtyard" "Water" "Water" "FrontDoor" "Front Door" "BackDoor" "Back Door" "SideDoor" "Side Door" "BackWay" "Back Way" "FrontYard" "Front Yard" "BackYard" "Back Yard" "SideYard" "Side Yard" "Lobby" "Lobby" "Vault" "Vault" "Elevator" "Elevator" "DoubleDoors" "Double Doors" "SecurityDoors" "Security Doors" "LongHall" "Long Hall" "SideHall" "Side Hall" "FrontHall" "Front Hall" "BackHall" "Back Hall" "MainHall" "Main Hall" "FarSide" "Far Side" "Windows" "Windows" "Window" "Window" "Attic" "Attic" "StorageRoom" "Storage Room" "ProjectorRoom" "Projector Room" "MeetingRoom" "Meeting Room" "ConferenceRoom" "Conference Room" "ComputerRoom" "Computer Room" "BigOffice" "Big Office" "LittleOffice" "Little Office" "Dumpster" "Dumpster" "Airplane" "Airplane" "Underground" "Underground" "Bunker" "Bunker" "Mines" "Mines" "Front" "Front" "Back" "Back" "Rear" "Rear" "Side" "Side" "Ramp" "Ramp" "Underpass" "Underpass" "Overpass" "Overpass" "Stairs" "Stairs" "Ladder" "Ladder" "Gate" "Gate" "GateHouse" "Gate House" "LoadingDock" "Loading Dock" "GuardHouse" "Guard House" "Entrance" "Entrance" "VendingMachines" "Vending Machines" "Loft" "Loft" "Balcony" "Balcony" "Alley" "Alley" "BackAlley" "Back Alley" "SideAlley" "Side Alley" "FrontRoom" "Front Room" "BackRoom" "Back Room" "SideRoom" "Side Room" "Crates" "Crates" "Truck" "Truck" "Bedroom" "Bedroom" "FamilyRoom" "Family Room" "Bathroom" "Bathroom" "LivingRoom" "Living Room" "Den" "Den" "Office" "Office" "Atrium" "Atrium" "Entryway" "Entryway" "Foyer" "Foyer" "Stairwell" "Stairwell" "Fence" "Fence" "Deck" "Deck" "Porch" "Porch" "Patio" "Patio" "Wall" "Wall" "BoatBar" "Boat Bar" "BoatStorage" "Boat Storage" "CTBar" "CT Bar" "UpperCatwalks" "Upper Catwalks" "LowerCatwalks" "Lower Catwalks" "GroundLevel" "Ground Level" "LockerRoom" "Locker Room" "BackEntrance" "Back Entrance" "FrontEntrance" "Front Entrance" "SnipersNest" "Sniper's Nest" "BodyShop" "Body Shop" "BankInterior" "Bank Interior" "BombSite" "Bomb Site" "BankExterior" "Bank Exterior" "Street" "Street" "GasStation" "Gas Station" "SideEntrance" "Side Entrance" "PalaceInterior" "Palace Interior" "BackAlleys" "Back Alleys" "CTSideUpper" "CT Side Upper" "CTSideLower" "CT Side Lower" "TSideUpper" "T Side Upper" "TSideLower" "T Side Lower" "UpperCarousel" "Upper Carousel" "MidCarousel" "Mid Carousel" "LowerCarousel" "Lower Carousel" "CTCorridorDown" "CT Corridor Down" "CTCorridorUp" "CT Corridor Up" "TCorridorDown" "T Corridor Down" "TCorridorUp" "T Corridor Up" "LeftAlley" "Left Alley" "RightAlley" "Right Alley" "BackCourtyard" "Back Courtyard" "FrontCourtyard" "Front Courtyard" //DUST2 "MidArch" "Mid Arch" "OutsideLong" "Outside Long" "LongDoors" "Long Doors" "AbovePit" "Above Pit" "Pit" "Pit" "APlatform" "A Platform" "LongA" "Long A" "ARamp" "A Ramp" "BackofA" "Back of A" "Bricks" "Bricks" "ShortStairs" "Short Stairs" "Short" "Short" "Catwalk" "Catwalk" "Mid" "Mid" "TopofMid" "Top of Mid" "MidDoors" "Mid Doors" "ExtendedA" "Extended A" "BDoors" "B Doors" "Hole" "Hole" "BPlatform" "B Platform" "BackofB" "Back of B" "UpperTunnel" "Upper Tunnel" "TunnelStairs" "Tunnel Stairs" "LowerTunnel" "Lower Tunnel" "OutsideTunnel" "Outside Tunnel" "UnderA" "Under A" "TRamp" "T Ramp" //NUKE "SniperBox" "Sniper Box" "Radio" "Radio" "Hut" "Hut" "Crows" "Crows" "Squeaky" "Squeaky" "Yellow" "Yellow" "Main" "Main" "CTRed" "CT Red" "Red" "Red" "Warehouse" "Warehouse" "BackStairs" "Back Stairs" "Rafters" "Rafters" "Forklift" "Forklift" //Inferno "Garden" "Garden" "Ruins" "Ruins" "Banana" "Banana" "Logs" "Logs" "TStairs" "T Stairs" "SecondMid" "Second Mid" "Hay" "Hay" "Quad" "Quad" "Arch" "Arch" "Library" "Library" "Graveyard" "Graveyard" "LowerMid" "Lower Mid" //Vertigo "Floor50" "50th Floor" "Floor51" "51st Floor" "LadderBottom" "Ladder Bottom" "LadderTop" "Ladder Top" //Militia "River" "River" "Shed" "Shed" "Barn" "Barn" //Mirage "Cart" "Cart" "PalaceAlley" "Palace Alley" "PalaceTunnel" "Palace Tunnel" "Shop" "Shop" "Scaffolding" "Scaffolding" "Connector" "Connector" //Overpass "LowerPark" "Lower Park" "UpperPark" "Upper Park" "Fountain" "Fountain" "Playground" "Playground" "Restroom" "Restroom" "Construction" "Construction" "Canal" "Canal" "Tunnels" "Tunnels" "Pipe" "Pipe" "Walkway" "Walkway" // Insertion "Rafts" "Rafts" "MotorBoats" "Motorboats" "SeaRock" "Sea Rock" "BoatHouse" "Boathouse" "SeaCliff" "Sea Cliff" "Beach" "Beach" "YellowHouse" "Yellow House" "RedHouse" "Red House" "Villa1stFloor" "Villa 1st Floor" "Villa2ndFloor" "Villa 2nd Floor" "DirtRoad" "Dirt Road" "Road" "Road" "BackRoad" "Back Road" "SmallForest" "Small Forest" "BigForest" "Big Forest" "EastForest" "East Forest" "WestForest" "West Forest" "Glade" "Glade" "DeadTrees" "Dead Trees" "BarnRoof" "Barn Roof" "PowerLines" "Power Lines" "Helicopter" "Helicopter" "Helicopters" "Helicopters" "SidePath" "Side Path" "Field" "Field" "InsertionA" "Insertion A" "InsertionB" "Insertion B" "InsertionC" "Insertion C" "InsertionD" "Insertion D" "DriveWay" "Driveway" //Train "Ivy" "Ivy" "PopDog" "Popdog" "TMain" "T Main" "Tunnel1" "Tunnel 1" "Tunnel2" "Tunnel 2" "ElectricalBox" "Electrical Box" "Game_radio" "%s1 (RADIO): %s2" "Game_radio_location" "%s1 @ %s2 (RADIO): %s3" "Cstrike_Chat_CT_Loc" "(Counter-Terrorist) %s1 @ %s3 :  %s2" "Cstrike_Chat_CT" "(Counter-Terrorist) %s1 :  %s2" "Cstrike_Chat_T_Loc" "(Terrorist) %s1 @ %s3 :  %s2" "Cstrike_Chat_T" "(Terrorist) %s1 :  %s2" "Cstrike_Chat_CT_Dead" "*DEAD*(Counter-Terrorist) %s1 :  %s2" "Cstrike_Chat_T_Dead" "*DEAD*(Terrorist) %s1 :  %s2" "Cstrike_Chat_Spec" "(Spectator) %s1 :  %s2" "Cstrike_Chat_All" "%s1 : %s2" "Cstrike_Chat_AllDead" "*DEAD* %s1 : %s2" "Cstrike_Chat_AllSpec" "*SPEC* %s1 : %s2" "Cstrike_Name_Change" "* %s1 changed name to %s2" "CSGO_Coach_Join_CT" " * %s1 is now coaching the COUNTER-TERRORISTS." "CSGO_Coach_Join_T" " * %s1 is now coaching the TERRORISTS." "CSGO_No_Longer_Coach" " * %s1 is no longer coaching." "Chat_SavePlayer_Savior" " ** You just saved %s1 by killing %s2! **" "Chat_SavePlayer_Saved" " ** %s1 just saved you by killing %s2! **" "Chat_SavePlayer_Spectator" " ** %s1 just saved %s2 by killing %s3! **" "Cstrike_game_join_spectators" "%s1 is joining the Spectators\n" "Cstrike_game_join_terrorist" "%s1 is joining the Terrorist force\n" "Cstrike_game_join_ct" "%s1 is joining the Counter-Terrorist force\n" "SFUI_WPNHUD_AK47" "AK-47" "SFUI_WPNHUD_Aug" "AUG" "SFUI_WPNHUD_AWP" "AWP" "SFUI_WPNHUD_DesertEagle" "Desert Eagle" "SFUI_WPNHUD_Elites" "Dual Berettas" "SFUI_WPNHUD_Famas" "FAMAS" "SFUI_WPNHUD_FiveSeven" "Five-SeveN" "SFUI_WPNHUD_Flashbang" "Flashbang" "SFUI_WPNHUD_G3SG1" "G3SG1" "SFUI_WPNHUD_GalilAR" "Galil AR" "SFUI_WPNHUD_Glock18" "Glock-18" "SFUI_WPNHUD_HE_Grenade" "High Explosive Grenade" "SFUI_WPNHUD_Knife" "Knife" "SFUI_WPNHUD_Knife_T" "Knife" "SFUI_WPNHUD_Knife_GG" "Gold Knife" "SFUI_WPNHUD_M249" "M249" "SFUI_WPNHUD_M4A1" "M4A4" "SFUI_WPNHUD_M4_SILENCER" "M4A1-S" "SFUI_WPNHUD_MAC10" "MAC-10" "SFUI_WPNHUD_P90" "P90" "SFUI_WPNHUD_Smoke_Grenade" "Smoke Grenade" "SFUI_WPNHUD_UMP45" "UMP-45" "SFUI_WPNHUD_xm1014" "XM1014" "SFUI_WPNHUD_C4" "C4 Explosive" "SFUI_WPNHUD_Bizon" "PP-Bizon" "SFUI_WPNHUD_Mag7" "MAG-7" "SFUI_WPNHUD_Negev" "Negev" "SFUI_WPNHUD_Sawedoff" "Sawed-Off" "SFUI_WPNHUD_Tec9" "Tec-9" "SFUI_WPNHUD_Taser" "Zeus x27" "SFUI_WPNHUD_Molotov" "Molotov" "SFUI_WPNHUD_IncGrenade" "Incendiary Grenade" "SFUI_WPNHUD_Decoy" "Decoy Grenade" "SFUI_WPNHUD_HKP2000" "P2000" "SFUI_WPNHUD_MP7" "MP7" "SFUI_WPNHUD_MP9" "MP9" "SFUI_WPNHUD_Nova" "Nova" "SFUI_WPNHUD_P250" "P250" "SFUI_WPNHUD_CZ75" "CZ75-Auto" "SFUI_WPNHUD_SCAR20" "SCAR-20" "SFUI_WPNHUD_SG556" "SG 553" "SFUI_WPNHUD_SSG08" "SSG 08" "SFUI_WPNHUD_ASSAULTSUIT" "Kevlar + Helmet" "SFUI_WPNHUD_KEVLAR" "Kevlar Vest" "SFUI_WPNHUD_DEFUSER" "Defuse Kit" "SFUI_WPNHUD_CUTTERS" "Rescue Kit" "SFUI_WPNHUD_USP_SILENCER" "USP-S" "SFUI_WPNHUD_KnifeBayonet" "Bayonet" "SFUI_WPNHUD_KnifeFlip" "Flip Knife" "SFUI_WPNHUD_KnifeGut" "Gut Knife" "SFUI_WPNHUD_KnifeM9" "M9 Bayonet" "SFUI_WPNHUD_KnifeKaram" "Karambit" "SFUI_WPNHUD_KnifeTactical" "Huntsman Knife" "SFUI_WPNHUD_Knife_Butterfly" "Butterfly Knife" "SFUI_WPNHUD_PartyPopper" "Party Popper!" "Player_You_Are_Now_Dominating" "You are now dominating %s1." "Player_You_Are_Still_Dominating" "You are still dominating %s1." "Player_On_Killing_Spree" " %s1 is on a killing spree with %s2 kills in a row!" "Player_Killing_Spree_2" "Double Kill!" "Player_Killing_Spree_3" "Triple Kill!!" "Player_Killing_Spree_4" "Quadruple kill!!" "Player_Killing_Spree_more" "Killing spree!!! x%s1" "Player_Killed_Enemy_Leader" "You killed the enemy leader!" "SFUI_Player_Is_Leader" "YOU ARE TEAM LEADER" "hostagerescuetime" "The CTs have earned more time by reaching a hostage." // Cash award reasons //  = 0x06 - Use color reserved for awards from this point forward. Most likely a green. //  = 0x07 - Use color reserved for penalties from this point forward. Most likely a red. //  = 0x01 (SOH) - Use normal color from this point forward "Player_Cash_Award_Kill_Teammate" " %s1: Penalty for killing a friendly." "Player_Cash_Award_Killed_VIP" " %s1: Award for neutralizing the VIP." "Player_Cash_Award_Killed_Enemy_Generic" " %s1: Award for neutralizing an enemy." "Player_Cash_Award_Killed_Enemy" " %s1: Award for neutralizing an enemy with the %s2." "Player_Cash_Award_Bomb_Planted" " %s1: Award for planting the C4." "Player_Cash_Award_Bomb_Defused" " %s1: Award for defusing the C4." "Player_Cash_Award_Rescued_Hostage" " %s1: Award for extracting a hostage." "Player_Cash_Award_Interact_Hostage" " %s1: Award for reaching a hostage." "Player_Cash_Award_Respawn" " %s1: Award for respawning." "Player_Cash_Award_Get_Killed" " %s1: Award for being eliminated." "Player_Cash_Award_Damage_Hostage" " %s1: Penalty for wounding a hostage." "Player_Cash_Award_Kill_Hostage" " %s1: Penalty for killing a hostage." "Player_Point_Award_Killed_Enemy" " %s1 point for neutralizing an enemy with the %s2." "Player_Point_Award_Killed_Enemy_Plural" " %s1 points for neutralizing an enemy with the %s2." "Player_Point_Award_Assist_Enemy" " %s1 point for assisting in neutralizing %s2." "Player_Point_Award_Assist_Enemy_Plural" " %s1 points for assisting in neutralizing %s2." "Team_Cash_Award_T_Win_Bomb" " %s1: Team award for detonating bomb." "Team_Cash_Award_Elim_Hostage" " %s1: Team award for eliminating the enemy team." "Team_Cash_Award_Elim_Bomb" " %s1: Team award for eliminating the enemy team." "Team_Cash_Award_Win_Time" " %s1: Team award for winning by running down the clock." "Team_Cash_Award_Win_Defuse_Bomb" " %s1: Team award for winning by defusing the C4." "Team_Cash_Award_Win_Hostages_Rescue" " %s1: Team award for winning by rescuing the hostages." "Team_Cash_Award_Win_Hostage_Rescue" " %s1: Team award for winning by rescuing a hostage." "Team_Cash_Award_Loser_Bonus" " %s1: Income for losing." "Team_Cash_Award_Loser_Zero" " %s1: Income for dead players on losing team." "Team_Cash_Award_Rescued_Hostage" " %s1: Team award for rescuing a hostage." "Team_Cash_Award_Hostage_Interaction" " %s1: Team award for reaching a hostage." "Team_Cash_Award_Hostage_Alive" " %s1: Team award for surviving hostages." "Team_Cash_Award_Planted_Bomb_But_Defused" " %s1: Team award for planting the bomb." "Team_Cash_Award_CT_VIP_Escaped" " %s1: Team award for evac'ing the VIP." "Team_Cash_Award_T_VIP_Killed" " %s1: Team award for neutralizing the VIP." "Team_Cash_Award_no_income" " 0: No income for running out of time and surviving." "Team_Cash_Award_no_income_suicide" " 0: No income for suiciding." "Team_Cash_Award_Generic" " %s1: Team award." "Team_Cash_Award_Custom" " %s1: %s2" // Round Win Panel "CTs_win" "Counter-Terrorists Win" "Ts_win" "Terrorists Win" "winpanel_t_win" "Terrorists Win" "winpanel_ct_win" "Counter-Terrorists Win" "winpanel_draw" "Round Draw" "winpanel_mvp_award" "MVP: %s1" "winpanel_mvp_award_kills" "MVP: %s1 for most eliminations" "winpanel_mvp_award_bombplant" "MVP: %s1 for planting the bomb" "winpanel_mvp_award_bombdefuse" "MVP: %s1 for defusing the bomb" "winpanel_mvp_award_rescue" "MVP: %s1 for extracting a hostage" "winpanel_mvp_award_gungame" "Arms Race Winner: %s1" "winpanel_former_player" "A Former Player" "winpanel_end_target_bombed" "Bomb detonated" "winpanel_end_vip_assassinated" "VIP assassinated" "winpanel_end_terrorists_escaped" "Terrorists escaped" "winpanel_end_terrorists__kill" "CTs eliminated" "winpanel_end_hostages_not_rescued" "Hostage Rescue failed" "winpanel_end_vip_not_escaped" "VIP escape failed" "winpanel_end_cts_surrender" "CTs surrender" "winpanel_end_vip_escaped" "VIP escaped" "winpanel_end_cts_prevent_escape" "CTs prevented escape" "winpanel_end_escaping_terrorists_neutralized" "Escaping terrorists neutralized" "winpanel_end_bomb_defused" "Bomb defused" "winpanel_end_cts_win" "Terrorists eliminated" "winpanel_end_all_hostages_rescued" "Hostage extracted" "winpanel_end_target_saved" "Bombing failed" "winpanel_end_terrorists_not_escaped" "Terrorist escape failed" "winpanel_end_terrorists_surrender" "Terrorists surrender" //Round fun facts "funfact_damage_no_kills" "%s1 had no kills, but did %s2 damage." "funfact_kills_with_single_grenade" "%s1 hit %s2 enemies with one grenade." "funfact_kill_defuser" "%s1 successfully stopped the bomb defuser." "funfact_kill_rescuer" "%s1 killed the hostage extractor." "funfact_killed_enemies" "%s1 killed %s2 opponents." "funfact_first_kill" "%s2 seconds into the round, %s1 got the first kill." "funfact_first_blood" "%s1 drew first blood %s2 seconds into the round." "funfact_short_round" "That round took only %s2 seconds!" "funfact_best_accuracy" "%s1 had an accuracy of %s2%." "funfact_knife_kills" "%s1 had %s2 knife kills this round." "funfact_knife_kills_singular" "%s1 killed an enemy with the knife." "funfact_damage_with_grenade" "%s1 did %s2 total damage with grenades." "funfact_kills_grenades" "%s1 killed %s2 enemies with grenades." "funfact_blind_kills" "%s1 killed %s2 enemies while flashbanged." "funfact_blind_kills_singular" "%s1 killed an enemy while flashbanged." "funfact_kills_with_last_round" "On %s2 occasions with only one bullet left, %s1 killed an enemy." "funfact_kills_with_last_round_singular" "%s1 killed an enemy with their last bullet." "funfact_kills_headshots" "%s1 killed %s2 enemies with headshots that round." "funfact_kills_with_stattrak_weapon" "%s1 added %s2 kills to their StatTrak™ weapons that round." "funfact_donated_weapons" "%s1 donated %s2 weapons that round." "funfact_posthumous_kills_with_grenade" "%s1 got %s2 grenade kills while dead." "funfact_posthumous_kills_with_grenade_singular" "%s1 killed an enemy with a grenade after dying." "funfact_knife_in_gunfight" "%s1 brought a knife to a gunfight." "funfact_num_times_jumped" "%s1 jumped %s2 times during the round." "funfact_fall_damage" "%s1 took %s2 damage... from the earth." "funfact_items_purchased" "%s1 bought %s2 items." "funfact_won_as_last_member" "As the last member alive, %s1 killed %s2 enemies and won." //"%s1 had an accuracy of %s2, while the rest of the Counter-Terrorists had an accuracy of %s2." // <<<< LONGEST STRING! "funfact_number_of_overkills" "%s1 killed %s2 players they were already dominating." "funfact_shots_fired" "%s2 shots were fired that round." "funfact_money_spent" "%s1 spent $%s2 that round." "funfact_grenades_thrown" "%s1 threw %s2 grenades that round." "funfact_used_all_ammo" "%s1 went completely dry on ammo." "funfact_survived_multiple_attackers" "%s1 survived attacks from %s2 different enemies." "funfact_died_from_multiple_attackers" "%s1 took damage from %s2 enemies before dying." "funfact_defended_bomb" "%s1 defended the planted bomb from %s2 enemies." "funfact_items_dropped_value" "%s1 threw away $%s2 worth of supplies." "funfact_kill_wounded_enemies" "%s1 finished off %s2 wounded enemies." "funfact_damage_multiple_enemies" "%s1 did damage to %s2 enemies." "funfact_used_multiple_weapons" "%s1 used %s2 different firearms." "funfact_terrorist_accuracy" "Terrorists had the best accuracy with %s2%." "funfact_ct_accuracy" "Counter-Terrorists had the best accuracy with %s2%." "funfact_ct_win_no_kills" "Counter-Terrorists won without killing any Terrorists." "funfact_t_win_no_kills" "Terrorists won without killing any Counter-Terrorists." "funfact_t_win_no_casualties" "Terrorists won without taking any casualties." "funfact_ct_win_no_casualties" "Counter-Terrorists won without taking any casualties." "funfact_best_terrorist_accuracy" "%s1 had an accuracy of %s2%, while their team's was %s3%." "funfact_best_counterterrorist_accuracy" "%s1 had an accuracy of %s2%, while their team's was %s3%." "funfact_fallback1" "The cake is a lie." "funfact_fallback2" "Yawn." "funfact_draw" "Match was restarted based on player votes." "funfact_broke_windows" "%s1 shattered %s2 windows." "funfact_nightvision_damage" "%s1 did %s2 damage while wearing nightvision." "funfact_defused_with_dropped_kit" "%s1 defused the bomb with a dropped defuse kit." "funfact_killed_half_of_enemies" "%s1 killed %s2% of the enemy team." "funfact_knife_level_reached" "%s1 players reached gold knife level." "funfact_killed_before_dying" "%s1 killed %s2 players before dying." "funfact_respawned" "%s1 respawned %s2 times during the match." "funfact_default_weapon" "%s1 won the round without picking up any weapons." "funfact_rounds_without_dying" "%s1 lasted %s2 consecutive rounds without dying." "funfact_taser_kill" "%s1 tased %s2 players." "funfact_taser_kill_singular" "%s1 tased %s2 player." "funfact_ticking_time" "Terrorists won despite %s2 CTs trying to defuse the bomb." "funfact_ct_win_time" "The CT team eliminated the T team in %s2 seconds." "funfact_ter_win_time" "The Terrorist team eliminated the CT team in %s2 seconds." "funfact_bots_assumed" "%s1 assumed control of %s2 bots that round." "funfact_domination" "%s1 dominated the most players." "funfact_revenge" "%s1 got revenge on %s2 players." "funfact_revenge_singular" "%s1 got revenge on %s2 player." "funfact_steps_taken" "%s1 ran %s2 steps during the match." "funfact_quarter_health" "%s1 killed %s2 players while under 25 health." "funfact_empty_guns" "%s1 ran out of ammo using %s2 guns." "funfact_slow_trigger" "%s1 died without firing a shot using %s2 guns." "funfact_pickup_bomb" "%s1 planted bomb after being owned by %s2 teammates." "funfact_bomb_carriers" "%s1 killed %s2 separate bomb carriers in the last round." "funfact_knife_bomb_planter" "%s1 won on knife Level by killing the bomb planter." "funfact_bomb_planted_before_kill" "No players were killed prior to the bomb being planted." "funfact_failed_bomb_plants" "%s2 Terrorists tried planting the bomb that round." "funfact_knife_without_ammo" "%s1 got %s2 knife kills after running out of ammo." "funfact_molotov_burns" "%s1 torched %s2 players with fire." "funfact_survival_time" "%s1 survived the longest: %s2 seconds." "funfact_pulled_trigger" "%s1 pulled the trigger %s2 times that match." "funfact_ace" "Ace! %s1 killed the entire enemy team." "funfact_defuse_was_close_call_tenths" "%s1 defused the bomb with 0.%s2 seconds remaining." "funfact_defuse_was_close_call_hundredths" "%s1 defused the bomb with 0.0%s2 seconds remaining." "funfact_defuse_was_close_call_thousandths" "%s1 defused the bomb with 0.00%s2 seconds remaining." // Medal ranking progress messages "medalrank_earned_medal" "You earned the '%s1' medal! You are %s2 medals away from your next %s3 rank." "medalrank_medal_progress" "You made progress toward '%s1'! You need %s2 more." "medalrank_rank_up" "Congratulations! You earned a new rank!" //"medalrank_elo_up" "You have risen to the %s1 percentile Elo bracket." //"medalrank_elo_down" "You have dropped to the %s1 percentile Elo bracket." // Match Win Panel "T_Results" "Terrorist Results" "CT_Results" "Counter-Terrorist Results" //Freeze Panel "FreezePanel_NewNemesis1" "IS DOMINATING YOU" "FreezePanel_NewNemesis2" "" "FreezePanel_OldNemesis1" "IS STILL DOMINATING YOU" "FreezePanel_OldNemesis2" "" "FreezePanel_Revenge1" "HAS GOTTEN REVENGE" "FreezePanel_Revenge2" "" "FreezePanel_KilledSelf" "YOU KILLED YOURSELF" "FreezePanel_Killer1_KillerWeapon" "killed you with their %s1" "FreezePanel_Killer1_OthersWeapon" "killed you with %s2's %s1" "FreezePanel_Killer1_YourWeapon" "killed you with your own %s1" "FreezePanel_Killer1_Weapon" "killed you with the %s1" "CSGO_Weapon_Possessive" "%s1's %s2" "FreezePanel_Killer2" "" "FreezePanel_HappyHolidays" "WISHES YOU HAPPY HOLIDAYS" "FreezePanel_ScreenShot" "[F5] Save this moment" "FreezePanel_DamageTaken" "Damage taken: %s1 in %s2 hit from %s3" "FreezePanel_DamageGiven" "Damage given: %s1 in %s2 hit to %s3" "FreezePanel_DamageTaken_Multi" "Damage taken: %s1 in %s2 hits from %s3" "FreezePanel_DamageGiven_Multi" "Damage given: %s1 in %s2 hits to %s3" "CS_FreezeNemesis" "Nemesis" "CS_FreezeNewNemesis" "New Nemesis" "CS_FreezeRevenge" "Revenge" // Game Instructor Messages // - flashbangs will blind anyone looking at them when they detonate // LEAVING BUY ZONE // - defuse kits reduce the time it takes to defuse a bomb // - only one player on your team has a defuse kit // GENERAL or ON DEATH // - headshots do the most damage // - Your enemy killed you by penetrating your cover // - Soften enemies up with a grenade first before engaging // - reload your gun when enemies aren't around "csgo_instr_explain_zoom" "Use the scope" "csgo_instr_explain_silencer" "Detach or attach the silencer" "csgo_instr_explain_inspect" "Hold to inspect your weapon" // not 'gun', could be knife or tool "csgo_instr_explain_reload" "Reload your gun" "csgo_instr_explain_use_door" "Use door" "csgo_instr_explain_follow_bomber" "Protect the bomber!" "csgo_instr_explain_bomb_carrier" "You are the bomber!" "csgo_instr_nav_bomb_siteA" "Bomb Site A" "csgo_instr_nav_bomb_siteB" "Bomb Site B" "csgo_instr_explain_buymenu" "Open the Buy Menu" "csgo_instr_explain_buyarmor" "Hint: Buy armor and helmet" "csgo_instr_explain_plant_bomb" "Hold to Plant Bomb" "csgo_instr_explain_pickup_bomb" "Pick up the bomb!" "csgo_instr_explain_prevent_bomb_pickup" "Guard the dropped bomb!" "csgo_instr_explain_defend_bomb" "Guard the bomb!" "csgo_instr_explain_defuse_kit_carrier" "You have the defuse kit. You defuse bombs fastest." "csgo_cycle_weapons_kb" "Cycle weapons" "csgo_cycle_weapons_gp" "Cycle primary weapons" "csgo_switch_to_items_gp" "Switch to an item" "csgo_cycle_items_gp" "Cycle secondary items" "csgo_instr_nav_bomb_site_a" "Bomb site A" "csgo_instr_nav_bomb_site_b" "Bomb site B" "csgo_instr_defuse_planted_bomb" "Defuse the bomb!" "csgo_instr_find_planted_bomb" "Find the planted bomb!" "csgo_instr_notify_level" "You advanced to the next weapon" "csgo_instr_notify_earned_nade" "You earned a grenade for getting extra kills" "csgo_instr_notify_amd_knife" "Earn your team 2 points by getting the knife kill" "csgo_instr_notify_amar_knife" "Win the match by getting a knife kill" "csgo_prevent_hostage_rescue" "Don't let the CTs extract this hostage" "csgo_use_hostage_follow" "Extract the hostages" "csgo_use_hostage_follow_stop" "Make the hostage wait" "csgo_instr_rescue_zone" "Hostage Rescue Zone" "csgo_hostage_lead_to_hrz" "Take the hostage to the Rescue Zone" ////////////////////////// // NOT IMPLEMENTED BELOW ////////////////////////// "csgo_instr_explain_weapon_drop" "Drop your current weapon" "csgo_instr_avoid_teams_fire" "Avoid your teammate's line of fire!" "csgo_instr_dont_shoot_team" "Don't shoot your teammates!" "csgo_instr_grenade_hurt_team" "You hurt a teammate! Be careful where you throw your grenades!" "csgo_instr_notify_crouch_accuracy" "Crouch improves accuracy" "csgo_instr_notify_crouch_tactic" "crouching tactic" "csgo_instr_walking_is_silent" "Walking makes no sound, enemies hear you when you run" "csgo_instr_fire_hurts_and_slows" "Fire hurts and slows you down!" "csgo_instr_brings_up_scoreboard" "Bring up the scoreboard" "csgo_instr_nav_hostages" "Where are the hostages" "csgo_instr_explain_ct_in_bomb_zone" "In bomb zone as CT" "csgo_instr_explain_kill_new_round" "You advanced to the next weapon" ////////////////////////// // NOT IMPLEMENTED ABOVE ////////////////////////// // TRAINING MAP "TR_Grab_ToStartTest" "Pick up to start" "TR_Grab_ToRestartTest" "Pick up to restart" "TR_Grab_ToStartAgain" "Pick up" "TR_UnloadIntoTarget" "Empty your magazine into this target" "TR_UnloadIntoTarget2" "Empty your magazine into this target" "TR_CounterTerrorist" "Don't shoot your team!" "TR_Terrorist" "Shoot the enemy!" "TR_HitEnemyTeam" "Hit 5 enemy targets" "TR_HitBurstTarget" "Hit the target 15 times" "TR_BulletsPenetrate" "Hit the target 15 more times" "TR_SwitchWeapons" "Switch to your last weapon" "TR_OutOfAmmo" "You ran out of ammo. Try again." "TR_OutOfTime" "You took too long. Try again." "TR_OpenDoor" "Open door" "TR_LOOKSPIN" "Quick spin 180" "TR_StartRevisitExit" "Go to timed course" "TR_FinishBurstTraining" "Proceed to the next building" "TR_FinishFlashTraining" "Proceed through the exit" "TR_Dam_KillAllTargets" "Eliminate all enemy targets" "TR_CrouchMoreAccurate" "Crouching makes your shots more accurate" "TR_HiCalBulletsPenetrate" "High caliber bullets can penetrate light materials" "TR_ShootHead" "Shoot head for maximum damage" "TR_ShootBody" "Shoot body for medium damage" "TR_ShootLegs" "Shoot legs for low damage" "TR_PickUpGrenade" "Take a frag grenade" "TR_BounceGrenade" "Bounce grenade off this wall" "TR_EliminateGrenTargs" "Throw your grenade at the targets" "TR_PickupExplosives" "Pick up the explosives" "TR_PlantBombAtA" "Plant the bomb at Site A. Bomb site locations are marked on your radar." "TR_DefuseBombAtB" "Defuse the bomb at Site B. Hurry!" "TR_BombBExplode_30" "The bomb will explode in less than 30 seconds!" "TR_ThisBombSiteA" "This is Bomb Site A" "TR_UseToDefuseBomb" "Hold to Defuse Bomb" "TR_DefuseFailTryAgain" "Try again" "TR_Tmd_SelectPrimary" "Select a primary weapon" "TR_Tmd_TakeGrenade" "Take a frag grenade" "TR_Tmd_TakeKnifePist" "Take the knife and pistol" "TR_Tmd_Jump" "Jump" "TR_Tmd_DowntimeReload" "Reload during down time" "TR_Tmd_SelGrenThrow" "Select grenade and throw here" "TR_Tmd_Duck" "Crouch" "TR_Tmd_RunFasterKnife" "With your knife selected, you run faster" "TR_Tmd_ResupplyAmmo" "Resupply your ammo first" "TR_PayAttentionToAmmo" "Pay attention to your ammo" "TR_CycleThroughWeapons" "Cycle through your weapons" "TR_Tmd_RestartTimedCourse" "Restart if you'd like to try for a better time!" "TR_ExitDoor_MsgBox_Title" "Ready to exit?" "TR_ExitDoor_MsgBox_Body" "Clicking OK will end your training session and take you back to the Main Menu." "TR_Finish_All_MsgBox_Title" "So What's Next?" "TR_Finish_All_MsgBox_Body" "Not ready to play against humans yet? We recommend practicing OFFLINE WITH BOTS in casual mode. Good luck!" "INPUT_DEVICE_KBMOUSE" "KEYBOARD/MOUSE [SPACE]" "INPUT_DEVICE_GAMEPAD" "GAMEPAD " "INPUT_DEVICE_GAMEPAD_XBOX" "GAMEPAD " "INPUT_DEVICE_GAMEPAD_PS3" "wireless controller " "INPUT_DEVICE_PSMOVE" "PlayStation®Move " "INPUT_DEVICE_HYDRA" "HYDRA " "INPUT_DEVICE_SHARPSHOOTER" "PlayStation®Move sharp shooter " "INPUT_DEVICE_MOVE_NAV_CONTROLLER" "Navigation controller" "INPUT_DEVICE_KBMOUSE_NOGLYPH" "KEYBOARD/MOUSE" "INPUT_DEVICE_GAMEPAD_NOGLYPH" "GAMEPAD" "INPUT_DEVICE_GAMEPAD_XBOX_NOGLYPH" "GAMEPAD" "INPUT_DEVICE_GAMEPAD_PS3_NOGLYPH" "wireless controller" "INPUT_DEVICE_PSMOVE_NOGLYPH" "PlayStation®Move" "INPUT_DEVICE_HYDRA_NOGLYPH" "HYDRA" "INPUT_DEVICE_SHARPSHOOTER_NOGLYPH" "PlayStation®Move sharp shooter" "INPUT_DEVICE_MOVE_NAV_CONTROLLER_NOGLYPH" "Navigation controller" ////////////////////////// // ECON IMPLEMENTED BELOW ////////////////////////// "Econ_DateFormat" "%day%, %year% (%hour%:%min%:%sec%)" "Econ_DateFormat_GMT" "%day%, %year% (%hour%:%min%:%sec%) GMT" "Econ_DateFormat_DateOnly" "%day%, %year%" "Econ_DateFormat_GMT_DateOnly" "%day%, %year% GMT" "Econ_Revolving_Loot_List" "Contains one of the following:" "Econ_Revolving_Loot_List_Rare_Item" "or an Exceedingly Rare Special Item!" "Exceedingly_Rare_Item" "★ Rare Special Item ★" "Econ_Quest_Reward_Loot_List" "Rewards one of the following:" "Econ_Quest_Reward_Loot_List_Singular" "Rewards the following:" "Item_Found" " %s1 has found: %s2" "Item_Crafted" " %s1 has fulfilled a contract and received: %s2" "Item_Traded" " %s1 has received in trade: %s2" "Item_Purchased" " %s1 has purchased: %s2" "Item_FoundInCrate" " %s1 has opened a container and found: %s2" "Item_Gifted" " %s1 has accepted a gift: %s2" "Item_Earned" " %s1 has earned: %s2" "Item_Refunded" " %s1 has been refunded: %s2" "Item_GiftWrapped" " %s1 has wrapped a gift: %s2" "Item_PeriodicScoreReward" " %s1 has earned: %s2" "Item_Named" " %s1 has renamed their %s2 to %s3" "Item_GiftsSent1Anon" " %s1 has given out a gift!" "Item_GiftsSent1Name" " %s1 has given out a gift, delivered to %s2!" "Item_GiftsSentMany" " %s1 has given out %s2 gifts!" "Item_GiftsYouSentGift" " Your gift was delivered to %s1!" "Item_GiftsYouGotGift" " You got a gift from %s1! The gift is now in your inventory waiting to be acknowledged." "Item_NotConnected" "You must be in a match to use this item!" "Item_Need2Players" "There must be other players in your match to use this item!" "Item_NeedSpectators" "There must be viewers watching your match to use this item!" "Item_GiftNoPlayers" "There are no other players present in your current game to receive your gift!" "Item_GiftedItems" "%s1 has given a gift to %s2!" "Item_GifterText_Random" "%recipient% was selected at random to receive a gift from %giver%!" "Item_GifterText_All" "%giver% has given out a bunch of gifts!" "Item_GifterText_SelfOpen" "%giver% has opened a package!" "Item_Received_Event_Local" " You have received: %s1!" // These pickup strings have control characters embedded to set colors. // The control characters can be copied and pasted in notepad. //  = 0x01 (SOH) - Use default color from this point forward //  = 0x02 (STX) - Use a highlight color from this point forward "NewItemMethod_Dropped" "You Found:" "NewItemMethod_Crafted" "You Received:" "NewItemMethod_Traded" "You Traded for:" "NewItemMethod_Purchased" "You Purchased:" "NewItemMethod_FoundInCrate" "You Unboxed:" "NewItemMethod_Gifted" "You Received a Gift:" "NewItemMethod_Promotion" "You Received a Store Promotion Item:" "NewItemMethod_Earned" "You Earned:" "NewItemMethod_Refunded" "You Were Refunded:" "NewItemMethod_Support" "Customer Support Granted You:" "NewItemMethod_PreviewItemPurchased" "You Purchased:" "NewItemMethod_PeriodicScoreReward" "You Earned:" "NewItemMethod_CommunityMarketPurchase" "You Received from the Community Market:" "ItemOkClose" "OK" "NextItem" "NEXT ITEM >" "PreviousItem" "< PREV ITEM" "CloseItemPanel" "OK, RESUME GAME" "OpenSpecificLoadout" "OPEN %s1 LOADOUT..." "OpenGeneralLoadout" "OPEN LOADOUT..." "OpenBackpack" "OPEN INVENTORY..." "ConfirmDeleteItem" "ARE YOU SURE YOU WANT TO TRASH THIS ITEM?" "CancelDeleteItem" "CANCEL" "YesDeleteItem" "YES, TRASH IT!" // Rarities "normal" "Normal" "unique" "Unique" "vintage" "Vintage" "community" "Community" "developer" "Valve" "selfmade" "Prototype" "customized" "Customized" "unusual" "★" "tournament" "Souvenir" "genuine" "Genuine" "customized" "Customized" "rarity3" "Well-Designed" "rarity4" "Unusual" "strange" "StatTrak™" "completed" "Completed" // Team Usability "noteam" "Non-Team" "terrorists" "Terrorists" "counter-terrorists" "Counter-Terrorists" // Formats "ItemNameUniqueFormat" "%s1%s2%s3" // will turn into "The Battalion's Backup #1"; foreign languages that have gender/declension can change this to be "Shotgun #1" or whatever "ItemNameWithQualityFormat" "%s1 %s2%s3" // will turn into "Strange Shotgun #1"; foreign languages that have gender for adjectives can change this to be "Shotgun #1 (Strange)" or whatever "ItemNameCraftNumberFormat" " #%s1" // Loadout slots "LoadoutSlot_Melee" "Melee" "LoadoutSlot_C4" "C4" "LoadoutSlot_Secondary" "Pistol" "LoadoutSlot_SMG" "SMG" "LoadoutSlot_Rifle" "Rifle" "LoadoutSlot_Heavy" "Heavy" "LoadoutSlot_Grenade" "Grenade" "LoadoutSlot_Equipment" "Equipment" "LoadoutSlot_Flair" "Display" "LoadoutSlot_MusicKit" "Music Kit" // Weapon Rarity Names "Rarity_Default_Weapon" "Stock" "Rarity_Common_Weapon" "Consumer Grade" "Rarity_Uncommon_Weapon" "Industrial Grade" "Rarity_Rare_Weapon" "Mil-Spec Grade" "Rarity_Mythical_Weapon" "Restricted" "Rarity_Legendary_Weapon" "Classified" "Rarity_Ancient_Weapon" "Covert" "Rarity_Contraband_Weapon" "Contraband" "Rarity_Arcana_Weapon" "UNNAMED" "CSGO_FilterRarity" "All Rarities" // General Rarity Names "Rarity_Default" "Default" "Rarity_Common" "Base Grade" "Rarity_Uncommon" "Medium Grade" "Rarity_Rare" "High Grade" "Rarity_Mythical" "Remarkable" "Rarity_Legendary" "Exotic" "Rarity_Ancient" "Extraordinary" "Rarity_Contraband" "Contraband" "Rarity_Arcana" "Unique" // Item types "CSGO_Type_Equipment" "Equipment" "CSGO_Type_Grenade" "Grenade" "CSGO_Type_C4" "C4" "CSGO_Type_Knife" "Knife" "CSGO_Type_Pistol" "Pistol" "CSGO_Type_Rifle" "Rifle" "CSGO_Type_SMG" "SMG" "CSGO_Type_SniperRifle" "Sniper Rifle" "CSGO_Type_Shotgun" "Shotgun" "CSGO_Type_Machinegun" "Machinegun" "CSGO_Type_Ticket" "Pass" "CSGO_Type_Collectible" "Collectible" "CSGO_Type_MapToken" "Map Stamp" "CSGO_Type_Tool" "Tool" "CSGO_Type_WeaponCase" "Container" "CSGO_Type_Paint" "Paint" "CSGO_Type_Recipe" "Contract" "CSGO_Type_Weapon" "Weapon" "CSGO_Type_StoreBundle" "Bundle" "CSGO_Type_MusicKit" "Music Kit" "CSGO_Type_Quest" "Mission" // Atributes "Attrib_Marketable" "Can be listed on the Steam Community Market." "Attrib_Renamed" "This item has been renamed.\nOriginal name: \"%s1\"" "Attrib_CustomDesc" "This item has a user written description." "Attrib_NameWithCustomNameTag" "Name Tag: ''%s1''" "Attrib_UseAfterDate" "Can Be Used After %s1" "Attrib_TradableAfterDate" "Tradable After %s1" "Attrib_MarketableWithRestrictions" "Sellable Immediately on Marketplace" "Attrib_CannotTrade" "Cannot Be Traded" "Attrib_AlwaysTradable" "Always Tradable" "Attrib_MinutesPlayedAsHrs" "Operation Time Logged: %s1" "Attrib_MatchWins" "Competitive Wins in Operation Maps: %s1" "Attrib_HasSilencer" "Silencer" "Attrib_HasBurstMode" "3 Round Burst Option" "Attrib_SupplyCrateSeries" "Container Series #%s1" "Attrib_KillEater" "This weapon features StatTrak™ technology, which tracks certain statistics when held by its owner." "Attrib_ReferencedItem" "Contains: %s1" "Attrib_TimeLocalization_Hours" "%s1 Hours" "Attrib_TimeLocalization_Minutes" "%s1 Minutes" "Attrib_CompetitiveMinutesPlayedAsHrs" "Competitive Time Logged: %s1" "Attrib_CompetitiveWins" "Competitive Match Wins: %s1" "Attrib_CompetitiveKills" "Competitive Kills: %s1" "Attrib_CompetitiveHSP" "Competitive HSP: %s1%" "Attrib_Competitive3k" "Competitive 3-Kill Rounds: %s1" "Attrib_Competitive4k" "Competitive 4-Kill Rounds: %s1" "Attrib_Competitive5k" "Competitive 5-Kill Rounds: %s1" "Attrib_CompetitiveMVPs" "Competitive MVPs: %s1" "Attrib_OperationMinutesPlayedAsHrs" "Operation Time Logged: %s1" "Attrib_OperationWins" "Operation Match Wins: %s1" "Attrib_OperationKills" "Operation Kills: %s1" "Attrib_OperationHSP" "Operation HSP: %s1%" "Attrib_Operation3k" "Operation 3-Kill Rounds: %s1" "Attrib_Operation4k" "Operation 4-Kill Rounds: %s1" "Attrib_Operation5k" "Operation 5-Kill Rounds: %s1" "Attrib_OperationMVPs" "Operation MVPs: %s1" "Attrib_QuestsComplete" "Operation Missions Fulfilled: %s1" "Attrib_DeploymentDate" "Deployment Date: %s1" //------------------------------------------------------------------------------------------- "CSGO_Operation_Scorecard_Title" "Competitive Scorecard" // pre-breakout "CSGO_Operation_Scorecard_NotActive" "This is a record of your Competitive performance during this Operation. Complete a competitive match to activate the Scorecard." "CSGO_Operation_Scorecard_Desc" "This is a record of your Competitive performance during this Operation. It records stats from all Official Competitive Matches, including, but not limited to, current Operation maps." // breakout "CSGO_Scorecard_Title_Active" "Active Duty Scorecard" "CSGO_Scorecard_Title_Operation" "Operation Scorecard" "CSGO_Operation_Scorecard_NotStats_Operation" "Complete a competitive match on an Operation map to activate the Scorecard." "CSGO_Operation_Scorecard_NotStats_Active" "Complete a competitive match on an Active Duty map to activate the Scorecard." "CSGO_Operation_scorecard_play" "Play Competitive" "CSGO_Operation_scorecard_TimePlayed" "Time Played" "CSGO_Operation_scorecard_TitleActive" "COMPETITIVE SCORECARDS" "CSGO_Operation_Scorecard_Desc_Operation" "This is a record of your official competitive matchmaking performance in Operation maps during this Operation." "CSGO_Operation_Scorecard_Desc_Tournament" "This is a record of your official competitive matchmaking performance in Active Duty maps during this Operation." "CSGO_Operation_Maps_Season_3_Active" "Maps in the Active Duty Group are Dust II, Nuke, Mirage, Inferno, Cobblestone, Overpass, Cache." "CSGO_Operation_Maps_Season_3_Operation" "Maps in the Operation Group are Castle, Overgrown, Black Gold, Mist, Rush, and Insertion." "CSGO_competitive_minutes_played" "Time*" "CSGO_competitive_wins" "Match Wins" "CSGO_competitive_kills" "Kills" "CSGO_competitive_hsp" "Headshot Percentage" "CSGO_competitive_3k" "3-Kill Rounds" "CSGO_competitive_4k" "4-Kill Rounds" "CSGO_competitive_5k" "5-Kill Rounds" "CSGO_competitive_mvps" "MVPs" "CSGO_competitive_Time_Played" "%s1 hr %s2 min" "CSGO_operation_minutes_played" "Time*" "CSGO_operation_wins" "Match Wins" "CSGO_operation_kills" "Kills" "CSGO_operation_hsp" "Headshot Percentage" "CSGO_operation_3k" "3-Kill Rounds" "CSGO_operation_4k" "4-Kill Rounds" "CSGO_operation_5k" "5-Kill Rounds" "CSGO_operation_mvps" "MVPs" "CSGO_competitive_Time_Played" "%s1 hr %s2 min" "CSGO_competitive_private" "*These statistics are private and not exposed to other players" "CSGO_Operation_Leaderboard_TitleActive" "FRIENDS LEADERBOARDS" "CSGO_Operation_Leaderboard_Desc_Active" "Leadboards use data from your and your friends' competitive performance in Active Duty maps on official competitive matchmaking during this Operation." "CSGO_Operation_Leaderboard_Desc_Op" "Leadboards use data from your and your friends' competitive performance in Operation maps on official competitive matchmaking during this Operation." "CSGO_Operation_Leaderboard_Friends" "Name" "CSGO_Operation_Leaderboard_Type" "Leaderboards" "CSGO_Operation_Leaderboard_Prev" "Previous" "CSGO_Operation_Leaderboard_Next" "Next" "CSGO_Operation_Leaderboard_Active" "Friends Competitive Leaderboards" "CSGO_Operation_Leaderboard_Op" "Friends Leaderboards: Operation Maps" "CSGO_Operation_Leaderboard_Pickem" "Cologne 2014 Pick'Em Challenge Leaderboard" "CSGO_Operation_Leaderboard_Pickem_Friends" "FRIENDS" "CSGO_Operation_Leaderboard_Pickem_Points" "POINTS" "CSGO_official_leaderboard_season_3_hours_cm" "Hours Played" "CSGO_official_leaderboard_season_3_wins_cm" "Matches Won" "CSGO_official_leaderboard_season_3_kills_cm" "Kills" "CSGO_official_leaderboard_season_3_hsp_cm" "Headshot Percentage" "CSGO_official_leaderboard_season_3_mvps_cm" "MVPs" "CSGO_official_leaderboard_season_3_points" "Missions Completed*" "CSGO_official_leaderboard_season_3_hours_op" "Hours Played" "CSGO_official_leaderboard_season_3_wins_op" "Matches Won" "CSGO_official_leaderboard_season_3_kills_op" "Kills" "CSGO_official_leaderboard_season_3_hsp_op" "Headshot Percentage" "CSGO_official_leaderboard_season_3_mvps_op" "MVPs" "CSGO_official_leaderboard_pickem_eslcologne2014" "Pick'Em Challenge" "CSGO_official_leaderboard_pickem_dhw2014" "DreamHack 2014 Pick'Em Challenge" "CSGO_official_leaderboard_pickem_kat2015" "Katowice 2015 Pick'Em Challenge" "CSGO_official_leaderboard_season_3_points_desc" "*Missions Completed counts all missions completed during Operation Breakout." "CSGO_official_leaderboard_season_4_points_desc" "*Missions Completed counts all missions completed during Operation Vanguard." "CSGO_Operation_Leaderboard_Loading" "Loading Leaderboard..." "CSGO_Operation_Leaderboard_Loading_Type" "Loading %s1 Leaderboard..." "CSGO_Operation_Leaderboard_NoData" "No Data Found For\n%s1 Leaderboard" //Vanguard "CSGO_official_leaderboard_season_4_hours_cm" "Hours Played" "CSGO_official_leaderboard_season_4_wins_cm" "Matches Won" "CSGO_official_leaderboard_season_4_kills_cm" "Kills" "CSGO_official_leaderboard_season_4_hsp_cm" "Headshot Percentage" "CSGO_official_leaderboard_season_4_mvps_cm" "MVPs" "CSGO_official_leaderboard_season_4_points" "Missions Completed*" "CSGO_official_leaderboard_season_4_hours_op" "Hours Played" "CSGO_official_leaderboard_season_4_wins_op" "Matches Won" "CSGO_official_leaderboard_season_4_kills_op" "Kills" "CSGO_official_leaderboard_season_4_hsp_op" "Headshot Percentage" "CSGO_official_leaderboard_season_4_mvps_op" "MVPs" "CSGO_Operation_Maps_Season_4_Active" "Maps in the Active Duty Group are Dust II, Nuke, Mirage, Inferno, Cobblestone, Overpass, Cache." "CSGO_Operation_Maps_Season_4_Operation" "Maps in the Operation Group are Workout, Back Alley, Marquis, Facade, Season, and Bazaar." //------------------------------------------------------------------------------------------- "CSGO_Event_Desc" "This item commemorates %s1." "CSGO_Event_Details_Desc" "It was dropped during the %s1 match between %s2 and %s3." //------------------------------------------------------------------------------------------- // Economy "RarityTypeDesc" "%s1 %s2" "ItemTypeDesc" "Level %s1 %s2" // s1 is the level number, s2 is the item type. Example: "Level 4 Medigun" "ItemTypeDescNoLevel" "Level %s1" // s1 is the level number. Example: "Level 12" "ItemTypeDescKillEater_GCNoTransfer" "*Stats for this item will reset when used in Steam Trading or Community Market" "ItemTypeDescKillEater" "%s1 %s2 %s3" // s1 is the quality, s2 is the rarity, s3 is the item type "ItemTypeDescKillEaterAlt" "%s2: %s1" // "Kills: 123" "ItemNameUniqueFormat" "%s1%s2%s3" // will turn into "The Battalion's Backup #1"; foreign languages that have gender/declension can change this to be "Shotgun #1" or whatever "ItemNameWithQualityFormat" "%s1 %s2%s3" // will turn into "Strange Shotgun #1"; foreign languages that have gender for adjectives can change this to be "Shotgun #1 (Strange)" or whatever "ItemNameCraftNumberFormat" " #%s1" "TF_Tag_Category_Misc" "" "TF_Tag_Category_Quality" "Category" "Tag_Category_Rarity" "Quality" "TF_Tag_Category_Class" "Team" "TF_Tag_Category_Type" "Type" "TF_Tag_Crate" "Container" "Attrib_Selfmade_Description" "Awarded to CS:GO Steam Workshop Contributor." "Attrib_Community_Description" "Awarded to CS:GO Community Contributor." "KillEaterEventType_Kills" "StatTrak™ Confirmed Kills" "CSGO_EconAction_Preview" "Inspect in Game..." "CSGO_KillEater_Hud" "StatTrak™" "KillEaterRank0" "StatTrak™" "KillEaterRank1" "StatTrak™" "KillEaterRank2" "StatTrak™" "KillEaterRank3" "StatTrak™" "KillEaterRank4" "StatTrak™" "KillEaterRank5" "StatTrak™" "KillEaterRank6" "StatTrak™" "KillEaterRank7" "StatTrak™" "KillEaterRank8" "StatTrak™" "KillEaterRank9" "StatTrak™" "KillEaterRank10" "StatTrak™" "KillEaterRank11" "StatTrak™" "KillEaterRank12" "StatTrak™" // Item names/descriptions "CSGO_Ticket_CommunitySeasonOneSpring2013" "Operation Payback Pass" "CSGO_Ticket_CommunitySeasonOneSpring2013_Desc" "The Operation Payback event ran from April 25th to September 2nd, 2013 and rewarded community map makers with over $180,000. This pass no longer grants access to an Operation, but may be redeemed for a commemorative Operation Payback Coin." "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1" "Operation Payback Challenge Coin" "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1_Desc" "Participated in Operation Payback to support community map makers." "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2" "Silver Operation Payback Coin" "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2_Desc" "Participated in Operation Payback for 10 hours to support community map makers." "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3" "Gold Operation Payback Coin" "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3_Desc" "Participated in Operation Payback for 50 hours to support community map makers." "CSGO_Ticket_CommunitySeasonTwoAutumn2013" "Operation Bravo Pass" "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "The Operation Bravo event ran from September 19th, 2013 to February 5th, 2014. This pass no longer grants access to an Operation, but may be redeemed for a commemorative Operation Bravo Coin." "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Operation Bravo Challenge Coin" "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Participated in Operation Bravo." "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Silver Operation Bravo Coin" "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Participated in Operation Bravo." "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Gold Operation Bravo Coin" "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3_Desc" "Participated in Operation Bravo." "CSGO_Ticket_CommunitySeasonThreeSpring2014" "Operation Phoenix Pass" "CSGO_Ticket_CommunitySeasonThreeSpring2014_Desc" "The Operation Phoenix event ran from February 20th, 2014 to June 11th, 2014. This pass no longer grants access to an Operation, but may be redeemed for a commemorative Operation Phoenix Coin." "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1" "Operation Phoenix Challenge Coin" "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Participated in Operation Phoenix." "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2" "Silver Operation Phoenix Coin" "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Participated in Operation Phoenix." "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3" "Gold Operation Phoenix Coin" "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3_Desc" "Participated in Operation Phoenix." "CSGO_Ticket_CommunitySeasonFourSummer2014" "Operation Breakout All Access Pass" "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "The Operation Breakout event ran from July 2nd, 2014 to October 2nd, 2014. This pass no longer grants access to an Operation, but may be redeemed for a commemorative Operation Breakout Coin." "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1" "Operation Breakout Challenge Coin" "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1_Desc" "Participated in Operation Breakout." "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2" "Silver Operation Breakout Coin" "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2_Desc" "Participated in Operation Breakout." "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3" "Gold Operation Breakout Coin" "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Participated in Operation Breakout." "CSGO_Ticket_CommunitySeasonFiveSummer2014" "Operation Vanguard Access Pass" "CSGO_Ticket_CommunitySeasonFiveSummer2014_Desc" "The Operation Vanguard event ran from November 11th, 2014 to March 31st, 2015. This pass no longer grants access to an Operation, but may be redeemed for a commemorative Operation Vanguard Coin." "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1" "Operation Vanguard Challenge Coin" "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1_Desc" "Participated in Operation Vanguard." "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2" "Silver Operation Vanguard Coin" "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2_Desc" "Participated in Operation Vanguard." "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3" "Gold Operation Vanguard Coin" "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3_Desc" "Participated in Operation Vanguard." "CSGO_Collectible_MapTokenMuseum" "Museum Map Coin" "CSGO_Collectible_MapTokenMuseum_Desc" "" "CSGO_Collectible_MapTokenDowntown" "Downtown Map Coin" "CSGO_Collectible_MapTokenDowntown_Desc" "" "CSGO_Collectible_MapTokenThunder" "Thunder Map Coin" "CSGO_Collectible_MapTokenThunder_Desc" "" "CSGO_Collectible_MapTokenFavela" "Favela Map Coin" "CSGO_Collectible_MapTokenFavela_Desc" "" "CSGO_Collectible_MapTokenMotel" "Motel Map Coin" "CSGO_Collectible_MapTokenMotel_Desc" "" "CSGO_Collectible_MapTokenSeaside" "Seaside Map Coin" "CSGO_Collectible_MapTokenSeaside_Desc" "" "CSGO_Collectible_MapTokenLibrary" "Library Map Coin" "CSGO_Collectible_MapTokenLibrary_Desc" "" "CSGO_Collectible_MapTokenAgency" "Agency Map Coin" "CSGO_Collectible_MapTokenAgency_Desc" "" "CSGO_Collectible_MapTokenAli" "Ali Map Coin" "CSGO_Collectible_MapTokenAli_Desc" "" "CSGO_Collectible_MapTokenCache" "Cache Map Coin" "CSGO_Collectible_MapTokenCache_Desc" "" "CSGO_Collectible_MapTokenChinatown" "Chinatown Map Coin" "CSGO_Collectible_MapTokenChinatown_Desc" "" "CSGO_Collectible_MapTokenGwalior" "Gwalior Map Coin" "CSGO_Collectible_MapTokenGwalior_Desc" "" "CSGO_Collectible_MapTokenRuins" "Ruins Map Coin" "CSGO_Collectible_MapTokenRuins_Desc" "" "CSGO_Collectible_MapTokenSiege" "Siege Map Coin" "CSGO_Collectible_MapTokenSiege_Desc" "" "CSGO_Collectible_MapTokenCastle" "Castle Map Coin" "CSGO_Collectible_MapTokenCastle_Desc" "" "CSGO_Collectible_MapTokenInsertion" "Insertion Map Coin" "CSGO_Collectible_MapTokenInsertion_Desc" "" "CSGO_Collectible_MapTokenOvergrown" "Overgrown Map Coin" "CSGO_Collectible_MapTokenOvergrown_Desc" "" "CSGO_Collectible_MapTokenBlackgold" "Black Gold Map Coin" "CSGO_Collectible_MapTokenBlackgold_Desc" "" "CSGO_Collectible_MapTokenRush" "Rush Map Coin" "CSGO_Collectible_MapTokenRush_Desc" "" "CSGO_Collectible_MapTokenMist" "Mist Map Coin" "CSGO_Collectible_MapTokenMist_Desc" "" "CSGO_Collectible_MapTokenMarquis" "Marquis Map Coin" "CSGO_Collectible_MapTokenMarquis_Desc" "" "CSGO_Collectible_MapTokenWorkout" "Workout Map Coin" "CSGO_Collectible_MapTokenWorkout_Desc" "" "CSGO_Collectible_MapTokenBackalley" "Backalley Map Coin" "CSGO_Collectible_MapTokenBackalley_Desc" "" "CSGO_Collectible_MapTokenSeason" "Season Map Coin" "CSGO_Collectible_MapTokenSeason_Desc" "" "CSGO_Collectible_MapTokenBazaar" "Bazaar Map Coin" "CSGO_Collectible_MapTokenBazaar_Desc" "" "CSGO_Collectible_MapTokenFacade" "Facade Map Coin" "CSGO_Collectible_MapTokenFacade_Desc" "" "CSGO_CollectibleCoin_FiveYearService" "5 Year Veteran Coin" "CSGO_CollectibleCoin_FiveYearService_Desc" "Has been a member of the Counter-Strike community for over 5 years." "CSGO_CollectibleCoin_DH2013_Champion" "Champion at DreamHack 2013" "CSGO_CollectibleCoin_DH2013_Champion_Desc" "This championship trophy was awarded to the Champion at The 2013 DreamHack SteelSeries CS:GO Championship." "CSGO_CollectibleCoin_DH2013_Finalist" "Finalist at DreamHack 2013" "CSGO_CollectibleCoin_DH2013_Finalist_Desc" "This championship trophy was awarded to the Finalist at The 2013 DreamHack SteelSeries CS:GO Championship." "CSGO_CollectibleCoin_DH2013_SemiFinalist" "Semifinalist at DreamHack 2013" "CSGO_CollectibleCoin_DH2013_SemiFinalist_Desc" "This championship trophy was awarded to the Semifinalist at The 2013 DreamHack SteelSeries CS:GO Championship." "CSGO_CollectibleCoin_DH2013_QuarterFinalist" "Quarterfinalist at DreamHack 2013" "CSGO_CollectibleCoin_DH2013_QuarterFinalist_Desc" "This championship trophy was awarded to the Quarterfinalist at The 2013 DreamHack SteelSeries CS:GO Championship." "CSGO_CollectibleCoin_Kat2014_Champion" "Champion at EMS One Katowice 2014" "CSGO_CollectibleCoin_Kat2014_Champion_Desc" "This championship trophy was awarded to the Champion at The 2014 EMS One Katowice CS:GO Championship." "CSGO_CollectibleCoin_Kat2014_Finalist" "Finalist at EMS One Katowice 2014" "CSGO_CollectibleCoin_Kat2014_Finalist_Desc" "This championship trophy was awarded to the Finalist at The 2014 EMS One Katowice CS:GO Championship." "CSGO_CollectibleCoin_Kat2014_SemiFinalist" "Semifinalist at EMS One Katowice 2014" "CSGO_CollectibleCoin_Kat2014_SemiFinalist_Desc" "This championship trophy was awarded to the Semifinalist at The 2014 EMS One Katowice CS:GO Championship." "CSGO_CollectibleCoin_Kat2014_QuarterFinalist" "Quarterfinalist at EMS One Katowice 2014" "CSGO_CollectibleCoin_Kat2014_QuarterFinalist_Desc" "This championship trophy was awarded to the Quarterfinalist at The 2014 EMS One Katowice CS:GO Championship." "CSGO_CollectibleCoin_Cologne2014_Champion" "Champion at ESL One Cologne 2014" "CSGO_CollectibleCoin_Cologne2014_Champion_Desc" "This championship trophy was awarded to the Champion at The ESL One Cologne 2014 CS:GO Championship." "CSGO_CollectibleCoin_Cologne2014_Finalist" "Finalist at ESL One Cologne 2014" "CSGO_CollectibleCoin_Cologne2014_Finalist_Desc" "This championship trophy was awarded to the Finalist at The ESL One Cologne 2014 CS:GO Championship." "CSGO_CollectibleCoin_Cologne2014_SemiFinalist" "Semifinalist at ESL One Cologne 2014" "CSGO_CollectibleCoin_Cologne2014_SemiFinalist_Desc" "This championship trophy was awarded to the Semifinalist at The ESL One Cologne 2014 CS:GO Championship." "CSGO_CollectibleCoin_Cologne2014_QuarterFinalist" "Quarterfinalist at ESL One Cologne 2014" "CSGO_CollectibleCoin_Cologne2014_QuarterFinalist_Desc" "This championship trophy was awarded to the Quarterfinalist at The ESL One Cologne 2014 CS:GO Championship." "CSGO_CollectibleCoin_Cologne2014_PickEmBronze" "Bronze ESL One Cologne 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Cologne2014_PickEmBronze_Desc" "This bronze trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_Cologne2014_PickEmSilver" "Silver ESL One Cologne 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Cologne2014_PickEmSilver_Desc" "This silver trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_Cologne2014_PickEmGold" "Gold ESL One Cologne 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Cologne2014_PickEmGold_Desc" "This gold trophy was awarded during the ESL One Cologne 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_DHW2014_Champion" "Champion at DreamHack Winter 2014" "CSGO_CollectibleCoin_DHW2014_Champion_Desc" "This championship trophy was awarded to the Champion at The DreamHack Winter 2014 CS:GO Championship." "CSGO_CollectibleCoin_DHW2014_Finalist" "Finalist at DreamHack Winter 2014" "CSGO_CollectibleCoin_DHW2014_Finalist_Desc" "This championship trophy was awarded to the Finalist at The DreamHack Winter 2014 CS:GO Championship." "CSGO_CollectibleCoin_DHW2014_SemiFinalist" "Semifinalist at DreamHack Winter 2014" "CSGO_CollectibleCoin_DHW2014_SemiFinalist_Desc" "This championship trophy was awarded to the Semifinalist at The DreamHack Winter 2014 CS:GO Championship." "CSGO_CollectibleCoin_DHW2014_QuarterFinalist" "Quarterfinalist at DreamHack Winter 2014" "CSGO_CollectibleCoin_DHW2014_QuarterFinalist_Desc" "This championship trophy was awarded to the Quarterfinalist at The DreamHack Winter 2014 CS:GO Championship." "CSGO_CollectibleCoin_DHW2014_PickEmBronze" "Bronze DreamHack Winter 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_DHW2014_PickEmBronze_Desc" "This bronze trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_DHW2014_PickEmSilver" "Silver DreamHack Winter 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_DHW2014_PickEmSilver_Desc" "This silver trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_DHW2014_PickEmGold" "Gold DreamHack Winter 2014 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_DHW2014_PickEmGold_Desc" "This gold trophy was awarded during the DreamHack Winter 2014 Pick'Em Challenge." "CSGO_CollectibleCoin_Kat2015_Champion" "Champion at ESL One Katowice 2015" "CSGO_CollectibleCoin_Kat2015_Champion_Desc" "This championship trophy was awarded to the Champion at The ESL One Katowice 2015 CS:GO Championship." "CSGO_CollectibleCoin_Kat2015_Finalist" "Finalist at ESL One Katowice 2015" "CSGO_CollectibleCoin_Kat2015_Finalist_Desc" "This championship trophy was awarded to the Finalist at The ESL One Katowice 2015 CS:GO Championship." "CSGO_CollectibleCoin_Kat2015_SemiFinalist" "Semifinalist at ESL One Katowice 2015" "CSGO_CollectibleCoin_Kat2015_SemiFinalist_Desc" "This championship trophy was awarded to the Semifinalist at The ESL One Katowice 2015 CS:GO Championship." "CSGO_CollectibleCoin_Kat2015_QuarterFinalist" "Quarterfinalist at ESL One Katowice 2015" "CSGO_CollectibleCoin_Kat2015_QuarterFinalist_Desc" "This championship trophy was awarded to the Quarterfinalist at The ESL One Katowice 2015 CS:GO Championship." "CSGO_CollectibleCoin_Kat2015_PickEmBronze" "Bronze ESL One Katowice 2015 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Kat2015_PickEmBronze_Desc" "This bronze trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge." "CSGO_CollectibleCoin_Kat2015_PickEmSilver" "Silver ESL One Katowice 2015 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Kat2015_PickEmSilver_Desc" "This silver trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge." "CSGO_CollectibleCoin_Kat2015_PickEmGold" "Gold ESL One Katowice 2015 Pick'Em Challenge Trophy" "CSGO_CollectibleCoin_Kat2015_PickEmGold_Desc" "This gold trophy was awarded during the ESL One Katowice 2015 Pick'Em Challenge." // /// Collectible pins "CSGO_Collectible_Pin_DustII" "Dust II Pin" "CSGO_Collectible_Pin_DustII_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_GuardianElite" "Guardian Elite Pin" "CSGO_Collectible_Pin_GuardianElite_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Mirage" "Mirage Pin" "CSGO_Collectible_Pin_Mirage_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Inferno" "Inferno Pin" "CSGO_Collectible_Pin_Inferno_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Italy" "Italy Pin" "CSGO_Collectible_Pin_Italy_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Victory" "Victory Pin" "CSGO_Collectible_Pin_Victory_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Militia" "Militia Pin" "CSGO_Collectible_Pin_Militia_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Nuke" "Nuke Pin" "CSGO_Collectible_Pin_Nuke_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Train" "Train Pin" "CSGO_Collectible_Pin_Train_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Guardian" "Guardian Pin" "CSGO_Collectible_Pin_Guardian_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." "CSGO_Collectible_Pin_Tactics" "Tactics Pin" "CSGO_Collectible_Pin_Tactics_Desc" "This is a Series 1 collectible pin. It can be displayed on your CS:GO profile." // "CSGO_MessageBox_CommunitySeasonOneSpring2013_Desc" "PAY BACK COMMUNITY MAPMAKERS\n MATCHMAKE INTO THE BEST COMMUNITY MAPS\n EARN CHALLENGE COINS" "CSGO_MessageBox_CommunitySeasonTwoAutumn2013_Desc" "8 top-rated community maps playable in three Official Matchmaking modes\n StatTrak Coin that records your Official Competitive Match stats\n Exclusive access to 15 new weapon finishes\n Accelerated Item drop rate" "CSGO_MessageBox_CommunitySeasonThreeSpring2014_Desc" "8 top-voted community maps playable in three Official Matchmaking modes\n StatTrak™ Coin that records your Official Competitive Match stats\n Exclusive Operation Phoenix Case drops" "CSGO_MessageBox_CommunitySeasonFourSummer2014_Desc" "- The Operation Breakout coin, upgradeable through mission completion\n- Mission drops\n- 45 new weapons as potential mission rewards\n- Operation Breakout Case drops\n- Active Duty Scorecard, Operation Breakout Scorecard, and Friends leaderboard" "CSGO_MessageBox_CommunitySeasonFiveSummer2014_Desc" "- The Operation Vanguard coin, upgradeable through campaign completion\n- Two Operation Campaigns, choose from 44 playable missions\n- Operation Vanguard Case drops\n- Active Duty Scorecard, Operation Vanguard Scorecard, and Friends leaderboard" "CSGO_MessageBox_More_Info_Button" "More Info" "CSGO_Item_Desc_HKP2000" "Accurate and controllable, the German-made P2000 is a serviceable first-round pistol that works best against unarmored opponents." "CSGO_Item_Desc_AK47" "Powerful and reliable, the AK-47 is one of the most popular assault rifles in the world. It is most deadly in short, controlled bursts of fire." "CSGO_Item_Desc_Glock18" "The Glock 18 is a serviceable first-round pistol that works best against unarmored opponents and is capable of firing three-round bursts." "CSGO_Item_Desc_DesertEagle" "As expensive as it is powerful, the Desert Eagle is an iconic pistol that is difficult to master but surprisingly accurate at long range." "CSGO_Item_Desc_Elites" "Firing two large-mag Berettas at once will lower accuracy and increase load times. On the bright side, you'll get to fire two large-mag Berettas at once." "CSGO_Item_Desc_FiveSeven" "Highly accurate and armor-piercing, the pricy Five-Seven is a slow-loader that compensates with a generous 20-round magazine and forgiving recoil." "CSGO_Item_Desc_P250" "A low-recoil firearm with a high rate of fire, the P250 is a relatively inexpensive choice against armored opponents." "CSGO_Item_Desc_CZ75a" "A fully automatic variant of the CZ75, the CZ75-Auto is the ideal short-term choice for turning the tables and gaining your opponents weapon. But with very little ammo in the magazine, strong trigger discipline is required." "CSGO_Item_Desc_Tec9" "An ideal pistol for the Terrorist on the move, the Tec-9 is lethal in close quarters and features a high magazine capacity." "CSGO_Item_Desc_Taser" "Perfect for close-range ambushes and enclosed area encounters, the single-shot x27 Zeus is capable of incapacitating an enemy in a single hit." "CSGO_Item_Desc_Bizon" "The Bizon SMG is low-damage, but offers a uniquely designed high-capacity drum magazine that reloads quickly." "CSGO_Item_Desc_Mac10" "Essentially a box that bullets come out of, the MAC-10 SMG boasts a high rate of fire, with poor spread accuracy and high recoil as trade-offs." "CSGO_Item_Desc_MP7" "Versatile but expensive, the German-made MP7 SMG is the perfect choice for high-impact close-range combat." "CSGO_Item_Desc_MP9" "Manufactured in Switzerland, the cutting-edge MP9 SMG is an ergonomic polymer weapon favored by private security firms." "CSGO_Item_Desc_P90" "Easily recognizable for its unique bullpup design, the P90 a great weapon to shoot on the move due to its high-capacity magazine and low recoil." "CSGO_Item_Desc_UMP45" "The misunderstood middle child of the SMG family, the UMP45's small magazine is the only drawback to an otherwise versatile close-quarters automatic." "CSGO_Item_Desc_Aug" "Powerful and accurate, the AUG scoped assault rifle compensates for its long reload times with low spread and a high rate of fire." "CSGO_Item_Desc_GalilAR" "A less expensive option among the terrorist-exclusive assault rifles, the Galil AR is a serviceable weapon in medium to long-range combat." "CSGO_Item_Desc_Famas" "A cheap option for cash-strapped players, the FAMAS effectively fills the niche between more expensive rifles and the less-effective SMGs." "CSGO_Item_Desc_M4A4" "More accurate but less damaging than its AK-47 counterpart, the M4A4 is the full-auto assault rifle of choice for CTs." "CSGO_Item_Desc_SG553" "The terrorist-exclusive SG553 is a premium scoped alternative to the AK47 for effective long-range engagement." "CSGO_Item_Desc_AWP" "High risk and high reward, the infamous AWP is recognizable by its signature report and one-shot, one-kill policy." "CSGO_Item_Desc_G3SG1" "The pricy G3SG1 lowers movement speed considerably but compensates with a higher rate of fire than other sniper rifles." "CSGO_Item_Desc_SCAR20" "The SCAR-20 is a semi-automatic sniper rifle that trades a high rate of fire and powerful long-distance damage for sluggish movement speed and big price tag." "CSGO_Item_Desc_SSG08" "The SSG08 bolt-action is a low-damage but very cost-effective sniper rifle, making it a smart choice for early-round long-range marksmanship." "CSGO_Item_Desc_Mag7" "The CT-exclusive Mag-7 delivers a devastating amount of damage at close range. Its rapid magazine-style reloads make it a great tactical choice." "CSGO_Item_Desc_Nova" "The Nova's rock-bottom price tag makes it a great ambush weapon for a cash-strapped team." "CSGO_Item_Desc_SawedOff" "The classic Sawed-Off deals very heavy close-range damage, but with its low accuracy, high spread and slow rate of fire, you'd better kill what you hit." "CSGO_Item_Desc_XM1014" "The XM1014 is a powerful fully automatic shotgun that justifies its heftier price tag with the ability to paint a room with lead fast." "CSGO_Item_Desc_M249" "A strong open-area LMG, the M249 is the perfect choice for players willing to trade a slow fire rate for increased accuracy and a high ammo capacity." "CSGO_Item_Desc_Negev" "The high-mag, fast-firing Negev is the perfect weapon for spraying a lot of rounds quickly, with a hefty price tag, high spread and frustrating recoil as trade-offs." "CSGO_Item_Desc_C4" "Stable and resistant to most physical shocks, this improvised plastic explosive has a detonation velocity of over 8,000 miles per second when ignited." "CSGO_Item_Desc_HE_Grenade" "The high explosive fragmentation grenade administers high damage through a wide area, making it ideal for clearing out hostile rooms." "CSGO_Item_Desc_Flashbang" "The non-lethal flashbang grenade temporarily blinds anybody within its concussive blast, making it perfect for flushing out closed-in areas. Its loud explosion also temporarily masks the sound of footsteps." "CSGO_Item_Desc_Smoke_Grenade" "The smoke grenade creates a medium-area smoke screen. It can effectively hide your team from snipers, or even just create a useful distraction." "CSGO_Item_Desc_Decoy_Grenade" "When thrown, the decoy grenade emulates the sound of the most powerful weapon you are carrying, creating the illusion of additional supporting forces." "CSGO_Item_Desc_Molotov" "The Molotov is a powerful and unpredictable area denial weapon that bursts into flames when thrown on the ground, injuring any player in its radius." "CSGO_Item_Desc_Incindiary_Grenade" "When thrown, the incendiary grenade releases a high-temperature chemical reaction capable of burning anyone within its wide blast radius." "CSGO_Item_desc_Knife" "Quiet and always available, the knife has a fast, low-damage primary attack and a slow, high-damage secondary attack. A backstab will earn quiet players an instant kill." "CSGO_Item_desc_Knife_T" "Quiet and always available, the knife has a fast, low-damage primary attack and a slow, high-damage secondary attack. A backstab will earn quiet players an instant kill." "CSGO_Item_desc_m4a1_silencer" "With a smaller magazine than its unmuffled counterpart, the silenced M4A1 provides quieter shots with less recoil and better accuracy." "CSGO_Item_Desc_usp_silencer" "A fan favorite from Counter-Strike Source, the Silenced USP Pistol has a detachable silencer that gives shots less recoil while suppressing attention-getting noise." "CSGO_Item_Desc_Knife_Bayonet" "Relatively unchanged in its design since World War II, the bayonet still retains a place in modern military strategy. Bayonet charges have continued to be effective as recently as the second Gulf War and the war in Afghanistan." "CSGO_Item_Desc_Knife_Flip" "Flip knives sport a Persian-style back-swept blade with an acute point. While the point itself may be fragile, the overall design of the flip knife's design is surprisingly durable." "CSGO_Item_Desc_Knife_Gut" "The most notable feature of a gut knife is the gut hook on the spine of the blade. Originally popularized as an aid for field dressing game, the gut hook is also effective at cutting through fibrous materials like rope, webbing, or safety belts with ease." "CSGO_Item_Desc_KnifeM9" "This is the M-9 bayonet. Originally intended to be mounted on a rifle, it is also well suited to close-quarters combat." "CSGO_Item_Desc_Knife_Karam" "With its curved blade mimicking a tiger's claw, the karambit was developed as part of the southeast Asian martial discipline of silat. The knife is typically used with a reverse grip, with the finger ring on the index finger." "CSGO_Item_Desc_KnifeTactical" "A knife designed for modern tactical uses, the blade is well suited for a range of both combat and utilitarian needs. The unique Tanto point allows for maximum penetration through even the toughest of surfaces." "CSGO_Item_Desc_Knife_Butterfly" "This is a custom-designed balisong, commonly known as a butterfly knife. The defining characteristic of this weapon is the fan-like opening of a freely pivoting blade, allowing rapid deployment or concealment. As a result, butterfly knives are outlawed in many countries." "CSGO_crate_valve_1" "CS:GO Weapon Case" "CSGO_base_crate_key" "CS:GO Case Key" "CSGO_base_crate_key_desc" "This key will open any Valve Series Weapon Case. Non-Valve Series cases (e.g. The eSports Weapon Case) require their own key to open." "CSGO_crate_esports_2013" "eSports 2013 Case" "CSGO_crate_esports_2013_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_esports_crate_key_1" "eSports Key" "CSGO_esports_crate_key_1_desc" "This key opens any eSports Case.\n\nA portion of the proceeds from the sale of this key will go towards one of the established community-run CS:GO tournaments. Stay tuned for further announcements." "CSGO_crate_operation_ii" "Operation Bravo Case" "CSGO_crate_valve_2" "CS:GO Weapon Case 2" "CSGO_crate_esports_2013_winter" "eSports 2013 Winter Case" "CSGO_crate_esports_2013_winter_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_crate_esports_2014_summer" "eSports 2014 Summer Case" "CSGO_crate_esports_2014_summer_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_crate_dhw13_promo" "DreamHack 2013 Souvenir Package" "CSGO_crate_valve_3" "CS:GO Weapon Case 3" "CSGO_crate_ems14_promo" "EMS One 2014 Souvenir Package" "CSGO_crate_esl14_promo_de_dust2" "ESL One Cologne 2014 Dust II Souvenir Package" "CSGO_crate_esl14_promo_de_inferno" "ESL One Cologne 2014 Inferno Souvenir Package" "CSGO_crate_esl14_promo_de_mirage" "ESL One Cologne 2014 Mirage Souvenir Package" "CSGO_crate_esl14_promo_de_nuke" "ESL One Cologne 2014 Nuke Souvenir Package" "CSGO_crate_esl14_promo_de_cache" "ESL One Cologne 2014 Cache Souvenir Package" "CSGO_crate_esl14_promo_de_cbble" "ESL One Cologne 2014 Cobblestone Souvenir Package" "CSGO_crate_esl14_promo_de_overpass" "ESL One Cologne 2014 Overpass Souvenir Package" "CSGO_crate_dhw14_promo_de_dust2" "DreamHack 2014 Dust II Souvenir Package" "CSGO_crate_dhw14_promo_de_inferno" "DreamHack 2014 Inferno Souvenir Package" "CSGO_crate_dhw14_promo_de_mirage" "DreamHack 2014 Mirage Souvenir Package" "CSGO_crate_dhw14_promo_de_nuke" "DreamHack 2014 Nuke Souvenir Package" "CSGO_crate_dhw14_promo_de_cache" "DreamHack 2014 Cache Souvenir Package" "CSGO_crate_dhw14_promo_de_cbble" "DreamHack 2014 Cobblestone Souvenir Package" "CSGO_crate_dhw14_promo_de_overpass" "DreamHack 2014 Overpass Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_dust2" "ESL One Katowice 2015 Dust II Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_inferno" "ESL One Katowice 2015 Inferno Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_mirage" "ESL One Katowice 2015 Mirage Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_nuke" "ESL One Katowice 2015 Nuke Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_cache" "ESL One Katowice 2015 Cache Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_cbble" "ESL One Katowice 2015 Cobblestone Souvenir Package" "CSGO_crate_eslkatowice2015_promo_de_overpass" "ESL One Katowice 2015 Overpass Souvenir Package" "CSGO_community_crate_key_1" "Winter Offensive Case Key" "CSGO_community_crate_key_1_desc" "This key only opens Winter Offensive Cases" "CSGO_crate_community_1" "Winter Offensive Weapon Case" "CSGO_community_crate_key_2" "Operation Phoenix Case Key" "CSGO_community_crate_key_2_desc" "This key only opens Operation Phoenix Cases" "CSGO_crate_community_2" "Operation Phoenix Weapon Case" "CSGO_community_crate_key_3" "Huntsman Case Key" "CSGO_community_crate_key_3_desc" "This key only opens Huntsman Cases" "CSGO_crate_community_3" "Huntsman Weapon Case" "CSGO_community_crate_key_4" "Operation Breakout Case Key" "CSGO_community_crate_key_4_desc" "This key only opens Operation Breakout Cases" "CSGO_crate_community_4" "Operation Breakout Weapon Case" "CSGO_community_crate_key_5" "Operation Vanguard Case Key" "CSGO_community_crate_key_5_desc" "This key only opens Operation Vanguard Cases" "CSGO_crate_community_5" "Operation Vanguard Weapon Case" "CSGO_community_crate_key_6" "Chroma Case Key" "CSGO_community_crate_key_6_desc" "This key only opens Chroma Cases" "CSGO_crate_community_6" "Chroma Case" "CSGO_crate_community_6_desc" "" "CSGO_crate_sticker_pack01" "Sticker Capsule" "CSGO_crate_sticker_pack02" "Sticker Capsule 2" "CSGO_crate_sticker_pack_kat2014_01" "EMS Katowice 2014 Challengers" "CSGO_crate_sticker_pack_kat2014_02" "EMS Katowice 2014 Legends" "CSGO_crate_sticker_pack_kat2014_desc" "This capsule contains a single EMS One Katowice 2014 participant sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_sticker_pack_cologne2014_01" "ESL Cologne 2014 Challengers" "CSGO_crate_sticker_pack_cologne2014_02" "ESL Cologne 2014 Legends" "CSGO_crate_sticker_pack_cologne2014_desc" "This capsule contains a single ESL Cologne 2014 participant sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_sticker_crate_key_community01" "Community Sticker Capsule 1 Key" "CSGO_sticker_crate_key_community01_desc" "This key opens the Community Sticker Capsule 1.\n\nA portion of the proceeds from the sale of this key will go to the sticker creators." "CSGO_crate_sticker_pack_community01" "Community Sticker Capsule 1" "CSGO_crate_sticker_pack_community01_desc" "This capsule contains a single community-designed sticker. A portion of the proceeds is shared equally among the included creators." "CSGO_sticker_crate_key_1" "CS:GO Capsule Key" "CSGO_sticker_crate_key_1_desc" "This key will open any Valve Series Capsule." "CSGO_crate_sticker_pack_cologne2014_01" "ESL One Cologne 2014 Legends" "CSGO_crate_sticker_pack_cologne2014_desc01" "This capsule contains a single ESL One Cologne 2014 participant sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_sticker_pack_cologne2014_02" "ESL One Cologne 2014 Challengers" "CSGO_crate_sticker_pack_cologne2014_desc02" "This capsule contains a single ESL One Cologne 2014 participant sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_sticker_pack_dhw2014_01" "DreamHack 2014 Legends (Holo/Foil)" "CSGO_crate_sticker_pack_dhw2014_desc" "This capsule contains a single DreamHack 2014 participant Holo or Foil sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_sticker_pack_eslkatowice2015_01" "ESL One Katowice 2015 Legends (Holo/Foil)" "CSGO_crate_sticker_pack_eslkatowice2015_desc01" "This capsule contains a single ESL One Katowice 2015 participant Holo or Foil sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_sticker_pack_eslkatowice2015_02" "ESL One Katowice 2015 Challengers (Holo/Foil)" "CSGO_crate_sticker_pack_eslkatowice2015_desc02" "This capsule contains a single ESL One Katowice 2015 participant Holo or Foil sticker. A portion of the proceeds is shared equally among the included organizations." "CSGO_crate_operation_vanguard" "Operation Vanguard Weapon Case" "CSGO_crate_operation_vanguard_desc" "" // // Events announcements // Localization warning: these strings contain special characters to control color-coding and care should be taken when localizing // "CSGO_Tournament_Event_AnnouncementChat1" "%event% %stage% match is now starting" "CSGO_Tournament_Event_AnnouncementChat2" " %team0% -vs- %team1% on %map%" "CSGO_Tournament_Event_AnnouncementChat3" "Watch the match from the main menu WATCH tab" "CSGO_Tournament_Event_AnnouncementLobby" "\n%event% %stage% match is now starting\n%team0% -vs- %team1% on %map%\nWatch the match from the main menu WATCH tab\n" // Events strings // "CSGO_Tournament_Event_Name_1" "The 2013 DreamHack SteelSeries CS:GO Championship" "CSGO_Tournament_Event_NameShort_1" "2013 DreamHack Winter" "CSGO_Tournament_Event_Name_2" "The Valve Test Championship" "CSGO_Tournament_Event_NameShort_2" "The Valve Test Championship" "CSGO_Tournament_Event_Name_3" "The 2014 EMS One Katowice CS:GO Championship" "CSGO_Tournament_Event_NameShort_3" "2014 EMS One Katowice" "CSGO_Tournament_Event_Name_4" "ESL One Cologne 2014 CS:GO Championship" "CSGO_Tournament_Event_NameShort_4" "2014 ESL One Cologne" "CSGO_Tournament_Event_Name_5" "The 2014 DreamHack CS:GO Championship" "CSGO_Tournament_Event_NameShort_5" "2014 DreamHack Winter" "CSGO_Tournament_Event_Name_6" "2015 ESL One Katowice CS:GO Championship" "CSGO_Tournament_Event_NameShort_6" "2015 ESL One Katowice" "CSGO_Tournament_Event_Stage_1" "Exhibition" "CSGO_Tournament_Event_Stage_2" "Group Stage" "CSGO_Tournament_Event_Stage_3" "BYOC" "CSGO_Tournament_Event_Stage_4" "Valve Pre-Event Test" "CSGO_Tournament_Event_Stage_5" "Quarterfinal" "CSGO_Tournament_Event_Stage_6" "Quarterfinal" "CSGO_Tournament_Event_Stage_7" "Quarterfinal" "CSGO_Tournament_Event_Stage_8" "Semifinal" "CSGO_Tournament_Event_Stage_9" "Semifinal" "CSGO_Tournament_Event_Stage_10" "Semifinal" "CSGO_Tournament_Event_Stage_11" "Grand Final" "CSGO_Tournament_Event_Stage_12" "Grand Final" "CSGO_Tournament_Event_Stage_13" "Grand Final" "CSGO_Tournament_Event_Stage_14" "All-Star" "CSGO_Tournament_Event_Stage_15" "Group Stage" "CSGO_Tournament_Event_Stage_16" "Group Stage" "CSGO_Tournament_Event_Stage_17" "Group Stage" "CSGO_Tournament_Event_Stage_18" "Qualification" "CSGO_Tournament_Event_Stage_19" "Qualification" "CSGO_Tournament_Event_Stage_20" "Qualification" // Match global stats stage names "CSGO_MatchInfo_Stage_Group" "Group Stage" "CSGO_MatchInfo_Stage_Groups" "Group Stages" "CSGO_MatchInfo_Stage_GroupA" "Group A" "CSGO_MatchInfo_Stage_GroupB" "Group B" "CSGO_MatchInfo_Stage_GroupC" "Group C" "CSGO_MatchInfo_Stage_GroupD" "Group D" "CSGO_MatchInfo_Stage_Qualification" "Qualification" "CSGO_MatchInfo_Stage_Qualifications" "Qualifications" "CSGO_MatchInfo_Stage_Quarterfinal" "Quarterfinal" "CSGO_MatchInfo_Stage_Quarterfinals" "Quarterfinals" "CSGO_MatchInfo_Stage_Semifinal" "Semifinal" "CSGO_MatchInfo_Stage_Semifinals" "Semifinals" "CSGO_MatchInfo_Stage_GrandFinal" "Grand Final" // Group stage global match stats "CSGO_MatchInfoTxt_Group0" "%name% | First Stage" "CSGO_MatchInfoTxt_Group1W" "%name% | Winners Match" "CSGO_MatchInfoTxt_Group1L" "%name% | Elimination Match" "CSGO_MatchInfoTxt_Group2" "%name% | Decider Match" "CSGO_MatchInfoTeam_WinVs" "Defeated %team%" "CSGO_MatchInfoTeam_LossVs" "Lost against %team%" "CSGO_MatchInfoTxt_BracketDecider" "%name% | Decider Match" // Bracket best-of-N match (e.g. usage "#CSGO_MatchInfoTxt_Series2{name=#CSGO_Tournament_Event_Stage_5}{idx=2}{count=3}") "CSGO_MatchInfoTxt_Series1" "Match %idx% of %count%" "CSGO_MatchInfoTxt_Series2" "%name% | Match %idx% of %count%" "CSGO_MatchInfoTxt_PreviouslyIn" "Previously in %name%" "CSGO_MatchInfoTxt_JustPlayedMap" "Previous Match in Best of %count% Series" "CSGO_MatchInfoTxt_JustPlayedMaps" "Previous Matches in Best of %count% Series" "CSGO_MatchInfoTeam_QualPos1" "Winner of %name%" "CSGO_MatchInfoTeam_QualPos2" "Runner-up of %name%" "CSGO_MatchInfoTeam_QualPos3" "Qualified from %name%" "CSGO_MatchInfoTeam_WinAdvan" "Advances with win" "CSGO_MatchInfoTeam_LossElim" "Eliminated with loss" "CSGO_MatchInfoTeam_WinPrevMap" "Won on %map%" "CSGO_MatchInfoTeam_LossPrevMap" "Lost on %map%" "CSGO_MatchInfoTeam_WinScore" "Won %high%:%low%" "CSGO_MatchInfoTeam_Loss" "Lost" "CSGO_MatchInfoTeam_LossScore" "Lost %low%:%high%" "CSGO_MatchInfoTeam_WinScoreMap" "Won %map% %high%:%low%" "CSGO_MatchInfoTeam_LossScoreMap" "Lost %map% %low%:%high%" // Team names "CSGO_TeamID_1" "Ninjas in Pyjamas" "CSGO_TeamID_2" "Astana Dragons" "CSGO_TeamID_3" "compLexity Gaming" "CSGO_TeamID_4" "VeryGames" "CSGO_TeamID_5" "iBUYPOWER" "CSGO_TeamID_6" "Fnatic" "CSGO_TeamID_7" "Clan-Mystik" "CSGO_TeamID_8" "We got game" "CSGO_TeamID_9" "LGB eSports" "CSGO_TeamID_10" "Copenhagen Wolves" "CSGO_TeamID_11" "Universal Soldiers" "CSGO_TeamID_12" "Natus Vincere" "CSGO_TeamID_13" "n!faculty" "CSGO_TeamID_14" "SK-Gaming" "CSGO_TeamID_15" "Xapso" "CSGO_TeamID_16" "[R]eason Gaming" "CSGO_TeamID_17" "Valve Squad Alpha" "CSGO_TeamID_18" "Valve Squad Bravo" "CSGO_TeamID_20" "NiP Team A" "CSGO_TeamID_21" "NiP Team B" "CSGO_TeamID_22" "Team Tomi" "CSGO_TeamID_23" "Team Duncan" "CSGO_TeamID_24" "Team Dignitas" "CSGO_TeamID_25" "HellRaisers" "CSGO_TeamID_26" "Team LDLC.com" "CSGO_TeamID_27" "Titan" "CSGO_TeamID_28" "3DMAX" "CSGO_TeamID_29" "mousesports" "CSGO_TeamID_30" "Reason Gaming" "CSGO_TeamID_31" "Virtus.Pro" "CSGO_TeamID_32" "Vox Eminor" "CSGO_TeamID_33" "Cloud9" "CSGO_TeamID_34" "dAT team" "CSGO_TeamID_35" "Epsilon eSports" "CSGO_TeamID_36" "London Conspiracy" "CSGO_TeamID_37" "MTS GameGod Wolf" "CSGO_TeamID_38" "myXMG" "CSGO_TeamID_39" "PENTA Sports" "CSGO_TeamID_40" "Bravado Gaming" "CSGO_TeamID_41" "Planetkey Dynamics" "CSGO_TeamID_42" "ESC Gaming" "CSGO_TeamID_43" "Flipsid3 Tactics" "CSGO_TeamID_44" "x6tence" "CSGO_TeamID_45" "Team Orbit" "CSGO_TeamID_46" "Team EnVyUs" //"CSGO_TeamID_47" "TBD" //"CSGO_TeamID_48" "TBD" "CSGO_TeamID_49" "Counter Logic Gaming" "CSGO_TeamID_50" "Keyd Stars" "CSGO_TeamID_51" "TSM Kinguin" "CSGO_TeamID_52" "Cloud9 G2A" // SET DESCRIPTIONS "CSGO_set_dust" "The Dust Collection" "CSGO_set_dust_desc" "" "CSGO_set_aztec" "The Aztec Collection" "CSGO_set_aztec_desc" "" "CSGO_set_vertigo" "The Vertigo Collection" "CSGO_set_vertigo_desc" "" "CSGO_set_inferno" "The Inferno Collection" "CSGO_set_inferno_desc" "" "CSGO_set_militia" "The Militia Collection" "CSGO_set_militia_desc" "" "CSGO_set_nuke" "The Nuke Collection" "CSGO_set_nuke_desc" "" "CSGO_set_office" "The Office Collection" "CSGO_set_office_desc" "" "CSGO_set_assault" "The Assault Collection" "CSGO_set_assault_desc" "" "CSGO_set_dust_2" "The Dust 2 Collection" "CSGO_set_dust_2_desc" "" "CSGO_set_train" "The Train Collection" "CSGO_set_train_desc" "" "CSGO_set_mirage" "The Mirage Collection" "CSGO_set_mirage_desc" "" "CSGO_set_italy" "The Italy Collection" "CSGO_set_italy_desc" "" "CSGO_set_lake" "The Lake Collection" "CSGO_set_lake_desc" "" "CSGO_set_safehouse" "The Safehouse Collection" "CSGO_set_safehouse_desc" "" "CSGO_set_esports" "The eSports 2013 Collection" // "CSGO_set_esports_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_set_weapons_i" "The Arms Deal Collection" "CSGO_set_weapons_i_desc" "" "CSGO_set_bravo_i" "The Bravo Collection" "CSGO_set_bravo_i_desc" "This item was granted during Operation Bravo to celebrate the Operation's community maps." "CSGO_set_bravo_ii" "The Alpha Collection" "CSGO_set_bravo_ii_desc" "This item was granted during Operation Bravo to an Operation Bravo Coin owner." "CSGO_set_weapons_ii" "The Arms Deal 2 Collection" "CSGO_set_weapons_ii_desc" "" "CSGO_set_esports_ii" "The eSports 2013 Winter Collection" // "CSGO_set_esports_ii_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_set_esports_2014_summer" "The eSports 2014 Summer Collection" // "CSGO_set_esports_2014_summer_desc" "A portion of the proceeds from the key used to unlock this will help support CS:GO professional tournament prize pools." "CSGO_set_community_1" "The Winter Offensive Collection" "#CSGO_set_community_1_desc" "" "CSGO_set_weapons_iii" "The Arms Deal 3 Collection" "CSGO_set_weapons_iii_desc" "" "CSGO_set_community_2" "The Phoenix Collection" "CSGO_set_community_2_desc" "" "CSGO_set_community_3" "The Huntsman Collection" "CSGO_set_community_3_desc" "" "CSGO_set_community_4" "The Breakout Collection" "CSGO_set_community_4_desc" "" "CSGO_set_community_5" "The Vanguard Collection" "CSGO_set_community_5_desc" "" "CSGO_set_community_6" "The Chroma Collection" "CSGO_set_community_6_desc" "" "CSGO_set_bank" "The Bank Collection" "CSGO_set_bank_desc" "" "CSGO_set_baggage" "The Baggage Collection" "CSGO_set_baggage_desc" "" "CSGO_set_cobblestone" "The Cobblestone Collection" "CSGO_set_cobblestone_desc" "" "CSGO_set_overpass" "The Overpass Collection" "CSGO_set_overpass_desc" "" "CSGO_set_cache" "The Cache Collection" "CSGO_set_cache_desc" "" ///////////////// // lootlist override strings ////////////////// "lootlist_1" "Contains an item from The Arms Deal Collection:" "lootlist_2" "Contains an item from The eSports 2013 Collection:" "lootlist_3" "Contains an item from The Bravo Collection:" "lootlist_4" "Contains an item from The Arms Deal 2 Collection:" "lootlist_5" "Contains an item from The eSports 2013 Winter Collection:" // "lootlist_6" "lootlist_7" "Contains an item from Winter Offensive Weapon Case:" // "lootlist_8" // "lootlist_9" "lootlist_10" "Contains an item from The Arms Deal 3 Collection:" "lootlist_11" "Contains an item from The Phoenix Collection:" // "lootlist_12" // "lootlist_13" // "lootlist_14" // "lootlist_15" // "lootlist_16" "lootlist_17" "Contains an item from The Huntsman Collection:" "lootlist_18" "Contains an item from The Breakout Collection:" "lootlist_19" "Contains an item from The eSports 2014 Summer Collection:" // "lootlist_20" // "lootlist_21" "lootlist_22" "Contains a souvenir from The Dust 2 Collection:" "lootlist_23" "Contains a souvenir from The Inferno Collection:" "lootlist_24" "Contains a souvenir from The Mirage Collection:" "lootlist_25" "Contains a souvenir from The Nuke Collection:" "lootlist_26" "Contains a souvenir from The Cache Collection:" "lootlist_27" "Contains a souvenir from The Cobblestone Collection:" "lootlist_28" "Contains a souvenir from The Overpass Collection:" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Season/Operation Challenge coin level up chat text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SEASON1_Coin_LevelUp_Silver" " %s1 has leveled up their Operation Bravo Challenge Coin to SILVER!" "SEASON1_Coin_LevelUp_Gold" " %s1 has leveled up their Operation Bravo Challenge Coin to GOLD!!" "SEASON3_Coin_LevelUp_Silver" " %s1 has leveled up their Operation Phoenix Challenge Coin to SILVER!" "SEASON3_Coin_LevelUp_Gold" " %s1 has leveled up their Operation Phoenix Challenge Coin to GOLD!!" "SEASONX_Coin_LevelUp_Silver" " %s1 has leveled up their Operation Challenge Coin to SILVER!" "SEASONX_Coin_LevelUp_Gold" " %s1 has leveled up their Operation Challenge Coin to GOLD!!" // Music Kits "CSGO_musickit_desc" "This Music Kit will replace all of the music in the game and is shareable with anyone you are playing with. It also includes an MVP Anthem that plays for everyone in the match when you are MVP.\n\nThe Music Kit replaces the following music:\n- Main Menu\n- Round Start and End\n- Map Objective\n- Ten Second Warning\n- Death Camera" "musickit_valve_csgo_01" "CS:GO" "musickit_valve_csgo_01_desc" "The default CS:GO music. It's classic." "musickit_danielsadowski_01" "Daniel Sadowski, Crimson Assault" "musickit_danielsadowski_01_desc" "Video Game Composer Daniel Sadowski delivers Edgy Action mixed with CRAZY FAT beats in this pulsating, exhilarating Music Pack." "coupon_key_danielsadowski_01" "Claim: MusicKit | Daniel Sadowski, Crimson Assault" "musickit_noisia_01" "Noisia, Sharpened" "musickit_noisia_01_desc" "Dutch Electronic Trio Noisia brings a tough, cinematic feel with a unique blend of tradition and progression." "coupon_key_noisia_01" "Claim: MusicKit | Noisia, Sharpened" "musickit_robertallaire_01" "Robert Allaire, Insurgency" "musickit_robertallaire_01_desc" "Music to crush your enemies see them driven before you from award winning composer Robert Allaire." "coupon_key_robertallaire_01" "Claim: MusicKit | Robert Allaire, Insurgency" "musickit_seanmurray_01" "Sean Murray, A*D*8" "musickit_seanmurray_01_desc" "From the composer of two of the world's biggest war games, comes a sonic loadout that will bring your enemies to Hell's Gate!!" "coupon_key_seanmurray_01" "Claim: MusicKit | Sean Murray, A*D*8" "musickit_dren_01" "Dren, Death's Head Demolition" "musickit_dren_01_desc" "From game music composer Dren, this cinematic, superhero-metal inspired music pack puts the 'ill' into KILL!" "coupon_key_dren_01" "Claim: MusicKit | Dren, Death's Head Demolition" "musickit_feedme_01" "Feed Me, High Noon" "musickit_feedme_01_desc" "Renowned elecronic musician Feed Me, brings a western corral showdown into a modern electronic space." "coupon_key_feedme_01" "Claim: MusicKit | Feed Me, High Noon" "musickit_austinwintory_01" "Austin Wintory, Desert Fire" "musickit_austinwintory_01_desc" "Grammy nominated game composer Austin Wintory asks, why bother hunting your enemies when you can lure them in with a deadly, admittedly insane, tango?" "coupon_key_austinwintory_01" "Claim: MusicKit | Austin Wintory, Desert Fire" "musickit_sasha_01" "Sasha, LNOE" "musickit_sasha_01_desc" "Immerse yourself in this cinematic soundtrack full of soaring strings, pulsating melodies and driving drums from the world renowned DJ / Producer Sasha" "coupon_key_sasha_01" "Claim: MusicKit | Sasha, LNOE" "musickit_skog_01" "Skog, Metal" "musickit_skog_01_desc" "A lesson in aggression from Metal producer, Skog." "coupon_key_skog_01" "Claim: MusicKit | Skog, Metal" "musickit_midnightriders_01" "Midnight Riders, All I Want for Christmas" "musickit_midnightriders_01_desc" "\"HAPPY HOLIDAYS, ****ERS!\"\n -Midnight Riders" "coupon_key_midnightriders_01" "Claim: MusicKit | Midnight Riders, All I Want for Christmas" "musickit_mattlange_01" "Matt Lange, IsoRhythm" "musickit_mattlange_01_desc" "Indulge your aural senses in a collection of cinematic, glitchy atmospheres and hard-hitting throbbing rhythms by electronic producer and innovator Matt Lange." "coupon_key_mattlange_01" "Claim: MusicKit | Matt Lange, IsoRhythm" "musickit_mateomessina_01" "Mateo Messina, For No Mankind" "musickit_mateomessina_01_desc" "Own your enemies. Pure intensity by Grammy winning composer, Mateo Messina." "coupon_key_mateomessina_01" "Claim: MusicKit | Mateo Messina, For No Mankind" "musickit_hotlinemiami_01" "Various Artists, Hotline Miami" "musickit_hotlinemiami_01_desc" "A multitude of electronic artists deliver brutal beats in this exhilarating Music Pack from the iconic Hotline Miami." "coupon_key_hotlinemiami_01" "Claim: MusicKit | Various Artists, Hotline Miami" "musickit_danielsadowski_02" "Daniel Sadowski, Total Domination" "musickit_danielsadowski_02_desc" "Composer Daniel Sadowski raises the bar with aggressive electronic beats, creative sound fx and an exhilerating, driving, futuristic vibe. \"Warning: Will cause a rise in adrenaline!\"" "coupon_key_danielsadowski_02" "Claim: MusicKit | Daniel Sadowski, Total Domination" "musickit_damjanmravunac_01" "Damjan Mravunac, The Talos Principle" "musickit_damjanmravunac_01_desc" "Composer Damjan Mravunac blends energetic cinematic grooves with epic choirs in this music pack featuring music from Croteam's critically acclaimed title \"The Talos Principle\"." "coupon_key_damjanmravunac_01" "Claim: MusicKit | Damjan Mravunac, The Talos Principle" /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quests! "quest" "Mission" "quest_desc" "Fulfill missions on official matchmaking servers to earn the stated reward. You must complete the match to register any mission progress." "quest_remaining_points_desc" "Remaining %s2: %s1" // special non-breaking space characters in this string, edit carefully! "quest_reward_desc" "This mission rewards from\n%s1:" "quest_action_kill" "kills" "quest_action_win" "wins" "quest_action_round_win" "round wins" "quest_action_dmbonuspoints" "points" "quest_action_chicken_kill" "chicken kills" // win quests "Quest_Win_a_Mode" "Threat Neutralized: %gamemode%" "Quest_Win_a_Mode_desc" "Win one match of %gamemode%." "Quest_Win_a_Mapgroup" "End Game: %gamemode%, %mapgroup%" "Quest_Win_a_Mapgroup_desc" "Win %gamemode% matches of %mapgroup%." "Quest_Win_a_Map" "End Game: %gamemode%, %map%" "Quest_Win_a_Map_desc" "Win %gamemode% matches of %map%." "Quest_Win_Rounds_Map" "Engagement: %gamemode%, %mapgroup%" "Quest_Win_Rounds_Map_desc" "Win %gamemode% rounds in matches on %mapgroup%." // equipment quests "Quest_Weapon_Mode" "Equipment Proficiency: %gamemode%, %weapon%" "Quest_Weapon_Mode_desc" "Get %weapon% kills in %gamemode% matches." "Quest_Weapon_Mode_single_desc" "Get a %weapon% kill in a %gamemode% match." // equipment + mapgroup quests "Quest_Weapon_Mapgroup" "Equipment Proficiency: %mapgroup%, %weapon%" "Quest_Weapon_Mapgroup_desc" "Get %weapon% kills in %gamemode%: %mapgroup% matches." "Quest_Weapon_Map" "Equipment Proficiency: %map%, %weapon%" "Quest_Weapon_Map_desc" "Get %weapon% kills in %gamemode%: %map% matches." // deathmatch bonus points "Quest_DMBonusPoints_Mapgroup" "Master of Arms: %mapgroup%" "Quest_DMBonusPoints_Mapgroup_desc" "Earn points using the Bonus Weapon in Deathmatch: %mapgroup% matches." "Quest_DMBonusPoints_Map" "Master of Arms: %map%" "Quest_DMBonusPoints_Map_desc" "Earn points using the Bonus Weapon in Deathmatch: %map% matches." // play quests "Quest_Kills_Mapgroup" "Threat Recon: %gamemode%, %mapgroup%" "Quest_Kills_Mapgroup_desc" "Get confirmed kills in %gamemode%: %mapgroup% matches." "Quest_Kills_Map" "Threat Recon: %gamemode%, %map%" "Quest_Kills_Map_desc" "Get confirmed kills in %gamemode%: %map% matches." "Quest_Kills_Mode" "%gamemode% Threat Recon" "Quest_Kills_Mode_desc" "Get confirmed kills in %gamemode% matches." // chicken quests "Quest_Chicken_Kills_Mapgroup" "Supply Run: %gamemode%, %mapgroup%" "Quest_Chicken_Kills_Mapgroup_desc" "Get confirmed chicken kills in %gamemode%: %mapgroup% matches." "Quest_Chicken_Kills_Map" "Supply Run: %gamemode%, %map%" "Quest_Chicken_Kills_Map_desc" "Get confirmed chicken kills in %gamemode%: %map% matches." // OperationalPoints "Quest_OperationalPoints_Template" "Challenge Award: %s1" "Quest_OperationalPoints_1" "★" "Quest_OperationalPoints_2" "★★" "Quest_OperationalPoints_3" "★★★" /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Campaigns "csgo_campaign_eurasia" "Campaign Eurasia" "csgo_campaign_eurasia_desc" "" "csgo_campaign_vanguard" "Campaign Vanguard" "csgo_campaign_vanguard_desc" "" "csgo_campaign_maghreb" "Campaign Maghreb" "csgo_campaign_maghreb_desc" "" "csgo_campaign_weapons" "Campaign Weapons Specialist" "csgo_campaign_weapons_desc" "" "campaign" "Campaign" "campaign_add_explained" "Purchasing this campaign gives you:\n - Access to these missions for the duration of the operation\n - One accessible mission immediately\n - Allows you to complete one additional mission a week" "campaign_no_price" "This Campaign is no longer available for purchase" /////////////////////////////////////////////////////////////////////////////////////////////////////////////// "CSGO_Tool_Name_TagTag" "Tag" "CSGO_Tool_Name_Tag" "Name Tag" "CSGO_Tool_Name_Tag_Desc" "This item will rename a weapon. A custom engraved nameplate will be applied to the weapon and viewable in game." "CSGO_Tool_Desc_Tag" "Description Tag" "CSGO_Tool_Desc_Tag_Desc" "Customizes a weapon with a custom description." "CSGO_Tool_WeaponCase_KeyTag" "Key" "CSGO_Tool_WeaponCase_Key" "CS:GO Case Key" "CSGO_Tool_WeaponCase_Key_Desc" "This key will open any Valve Series Weapon Case. Non-Valve Series cases (e.g. eSports Case) require their own key to open." "CSGO_Tool_GiftTag" "Gift" "CSGO_Tool_Gift1Player" "Gift Package" "CSGO_Tool_Gift1Player_desc" "When used, a random player in your match will get a random item as a gift from you." "CSGO_Tool_Gift9Players" "Pallet of Presents" "CSGO_Tool_Gift9Players_desc" "When used, up to 9 other players in your match will get a random item as a gift from you." "CSGO_Tool_Gift25Spectators" "Audience Participation Parcel" "CSGO_Tool_Gift25Spectators_desc" "When used, up to 25 viewers watching your match will get a random item as a gift from you." "CSGO_Tool_Sticker" "Sticker" "CSGO_Tool_Sticker_Desc" "This sticker can be applied to any weapon you own and can be scraped to look more worn. You can scrape the same sticker multiple times, making it a bit more worn each time, until it is removed from the weapon." "CSGO_tool_stattrak_swap" "StatTrak™ Swap Tool" "CSGO_tool_stattrak_swap_desc" "This item swaps StatTrak™ values between two of the same weapon." "CSGO_crate_tool_stattrak_swap" "StatTrak™ Swap Tool Two-pack" "CSGO_desc_crate_tool_stattrak_swap" "This item contains two StatTrak™ Swap Tools. A StatTrak™ Swap Tool swaps StatTrak™ values between two of the same weapon." ////////////////////////////////////////////// // /// Coupons // ////////////////////////////////////////////// "coupon" "Offer" "coupon_desc" "You have been selected to receive a limited time offer to purchase this item." "coupon_desc_steam" "This player has been selected to receive a limited time offer to purchase this item." "coupon_key_desc" "You have claimed a limited time offer." ////////////////////////////////////////////// // /// Stickers // ////////////////////////////////////////////// "StickerKit_Default" "Sticker Name" "StickerKit_Desc_Default" "Sticker Description" "StickerKit_dh_gologo1" "Shooter" "StickerKit_desc_dh_gologo1" "StickerKit_desc_dh_gologo1" "StickerKit_dh_gologo1_holo" "Shooter (Foil)" "StickerKit_desc_dh_gologo1_holo" "StickerKit_desc_dh_gologo1_holo" "StickerKit_dh_gologo2" "Shooter Close" "StickerKit_desc_dh_gologo2" "StickerKit_desc_dh_gologo2" "StickerKit_dh_gologo2_holo" "Shooter Close (Foil)" "StickerKit_desc_dh_gologo2_holo" "StickerKit_desc_dh_gologo2_holo" "StickerKit_dh_snowflake2" "Blue Snowflake" "StickerKit_desc_dh_snowflake2" "StickerKit_desc_dh_snowflake2" "StickerKit_dh_snowflake3" "Blue Snowflake (Foil)" "StickerKit_desc_dh_snowflake3" "StickerKit_desc_dh_snowflake3" "StickerKit_dh_bears" "Polar Bears" "StickerKit_desc_dh_bears" "StickerKit_desc_dh_bears" "StickerKit_dh_bears_holo" "Polar Bears (Foil)" "StickerKit_desc_dh_bears_holo" "StickerKit_desc_dh_bears_holo" "StickerKit_dh_mountain" "Mountain" "StickerKit_desc_dh_mountain" "StickerKit_desc_dh_mountain" "StickerKit_dh_mountain_holo" "Mountain (Foil)" "StickerKit_desc_dh_mountain_holo" "StickerKit_desc_dh_mountain_holo" "StickerKit_dh_snowman" "Frosty the Hitman" "StickerKit_desc_dh_snowman" "StickerKit_desc_dh_snowman" "StickerKit_dh_snowman_holo" "Frosty the Hitman (Foil)" "StickerKit_desc_dh_snowman_holo" "StickerKit_desc_dh_snowman_holo" "StickerKit_std_thirteen" "Lucky 13" "StickerKit_desc_std_thirteen" "" "StickerKit_std_aces_high" "Aces High" "StickerKit_desc_std_aces_high" "" "StickerKit_std_aces_high_holo" "Aces High (Holo)" "StickerKit_desc_std_aces_high_holo" "" "StickerKit_std_conquered" "I Conquered" "StickerKit_desc_std_conquered" "" "StickerKit_std_destroy" "Seek & Destroy" "StickerKit_desc_std_destroy" "" "StickerKit_std_dispatch" "Black Dog" "StickerKit_desc_std_dispatch" "" "StickerKit_std_fearsome" "Fearsome" "StickerKit_desc_std_fearsome" "" "StickerKit_std_fearsome_holo" "Fearsome (Holo)" "StickerKit_desc_std_fearsome_holo" "" "StickerKit_std_guarding_hell" "Cerberus" "StickerKit_desc_std_guarding_hell" "" "StickerKit_std_lemon" "Easy Peasy" "StickerKit_desc_std_lemon" "" "StickerKit_std_luck" "Luck Skill" "StickerKit_desc_std_luck" "" "StickerKit_std_vigilance" "Vigilance" "StickerKit_desc_std_vigilance" "" "StickerKit_std_vigilance_holo" "Vigilance (Holo)" "StickerKit_desc_std_vigilance_holo" "" "StickerKit_std_thirteen_foil" "Lucky 13 (Foil)" "StickerKit_desc_std_thirteen_foil" "" "StickerKit_std_luck_foil" "Luck Skill (Foil)" "StickerKit_desc_std_luck_foil" "" "StickerKit_std2_bish_holo" "Bish (Holo)" "StickerKit_desc_std2_bish_holo" "" "StickerKit_std2_bash_holo" "Bash (Holo)" "StickerKit_desc_std2_bash_holo" "" "StickerKit_std2_bosh_holo" "Bosh (Holo)" "StickerKit_desc_std2_bosh_holo" "" "StickerKit_std2_banana" "Banana" "StickerKit_desc_std2_banana" "" "StickerKit_std2_bomb_code" "Bomb Code" "StickerKit_desc_std2_bomb_code" "" "StickerKit_std2_chicken_lover" "Chicken Lover" "StickerKit_desc_std2_chicken_lover" "" "StickerKit_std_crown_foil" "Crown (Foil)" "StickerKit_desc_std_crown_foil" "" "StickerKit_std2_goodgame" "Good Game" "StickerKit_desc_std2_goodgame" "" "StickerKit_std2_goodluck" "Good Luck" "StickerKit_desc_std2_goodluck" "" "StickerKit_std2_havefun" "Have Fun" "StickerKit_desc_std2_havefun" "" "StickerKit_std2_lets_roll_oll" "Let's Roll-oll" "StickerKit_desc_std2_lets_roll_oll" "" "StickerKit_std2_lets_roll_oll_holo" "Let's Roll-oll (Holo)" "StickerKit_desc_std2_lets_roll_oll_holo" "" "StickerKit_std2_metal" "Metal" "StickerKit_desc_std2_metal" "" "StickerKit_std2_nice_shot" "Nice Shot" "StickerKit_desc_std2_nice_shot" "" "StickerKit_std2_stupid_banana_foil" "Stupid Banana (Foil)" "StickerKit_desc_std2_stupid_banana_foil" "" "StickerKit_std2_welcome_clutch" "Welcome to the Clutch" "StickerKit_desc_std2_welcome_clutch" "" "StickerKit_kat2014_3dmax" "3DMAX | Katowice 2014" "StickerKit_desc_kat2014_3dmax" "" "StickerKit_kat2014_3dmax_holo" "3DMAX (Holo) | Katowice 2014" "StickerKit_desc_kat2014_3dmax_holo" "" "StickerKit_kat2014_3dmax_foil" "3DMAX (Foil) | Katowice 2014" "StickerKit_desc_kat2014_3dmax_foil" "" "StickerKit_kat2014_complexity" "compLexity Gaming | Katowice 2014" "StickerKit_desc_kat2014_complexity" "" "StickerKit_kat2014_complexity_holo" "compLexity Gaming (Holo) | Katowice 2014" "StickerKit_desc_kat2014_complexity_holo" "" "StickerKit_kat2014_complexity_foil" "compLexity Gaming (Foil) | Katowice 2014" "StickerKit_desc_kat2014_complexity_foil" "" "StickerKit_kat2014_dignitas" "Team Dignitas | Katowice 2014" "StickerKit_desc_kat2014_dignitas" "" "StickerKit_kat2014_dignitas_holo" "Team Dignitas (Holo) | Katowice 2014" "StickerKit_desc_kat2014_dignitas_holo" "" "StickerKit_kat2014_dignitas_foil" "Team Dignitas (Foil) | Katowice 2014" "StickerKit_desc_kat2014_dignitas_foil" "" "StickerKit_kat2014_fnatic" "Fnatic | Katowice 2014" "StickerKit_desc_kat2014_fnatic" "" "StickerKit_kat2014_fnatic_holo" "Fnatic (Holo) | Katowice 2014" "StickerKit_desc_kat2014_fnatic_holo" "" "StickerKit_kat2014_fnatic_foil" "Fnatic (Foil) | Katowice 2014" "StickerKit_desc_kat2014_fnatic_foil" "" "StickerKit_kat2014_hellraisers" "HellRaisers | Katowice 2014" "StickerKit_desc_kat2014_hellraisers" "" "StickerKit_kat2014_hellraisers_holo" "HellRaisers (Holo) | Katowice 2014" "StickerKit_desc_kat2014_hellraisers_holo" "" "StickerKit_kat2014_hellraisers_foil" "HellRaisers (Foil) | Katowice 2014" "StickerKit_desc_kat2014_hellraisers_foil" "" "StickerKit_kat2014_ibuypower" "iBUYPOWER | Katowice 2014" "StickerKit_desc_kat2014_ibuypower" "" "StickerKit_kat2014_ibuypower_holo" "iBUYPOWER (Holo) | Katowice 2014" "StickerKit_desc_kat2014_ibuypower_holo" "" "StickerKit_kat2014_ibuypower_foil" "iBUYPOWER (Foil) | Katowice 2014" "StickerKit_desc_kat2014_ibuypower_foil" "" "StickerKit_kat2014_ldlc" "Team LDLC.com | Katowice 2014" "StickerKit_desc_kat2014_ldlc" "" "StickerKit_kat2014_ldlc_holo" "Team LDLC.com (Holo) | Katowice 2014" "StickerKit_desc_kat2014_ldlc_holo" "" "StickerKit_kat2014_ldlc_foil" "Team LDLC.com (Foil) | Katowice 2014" "StickerKit_desc_kat2014_ldlc_foil" "" "StickerKit_kat2014_lgb" "LGB eSports | Katowice 2014" "StickerKit_desc_kat2014_lgb" "" "StickerKit_kat2014_lgb_holo" "LGB eSports (Holo) | Katowice 2014" "StickerKit_desc_kat2014_lgb_holo" "" "StickerKit_kat2014_lgb_foil" "LGB eSports (Foil) | Katowice 2014" "StickerKit_desc_kat2014_lgb_foil" "" "StickerKit_kat2014_mousesports" "mousesports | Katowice 2014" "StickerKit_desc_kat2014_mousesports" "" "StickerKit_kat2014_mousesports_holo" "mousesports (Holo) | Katowice 2014" "StickerKit_desc_kat2014_mousesports_holo" "" "StickerKit_kat2014_mousesports_foil" "mousesports (Foil) | Katowice 2014" "StickerKit_desc_kat2014_mousesports_foil" "" "StickerKit_kat2014_mystik" "Clan-Mystik | Katowice 2014" "StickerKit_desc_kat2014_mystik" "" "StickerKit_kat2014_mystik_holo" "Clan-Mystik (Holo) | Katowice 2014" "StickerKit_desc_kat2014_mystik_holo" "" "StickerKit_kat2014_mystik_foil" "Clan-Mystik (Foil) | Katowice 2014" "StickerKit_desc_kat2014_mystik_foil" "" "StickerKit_kat2014_navi" "Natus Vincere | Katowice 2014" "StickerKit_desc_kat2014_navi" "" "StickerKit_kat2014_navi_holo" "Natus Vincere (Holo) | Katowice 2014" "StickerKit_desc_kat2014_navi_holo" "" "StickerKit_kat2014_navi_foil" "Natus Vincere (Foil) | Katowice 2014" "StickerKit_desc_kat2014_navi_foil" "" "StickerKit_kat2014_ninjasinpyjamas" "Ninjas in Pyjamas | Katowice 2014" "StickerKit_desc_kat2014_ninjasinpyjamas" "" "StickerKit_kat2014_ninjasinpyjamas_holo" "Ninjas in Pyjamas (Holo) | Katowice 2014" "StickerKit_desc_kat2014_ninjasinpyjamas_holo" "" "StickerKit_kat2014_ninjasinpyjamas_foil" "Ninjas in Pyjamas (Foil) | Katowice 2014" "StickerKit_desc_kat2014_ninjasinpyjamas_foil" "" "StickerKit_kat2014_reason" "Reason Gaming | Katowice 2014" "StickerKit_desc_kat2014_reason" "" "StickerKit_kat2014_reason_holo" "Reason Gaming (Holo) | Katowice 2014" "StickerKit_desc_kat2014_reason_holo" "" "StickerKit_kat2014_reason_foil" "Reason Gaming (Foil) | Katowice 2014" "StickerKit_desc_kat2014_reason_foil" "" "StickerKit_kat2014_titan" "Titan | Katowice 2014" "StickerKit_desc_kat2014_titan" "" "StickerKit_kat2014_titan_holo" "Titan (Holo) | Katowice 2014" "StickerKit_desc_kat2014_titan_holo" "" "StickerKit_kat2014_titan_foil" "Titan (Foil) | Katowice 2014" "StickerKit_desc_kat2014_titan_foil" "" "StickerKit_kat2014_virtuspro" "Virtus.Pro | Katowice 2014" "StickerKit_desc_kat2014_virtuspro" "" "StickerKit_kat2014_virtuspro_holo" "Virtus.Pro (Holo) | Katowice 2014" "StickerKit_desc_kat2014_virtuspro_holo" "" "StickerKit_kat2014_virtuspro_foil" "Virtus.Pro (Foil) | Katowice 2014" "StickerKit_desc_kat2014_virtuspro_foil" "" "StickerKit_kat2014_voxeminor" "Vox Eminor | Katowice 2014" "StickerKit_desc_kat2014_voxeminor" "" "StickerKit_kat2014_voxeminor_holo" "Vox Eminor (Holo) | Katowice 2014" "StickerKit_desc_kat2014_voxeminor_holo" "" "StickerKit_kat2014_voxeminor_foil" "Vox Eminor (Foil) | Katowice 2014" "StickerKit_desc_kat2014_voxeminor_foil" "" "StickerKit_kat2014_esl1_foil" "ESL Wolf (Foil) | Katowice 2014" "StickerKit_desc_kat2014_esl1_foil" "" "StickerKit_kat2014_esl2_foil" "ESL Skull (Foil) | Katowice 2014" "StickerKit_desc_kat2014_esl2_foil" "" "StickerKit_kat2014_wolf_esl_gold_foil" "Gold ESL Wolf (Foil) | Katowice 2014" "StickerKit_desc_kat2014_wolf_esl_gold_foil" "" "StickerKit_kat2014_wolf_skull_esl_gold_foil" "Gold ESL Skull (Foil) | Katowice 2014" "StickerKit_desc_kat2014_wolf_skull_esl_gold_foil" "" "StickerKit_cologne2014_cloud9" "Cloud9 | Cologne 2014" "StickerKit_desc_cologne2014_cloud9" "" "StickerKit_cologne2014_cloud9_holo" "Cloud9 (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_cloud9_holo" "" "StickerKit_cologne2014_cloud9_foil" "Cloud9 (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_cloud9_foil" "" "StickerKit_cologne2014_fnatic" "Fnatic | Cologne 2014" "StickerKit_desc_cologne2014_fnatic" "" "StickerKit_cologne2014_fnatic_holo" "Fnatic (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_fnatic_holo" "" "StickerKit_cologne2014_fnatic_foil" "Fnatic (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_fnatic_foil" "" "StickerKit_cologne2014_hellraisers" "HellRaisers | Cologne 2014" "StickerKit_desc_cologne2014_hellraisers" "" "StickerKit_cologne2014_hellraisers_holo" "HellRaisers (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_hellraisers_holo" "" "StickerKit_cologne2014_hellraisers_foil" "HellRaisers (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_hellraisers_foil" "" "StickerKit_cologne2014_ninjasinpyjamas" "Ninjas in Pyjamas | Cologne 2014" "StickerKit_desc_cologne2014_ninjasinpyjamas" "" "StickerKit_cologne2014_ninjasinpyjamas_holo" "Ninjas in Pyjamas (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_ninjasinpyjamas_holo" "" "StickerKit_cologne2014_ninjasinpyjamas_foil" "Ninjas in Pyjamas (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_ninjasinpyjamas_foil" "" "StickerKit_cologne2014_teamdignitas" "Team Dignitas | Cologne 2014" "StickerKit_desc_cologne2014_teamdignitas" "" "StickerKit_cologne2014_teamdignitas_holo" "Team Dignitas (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_teamdignitas_holo" "" "StickerKit_cologne2014_teamdignitas_foil" "Team Dignitas (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_teamdignitas_foil" "" "StickerKit_cologne2014_teamldlc" "Team LDLC.com | Cologne 2014" "StickerKit_desc_cologne2014_teamldlc" "" "StickerKit_cologne2014_teamldlc_holo" "Team LDLC.com (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_teamldlc_holo" "" "StickerKit_cologne2014_teamldlc_foil" "Team LDLC.com (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_teamldlc_foil" "" "StickerKit_cologne2014_virtuspro" "Virtus.Pro | Cologne 2014" "StickerKit_desc_cologne2014_virtuspro" "" "StickerKit_cologne2014_virtuspro_holo" "Virtus.Pro (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_virtuspro_holo" "" "StickerKit_cologne2014_virtuspro_foil" "Virtus.Pro (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_virtuspro_foil" "" "StickerKit_cologne2014_copenhagenwolves" "Copenhagen Wolves | Cologne 2014" "StickerKit_desc_cologne2014_copenhagenwolves" "" "StickerKit_cologne2014_copenhagenwolves_holo" "Copenhagen Wolves (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_copenhagenwolves_holo" "" "StickerKit_cologne2014_copenhagenwolves_foil" "Copenhagen Wolves (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_copenhagenwolves_foil" "" "StickerKit_cologne2014_datteam" "dAT team | Cologne 2014" "StickerKit_desc_cologne2014_datteam" "" "StickerKit_cologne2014_datteam_holo" "dAT team (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_datteam_holo" "" "StickerKit_cologne2014_datteam_foil" "dAT team (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_datteam_foil" "" "StickerKit_cologne2014_epsilonesports" "Epsilon eSports | Cologne 2014" "StickerKit_desc_cologne2014_epsilonesports" "" "StickerKit_cologne2014_epsilonesports_holo" "Epsilon eSports (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_epsilonesports_holo" "" "StickerKit_cologne2014_epsilonesports_foil" "Epsilon eSports (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_epsilonesports_foil" "" "StickerKit_cologne2014_ibuypower" "iBUYPOWER | Cologne 2014" "StickerKit_desc_cologne2014_ibuypower" "" "StickerKit_cologne2014_ibuypower_holo" "iBUYPOWER (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_ibuypower_holo" "" "StickerKit_cologne2014_ibuypower_foil" "iBUYPOWER (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_ibuypower_foil" "" "StickerKit_cologne2014_londonconspiracy" "London Conspiracy | Cologne 2014" "StickerKit_desc_cologne2014_londonconspiracy" "" "StickerKit_cologne2014_londonconspiracy_holo" "London Conspiracy (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_londonconspiracy_holo" "" "StickerKit_cologne2014_londonconspiracy_foil" "London Conspiracy (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_londonconspiracy_foil" "" "StickerKit_cologne2014_navi" "Natus Vincere | Cologne 2014" "StickerKit_desc_cologne2014_navi" "" "StickerKit_cologne2014_navi_holo" "Natus Vincere (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_navi_holo" "" "StickerKit_cologne2014_navi_foil" "Natus Vincere (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_navi_foil" "" "StickerKit_cologne2014_titan" "Titan | Cologne 2014" "StickerKit_desc_cologne2014_titan" "" "StickerKit_cologne2014_titan_holo" "Titan (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_titan_holo" "" "StickerKit_cologne2014_titan_foil" "Titan (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_titan_foil" "" "StickerKit_cologne2014_voxeminor" "Vox Eminor | Cologne 2014" "StickerKit_desc_cologne2014_voxeminor" "" "StickerKit_cologne2014_voxeminor_holo" "Vox Eminor (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_voxeminor_holo" "" "StickerKit_cologne2014_voxeminor_foil" "Vox Eminor (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_voxeminor_foil" "" "StickerKit_cologne2014_wolf" "MTS GameGod Wolf | Cologne 2014" "StickerKit_desc_cologne2014_wolf" "" "StickerKit_cologne2014_wolf_holo" "MTS GameGod Wolf (Holo) | Cologne 2014" "StickerKit_desc_cologne2014_wolf_holo" "" "StickerKit_cologne2014_wolf_foil" "MTS GameGod Wolf (Foil) | Cologne 2014" "StickerKit_desc_cologne2014_wolf_foil" "" "StickerKit_cologne2014_esl_a" "ESL One Cologne 2014 (Blue)" "StickerKit_desc_cologne2014_esl_a" "" "StickerKit_cologne2014_esl_b" "ESL One Cologne 2014 (Red)" "StickerKit_desc_cologne2014_esl_b" "" "StickerKit_cologne2014_esl_c" "ESL One Cologne 2014 (Gold)" "StickerKit_desc_cologne2014_esl_c" "" "StickerKit_dhw2014_cloud9" "Cloud9 | DreamHack 2014" "StickerKit_desc_dhw2014_cloud9" "" "StickerKit_dhw2014_cloud9_holo" "Cloud9 (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_cloud9_holo" "" "StickerKit_dhw2014_cloud9_foil" "Cloud9 (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_cloud9_foil" "" "StickerKit_dhw2014_cloud9_gold" "Cloud9 (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_cloud9_gold" "" "StickerKit_dhw2014_fnatic" "Fnatic | DreamHack 2014" "StickerKit_desc_dhw2014_fnatic" "" "StickerKit_dhw2014_fnatic_holo" "Fnatic (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_fnatic_holo" "" "StickerKit_dhw2014_fnatic_foil" "Fnatic (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_fnatic_foil" "" "StickerKit_dhw2014_fnatic_gold" "Fnatic (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_fnatic_gold" "" "StickerKit_dhw2014_ninjasinpyjamas" "Ninjas in Pyjamas | DreamHack 2014" "StickerKit_desc_dhw2014_ninjasinpyjamas" "" "StickerKit_dhw2014_ninjasinpyjamas_holo" "Ninjas in Pyjamas (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_ninjasinpyjamas_holo" "" "StickerKit_dhw2014_ninjasinpyjamas_foil" "Ninjas in Pyjamas (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_ninjasinpyjamas_foil" "" "StickerKit_dhw2014_ninjasinpyjamas_gold" "Ninjas in Pyjamas (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_ninjasinpyjamas_gold" "" "StickerKit_dhw2014_teamdignitas" "Team Dignitas | DreamHack 2014" "StickerKit_desc_dhw2014_teamdignitas" "" "StickerKit_dhw2014_teamdignitas_holo" "Team Dignitas (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_teamdignitas_holo" "" "StickerKit_dhw2014_teamdignitas_foil" "Team Dignitas (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_teamdignitas_foil" "" "StickerKit_dhw2014_teamdignitas_gold" "Team Dignitas (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_teamdignitas_gold" "" "StickerKit_dhw2014_navi" "Natus Vincere | DreamHack 2014" "StickerKit_desc_dhw2014_navi" "" "StickerKit_dhw2014_navi_holo" "Natus Vincere (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_navi_holo" "" "StickerKit_dhw2014_navi_foil" "Natus Vincere (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_navi_foil" "" "StickerKit_dhw2014_navi_gold" "Natus Vincere (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_navi_gold" "" "StickerKit_dhw2014_virtuspro" "Virtus.Pro | DreamHack 2014" "StickerKit_desc_dhw2014_virtuspro" "" "StickerKit_dhw2014_virtuspro_holo" "Virtus.Pro (Holo) | DreamHack 2014" "StickerKit_desc_dhw2014_virtuspro_holo" "" "StickerKit_dhw2014_virtuspro_foil" "Virtus.Pro (Foil) | DreamHack 2014" "StickerKit_desc_dhw2014_virtuspro_foil" "" "StickerKit_dhw2014_virtuspro_gold" "Virtus.Pro (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_virtuspro_gold" "" "StickerKit_dhw2014_hellraisers" "HellRaisers | DreamHack 2014" "StickerKit_desc_dhw2014_hellraisers" "" "StickerKit_dhw2014_hellraisers_gold" "HellRaisers (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_hellraisers_gold" "" "StickerKit_dhw2014_teamldlc" "Team LDLC.com | DreamHack 2014" "StickerKit_desc_dhw2014_teamldlc" "" "StickerKit_dhw2014_teamldlc_gold" "Team LDLC.com (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_teamldlc_gold" "" "StickerKit_dhw2014_escgaming" "ESC Gaming | DreamHack 2014" "StickerKit_desc_dhw2014_escgaming" "" "StickerKit_dhw2014_escgaming_gold" "ESC Gaming (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_escgaming_gold" "" "StickerKit_dhw2014_myxmg" "myXMG | DreamHack 2014" "StickerKit_desc_dhw2014_myxmg" "" "StickerKit_dhw2014_myxmg_gold" "myXMG (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_myxmg_gold" "" "StickerKit_dhw2014_pentasports" "PENTA Sports | DreamHack 2014" "StickerKit_desc_dhw2014_pentasports" "" "StickerKit_dhw2014_pentasports_gold" "PENTA Sports (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_pentasports_gold" "" "StickerKit_dhw2014_bravadogaming" "Bravado Gaming | DreamHack 2014" "StickerKit_desc_dhw2014_bravadogaming" "" "StickerKit_dhw2014_bravadogaming_gold" "Bravado Gaming (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_bravadogaming_gold" "" "StickerKit_dhw2014_planetkeydynamics" "Planetkey Dynamics | DreamHack 2014" "StickerKit_desc_dhw2014_planetkeydynamics" "" "StickerKit_dhw2014_planetkeydynamics_gold" "Planetkey Dynamics (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_planetkeydynamics_gold" "" "StickerKit_dhw2014_ibuypower" "iBUYPOWER | DreamHack 2014" "StickerKit_desc_dhw2014_ibuypower" "" "StickerKit_dhw2014_ibuypower_gold" "iBUYPOWER 9Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_ibuypower_gold" "" "StickerKit_dhw2014_3dmax" "3DMAX | DreamHack 2014" "StickerKit_desc_dhw2014_3dmax" "" "StickerKit_dhw2014_3dmax_gold" "3DMAX (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_3dmax_gold" "" "StickerKit_dhw2014_copenhagenwolves" "Copenhagen Wolves | DreamHack 2014" "StickerKit_desc_dhw2014_copenhagenwolves" "" "StickerKit_dhw2014_copenhagenwolves_gold" "Copenhagen Wolves (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_copenhagenwolves_gold" "" "StickerKit_dhw2014_datteam" "dAT team | DreamHack 2014" "StickerKit_desc_dhw2014_datteam" "" "StickerKit_dhw2014_datteam_gold" "dAT team (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_datteam_gold" "" "StickerKit_dhw2014_londonconspiracy" "London Conspiracy | DreamHack 2014" "StickerKit_desc_dhw2014_londonconspiracy" "" "StickerKit_dhw2014_londonconspiracy_gold" "London Conspiracy (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_londonconspiracy_gold" "" "StickerKit_dhw2014_mousesports" "mousesports | DreamHack 2014" "StickerKit_desc_dhw2014_mousesports" "" "StickerKit_dhw2014_mousesports_gold" "mousesports (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_mousesports_gold" "" "StickerKit_dhw2014_flipsid3" "Flipsid3 Tactics | DreamHack 2014" "StickerKit_desc_dhw2014_flipsid3" "" "StickerKit_dhw2014_flipsid3_gold" "Flipsid3 Tactics (Gold) | DreamHack 2014" "StickerKit_desc_dhw2014_flipsid3_gold" "" "StickerKit_dhw2014_dhw" "DreamHack Winter 2014" "StickerKit_desc_dhw2014_dhw" "" "StickerKit_dhw2014_dhw_foil" "DreamHack Winter 2014 (Foil)" "StickerKit_desc_dhw2014_dhw_foil" "" "StickerKit_comm01_backstab" "Backstab" "StickerKit_desc_comm01_backstab" "" "StickerKit_comm01_black_king" "King on the Field" "StickerKit_desc_comm01_black_king" "" "StickerKit_comm01_howling_dawn" "Howling Dawn" "StickerKit_desc_comm01_howling_dawn" "" "StickerKit_comm01_bomb_doge" "Bomb Doge" "StickerKit_desc_comm01_bomb_doge" "" "StickerKit_comm01_burn_them_all" "Burn Them All" "StickerKit_desc_comm01_burn_them_all" "" "StickerKit_comm01_harp_of_war" "Harp of War (Holo)" "StickerKit_desc_comm01_harp_of_war" "" "StickerKit_comm01_flammable_foil" "Flammable (Foil)" "StickerKit_desc_comm01_flammable_foil" "" "StickerKit_comm01_headhunter_foil" "Headhunter (Foil)" "StickerKit_desc_comm01_headhunter_foil" "" "StickerKit_comm01_llama_cannon" "Llama Cannon" "StickerKit_desc_comm01_llama_cannon" "" "StickerKit_comm01_new_sheriff_foil" "New Sheriff (Foil)" "StickerKit_desc_comm01_new_sheriff_foil" "" "StickerKit_comm01_other_awp" "My Other Awp" "StickerKit_desc_comm01_other_awp" "" "StickerKit_comm01_shavemaster" "Shave Master" "StickerKit_desc_comm01_shavemaster" "" "StickerKit_comm01_skull" "Rising Skull" "StickerKit_desc_comm01_skull" "" "StickerKit_comm01_sneaky_beaky" "Sneaky Beaky Like" "StickerKit_desc_comm01_sneaky_beaky" "" "StickerKit_comm01_swag_foil" "Swag (Foil)" "StickerKit_desc_comm01_swag_foil" "" "StickerKit_comm01_teamwork_holo" "Teamwork (Holo)" "StickerKit_desc_comm01_teamwork_holo" "" "StickerKit_comm01_to_b_or_not_to_b" "To B or not to B" "StickerKit_desc_comm01_to_b_or_not_to_b" "" "StickerKit_comm01_winged_defuser" "Winged Defuser" "StickerKit_desc_comm01_winged_defuser" "" "StickerKit_comm01_pocket_bbq" "Pocket BBQ" "StickerKit_desc_comm01_pocket_bbq" "" "StickerKit_comm01_death_comes" "Death Comes" "StickerKit_desc_comm01_death_comes" "" "StickerKit_comm01_rekt_holo" "Rekt (Holo)" "StickerKit_desc_comm01_rekt_holo" "" // comm02 "StickerKit_comm02_bossyburger" "Bossy Burger" "StickerKit_desc_comm02_bossyburger" "" "coupon_key_bossyburger" "Claim: Sticker | Bossy Burger" "StickerKit_comm02_blitzkrieg" "Blitzkrieg" "StickerKit_desc_comm02_blitzkrieg" "" "coupon_key_blitzkrieg" "Claim: Sticker | Blitzkrieg" "StickerKit_comm02_catcall" "Cat Call" "StickerKit_desc_comm02_catcall" "" "coupon_key_catcall" "Claim: Sticker | Cat Call" "StickerKit_comm02_chickenstrike" "Chicken Strike" "StickerKit_desc_comm02_chickenstrike" "" "coupon_key_chickenstrike" "Claim: Sticker | Chicken Strike" "StickerKit_comm02_ctbanana" "CT in Banana" "StickerKit_desc_comm02_ctbanana" "" "coupon_key_ctbanana" "Claim: Sticker | CT in Banana" "StickerKit_comm02_dontworryimpro" "Don't Worry, I'm Pro" "StickerKit_desc_comm02_dontworryimpro" "" "coupon_key_dontworryimpro" "Claim: Sticker | Don't Worry, I'm Pro" "StickerKit_comm02_fightlikeagirl" "Fight like a Girl" "StickerKit_desc_comm02_fightlikeagirl" "" "coupon_key_fightlikeagirl" "Claim: Sticker | Fight like a Girl" "StickerKit_comm02_handmadeflash" "Flashbang" "StickerKit_desc_comm02_handmadeflash" "" "coupon_key_handmadeflash" "Claim: Sticker | Flashbang" "StickerKit_comm02_kawaiikiller" "Kawaii Killer CT" "StickerKit_desc_comm02_kawaiikiller" "" "coupon_key_kawaiikiller" "Claim: Sticker | Kawaii Killer CT" "StickerKit_comm02_neluthebear" "Nelu the Bear" "StickerKit_desc_comm02_neluthebear" "" "coupon_key_neluthebear" "Claim: Sticker | Nelu the Bear" "StickerKit_comm02_oneshotonekill" "One Shot One Kill" "StickerKit_desc_comm02_oneshotonekill" "" "coupon_key_oneshotonekill" "Claim: Sticker | One Shot One Kill" "StickerKit_comm02_pigeonmaster" "Pigeon Master" "StickerKit_desc_comm02_pigeonmaster" "" "coupon_key_pigeonmaster" "Claim: Sticker | Pigeon Master" "StickerKit_comm02_shootingstar" "Shooting Star Return" "StickerKit_desc_comm02_shootingstar" "" "coupon_key_shootingstar" "Claim: Sticker | Shooting Star Return" "StickerKit_comm02_terrorized" "Terrorized" "StickerKit_desc_comm02_terrorized" "" "coupon_key_terrorized" "Claim: Sticker | Terrorized" "StickerKit_comm02_tilldeathdouspart" "Till Death Do Us Part" "StickerKit_desc_comm02_tilldeathdouspart" "" "coupon_key_tilldeathdouspart" "Claim: Sticker | Till Death Do Us Part" "StickerKit_comm02_stayfrosty" "Stay Frosty" "StickerKit_desc_comm02_stayfrosty" "" "coupon_key_stayfrosty" "Claim: Sticker | Stay Frosty" "StickerKit_comm02_warpenguin" "War Penguin" "StickerKit_desc_comm02_warpenguin" "" "coupon_key_warpenguin" "Claim: Sticker | War Penguin" "StickerKit_comm02_windywalking" "Windy Walking Club" "StickerKit_desc_comm02_windywalking" "" "coupon_key_windywalking" "Claim: Sticker | Windy Walking Club" "StickerKit_comm02_toncat" "T On Cat" "StickerKit_desc_comm02_toncat" "" "coupon_key_toncat" "Claim: Sticker | T On Cat" "StickerKit_comm02_doomed" "Doomed" "StickerKit_desc_comm02_doomed" "" "coupon_key_doomed" "Claim: Sticker | Doomed" "StickerKit_comm02_queenofpain" "Queen Of Pain" "StickerKit_desc_comm02_queenofpain" "" "coupon_key_queenofpain" "Claim: Sticker | Queen Of Pain" "StickerKit_comm02_trickortreat" "Trick Or Treat" "StickerKit_desc_comm02_trickortreat" "" "coupon_key_trickortreat" "Claim: Sticker | Trick Or Treat" "StickerKit_comm02_trickorthreat" "Trick Or Threat" "StickerKit_desc_comm02_trickorthreat" "" "coupon_key_trickorthreat" "Claim: Sticker | Trick Or Threat" "StickerKit_comm02_witch" "Witch" "StickerKit_desc_comm02_witch" "" "coupon_key_witch" "Claim: Sticker | Witch" "StickerKit_comm02_zombielover" "Zombie Lover" "StickerKit_desc_comm02_zombielover" "" "coupon_key_zombielover" "Claim: Sticker | Zombie Lover" "StickerKit_comm02_flickshot" "Flickshot" "StickerKit_desc_comm02_flickshot" "" "coupon_key_flickshot" "Claim: Sticker | Flickshot" "StickerKit_comm02_headshot_guarantee" "Headshot Guarantee" "StickerKit_desc_comm02_headshot_guarantee" "" "coupon_key_headshot_guarantee" "Claim: Sticker | Headshot Guarantee" "StickerKit_comm02_eco_rush" "Eco Rush" "StickerKit_desc_comm02_eco_rush" "" "coupon_key_eco_rush" "Claim: Sticker | Eco Rush" "StickerKit_comm02_just_trolling" "Just Trolling" "StickerKit_desc_comm02_just_trolling" "" "coupon_key_just_trolling" "Claim: Sticker | Just Trolling" "StickerKit_comm02_firestarter_holo" "Firestarter (Holo)" "StickerKit_desc_comm02_firestarter_holo" "" "coupon_key_firestarter_holo" "Claim: Sticker | Firestarter (Holo)" "StickerKit_comm02_lucky_cat_foil" "Lucky Cat (Foil)" "StickerKit_desc_comm02_lucky_cat_foil" "" "coupon_key_lucky_cat_foil" "Claim: Sticker | Lucky Cat (Foil)" "StickerKit_comm02_robot_head" "Robo" "StickerKit_desc_comm02_robot_head" "" "coupon_key_robot_head" "Claim: Sticker | Robo" "StickerKit_comm02_witchcraft" "Witchcraft" "StickerKit_desc_comm02_witchcraft" "" "coupon_key_witchcraft" "Claim: Sticker | Witchcraft" "StickerKit_comm02_wanna_fight" "Wanna Fight" "StickerKit_desc_comm02_wanna_fight" "" "coupon_key_wanna_fight" "Claim: Sticker | Wanna Fight" "StickerKit_comm02_hostage_rescue" "Hostage Rescue" "StickerKit_desc_comm02_hostage_rescue" "" "coupon_key_hostage_rescue" "Claim: Sticker | Hostage Rescue" "StickerKit_comm02_hamster_hawk" "Hamster Hawk" "StickerKit_desc_comm02_hamster_hawk" "" "coupon_key_hamster_hawk" "Claim: Sticker | Hamster Hawk" "StickerKit_comm02_headless_chicken" "Headless Chicken" "StickerKit_desc_comm02_headless_chicken" "" "coupon_key_headless_chicken" "Claim: Sticker | Headless Chicken" "StickerKit_comm02_blood_broiler" "Blood Boiler" "StickerKit_desc_comm02_blood_broiler" "" "coupon_key_blood_broiler" "Claim: Sticker | Blood Boiler" "StickerKit_comm02_dinked" "Dinked" "StickerKit_desc_comm02_dinked" "" "coupon_key_dinked" "Claim: Sticker | Dinked" "StickerKit_eslkatowice2015_3dmax" "3DMAX | Katowice 2015" "StickerKit_desc_eslkatowice2015_3dmax" "" "StickerKit_eslkatowice2015_3dmax_foil" "3DMAX (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_3dmax_foil" "" "StickerKit_eslkatowice2015_3dmax_holo" "3DMAX (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_3dmax_holo" "" "StickerKit_eslkatowice2015_3dmax_gold" "3DMAX (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_3dmax_gold" "" "StickerKit_eslkatowice2015_cloud9" "Cloud9 G2A | Katowice 2015" "StickerKit_desc_eslkatowice2015_cloud9" "" "StickerKit_eslkatowice2015_cloud9_foil" "Cloud9 G2A (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_cloud9_foil" "" "StickerKit_eslkatowice2015_cloud9_holo" "Cloud9 G2A (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_cloud9_holo" "" "StickerKit_eslkatowice2015_cloud9_gold" "Cloud9 G2A (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_cloud9_gold" "" "StickerKit_eslkatowice2015_counterlogic" "Counter Logic Gaming | Katowice 2015" "StickerKit_desc_eslkatowice2015_counterlogic" "" "StickerKit_eslkatowice2015_counterlogic_foil" "Counter Logic Gaming (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_counterlogic_foil" "" "StickerKit_eslkatowice2015_counterlogic_holo" "Counter Logic Gaming (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_counterlogic_holo" "" "StickerKit_eslkatowice2015_counterlogic_gold" "Counter Logic Gaming (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_counterlogic_gold" "" "StickerKit_eslkatowice2015_esl_a" "ESL One | Katowice 2015" "StickerKit_desc_eslkatowice2015_esl_a" "" "StickerKit_eslkatowice2015_esl_a_foil" "ESL One (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_esl_a_foil" "" "StickerKit_eslkatowice2015_esl_a_holo" "ESL One (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_esl_a_holo" "" "StickerKit_eslkatowice2015_esl_a_gold" "ESL One (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_esl_a_gold" "" "StickerKit_eslkatowice2015_flipsid3" "Flipsid3 Tactics | Katowice 2015" "StickerKit_desc_eslkatowice2015_flipsid3" "" "StickerKit_eslkatowice2015_flipsid3_foil" "Flipsid3 Tactics (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_flipsid3_foil" "" "StickerKit_eslkatowice2015_flipsid3_holo" "Flipsid3 Tactics (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_flipsid3_holo" "" "StickerKit_eslkatowice2015_flipsid3_gold" "Flipsid3 Tactics (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_flipsid3_gold" "" "StickerKit_eslkatowice2015_fnatic" "Fnatic | Katowice 2015" "StickerKit_desc_eslkatowice2015_fnatic" "" "StickerKit_eslkatowice2015_fnatic_foil" "Fnatic (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_fnatic_foil" "" "StickerKit_eslkatowice2015_fnatic_holo" "Fnatic (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_fnatic_holo" "" "StickerKit_eslkatowice2015_fnatic_gold" "Fnatic (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_fnatic_gold" "" "StickerKit_eslkatowice2015_hellraisers" "HellRaisers | Katowice 2015" "StickerKit_desc_eslkatowice2015_hellraisers" "" "StickerKit_eslkatowice2015_hellraisers_foil" "HellRaisers (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_hellraisers_foil" "" "StickerKit_eslkatowice2015_hellraisers_holo" "HellRaisers (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_hellraisers_holo" "" "StickerKit_eslkatowice2015_hellraisers_gold" "HellRaisers (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_hellraisers_gold" "" "StickerKit_eslkatowice2015_keyd" "Keyd Stars | Katowice 2015" "StickerKit_desc_eslkatowice2015_keyd" "" "StickerKit_eslkatowice2015_keyd_foil" "Keyd Stars (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_keyd_foil" "" "StickerKit_eslkatowice2015_keyd_holo" "Keyd Stars (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_keyd_holo" "" "StickerKit_eslkatowice2015_keyd_gold" "Keyd Stars (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_keyd_gold" "" "StickerKit_eslkatowice2015_lgb" "LGB eSports | Katowice 2015" "StickerKit_desc_eslkatowice2015_lgb" "" "StickerKit_eslkatowice2015_lgb_foil" "LGB eSports (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_lgb_foil" "" "StickerKit_eslkatowice2015_lgb_holo" "LGB eSports (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_lgb_holo" "" "StickerKit_eslkatowice2015_lgb_gold" "LGB eSports (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_lgb_gold" "" "StickerKit_eslkatowice2015_navi" "Natus Vincere | Katowice 2015" "StickerKit_desc_eslkatowice2015_navi" "" "StickerKit_eslkatowice2015_navi_foil" "Natus Vincere (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_navi_foil" "" "StickerKit_eslkatowice2015_navi_holo" "Natus Vincere (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_navi_holo" "" "StickerKit_eslkatowice2015_navi_gold" "Natus Vincere (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_navi_gold" "" "StickerKit_eslkatowice2015_ninjasinpyjamas" "Ninjas in Pyjamas | Katowice 2015" "StickerKit_desc_eslkatowice2015_ninjasinpyjamas" "" "StickerKit_eslkatowice2015_ninjasinpyjamas_foil" "Ninjas in Pyjamas (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_ninjasinpyjamas_foil" "" "StickerKit_eslkatowice2015_ninjasinpyjamas_holo" "Ninjas in Pyjamas (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_ninjasinpyjamas_holo" "" "StickerKit_eslkatowice2015_ninjasinpyjamas_gold" "Ninjas in Pyjamas (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_ninjasinpyjamas_gold" "" "StickerKit_eslkatowice2015_pentasports" "PENTA Sports | Katowice 2015" "StickerKit_desc_eslkatowice2015_pentasports" "" "StickerKit_eslkatowice2015_pentasports_foil" "PENTA Sports (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_pentasports_foil" "" "StickerKit_eslkatowice2015_pentasports_holo" "PENTA Sports (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_pentasports_holo" "" "StickerKit_eslkatowice2015_pentasports_gold" "PENTA Sports (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_pentasports_gold" "" "StickerKit_eslkatowice2015_teamenvyus" "Team EnVyUs | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamenvyus" "" "StickerKit_eslkatowice2015_teamenvyus_foil" "Team EnVyUs (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamenvyus_foil" "" "StickerKit_eslkatowice2015_teamenvyus_holo" "Team EnVyUs (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamenvyus_holo" "" "StickerKit_eslkatowice2015_teamenvyus_gold" "Team EnVyUs (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamenvyus_gold" "" "StickerKit_eslkatowice2015_teamsolomid" "TSM Kinguin | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamsolomid" "" "StickerKit_eslkatowice2015_teamsolomid_foil" "TSM Kinguin (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamsolomid_foil" "" "StickerKit_eslkatowice2015_teamsolomid_holo" "TSM Kinguin (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamsolomid_holo" "" "StickerKit_eslkatowice2015_teamsolomid_gold" "TSM Kinguin (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_teamsolomid_gold" "" "StickerKit_eslkatowice2015_titan" "Titan | Katowice 2015" "StickerKit_desc_eslkatowice2015_titan" "" "StickerKit_eslkatowice2015_titan_foil" "Titan (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_titan_foil" "" "StickerKit_eslkatowice2015_titan_holo" "Titan (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_titan_holo" "" "StickerKit_eslkatowice2015_titan_gold" "Titan (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_titan_gold" "" "StickerKit_eslkatowice2015_virtuspro" "Virtus.pro | Katowice 2015" "StickerKit_desc_eslkatowice2015_virtuspro" "" "StickerKit_eslkatowice2015_virtuspro_foil" "Virtus.pro (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_virtuspro_foil" "" "StickerKit_eslkatowice2015_virtuspro_holo" "Virtus.pro (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_virtuspro_holo" "" "StickerKit_eslkatowice2015_virtuspro_gold" "Virtus.pro (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_virtuspro_gold" "" "StickerKit_eslkatowice2015_voxeminor" "Vox Eminor | Katowice 2015" "StickerKit_desc_eslkatowice2015_voxeminor" "" "StickerKit_eslkatowice2015_voxeminor_foil" "Vox Eminor (Foil) | Katowice 2015" "StickerKit_desc_eslkatowice2015_voxeminor_foil" "" "StickerKit_eslkatowice2015_voxeminor_holo" "Vox Eminor (Holo) | Katowice 2015" "StickerKit_desc_eslkatowice2015_voxeminor_holo" "" "StickerKit_eslkatowice2015_voxeminor_gold" "Vox Eminor (Gold) | Katowice 2015" "StickerKit_desc_eslkatowice2015_voxeminor_gold" "" "StickerKit_comm02_drugwarveteran" "Drug War Veteran" "StickerKit_desc_comm02_drugwarveteran" "" "coupon_key_drugwarveteran" "Claim: Sticker | Drug War Veteran" "StickerKit_comm02_hohoho" "Ho Ho Ho" "StickerKit_desc_comm02_hohoho" "" "coupon_key_hohoho" "Claim: Sticker | Ho Ho Ho" "StickerKit_comm02_massivepear" "Massive Pear" "StickerKit_desc_comm02_massivepear" "" "coupon_key_massivepear" "Claim: Sticker | Massive Pear" "StickerKit_comm02_mylittlefriend" "My Little Friend" "StickerKit_desc_comm02_mylittlefriend" "" "coupon_key_mylittlefriend" "Claim: Sticker | My Little Friend" "StickerKit_comm02_pandamonium" "Pandamonium" "StickerKit_desc_comm02_pandamonium" "" "coupon_key_pandamonium" "Claim: Sticker | Pandamonium" "StickerKit_comm02_pieceofcake" "Piece Of Cake" "StickerKit_desc_comm02_pieceofcake" "" "coupon_key_pieceofcake" "Claim: Sticker | Piece Of Cake" "StickerKit_comm02_saschicken" "SAS Chicken" "StickerKit_desc_comm02_saschicken" "" "coupon_key_saschicken" "Claim: Sticker | SAS Chicken" "StickerKit_comm02_thuglife" "Thug Life" "StickerKit_desc_comm02_thuglife" "" "coupon_key_thuglife" "Claim: Sticker | Thug Life" "StickerKit_comm02_trekt" "T-Rekt" "StickerKit_desc_comm02_trekt" "" "coupon_key_trekt" "Claim: Sticker | T-Rekt" "StickerKit_comm02_warowl" "Warowl" "StickerKit_desc_comm02_warowl" "" "coupon_key_warowl" "Claim: Sticker | Warowl" "StickerKit_comm02_workforfood" "Work For Ammo" "StickerKit_desc_comm02_workforfood" "" "coupon_key_workforfood" "Claim: Sticker | Work For Ammo" "StickerKit_comm02_phoenix_foil" "Phoenix (Foil)" "StickerKit_desc_comm02_phoenix_foil" "" "coupon_key_phoenix_foil" "Claim: Sticker | Phoenix (Foil)" "StickerKit_comm02_bombsquad_foil" "Bomb Squad (Foil)" "StickerKit_desc_comm02_bombsquad_foil" "" "coupon_key_bombsquad_foil" "Claim: Sticker | Bomb Squad (Foil)" // TONE MODULES "CSGO_Missing_Music_Definition" "MISSING DEF" "CSGO_WeaponCase_Standard" "CS:GO Weapon Case" // Paint Kits "PaintKit_Default" "Unnamed Paint Kit" "PaintKit_Default_Tag" "-"// "PaintKit_so_yellow" "It has individual parts spray-painted solid colors in a production line yellow color scheme." "PaintKit_so_yellow_Tag" "Bulldozer" "PaintKit_so_olive" "It has individual parts spray-painted solid colors in an olive drab color scheme." "PaintKit_so_olive_Tag" "Groundwater" "PaintKit_so_red" "It has individual parts spray-painted solid colors in a red and black color scheme." "PaintKit_so_red_Tag" "Candy Apple" "PaintKit_so_purple" "It has individual parts spray-painted solid colors in a black and purple color scheme.\n\nElegant design paired with brutal intent" "PaintKit_so_purple_Tag" "Ultraviolet" "PaintKit_so_night" "It has individual parts spray-painted solid colors in a night ops color scheme.\n\nIt's the whisper of the wind... it's the bite at your neck" "PaintKit_so_night_Tag" "Night" "PaintKit_so_caramel" "It has individual parts spray-painted solid colors in a caramel and black color scheme." "PaintKit_so_caramel_Tag" "Caramel" "PaintKit_so_grassland" "It has individual parts spray-painted solid colors in a grassland color scheme." "PaintKit_so_grassland_Tag" "Grassland" "PaintKit_so_moss" "It has individual parts spray-painted solid colors in a moss color scheme." "PaintKit_so_moss_Tag" "Blue Spruce" "PaintKit_so_sand" "It has individual parts spray-painted solid colors in a sand dune color scheme." "PaintKit_so_sand_Tag" "Sand Dune" "PaintKit_so_stormfront" "It has individual parts spray-painted solid colors in a stormy color scheme." "PaintKit_so_stormfront_Tag" "Storm" "PaintKit_so_tornado" "It has individual parts spray-painted solid colors in a tornado color scheme." "PaintKit_so_tornado_Tag" "Tornado" "PaintKit_so_whiteout" "It is spray-painted all white." "PaintKit_so_whiteout_Tag" "Whiteout" "PaintKit_so_jungle" "It has individual parts spray-painted solid colors in a jungle color scheme." "PaintKit_so_jungle_Tag" "Jungle" "PaintKit_so_space_marine" "It has individual parts spray-painted khaki and grey." "PaintKit_so_space_marine_Tag" "Colony" "PaintKit_so_pmc" "It has individual parts spray-painted tan, navy and dark green." "PaintKit_so_pmc_Tag" "Contractor" "PaintKit_so_tangerine" "It has individual parts spray-painted black and tangerine orange." "PaintKit_so_tangerine_Tag" "Demolition" "PaintKit_so_orange_accents_Tag" "Nitro" "PaintKit_cu_broken_path_famas" "It has been custom-painted with broken ribbon trails." "PaintKit_cu_broken_path_famas_Tag" "Afterimage" "PaintKit_cu_bullet_rain_m4a1" "It has been custom-painted with a graphic of clouds raining bullets." "PaintKit_cu_bullet_rain_m4a1_Tag" "Bullet Rain" "PaintKit_cu_catskulls_p90" "It has been hydro-dipped with a graphic of overlapping cat skulls." "PaintKit_cu_catskulls_p90_Tag" "Death by Kitty" "PaintKit_CSGO_Doomkitty_Tag" "Doomkitty" "PaintKit_hy_ddpat" "It has been painted using a Digital Disruptive Pattern (DDPAT) hydrographic.\n\nBy the time you're close enough to notice the pixels it's already too late" "PaintKit_hy_ddpat_Tag" "Forest DDPAT" "PaintKit_hy_ddpat_urb_Tag" "Urban DDPAT" "PaintKit_hy_ddpat_jungle_Tag" "Jungle DDPAT" "PaintKit_hy_ddpat_orange_Tag" "Orange DDPAT" "PaintKit_hy_ddpat_pink_Tag" "Pink DDPAT" "PaintKit_hy_arctic" "It has been painted using an arctic camo hydrographic." "PaintKit_hy_arctic_Tag" "Arctic Camo" "Paintkit_hy_arctic_contrast_Tag" "Polar Camo" "Paintkit_hy_arctic_glacier_Tag" "Arctic Glacier Camo" "PaintKit_hy_dive" "It has been painted using a blue camo hydrographic.\n\nOurs is a world of intrigue...but sometimes camouflage is meant to be seen - Booth, Arms Dealer" "PaintKit_hy_dive_Tag" "Dive Camo" "PaintKit_hy_ocean_Tag" "Bright Water" "PaintKit_hy_forest" "It has been painted using a forest camouflage hydrographic.\n\nThe woods can be a dangerous place... never travel alone" "PaintKit_hy_forest_Tag" "Wood Camo" "PaintKit_hy_forest_winter_Tag" "Winter Forest" "PaintKit_hy_forest_boreal_Tag" "Boreal Forest" "PaintKit_hy_forest_night_Tag" "Forest Night" "PaintKit_hy_desert" "It has been painted using a desert camouflage hydrographic." "PaintKit_hy_desert_Tag" "Desert Storm" "PaintKit_hy_tiger" "It has been painted using a tiger stripe hydrographic." "PaintKit_hy_tiger_Tag" "Bengal Tiger" "PaintKit_hy_copperhead" "It has been painted using a copperhead snakeskin-patterned hydrographic." "PaintKit_hy_copperhead_Tag" "Copperhead" "PaintKit_hy_skulls" "It has been painted using a skull-patterned hydrographic with red or black accents.\n\nA mass grave that fits snugly in the palm of your hands" "PaintKit_hy_skulls_Tag" "Skulls" "PaintKit_hy_webs" "It has been painted using a spider web-patterned hydrographic over a red base coat and finished with a semi-gloss topcoat.\n\nBe careful where you walk, you never know where the web is spread" "PaintKit_hy_webs_Tag" "Crimson Web" "PaintKit_hy_splatter" "It has been painted using a semi-transparent hydrographic of a splatter pattern over an aqua blue base coat." "PaintKit_hy_splatter_Tag" "Blue Streak" "PaintKit_hy_ak47lam" "It has been given a laminate stock." "PaintKit_hy_ak47lam_Tag" "Red Laminate" "PaintKit_hy_ak47lam_bw_Tag" "Black Laminate" "PaintKit_hy_ak47lam_blue_Tag" "Blue Laminate" "PaintKit_hy_gelpen" "It has been painted using a hydrographic of a gel pen doodle." "PaintKit_hy_gelpen_Tag" "Gunsmoke" "PaintKit_hy_v_tiger" "It has been painted using a jungle tiger hydrographic." "PaintKit_hy_v_tiger_Tag" "Jungle Tiger" "PaintKit_hy_redtiger_Tag" "Blood Tiger" "PaintKit_hy_zombie" "It has been painted using a zombie hydrographic over a green base coat." "PaintKit_hy_zombie_Tag" "Virus" "PaintKit_hy_granite" "It has been painted in a marbleized pattern." "PaintKit_hy_granite_Tag" "Granite Marbleized" "PaintKit_hy_blizzard_Tag" "Blizzard Marbleized" "PaintKit_hy_sediment_Tag" "Mudder" "PaintKit_hy_reef_rock_Tag" "Cyanospatter" "PaintKit_sp_spray" "It has been spray-painted freehand with short, thick lines in contrasting colors.\n\nPerfect for the insurgent on the go" "PaintKit_sp_spray_Tag" "Contrast Spray" "PaintKit_sp_spray_sage_Tag" "Sage Spray" "PaintKit_sp_spray_jungle_Tag" "Jungle Spray" "PaintKit_sp_spray_sand_Tag" "Sand Spray" "PaintKit_sp_spray_waves_Tag" "Wave Spray" "Paintkit_sp_spray_army_Tag" "Army Recon" "PaintKit_sp_tape_dots" "It has been spray-painted using ripped tape strips and perforated metal as stencils." "PaintKit_sp_tape_dots_Tag" "Dry Season" "PaintKit_sp_tape_dots_urban_Tag" "Urban Perforated" "PaintKit_sp_tape_dots_waves_Tag" "Waves Perforated" "PaintKit_sp_leaves" "It has been spray-painted using leaves as stencils." "PaintKit_sp_leaves_Tag" "Forest Leaves" "PaintKit_sp_leaves_grassland_Tag" "Grassland Leaves" "PaintKit_sp_short_tape" "It has been spray-painted using short pieces of tape as stencils." "PaintKit_sp_short_tape_Tag" "Lichen Dashed" "PaintKit_sp_short_tape_jungle_Tag" "Jungle Dashed" "PaintKit_sp_short_tape_sand_Tag" "Sand Dashed" "PaintKit_sp_short_tape_urban_Tag" "Urban Dashed" "PaintKit_sp_tape" "It has been spray-painted using a tangle of masking tape as a stencil.\n\nTrue power is demonstrated with subtle application" "PaintKit_sp_tape_Tag" "Bone Mask" "PaintKit_sp_tape_orange_Tag" "Orange Peel" "PaintKit_sp_tape_urban_Tag" "Urban Masked" "PaintKit_sp_mesh" "It has been spray-painted using mesh fencing and cardboard cutouts as stencils.\n\nA predator is a predator, no matter the environment" "PaintKit_sp_mesh_Tag" "Driftwood Mesh" "PaintKit_sp_mesh_tan_Tag" "Safari Mesh" "PaintKit_sp_mesh_arctic_contrast_Tag" "Polar Mesh" "PaintKit_sp_mesh_fire_Tag" "Condemned" "PaintKit_sp_mesh_glacier_Tag" "Glacier Mesh" "PaintKit_sp_mesh_sand_Tag" "Sand Mesh" "PaintKit_sp_snake" "It has been spray-painted using a snakeskin stencil in patches that have been outlined freehand." "PaintKit_sp_snake_Tag" "Snake Camo" "PaintKit_an_silver" "It has been painted with a chrome base coat and candied in transparent silver anodized effect paint.\n\nThere is beauty in simplicity - Franz Kriegeld, Phoenix Tactician" "PaintKit_an_silver_Tag" "Silver" "PaintKit_an_red" "It has been painted with a chrome base coat and candied in transparent red anodized effect paint." "PaintKit_an_red_Tag" "Hot Rod" "PaintKit_an_gunmetal_Tag" "Anodized Gunmetal" "PaintKit_an_navy" "It has been painted with a chrome base coat and candied in transparent navy blue anodized effect paint." "PaintKit_an_navy_Tag" "Anodized Navy" "PaintKit_am_urban" "It has been painted using an urban Digital Disruptive Pattern (DDPAT) hydrographic over a metallic base coat." "PaintKit_am_urban_Tag" "Metallic DDPAT" "PaintKit_am_tiger" "It has been gold-plated and hand-etched in a tiger stripe pattern." "PaintKit_am_tiger_Tag" "Gold Tiger" "PaintKit_am_dragon_glock" "It has been painted using a dragon decal over a metallic base coat.\n\nIn a fairy tale the knight always slays the dragon... but this is the real world - Valeria Jenner, Revolutionary" "PaintKit_am_dragon_glock_Tag" "Dragon Tattoo" "PaintKit_am_caustics" "It has been painted using a red and white hydrographic over a charcoal metallic base coat." "PaintKit_am_caustics_Tag" "Caustics" "PaintKit_am_lightning_awp" "It has been painted with a lightning strike motif using anodizing effect paints over a metallic base coat.\n\nSometimes you don't need to strike the same place twice" "PaintKit_am_lightning_awp_Tag" "Lightning Strike" "PaintKit_am_ossify" "It has been painted using a transparent lime green abstract hydrographic over a metallic base coat." "PaintKit_am_ossify_Tag" "Ossified" "PaintKit_aa_flames" "It has been painted by airbrushing transparent paints over a chrome base coat." "PaintKit_aa_flames_Tag" "Blaze" "PaintKit_aa_splash_p250" "It has been painted by airbrushing transparent paints through a stencil over a chrome base coat." "PaintKit_aa_splash_p250_Tag" "Splash" "PaintKit_aa_fade" "It has been painted by airbrushing transparent paints that fade together over a chrome base coat.\n\nThis isn't just a weapon, it's a conversation piece - Imogen, Arms Dealer In Training" "PaintKit_aa_fade_Tag" "Fade" "PaintKit_aa_fade_metallic_Tag" "Amber Fade" "PaintKit_aa_fade_grassland_Tag" "Acid Fade" "PaintKit_aq_copper" "It has been copper plated." "PaintKit_aq_copper_Tag" "Copper" "PaintKit_aq_blued" "It has been cold blued.\n\nThis is the malbec of blade work - Booth, Arms Dealer" "PaintKit_aq_blued_Tag" "Blue Steel" "PaintKit_aq_forced" "It has been given a forced patina using lemon and mustard dripped onto the surface.\n\nIf you think it's messy now, wait until you see it under a blacklight" "PaintKit_aq_forced_Tag" "Stained" "PaintKit_aq_oiled" "It has been color case-hardened through the application of wood charcoal at high temperatures.\n\nA little color never hurt anyone" "PaintKit_aq_oiled_Tag" "Case Hardened" "PaintKit_sp_spitfire_famas_Tag" "Spitfire" "PaintKit_am_zebra" "It has been painted in a zebra-stripe pattern with aluminum and chrome paints with various reflectivities, and has then been covered with a tomato red candy coat.\n\nValeria doesn't pay Javier to ask questions... she pays him to pry out answers" "PaintKit_am_zebra_Tag" "Slaughter" "PaintKit_am_zebra_dark" "It has been painted in an aquatic-stripe pattern with charcoal metallic paints of various reflectivities over a chrome base coat.\n\nWater gives life, but it can also take it..." "PaintKit_am_zebra_dark_Tag" "Dark Water" "PaintKit_aa_vertigo" "It has been painted with a pearl base coat, then spray-painted black through a stencil in a graphic pattern.\n\nYou're not getting sleepy, you're passing out from blood loss" "PaintKit_aa_vertigo_Tag" "Hypnotic" "PaintKit_cu_spring_nova" "It has been airbrushed by hand with a cherry blossom motif, then given a high-gloss top coat." "PaintKit_cu_spring_nova_Tag" "Bloomstick" "PaintKit_sp_hazard_Tag" "Hazard" "PaintKit_aq_rust" "Although the exterior surfaces have rusted, this firearm is still perfectly operational." "PaintKit_aq_rust_Tag" "Rusty" "PaintKit_am_slither_p90" "It has been painted with a chrome base coat and candied in transparent red anodized effect paint. It has then been laser-etched with a slithering snake motif." "PaintKit_am_slither_p90_Tag" "Cold Blooded" "PaintKit_am_carbon_fiber" "It has been painted using a carbon fiber hydrographic over a graphite base coat.\n\nJust because I carried my team doesn't mean it wasn't a team effort - Rona Sabri, Rising Star" "PaintKit_am_carbon_fiber_Tag" "Carbon Fiber" "PaintKit_am_scorpion_p2000" "It has been painted using anodized-effect paints in a rippled fade pattern with a red scorpion decal on the grip." "PaintKit_am_scorpion_p2000_Tag" "Scorpion" "PaintKit_hy_feathers_aug" "It has been decorated with dry-transfer decals of eagle feathers.\n\nAn eagle looks majestic until it's clawing your eyes out" "PaintKit_hy_feathers_aug_Tag" "Wings" "Paintkit_sp_palm" "It has been spray-painted using cardboard cutouts, fine mesh, and palm leaves as stencils." "Paintkit_sp_palm_Tag" "Palm" "PaintKit_sp_palm_shadow_Tag" "Tropical Storm" "PaintKit_cu_walnut_nova" "It has a figured walnut stock." "PaintKit_cu_walnut_nova_Tag" "Walnut" "PaintKit_aq_brass" "It has brass parts." "PaintKit_aq_brass_Tag" "Brass" "PaintKit_hy_blam" "It has been painted using a hydrographic printed with comic book onomatopoeia over an orange base coat." "PaintKit_hy_blam_Tag" "KABOOM!" "PaintKit_hy_blam_simple_Tag" "BOOM" "PaintKit_sp_dapple" "It has been spray-painted in a sun-dappled pattern.\n\nThe Phoenix is not a symbol of destruction... it's a symbol of rebirth - Valeria Jenner, Revolutionary" "PaintKit_sp_dapple_Tag" "Scorched" "PaintKit_sp_splash_p250" "It has been spray-painted and decorated using a splash-shaped stencil." "PaintKit_sp_splash_p250_Tag" "Splash" "PaintKit_hy_hunter_modern" "It has been painted using a photographic hunting camo hydrographic." "PaintKit_hy_hunter_modern_Tag" "Modern Hunter" "PaintKit_hy_hunter_blaze_pink_Tag" "Splash Jam" "PaintKit_hy_hunter_blaze_orange_Tag" "Blaze Orange" "PaintKit_sp_nukestripe" "It has been spray-painted with radiological warning hazard patterns." "PaintKit_sp_nukestripe_brown_Tag" "Irradiated Alert" "PaintKit_sp_nukestripe_maroon_Tag" "Fallout Warning" "PaintKit_sp_nukestripe_orange_Tag" "Radiation Hazard" "PaintKit_sp_nukestripe_green_Tag" "Nuclear Threat" "PaintKit_sp_zebracam" "It has been spray-painted in a zebra stripe pattern." "PaintKit_sp_zebracam_Tag" "Predator" "PaintKit_sp_zebracam_bw_Tag" "Faded Zebra" "PaintKit_sp_zebracam_blue_Tag" "Azure Zebra" "PaintKit_CSGO_Camo" "It has been painted using a hydrographic in the Global Offensive camo pattern." "PaintKit_CSGO_Camo_Tag" "GO Camo" "PaintKit_CSGO_Icosahedron" "It has been painted using a geometric-patterned hydrographic." "PaintKit_CSGO_Icosahedron_Tag" "Memento" "PaintKit_cu_fireserpent_ak47_bravo" "This memento from Ruins has been painted with a fire serpent motif.\n\nIf you want to survive in the streets, learn to spit fire" "PaintKit_cu_fireserpent_ak47_bravo_Tag" "Fire Serpent" "PaintKit_cu_favela" "It has has been painted with a corticera tree motif." "PaintKit_cu_favela_Tag" "Corticera" "PaintKit_cu_dragon_p90_bravo" "This memento from Chinatown has been painted with a dragon motif.\n\nTradition can be dangerous" "PaintKit_cu_dragon_p90_bravo_Tag" "Emerald Dragon" "PaintKit_hy_siege_bravo" "This memento from Siege has been painted using a camo hydrographic.\n\nLook me in the eyes and tell me that's standard issue - Felix Riley, Commanding Officer" "PaintKit_hy_siege_bravo_Tag" "Overgrowth" "PaintKit_am_scales_bravo" "This memento from Chinatown has been covered in a metallic foil with a scale pattern.\n\nA loud gun in every sense of the word" "PaintKit_am_scales_bravo_Tag" "Golden Koi" "PaintKit_sp_spray_waves_bravo" "This memento from Seaside has been spray-painted freehand with short, thick lines in contrasting colors.\n\nPerfect for the insurgent on the go" "PaintKit_aq_etched_mac10_bravo" "This memento from Gwalior has engraved brass parts.\n\nIt breaks two commandments at the same time" "PaintKit_aq_etched_mac10_bravo_Tag" "Graven" "PaintKit_hy_ocean_bravo" "This memento from Seaside has been painted using a blue camo hydrographic.\n\nOurs is a world of intrigue...but sometimes camouflage is meant to be seen - Booth, Arms Dealer" "PaintKit_cu_season_elites_bravo" "This memento from Agency has a dark patina and grips of black limba wood.\n\nWhere classic construction meets modern aesthetics" "PaintKit_cu_season_elites_bravo_Tag" "Black Limba" "PaintKit_hy_seaside_bravo" "This memento from Seaside has been painted with a wave and cloud motif hydrographic.\n\nA storm is coming" "PaintKit_hy_seaside_bravo_Tag" "Tempest" "PaintKit_hy_crumple_bravo" "This memento from Agency has been painted with a polygonal patterned hydrographic." "PaintKit_hy_crumple_dark_bravo_Tag" "Facets" "PaintKit_hy_crumple_bravo_Tag" "Shattered" "PaintKit_sp_spitfire_famas_bravo" "This memento from Cache has been painted with a shark's mouth in the style of aircraft nose art." "PaintKit_hy_tile_bravo" "This memento from Ali has been painted with a mosaic hydrographic.\n\nPatience is a virtue" "PaintKit_hy_bluepolygon_bravo_Tag" "Demeter" "PaintKit_hy_ali_tile_bravo_Tag" "Mosaico" "PaintKit_an_emerald_bravo" "This memento from Chinatown has been painted with a chrome base coat and candied in transparent emerald anodized effect paint." "PaintKit_an_emerald_bravo_Tag" "Emerald" "PaintKit_an_navy_bravo" "This memento from Ali has been painted with a chrome base coat and candied in transparent navy anodized effect paint." "PaintKit_sp_hazard_bravo" "This memento from Siege has been spray-painted in a hazard stripe pattern." "PaintKit_sp_tape_dots_bravo" "This memento from Gwalior has been spray-painted using ripped tape strips and perforated metal as stencils." "PaintKit_hy_mayan_dreams_bravo" "This memento from Ruins has been painted using a Mayan cloud motif hydrographic." "PaintKit_hy_mayan_dreams_bravo_Tag" "Mayan Dreams" "Paintkit_sp_palm_bravo" "This memento from Gwalior been spray-painted using cardboard cutouts, fine mesh, and palm leaves as stencils." "PaintKit_hy_ddpat_bravo" "This memento from Ruins has been painted using a Digital Disruptive Pattern (DDPAT) hydrographic." "PaintKit_so_jungle_bravo" "This memento from Ruins has individual parts spray-painted solid colors in a jungle color scheme." "PaintKit_so_tornado_bravo" "This memento from Ali has individual parts spray-painted solid colors in a tornado color scheme." "PaintKit_so_sand_bravo" "This memento from Gwalior has individual parts spray-painted solid colors in a sand dune color scheme." "PaintKit_so_olive_bravo" "This memento from Cache has individual parts spray-painted solid colors in an olive drab color scheme." "PaintKit_an_gunmetal_bravo" "This memento from Siege has been painted with a gunmetal anodized effect paint over a chrome base coat." "PaintKit_am_ossify_blue" "It has been painted using a transparent blue abstract hydrographic over a metallic base coat." "PaintKit_am_ossify_blue_p2000_bravo" "This memento from Seaside has been painted using a transparent blue abstract hydrographic over a metallic base coat.\n\nWaves break, our resolve doesn't - Kotaro Izaki, Breach Expert" "PaintKit_am_ossify_blue_Tag" "Ocean Foam" "PaintKit_am_crumple" "It has been painted in a polygon pattern with metallic paints of various reflectivities over a chrome base coat." "PaintKit_am_crumple_bravo" "This memento from Agency has been painted in a polygon pattern with metallic paints of various reflectivities over a chrome base coat.\n\nPencils down, hands up" "PaintKit_am_crumple_Tag" "Graphite" "PaintKit_sp_skull_diagram_bravo" "This memento from Cache has been painted with skulls over a wiring diagram.\n\nOne more for the collection" "PaintKit_sp_skull_diagram_bravo_Tag" "Bone Pile" "PaintKit_sp_star_bravo" "This memento from Cache has been painted with a star motif.\n\nImogen shares her father's eye for quality, but her ambition is even fiercer" "PaintKit_sp_star_bravo_Tag" "Zirka" "PaintKit_aq_steel_bravo" "This memento from Siege is still perfectly operational although the exterior surfaces have rusted." "PaintKit_aq_steel" "It is still perfectly operational although the exterior surfaces have rusted.\n\nSome people don't need to hide how dirty their deeds are" "PaintKit_aq_steel_bravo_Tag" "Rust Coat" "PaintKit_cu_xray_m4" "A custom painted M4 showing its internals with an X-Ray" "PaintKit_cu_xray_m4_Tag" "X-Ray" "PaintKit_an_titanium30v" "It has a titanium parts whose blue color is characteristic of an oxide layer achieved via controlled anodization at 30 volts." "PaintKit_an_titanium30v_Tag" "Blue Titanium" "PaintKit_hy_hex" "It has been painted using a hexagon patterned hydrographic." "PaintKit_hy_bluehex_Tag" "Hexane" "PaintKit_hy_redhex_Tag" "Hive" "PaintKit_hy_hive_Tag" "Electric Hive" "PaintKit_am_ossify_red" "It has been painted using a transparent red abstract hydrographic over a metallic base coat." "PaintKit_am_ossify_red_Tag" "Hemoglobin" "PaintKit_am_electric_red" "It has been painted in a digital pattern with metallic paints of various reflectivities over a chrome base coat." "PaintKit_am_electric_red_Tag" "Serum" "PaintKit_cu_shark" "It has been airbrushed with the image of a shark." "PaintKit_cu_shark_Tag" "Blood in the Water" "PaintKit_hy_flowers" "It has been painted using a hydrographic with a floral pattern in the style of the Arts and Crafts movement." "PaintKit_hy_flowers_Tag" "Nightshade" "PaintKit_hy_water_crest" "It has been painted using a hydrographic with a Japanese inspired water pattern." "PaintKit_hy_water_crest_Tag" "Water Sigil" "PaintKit_hy_camo_large" "It has been painted using a hydrographic with an oversized camouflage pattern." "PaintKit_hy_modspots_Tag" "Blind Spot" "PaintKit_sp_camo_wood_blue_Tag" "Ghost Camo" "PaintKit_am_ddpatdense" "It has been covered in a metallic foil stamped with a digital disruptive pattern." "PaintKit_am_ddpatdense_silver_Tag" "Steel Disruption" "PaintKit_am_ddpatdense_peacock_Tag" "Cobalt Disruption" "PaintKit_twigs" "It has been spray-painted freehand using twigs as stencils." "PaintKit_sp_twigs_Tag" "Ash Wood" "PaintKit_varicamo" "It has been painted using a VariCamo patterned hydrographic." "PaintKit_hy_varicamo_Tag" "VariCamo" "PaintKit_hy_varicamo_night_Tag" "Night Ops" "PaintKit_hy_varicamo_urban_Tag" "Urban Rubble" "PaintKit_hy_varicamo_blue_Tag" "VariCamo Blue" "PaintKit_hy_varicamo_desert_Tag" "CaliCamo" "PaintKit_hy_varicamo_red_Tag" "Full Stop" "PaintKit_sp_mesh_slashes" "It has been spray-painted freehand using mesh fabric as a stencil." "PaintKit_sp_mesh_slashes_Tag" "Hunting Blind" "PaintKit_sp_mesh_hot_and_cold_Tag" "Teardown" "PaintKit_sp_mesh_python_Tag" "Gator Mesh" "PaintKit_sp_mesh_army_Tag" "Army Mesh" "PaintKit_aq_damascus" "It has some damascus steel parts." "PaintKit_aq_damascus_Tag" "Damascus Steel" "PaintKit_am_crystallized" "It has been painted with metallic paint, using a crystallizing mask to create a pattern.\n\nEveryone wants to make an impact" "PaintKit_am_crystallized_red_Tag" "Red Quartz" "PaintKit_am_crystallized_blue_Tag" "Cobalt Quartz" "PaintKit_am_crystallized_silver_Tag" "Silver Quartz" "PaintKit_am_crystallized_dark_Tag" "Meteorite" "PaintKit_snakeskin" "It has been painted with a snakeskin patterned hydrographic.\n\nI know you don't believe in the cause...and when I expose you, Valeria will have your head - The Shield and The Serpent Part 1" "PaintKit_hy_snakeskin_Tag" "Pit Viper" "PaintKit_hy_nerodia_Tag" "Death Rattle" "PaintKit_hy_snakeskin_red_Tag" "Red Python" "PaintKit_so_green" "It has individual parts spray-painted solid colors in a green and black color scheme.\n\nAn apple a day keeps insurance premiums high" "PaintKit_so_green_Tag" "Green Apple" "PaintKit_cu_money" "It has been painted using a hydrographic of American hundred-dollar bills.\n\nMoney doesn't talk... it kills" "PaintKit_cu_money_Tag" "Franklin" "PaintKit_so_orca" "It has individual parts spray-painted solid colors in a black and white color scheme.\n\nFor when combat is a black tie affair" "PaintKit_so_orca_Tag" "Tuxedo" "PaintKit_am_army_shine" "It has been covered in a metallic foil stamped with a camouflage pattern.\n\nRemember your training" "PaintKit_am_army_shine_Tag" "Army Sheen" "PaintKit_am_oval_hex" "It has been painted with a hex pattern using stencilled metal flake paint, then covered in an oval cutout hydrographic.\n\nSay matte!" "PaintKit_am_oval_hex_Tag" "Caged Steel" "PaintKit_cu_pinstripe_ak47" "It has been given a bog oak stock and painted a white and green pinstripes.\n\nQuestioning Imogen is questioning me. Now Relax, have some scotch, and let's talk business - The Father and The Phoenix Part 2" "PaintKit_cu_pinstripe_ak47_Tag" "Emerald Pinstripe" // COMMUNITY CASE 1 "PaintKit_cu_m4_asimov" "It has been custom painted with a sci-fi design.\n\nAnyone can predict the future... a visionary shapes it" "PaintKit_cu_m4_asimov_tag" "Asiimov" "PaintKit_cu_sawedoff_octopump" "It has been hand painted with an image of an octopus.\n\nIt has been unleashed" "PaintKit_cu_sawedoff_octopump_tag" "The Kraken" "PaintKit_cu_m4a1-s_elegant" "It has been painted cobalt blue and stenciled with the CT logo on the magazine.\n\nI don't have to like you, I have to keep you safe - Carmen Cocinero, Extraction Expert" "PaintKit_cu_m4a1-s_elegant_Tag" "Guardian" "PaintKit_cu_p250_refined" "It has been painted with a hydrographic in a paisley pattern.\n\nNamaste" "PaintKit_cu_p250_refined_Tag" "Mehndi" "PaintKit_cu_awp_cobra" "It has been painted using a carbon fiber hydrographic and a dry-transfer decal of a red pinstripe.\n\nNever be afraid to push it to the limit" "PaintKit_cu_awp_cobra_tag" "Redline" "PaintKit_cu_famas_pulse" "It has been painted with a hydrographic of bold fuchsia fragments.\n\nStriking colors for a striking weapon" "PaintKit_cu_famas_pulse_tag" "Pulse" "PaintKit_hy_marina_sunrise" "It has been painted with a hydrographic in a contrasting yellow and blue pattern.\n\nSome people will call you a hero... others a villain" "PaintKit_hy_marina_sunrise_tag" "Marina" "PaintKit_am_thorny_rose_mp9" "It has been hand painted with a rose and thorn motif in metallic paints of different colors.\n\nBeware its many thorns" "PaintKit_am_thorny_rose_mp9_tag" "Rose Iron" "PaintKit_cu_skull_nova" "It has been customized with an image of a skull using matte paints and an oil-based paint marker.\n\nMr. Izaki, I'm not complaining... but how many shotguns do you need? - Imogen and The Oni, Part 1" "PaintKit_cu_skull_nova_tag" "Rising Skull" "PaintKit_cu_sandstorm" "It has been painted using a hydrographic in a purple and beige graphic design.\n\nIt'll take more than a tarp to protect you" "PaintKit_cu_sandstorm_tag" "Sandstorm" "PaintKit_hy_kami" "It has been painted using a hydrographic in a Japanese manga pattern.\n\nSome ghosts won't stay burried" "PaintKit_hy_kami_tag" "Kami" "PaintKit_aq_obsidian" "It has copper plated parts that have been masked in a magma pattern and given a red patina using sodium chloride and high heat. Unmasked areas have subsequently been darkened via oxidization using liver of sulfur.\n\nA burning rate of fire" "PaintKit_aq_obsidian_tag" "Magma" "PaintKit_am_turqoise_halftone" "It has been painted using a hydrographic in an oversized halftone pattern over a base coat of turquoise metallic paint.\n\nFelix, you and I both know Valeria's about to wage a war. The only question is are you prepared? - Booth, Arms Dealer" "PaintKit_am_turqoise_halftone_tag" "Cobalt Halftone" // END COMMUNITY CASE 1 // COMMUNITY CASE 2 "PaintKit_cu_aug_chameleonaire_tag" "Chameleon" "PaintKit_cu_aug_chameleonaire" "It has been custom painted with the image of a chameleon.\n\nSubtlety can make all the difference" "PaintKit_cu_ump_corporal_tag" "Corporal" "PaintKit_cu_ump_corporal" "It has been custom painted in a military motif.\n\nRespect can never be taken, only earned" "PaintKit_cu_p90_trigon_tag" "Trigon" "PaintKit_cu_p90_trigon" "It has been custom painted in contrasting orange, grey and black.\n\nBecome a human typhoon" "PaintKit_cu_mac10_redhot_tag" "Heat" "PaintKit_cu_mac10_redhot" "It has been custom painted to look as though it just came out of the forge.\n\nMake some outlines of your own" "PaintKit_sp_negev_turq_terrain_tag" "Terrain" "PaintKit_sp_negev_turq_terrain" "It has been painted using a hydrographic with a terrain motif.\n\nFor someone who is supposed to be impartial, your daughter made an interesting choice for companionship - The Father and The Phoenix Part 1" "PaintKit_cu_nova_antique_tag" "Antique" "PaintKit_cu_nova_antique" "It has been painted using a combination of hydrographics and dry-transfer decals to create the look of a wood stock and gold inlay.\n\nWith age comes wisdom and stopping power" "PaintKit_an_famas_sgt_tag" "Sergeant" "PaintKit_an_famas_sgt" "It has been given a patina of varying depth using masking fluid to create a military motif, sealed with a satin finish.\n\nLead by example" "PaintKit_cu_mag7_heaven_tag" "Heaven Guard" "PaintKit_cu_mag7_heaven" "It has been painted using a combination of subtly patterned hydrographics and dry-transfer decals of wings.\n\nSometimes the wings of an angel don't mean salvation" "PaintKit_cu_usp-s_elegant" "It has been painted cobalt blue and stenciled with the CT logo on the slide.\n\nI can follow procedure and get 7 out, or I can do it my way and save all 10... your choice - Carmen Cocinero, Extraction Expert" // END COMMUNITY CASE 2 // COMMUNITY CASE 3 "PaintKit_cu_tec_isaac_tag" "Isaac" "PaintKit_cu_tec_isaac" "It has been custom painted with a sci-fi design." "PaintKit_am_alloy_orange_Tag" "Atomic Alloy" "PaintKit_am_alloy_orange" "It has been anodized black and orange." "PaintKit_cu_rubber_ak47_Tag" "Vulcan" "PaintKit_cu_rubber_ak47" "It has been custom painted in a sports inspired design." "PaintKit_cu_immortal_ssg08_Tag" "Slashed" "PaintKit_cu_immortal_ssg08" "It has been painted using a hydrographic in a claw mark pattern." "PaintKit_cu_progressiv_aug_Tag" "Torque" "PaintKit_cu_progressiv_aug" "It has been custom painted with a robotics inspired pattern." "PaintKit_cu_retribution_beretta_Tag" "Retribution" "PaintKit_cu_retribution_beretta" "It has been custom painted in a military themed design." "PaintKit_cu_howling_tag" "Howl" "PaintKit_cu_howling" "It has been custom painted with the image of a snarling wolf." "PaintKit_cu_decay_mac10_tag" "Curse" "PaintKit_cu_decay_mac10" "It has been custom painted with a graphic image of a mummy." "PaintKit_cu_scorpius_p90_tag" "Desert Warfare" "PaintKit_cu_scorpius_p90" "It has been custom painted with a graphic design reminiscent of desert." "PaintKit_cu_cyrex_tag" "Cyrex" "PaintKit_cu_cyrex" "It has been custom painted with a high-tech design in black, white, and red." "PaintKit_cu_spitfire_tag" "Orion" "PaintKit_cu_spitfire" "It has been custom painted in a modern graphic style." "PaintKit_am_nitrogen_tag" "Poison Dart" "PaintKit_am_nitrogen" "It has been painted using a hydrographic inspired by a poison dart frog." "PaintKit_am_gyrate_tag" "Twist" "PaintKit_am_gyrate" "It has been painted with a spiral design leaving the handle white." "PaintKit_an_royalbleed_tag" "Module" "PaintKit_an_royalbleed" "It has been painted using metallic paints with an overlayed hexagonal pattern." "PaintKit_cu_titanstorm_tag" "Desert-Strike" "PaintKit_cu_titanstorm" "It has been custom painted with a high-tech design in tan and black." "PaintKit_cu_korupt_tag" "Tatter" "PaintKit_cu_korupt" "It has been custom painted with a high-tech design reminiscent of flames." "PaintKit_cu_kaiman_tag" "Caiman" "PaintKit_cu_kaiman" "It has been custom painted with an image of a Caiman." // END COMMUNITY CASE 3 // COMMUNITY CASE 4 "PaintKit_cu_bizon-osiris_tag" "Osiris" "PaintKit_cu_bizon-osiris" "It has been custom painted with a high-tech design in black, white, and amber." "PaintKit_cu_c75a-tiger_tag" "Tigris" "PaintKit_cu_c75a-tiger" "It has been custom painted with high-gloss paint in a tiger stripe motif." "PaintKit_cu_deagle_aureus_tag" "Conspiracy" "PaintKit_cu_deagle_aureus" "It has been painted with dark, metallic paint and pale yellow accents." "PaintKit_aq_57_feathers_tag" "Fowl Play" "PaintKit_aq_57_feathers" "It has been painted with a pattern of falling feathers." "PaintKit_cu_glock-liquescent_tag" "Water Elemental" "PaintKit_cu_glock-liquescent" "It has been custom painted with the image of a creature made of water in a graphic style." "PaintKit_cu_mp7-commander_tag" "Urban Hazard" "PaintKit_cu_mp7-commander" "It has been custom painted with urban camo and orange accents." "PaintKit_cu_nova_koi_tag" "Koi" "PaintKit_cu_nova_koi" "It has been custom painted with variegated koi scales." "PaintKit_cu_p2000_ivory_tag" "Ivory" "PaintKit_cu_p2000_ivory" "It has faux ivory parts." "PaintKit_cu_bittersweet_tag" "Supernova" "PaintKit_cu_bittersweet" "It has been painted with a hydrographic in a cosmic pattern with concentric circles." "PaintKit_aq_leviathan_tag" "Abyss" "PaintKit_aq_leviathan" "It has been painted with a hydrographic in an oceanic pattern." "PaintKit_hy_lines_orange_tag" "Labyrinth" "PaintKit_hy_lines_orange" "It has been painted with subtle orange linework." // END COMMUNITY CASE 4 "PaintKit_am_fuschia" "It has been painted with a chrome base coat and candied in transparent fuschia and charcoal anodized effect paint." "PaintKit_am_fuschia_Tag" "The Fuschia Is Now" "PaintKit_aq_etched_cz75" "It has been decorated with gold accents and hand-engraved with a scroll pattern." "PaintKit_aq_etched_cz75_Tag" "Victoria" "PaintKit_am_p250_beaded_paint" "It has been painted using metallic paints with a silver slide and a blue and black spotted pattern on the receiver." "PaintKit_am_p250_beaded_paint_Tag" "Undertow" "PaintKit_am_fluted_tec9" "Its barrel shroud has been anodized to a royal blue color and subtly fluted." "PaintKit_am_fluted_tec9_Tag" "Titanium Bit" "PaintKit_aq_engraved_deagle" "It has been hand engraved and inlaid with a scroll pattern." "PaintKit_aq_engraved_deagle_Tag" "Heirloom" "PaintKit_am_copper_flecks" "It has been painted with metal flake paint." "PaintKit_am_copper_flecks_Tag" "Copper Galaxy" "PaintKit_am_diamond_plate" "It has been covered in a metallic foil with a tread plate pattern." "PaintKit_am_diamond_plate_Tag" "Tread Plate" "PaintKit_so_panther" "It has been painted in a black, grey and red color scheme." "PaintKit_so_panther_Tag" "Panther" "PaintKit_aq_usp_stainless" "It has a stainless steel slide." "PaintKit_aq_usp_stainless_Tag" "Stainless" "PaintKit_hy_craquelure" "It has been painted using a hydrographic in a craquelure pattern." "PaintKit_hy_craquelure_Tag" "Blue Fissure" "PaintKit_hy_poly_camo" "It has been painted using a hydographic of a polygonal camo." "PaintKit_hy_poly_camo_Tag" "Red FragCam" "PaintKit_hy_poly_camo_desert_Tag" "Desert FragCam" "PaintKit_cu_usp_sandpapered" "It has been custom painted with the image of a flying bullet, then weathered with sandpaper." "PaintKit_cu_usp_sandpapered_Tag" "Road Rash" "PaintKit_hy_ssg08_marker" "It has been decorated with a permanent marker over a white base coat." "PaintKit_hy_ssg08_marker_Tag" "Detour" "PaintKit_am_royal" "It has been painted with a chrome base coat and candied in transparent royal blue and amber anodized effect paint." "PaintKit_am_royal_Tag" "Chalice" "PaintKit_am_metals" "It has brass inlays with a renaissance armor theme." "PaintKit_am_metals_Tag" "Knight" "PaintKit_am_chainmail" "It has been painted with a semi-transparent hydrographic in a chainmail pattern over a silver base coat." "PaintKit_am_chainmail_Tag" "Chainmail" "PaintKit_aq_handcannon" "It has brass parts that have been given an acid patina inspired by antique brass cannons." "PaintKit_aq_handcannon_Tag" "Hand Cannon" "PaintKit_am_metal_inlay" "It has been painted with metallic paints to look as though it has been inlaid with metals in a medieval motif." "PaintKit_am_metal_inlay_Tag" "Dark Age" "PaintKit_hy_vines" "It has been painted with a hydrographic of curling vines and flowers." "PaintKit_hy_vines_Tag" "Briar" "PaintKit_so_indigo" "It has been painted solid colors in indigo, crimson and grey." "PaintKit_so_indigo_Tag" "Royal Blue" "PaintKit_so_indigo_and_grey" "It has been painted solid colors in indigo, blue and grey." "PaintKit_so_indigo_and_grey_Tag" "Indigo" "PaintKit_cu_well_traveled_ak47" "Its stock has been wrapped in brown leather. This weapon has been to a lot of cities." "PaintKit_cu_well_traveled_ak47_Tag" "Jet Set" "PaintKit_cu_green_leather" "Its stock has been wrapped in green leather." "PaintKit_cu_green_leather_Tag" "First Class" "PaintKit_cu_brown_leather_p90" "Its stock has been wrapped in brown leather." "PaintKit_cu_brown_leather_p90_Tag" "Leather" "PaintKit_cu_luggage_mac10" "It has been painted with a plaid hydrographic and partly wrapped in faux crocodile leather." "PaintKit_cu_luggage_mac10_Tag" "Commuter" "PaintKit_cu_medieval_dragon_awp" "It has been custom painted with a knotwork dragon." "PaintKit_cu_medieval_dragon_awp_Tag" "Dragon Lore" "PaintKit_cu_luggage_p2000" "It has been painted with a plaid hydrographic and parts of the grip have been wrapped in brown leather." "PaintKit_cu_luggage_p2000_Tag" "Coach Class" "PaintKit_aq_pilot_deagle" "It has a brass inlay of a pilot's wings." "PaintKit_aq_pilot_deagle_Tag" "Pilot" "PaintKit_cu_leather_xm1014" "Its stock and grip have been wrapped in red leather." "PaintKit_cu_leather_xm1014_Tag" "Red Leather" "PaintKit_cu_luggage_sg553" "It has been custom painted in a stripe design inspired by vintage luggage, and had some parts wrapped in brown leather." "PaintKit_cu_luggage_sg553_Tag" "Traveler" "PaintKit_cu_luggage_usp-s" "It has been custom painted with colors and patterns inspired by vintage luggage, and had some parts wrapped in brown leather." "PaintKit_cu_luggage_usp-s_Tag" "Business Class" "PaintKit_hy_plaid1" "It has been painted with a hydrographic in a beige and olive green plaid pattern." "PaintKit_hy_plaid1_Tag" "Olive Plaid" "PaintKit_hy_plaid2" "It has been painted with a hydrographic in a taupe and blue-green plaid pattern." "PaintKit_chy_plaid2_Tag" "Green Plaid" "PaintKit_cu_m4a1-s_silence" "It has been custom painted with wildstyle graffiti." "PaintKit_cu_m4a1-s_silence_Tag" "Master Piece" "PaintKit_cu_panther_ak47" "It has been custom painted with the image of a panther over a tiger camo background." "PaintKit_cu_panther_ak47_Tag" "Jaguar" "PaintKit_cu_bratatat_negev" "It has been custom painted with comic book onomatopoeia and bullet holes." "PaintKit_cu_bratatat_negev_Tag" "Bratatat" "PaintKit_am_nuclear_pattern1_glock" "It has been painted with a pattern of nuclear hazard symbols using metallic paints." "PaintKit_am_nuclear_pattern1_glock_Tag" "Reactor" "PaintKit_hy_nuclear_pattern2_mp9" "It has been painted with a hydrographic pattern of nuclear hazzards symbols." "PaintKit_hy_nuclear_pattern2_mp9_Tag" "Setting Sun" "PaintKit_sp_nuclear_pattern3_negev" "It has been painted with a hydrographic pattern of nuclear hazzards symbols." "PaintKit_sp_nuclear_pattern3_negev_Tag" "Nuclear Waste" "PaintKit_am_nuclear_skulls1_xm1014" "It has been chromed then overlayed with a semi transparent hydrographic pattern of nuclear skulls and bones." "PaintKit_am_nuclear_skulls1_xm1014_Tag" "Bone Machine" "PaintKit_am_nuclear_skulls2_famas" "It has been chromed then overlayed with a semi transparent hydrographic pattern of nuclear skulls and bones." "PaintKit_am_nuclear_skulls2_famas_Tag" "Styx" "PaintKit_am_nuclear_skulls3_mac10" "It has been chromed then overlayed with a semi transparent hydrographic pattern of nuclear skulls and bones." "PaintKit_am_nuclear_skulls3_mac10_Tag" "Nuclear Garden" "Paintkit_hy_nuclear_skulls4_p2500" "It has been painted with a hydrographic pattern of nuclear skulls and bones." "PaintKit_hy_nuclear_skulls4_p250_Tag" "Contamination" "PaintKit_hy_nuclear_skulls5_tec9" "It has been painted with a garish hydrographic pattern of nuclear skulls and bones." "PaintKit_hy_nuclear_skulls5_tec9_Tag" "Toxic" "PaintKit_so_grey_nuclear_green_bizon" "It has been painted solid colors in grey and garish green." "PaintKit_so_grey_nuclear_green_bizon_Tag" "Chemical Green" "PaintKit_so_grey_nuclear_orange_five_seven" "It has been painted solid colors in light grey and hot green." "PaintKit_so_grey_nuclear_orange_five_seven_Tag" "Hot Shot" "PaintKit_cu_cerbrus_galil" "It has been custom painted with a depiction of Cerberus, the mythical three headed dog that guards the underworld." "PaintKit_cu_cerbrus_galil_Tag" "Cerberus" // START COMMUNITY CASE 5 "PaintKit_cu_tribute_ak47" "It has been distressed, block printed, and painted with graffiti.\n\nOne day they will ask why we fight, and when they do they will understand - Naomi, Bodyguard to Valeria Jenner" "PaintKit_cu_tribute_ak47_Tag" "Wasteland Rebel" "PaintKit_aq_glock_coiled" "The steel slide has been painted using a combination of stenciling and hand-painting using oil paints.\n\nThe only way to make diamonds is by applying pressure" "PaintKit_aq_glock_coiled_Tag" "Grinder" "PaintKit_am_g3sg1_murky" "It has been anodized then painted using a leopard-spot hydrographic.\n\nThere is always some place darker you can go" "PaintKit_am_g3sg1_murky_Tag" "Murky" "PaintKit_aq_m4a1s_basilisk" "It has been etched with a basilisk.\n\nIt's rude to stare, but war isn't the time for pleasantries" "PaintKit_aq_m4a1s_basilisk_Tag" "Basilisk" "PaintKit_cu_m4a4_griffin" "It has been hand-painted with an illustration of a griffin.\n\nFelix handpicked his team from operators all over the world... and while people question their personalities, they never question the results" "PaintKit_cu_m4a4_griffin_Tag" "Griffin" "PaintKit_sp_mag7_firebitten" "It has been spray-painted in layers then distressed to give the appearance of burning edges.\n\nIt always begins with a tiny spark" "PaintKit_sp_mag7_firebitten_Tag" "Firestarter" "PaintKit_cu_mp9_chevron" "It has been painted using a striped hydographic arranged in a chevron pattern.\n\nThrow enough downfield and you're bound to hit the bullseye eventually" "PaintKit_cu_mp9_chevron_Tag" "Dart" // re-use "PaintKit_cu_mp7-commander_tag" "Urban Hazard" "PaintKit_cu_fiveseven_urban_hazard" "It has been custom painted with urban camo and red accents.\n\nEvery year, Booth gathers the worlds foremost designer gunsmiths to show off their latest designs" "PaintKit_aq_p250_cartel" "It has been engraved with skeletons and flowers and given custom grips." "PaintKit_aq_p250_cartel_Tag" "Cartel" "PaintKit_cu_p2000_fire_elemental" "It has been custom painted with the image of a creature made of fire in a graphic style.\n\nSometimes playing with fire is a good thing" "PaintKit_cu_p2000_fire_elemental_Tag" "Fire Elemental" "PaintKit_aq_sawedoff_blackgold" "It has been lacquered in black and gold using a scotch thistle motif.\n\nYou don't have to hold your pinky out when pulling the trigger, but it's a nice touch" "PaintKit_aq_sawedoff_blackgold_Tag" "Highwayman" "PaintKit_cu_scar20_intervention" "It has been heat wrapped with vinyl pre-printed in a modern orange and blue design.\n\nbeep. beep. beeeeeeeeeeeep..." "PaintKit_cu_scar20_intervention_Tag" "Cardiac" "PaintKit_sp_ump45_d-visions" "It has been screen printed with a nautilus design.\n\nCarcosa is calling" "PaintKit_sp_ump45_d-visions_Tag" "Delusion" "PaintKit_cu_xm1014_caritas" "It has been hand painted with the image of a woman with long hair.\n\nI'm not here for what I need; I'm here for something I want - Imogen and The Oni Part 2" "PaintKit_cu_xm1014_caritas_Tag" "Tranquility" // END COMMUNITY CASE 5 // START COMMUNITY CASE 6 "PaintKit_aq_p250_cartel" "It has been engraved with skeletons, flowers and serpents.\n\nOne little squeeze turns every morning into the Day of the Dead" // re-use "PaintKit_aq_p250_cartel_Tag" "PaintKit_am_awp_glory" "It has been given a base coat of blue metallic paint then hand-painted with metallic gold swirls and accents.\n\nTurn some heads before you take them off" "PaintKit_am_awp_glory_Tag" "Man-o'-war" "PaintKit_cu_elites_urbanstorm" "It has been custom painted with urban camo and blue accents.\n\nWith lightning always comes thunder" "PaintKit_cu_elites_urbanstorm_Tag" "Urban Shock" "PaintKit_aq_deagle_naga" "It has been engraved with a mythological motif.\n\nA beast in Indian mythology as well as on the battlefield" "PaintKit_aq_deagle_naga_Tag" "Naga" "PaintKit_cu_galil_abrasion" "It has been hand-painted and distressed. The skull painted over the dust cover appears to chatter when the bolt reciprocates.\n\nSome say that when you laugh, the world laughs with you...but when Chatterbox laughs there are only screams" "PaintKit_cu_galil_abrasion_Tag" "Chatterbox" "PaintKit_cu_glock_deathtoll" "It has been painted using a hydrographic of skulls over a silver metallic paint base.\n\nIntimidation is the sincerest form of flattery" "PaintKit_cu_glock_deathtoll_Tag" "Catacombs" "PaintKit_cu_m4a4_ancestral" "It has been custom painted with the image of a dragon in red and blue.\n\nA weapon worthy of The Monkey King himself - Booth, Arms Dealer" "PaintKit_cu_m4a4_ancestral_Tag" "龍王 (Dragon King)" "PaintKit_cu_m249_sektor" "It has been custom painted with a sci-fi design.\n\nCoverfire never looked so good" "PaintKit_cu_m249_sektor_Tag" "System Lock" "PaintKit_am_mac10_malachite" "It has been painted using metallic effect paints and given a wavy pattern using a rubber comb tool.\n\nBright colors hide a gun with a dark purpose" "PaintKit_am_mac10_malachite_Tag" "Malachite" "PaintKit_cu_mp9_deadly_poison" "It has been custom painted with dynamic, angular shapes and a stylized spider.\n\nIt's not the first bite that kills you, it's the 29 that come after" "PaintKit_cu_mp9_deadly_poison_Tag" "Deadly Poison" "PaintKit_cu_p250_mandala" "It has been custom painted with circular motifs.\n\nThis one is steeped in tradition and blood" "PaintKit_cu_p250_mandala_Tag" "Muertos" "PaintKit_cu_sawedoff_deva" "It has been hand painted with the image of a woman with wings.\n\nSerenity is a luxury few can afford - Valeria Jenner, Revolutionary" "PaintKit_cu_sawedoff_deva_Tag" "Serenity" "PaintKit_aq_scar20_leak" "It has been sponged and brush-painted with blue metallic effect paints.\n\nThe founder of Season Corporation had this piece comissioned after being rescued by renowned Operator Kotaro Izaki" "PaintKit_aq_scar20_leak_Tag" "Grotto" "PaintKit_aq_xm1014_sigla" "It has been painted using a translucent hydrographic with a terrain map motif over metallic silver paint.\n\nSometimes you need an unstable element to solve your problems - Kotaro Izaki, Breach Expert" "PaintKit_aq_xm1014_sigla_Tag" "Quicksilver" // END COMMUNITY CASE 6 "PaintKit_an_tiger_orange" "It has been anodized orange and hand-etched in a tiger stripe pattern.\n\nLike the tiger it is rare... like the tiger it is deadly..." "PaintKit_an_tiger_orange_Tag" "Tiger Tooth" "PaintKit_am_marble_fade" "It has been painted with black and silver metallic paints using a marbleizing medium, then candy coated in three colors.\n\nThe blade is made of many colors, but soon it all looks red" "PaintKit_am_marble_fade_Tag" "Marble Fade" "PaintKit_am_marbleized" "It has been painted with black and silver metallic paints using a marbleizing medium, then candy coated.\n\nGetting lost in its color can prove fatal" "PaintKit_am_marbleized_Tag" "Doppler" //Recipes "CSGO_Recipe_TradeUp" "Trade Up Contract" "CSGO_Recipe_TradeUp_Desc" "In exchange for 10 items of identical quality, you will receive a single item of a quality one higher, from a collection of one of the items you provided." "CSGO_Recipe_TradeUp_Desc_html" "Exchange: 10 items of identical quality\nReceive: 1 item of the next highest quality, from a collection of one of the items provided" "CSGO_Swap_Stattrak_Title" "StatTrak™ Swap Tool" "CSGO_Swap_Stattrak_Desc_html" "Pick two of the same weapon\nSwap StatTrak™ values between them" "crate_community_3_unusual_lootlist" "or an Exceedingly Rare Huntsman Knife!" "crate_community_3_unusual_itemname" "★ Huntsman Knife ★" "crate_community_4_unusual_lootlist" "or an Exceedingly Rare Butterfly Knife!" "crate_community_4_unusual_itemname" "★ Butterfly Knife ★" //---------------------------------------------- // Store "Econ_Store_PurchaseType_Standard" "%s1" "Store_IntroTitle2" "Welcome!" "Store_ClassImageMouseover" "This item can be used by %s1." "Store_ClassImageMouseoverBundle" "This bundle contains items that can be used by %s1." "Store_Zoom" "Zoom" "Store_StartShopping" "START SHOPPING" "Store_FilterLabel" "SHOW:" "Store_DuplicateItemInCart" "There is already an item of that type in your shopping cart." "Store_DuplicateItemInBackpack" "There is already an item of that type in your inventory." "Store_Close" "CLOSE" // Store Categories "Store_Home" "HOME" "Store_Wearables" "WEARABLES" "Store_Weapons" "WEAPONS" "Store_Misc" "MISC" "Store_Bundles" "BUNDLES" "Store_Price_New" "NEW!" "Store_Price_Sale" "SALE!" "Store_OK" "DONE" "Store_CANCEL" "CANCEL" "Store_NowAvailable" "NOW AVAILABLE" "Store_ClassFilter_None" "ALL ITEMS" "Store_Cart" "(%s1)" "Store_Checkout" "CHECKOUT" "Store_AddToCart" "ADD TO CART" "StoreViewCartTitle" "Your Shopping Cart" "Store_ContinueShopping" "CONTINUE SHOPPING" "Store_CartItems" "%s1 Items" "Store_EstimatedTotal" "ESTIMATED TOTAL" "Store_WAStateSalesTax" "Sales tax will be calculated for WA state residents" "Store_TotalSubtextB" "All items will be added to your inventory after purchase" "Store_Remove" "REMOVE" "Store_CartIsEmpty" "You have no items in your cart." "Store_Wallet" "Steam Account Balance: $%s1 ($%s2 left after cart)" "Store_Wallet_EmptyCart" "Steam Account Balance: $%s1" "Store_FeaturedItem" "FEATURED ITEM!" "Store_PreviewItem" "PREVIEW" "Store_DetailsItem" "DETAILS" "Store_FreeBackpackSpace" "EMPTY INVENTORY SLOTS: %s1" "StoreCheckout_NoItems" "Your shopping cart is empty!" "StoreCheckout_TooManyItems" "You have too many items in your shopping cart!" "StoreCheckout_Loading" "Checking out..." "StoreCheckout_TransactionFinalizing" "Finalizing purchase..." "StoreCheckout_Unavailable" "Checkout unavailable at this time." "StoreCheckout_Canceling" "Canceling..." "StoreScaleform_Title" "CS:GO Store" "StoreUpdate_Loading" "Loading the Store..." "StoreUpdate_NoGCResponse" "The Store is currently closed." "StoreUpdate_NewPriceSheetLoaded" "The product list has been updated to the latest version." "StoreUpdate_ContactSupport" "Please contact customer support to have your Steam wallet configured." "StoreUpdate_OverlayRequired" "Making a purchase requires the Steam Community Overlay. Please ensure that the in-game Steam Community is enabled and restart the game to use the Store." "StoreUpdate_SteamRequired" "A connection to Steam is required to use the Store." "StoreCheckout_Fail" "The In-game Store is currently closed." "StoreCheckout_InvalidParam" "A programmer messed up! An invalid parameter was passed to the game coordinator. Try the purchase again." "StoreCheckout_InternalError" "There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance." "StoreCheckout_ContactSupport" "There was an error with your transaction. Please contact support for assistance." "StoreCheckout_NotApproved" "The game coordinator was unable to approve your transaction with Steam. Please try the purchase again later." "StoreCheckout_NotLoggedin" "You must be logged in to Steam in order to complete a purchase." "StoreCheckout_WrongCurrency" "This transaction's currency doesn't match your wallet currency." "StoreCheckout_NoAccount" "Your Steam account is currently unavailable. Please try this purchase again later." "StoreCheckout_InsufficientFunds" "You do not have enough funds to complete the purchase." "StoreCheckout_TimedOut" "This transaction has timed out. Please try the purchase again." "StoreCheckout_SteamAccountDisabled" "Your Steam account is disabled and cannot make a purchase." "StoreCheckout_SteamAccountNoPurchase" "Steam wallet transactions have been disabled on this account." "StoreCheckout_OldPriceSheet" "Your local product list is out of date. Requesting a new one." "StoreCheckout_TransactionNotFound" "This transaction's id wasn't found by the game coordinator. Please try the purchase again." "StoreCheckout_TransactionCanceled" "Transaction canceled. You have not been charged." "StoreCheckout_TransactionCompleted" "Transaction completed! Enjoy!" "StoreCheckout_CompleteButUnfinalized" "Unable to confirm success. If successful, your items will be delivered at a later date." "StoreCheckout_NotEnoughRoom" "You don't have enough room in your inventory to buy that many items." "StoreCheckout_ContactSupport_Dialog_Title" "Warning" "StoreCheckout_ContactSupport_Dialog_Btn" "CONTACT" //---------------------------------------------- // Items "Item" "ITEM" //"SelectedItemNumber" "#%selecteditem%" "NewItemsAcquired" "%s1 NEW ITEMS ACQUIRED!" "NewItemAcquired" "NEW ITEM ACQUIRED!" "NewItemNumOutOfMax" "(ITEM %s1 of %s2)" // TODO: we should change these! "P2Econ_Next" "NEXT >" "P2Econ_Prev" "< PREV" "P2Econ_CANCEL" "CANCEL" "P2Econ_ConfirmDelete" "YES, DELETE IT" "P2Econ_CLOSE" "CLOSE" "P2Econ_Confirm" "OK" "P2Econ_Econ_Title" "Loadout" "P2Econ_OpenStore" "Store" "P2Econ_OpenBackpack" "Inventory" "P2Econ_Customize" "Customize" "P2Econ_OpenTrading" "Trading" "P2Econ_NoSteamNoItems" "Item Server Unavailable" "P2Econ_DeleteItem" "Delete" "CSGOEcon_SelectCT" "Counter-Terrorist" "CSGOEcon_SelectTerrorist" "Terrorist" "CSGOEcon_SelectNoItemSlot" "None" "CSGOEcon_NoItemsToEquip" "No Items To Equip" "CSGOEcon_Equip" "Equip" "CSGOEcon_Default" "(default) " "BackpackTitle" "Inventory" "CustomizeTitle" "Customize" "L4D360UI_Back_Caps" "BACK" "OpenGeneralLoadout" "OPEN LOADOUT..." "DiscardItem" "Permanently Discard" "DeleteConfirmTitle" "ARE YOU SURE?" "ConfirmTitle" "ARE YOU SURE?" "ConfirmButtonText" "CONTINUE" "DeleteItemConfirmText" "Deleting this item will permanently destroy it. This cannot be undone." "MultiDeleteItemConfirmText" "Deleting these items will permanently destroy all of them. This cannot be undone." "X_DeleteConfirmButton" "X YEAH, DELETE IT" "Backpack_Delete_Item" "INVENTORY - OUT OF ROOM" "DiscardExplanation" "You've received this item, but you don't have room for it in your inventory." "DiscardExplanation2" "Delete an item below to make room or press discard to throw your new item away." "DeleteConfirmDefault" "Delete?" "Discarded" "DISCARDED!" "BackpackApplyTool" "Select the item to apply the %s1 to:" "ApplyOnItem" "USE WITH..." "ConsumeItem" "USE" "RefurbishItem" "RESTORE" "CustomizeItem" "CUSTOMIZE" "ShowBaseItems" "STOCK ITEMS" "ShowBackpackItems" "SPECIAL ITEMS" "ShowBaseItemsCheckBox" "Show Stock Items" "ShowDuplicateItemsCheckbox" "Show Duplicate Items" "ShowInBackpackOrderCheckbox" "Show In Inventory Order" "CraftNameConfirm" "Go! Go! Go!" "CraftNameCancel" "Abort!" "Cancel" "Cancel" // Keep the key names short, they're networked down to clients "RT_MP_A" "Trade Up %s1" "RT_C_A" "Combine %s1" "RT_F_A" "Fabricate %s1" "RT_R_A" "Rebuild %s1" "RT_M_A" "Modify %s1" "RT_Rn_A" "Rename %s1" "RT_T_A" "Trade In %s1" "RDI_AB" "Requires: %s1 %s2" "RDI_AB1" "Requires: %s1, %s2" "RDI_ABC" "Requires: %s1 %s2 %s3" "RDI_ABC1" "Requires: %s1 %s2, %s3" "RDI_ABC2" "Requires: %s1, %s2, %s3" "RDO_AB" "Produces: %s1 %s2" "RDO_AB1" "Produces: %s1, %s2" "RDO_ABC" "Produces: %s1 %s2 %s3" "RDO_ABC1" "Produces: %s1 %s2, %s3" "RDO_ABC2" "Produces: %s1, %s2, %s3" "RI_SMGi" "of the same SMG Weapon" "RI_SMGp" "SMG Weapons" "RI_SMG" "SMG Weapon" "RI_Ri" "of the same Rifle Weapon" "RI_Rp" "Rifle Weapons" "RI_R" "Rifle Weapon" "RI_Hi" "of the same Heavy Weapon" "RI_Hp" "Heavy Weapons" "RI_H" "Heavy Weapon" "RI_Si" "of the same secondary weapon" "RI_Sp" "Secondary Weapons" "RI_S" "Secondary Weapon" "RI_Mi" "of the same melee weapon" "RI_Mp" "Melee Weapons" "RI_M" "Melee Weapon" "RD_RND" "Random" "RI_FAC" "of a Class" "RI_Tp" "Tokens" "RI_W" "Weapon" "RI_Wp" "Weapon" "RI_R1p" "Consumer-Grade Weapons" "RI_R1" "Consumer-Grade Weapon" "RI_R2p" "Industrial-Grade Weapons" "RI_R2" "Industrial-Grade Weapon" "RI_R3p" "Mil-Spec Weapons" "RI_R3" "Mil-Spec Weapon" "RI_R4p" "Restricted Weapons" "RI_R4" "Restricted Weapon" "RI_R5p" "Classified Weapons" "RI_R5" "Classified Weapon" "RI_R6p" "Covert Weapons" "RI_R6" "Covert Weapon" ////////////////////////// // ECON IMPLEMENTED ABOVE ////////////////////////// // CSGO_ENGLISH.txt // --------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------- // SFUI_ENGLISH.txt // generally useful - leading spaces before instances of ${*} are there to space the button glyphs appropriately "SFUI_EmptyString" "" "SFUI_On" "On" "SFUI_Off" "Off" "SFUI_FriendlyFireColon" "Friendly Fire:" "SFUI_ScenarioColon" "Scenario:" "SFUI_CashColon" "Starting Cash:" "SFUI_GameTimeColon" "Game Time:" "SFUI_TimePerRoundColon" "Time Per Round:" "SFUI_BuyTimeColon" "Buy Time:" "SFUI_WinMatchColon" "Match Length:" "SFUI_SpectateColon" "Spectate:" "SFUI_BotsColon" "Bots:" "SFUI_AutoBuyColon" "Auto-Buy Basic Equipment:" "SFUI_Minutes" "minutes" "SFUI_Seconds" "seconds" "SFUI_Second" "second" "SFUI_Rounds" "rounds" "SFUI_Meters" "meters" "SFUI_Legend_Cancel" "${cancel} Cancel" "SFUI_Legend_Ok" "${confirm} OK" "SFUI_Legend_OkCancel" "${cancel} Cancel ${confirm} OK" "SFUI_Play" "PLAY" "SFUI_Back" "BACK" "SFUI_GO" "GO" "SFUI_Accept" "ACCEPT" "SFUI_Workshop_Find_Server" "Community Quick-Play" // game type names "SFUI_SelectMode" "Lobby - Game Settings" "SFUI_GameTypeClassic" "" "SFUI_GameTypeGungame" "" "SFUI_GameTypeTraining" "" "SFUI_GameTypeCustom" "" // game mode names "SFUI_GameMode" "Mode" "SFUI_GameModeClassic" "Classic" "SFUI_GameModeCasual" "Casual" "SFUI_GameModeCompetitiveSP" "Competitive" "SFUI_GameModeCompetitive" "Competitive" "SFUI_Deathmatch" "Deathmatch" "SFUI_GameModeCustom" "Custom" "SFUI_GameModeAll" "All Maps" "SFUI_GameModeAny" "Any Mode" "SFUI_GameModeGungameProgressive" "Arms Race" "SFUI_GameModeGungameTrBomb" "Demolition" "SFUI_GameModeDeathmatch" "Deathmatch" "SFUI_GameModeGGProgressive" "Arms Race" "SFUI_GameModeGGBomb" "Demolition" "SFUI_HalftimePrompt" "HALFTIME" "SFUI_GameModeCasualDesc" "Freely drop in and drop out of games using the Casual ruleset.\nBuy new weapons each round with money earned and win the round by eliminating the other team or completing the objective." "SFUI_GameModeCasualDescList" "· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 rounds" "SFUI_GameModeCasualDescSP" "Buy new weapons each round with money earned.\nWin the round by eliminating the other team or completing the objective." "SFUI_GameModeCasualDescSPList" "· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 rounds" "SFUI_GameModeCompetitiveDescSP" "Buy new weapons each round with money earned.\nWin the round by eliminating the other team or completing the objective." "SFUI_GameModeCompetitiveDescSPList" "· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are purchasable\n· Best out of 30 rounds" "SFUI_GameModeCompetitiveDesc" "Commit to a full match that affects your Skill Group.\nBuy new weapons each round with money earned and win the round by eliminating the other team or completing the objective." "SFUI_GameModeCompetitiveDescList" "· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are purchasable\n· Best out of 30 rounds" "SFUI_GameModeGGProgressiveDesc" "Upgrade your weapon by eliminating enemies.\nWin the match by being the first player to get a kill with the Golden Knife." "SFUI_GameModeGGProgressiveDescList" "· Weapons are upgraded after eliminating enemies\n· Instant Respawn\n· Friendly fire is OFF\n· Team collision is OFF" "SFUI_GameModeGungameProgressiveDesc" "Upgrade your weapon by eliminating enemies.\nWin the match by being the first player to get a kill with the Golden Knife." "SFUI_GameModeGungameProgressiveDescList" "· Weapons are upgraded after eliminating enemies\n· Instant Respawn\n· Friendly fire is OFF\n· Team collision is OFF" "SFUI_GameModeGGBombDesc" "Upgrade your weapon by getting kills.\nWin the round by eliminating the other team or completing the objective." "SFUI_GameModeGGBombDescList" "· Weapons awarded on round start\n· Friendly fire is OFF\n· Team collision is off\n· Best out of 20 rounds" "SFUI_GameModeGungameTrBombDesc" "Upgrade your weapon by getting kills.\nWin the round by eliminating the other team or completing the objective." "SFUI_GameModeGungameTrBombDescList" "· Weapons awarded on round start\n· Friendly fire is OFF\n· Team collision is off\n· Best out of 20 rounds" "SFUI_DeathmatchDesc" "Win the match by having the most points at the end.\nKills with different weapons are worth different point amounts.\nTake advantage of the bonus timers to increase your score." "SFUI_DeathmatchDescList" "· Weapons are chosen at spawn using the Buy Menu.\n· Friendly fire is OFF.\n· Team collision is off.\n· 10 minute rounds." "SFUI_GameModeDeathmatchDesc" "Win the match by having the most points at the end.\nKills with different weapons are worth different point amounts.\nTake advantage of the bonus timers to increase your score." "SFUI_GameModeDeathmatchDescList" "· Weapons are chosen at spawn using the Buy Menu.\n· Friendly fire is OFF.\n· Team collision is off.\n· 10 minute rounds." "SFUI_MapSelect" "SELECT A MAP" "SFUI_MapGroupSelect" "SELECT A MAP GROUP" "SFUI_MapGroupSelectPrefer" "PREFER A MAP GROUP" "SFUI_MapSelectCompWarning" "By playing Competitive you are committing to a full match which could last up to 90 minutes. Abandoning the match after you 'ACCEPT' will result in a penalty." "SFUI_MapSelectTourOfDutyDesc" "To matchmake into these maps on official servers, you need an Operation Phoenix Pass!" "SFUI_MapSelectTourOfDutyDescPhoenix" "To matchmake into these maps on official servers, you need an Operation Phoenix Pass!" "SFUI_MapSelectTourOfDutyButton" "Get a Pass!" "SFUI_OperationMapTag" "Operation Phoenix Map" "SFUI_AwardProgressDisabledBotDifficulty" "Achievements Progress Disabled For This Setting." "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$WIN32||$X360] "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$PS3] "SFUI_TrialTimeRemaining" "Trial mode (%s1:%s2 remaining)" "SFUI_TrialTimeExpired" "Trial mode expired" "SFUI_TrialWelcomeTitle" "Trial Mode" "SFUI_TrialWelcomeMessage" "Welcome to the Counter Strike game trial. All game features are unlocked for the duration of the trial period" "SFUI_TrialWelcomeMessageExpired" "The Counter Strike game trial period has expired" "SFUI_TrialHudTextMinutes" "Trial Active (%s1 minutes left)" "SFUI_TrialHudTextMinute" "Trial Active (1 minute left)" "SFUI_TrialSignOutTitle" "Trial Signed In Profile" "SFUI_TrialSignOutMsg" "A signed in profile is required for trial mode" "SFUI_TrialMUPullTitle" "Trial Profile Storage" "SFUI_TrialMUPullMsg" "Trial mode requires a writable signed in profile" // bot type names "SFUI_BotDifficulty" "Bot Difficulty" "SFUI_BotDifficulty0" "No Bots" "SFUI_BotDifficulty1" "Harmless Bots" "SFUI_BotDifficulty2" "Easy Bots" "SFUI_BotDifficulty3" "Medium Bots" "SFUI_BotDifficulty4" "Hard Bots" "SFUI_BotDifficulty5" "Expert Bots" // spectator mode names "SFUI_SpectateAnyone" "Anyone" "SFUI_SpectateTeamOnly" "Team only" //Tournament Ban/pick "SFUI_Picked_Start_Team" "Start as %s1" "SFUI_Picked_Veto" "Veto %s1" "SFUI_Picked_Map" "Pick %s1" "SFUI_List_Title" "Make Selection" // game type names "SFUI_HostageMap" "Hostage" "SFUI_BombMap" "Defuse" "SFUI_GunGameProgressiveMap" "Arms Race" "SFUI_GunGameTRMap" "Demolition" // nice map group names "SFUI_Mapgroup_bomb" "Defuse Group" "SFUI_Mapgroup_hostage" "Hostage Group" "SFUI_Mapgroup_dust" "Dust Group" "SFUI_Mapgroup_armsrace" "Arms Race Group" "SFUI_Mapgroup_demolition" "Demolition Group" "SFUI_Mapgroup_allclassic" "Classic Group" "SFUI_Mapgroup_dm_other" "All Other Maps" "SFUI_Mapgroup_active" "Active Duty Group" "SFUI_Mapgroup_reserves" "Reserves Group" "SFUI_mapgroup_op_payback" "Operation Payback" "SFUI_mapgroup_op_bravo" "Operation Bravo" "SFUI_mapgroup_op_phoenix" "Operation Phoenix" "SFUI_mapgroup_op_breakout" "Operation Breakout" "SFUI_mapgroup_op_op05" "Operation Vanguard" // nice map names "SFUI_Map_overwatch" "Overwatch" "SFUI_Map_cs_assault" "Assault" "SFUI_Map_cs_italy" "Italy" "SFUI_Map_cs_militia" "Militia" "SFUI_Map_cs_office" "Office" "SFUI_Map_de_aztec" "Aztec" "SFUI_Map_de_dust" "Dust" "SFUI_Map_de_dust2" "Dust II" "SFUI_Map_de_mirage" "Mirage" "SFUI_Map_de_overpass" "Overpass" "SFUI_Map_de_cbble" "Cobblestone" "SFUI_Map_de_train" "Train" "SFUI_Map_de_inferno" "Inferno" "SFUI_Map_de_nuke" "Nuke" "SFUI_Map_de_shorttrain" "Shorttrain" "SFUI_Map_de_shortdust" "Shortdust" "SFUI_Map_de_vertigo" "Vertigo" "SFUI_Map_de_balkan" "Balkan" "SFUI_Map_random" "Random" "SFUI_Map_ar_baggage" "Baggage" "SFUI_Map_ar_monastery" "Monastery" "SFUI_Map_ar_shoots" "Shoots" "SFUI_Map_de_embassy" "Embassy" "SFUI_Map_de_bank" "Bank" "SFUI_Map_de_lake" "Lake" "SFUI_Map_de_depot" "Depot" "SFUI_Map_de_safehouse" "Safehouse" "SFUI_Map_de_sugarcane" "Sugarcane" "SFUI_Map_de_stmarc" "St. Marc" "SFUI_Map_training1" "Weapons Course" "SFUI_Map_cs_museum" "Museum" "SFUI_Map_cs_thunder" "Thunder" "SFUI_Map_de_favela" "Favela" "SFUI_Map_cs_downtown" "Downtown" "SFUI_Map_de_seaside" "Seaside" "SFUI_Map_de_library" "Library" "SFUI_Map_cs_motel" "Motel" "SFUI_Map_de_cache" "Cache" "SFUI_Map_de_ali" "Ali" "SFUI_Map_de_ruins" "Ruins" "SFUI_Map_de_chinatown" "Chinatown" "SFUI_Map_de_gwalior" "Gwalior" "SFUI_Map_cs_agency" "Agency" "SFUI_Map_cs_siege" "Siege" "SFUI_Map_de_castle" "Castle" "SFUI_Map_de_overgrown" "Overgrown" "SFUI_Map_de_blackgold" "Black Gold" "SFUI_Map_cs_rush" "Rush" "SFUI_Map_de_mist" "Mist" "SFUI_Map_cs_insertion" "Insertion" "SFUI_Map_cs_workout" "Workout" "SFUI_Map_cs_backalley" "Back Alley" "SFUI_Map_de_marquis" "Marquis" "SFUI_Map_de_facade" "Facade" "SFUI_Map_de_season" "Season" "SFUI_Map_de_bazaar" "Bazaar" // Single player dialog "SFUI_CreateSinglePlayerTitle" "SINGLE PLAYER" "SFUI_VariesByMap" "Varies by map" "SFUI_SinglePlayer_ModeSelect" "${cancel} Back ${confirm} Select ${dpad} Navigate" "SFUI_SinglePlayer_MapSelect" "${cancel} Back ${confirm} GO ${dpad} Navigate" "SFUI_SinglePlayer_BotDiffNav" "${cancel} Back ${confirm} GO ${dpad} Change Difficulty" "SFUI_SinglePlayer_TeamLobbyNav" "${cancel} Back ${confirm} Accept ${dpad} Navigate" "SFUI_SinglePlayer_Invite_On" "${north} View Invites " [$PS3] "SFUI_SinglePlayer_Invite_Off" "${north} View Invites" [$PS3] "SFUI_SinglePlayer_Invite_On_Btn" "View Invites " [$PS3] "SFUI_SinglePlayer_Invite_Off_Btn" "View Invites" [$PS3] "SFUI_SinglePlayer_Invite_On" "" [!$PS3] "SFUI_SinglePlayer_Invite_Off" "" [!$PS3] "SFUI_SinglePlayer_Invite_On_Btn" "" [!$PS3] "SFUI_SinglePlayer_Invite_Off_Btn" "" [!$PS3] "SFUI_SinglePlayer_Bot_Difficulty" "Bot Difficulty" "SFUI_SinglePlayer_Number_Maps" "Number of maps: " // multiplayer specific text for the single player dialog "SFUI_CreateMultiplayerTitle" "MATCHMAKING" // session visibility names "SFUI_SessionVisibilityPublic" "${north} MAKE PRIVATE" "SFUI_SessionVisibilityPrivate" "${north} MAKE PUBLIC" "SFUI_PublicMatch" "MAKE PRIVATE" "SFUI_PrivateMatch" "MAKE PUBLIC" // Multiplayer matchmaking status "SFUI_MMStatus_Title" "SEARCHING" "SFUI_MMStatus_Searching" "Searching..." "SFUI_MMStatus_Creating" "Creating game..." "SFUI_MMStatus_GOTVRelayStart" "In order to support more GOTV viewers for the requested match we are configuring a GOTV relay proxy..." "SFUI_MMStatus_GOTVRelayStarting" "We are still configuring a GOTV relay proxy to support more GOTV viewers for the requested match, please wait..." "SFUI_MMStatus_Joining" "Joining game..." "SFUI_MMStatus_Legend" "${cancel} Cancel" "SFUI_MMStatus_JoinFailed" "Failed to join game." "SFUI_Calibrate_Prompt_Title" "Calibrate Motion Controller" "SFUI_Calibrate_Prompt_Message" "You are about to start playing the game with a motion controller, but it has not been calibrated. Would you like to do so now?" "SFUI_Calibrate_Prompt_Legend" "${Cancel} Cancel ${Confirm} Calibrate" "SFUI_Device_Disconnected_Title" "Device Disconnected" "SFUI_Device_Disconnected_Message" "%s1 disconnected. Please connect %s2" "SFUI_Device_Disconnected_Legend" "${confirm} OK" // Press Start screen text "SFUI_PressStartPrompt" "Press ${start} to Start" "SFUI_Page" "Page" "SFUI_Expected_Wait_time" "Expected Wait Time %s1" "SFUI_Hostage_Next_Page" "Hostage Missions - Next Page" "SFUI_Hostage_Next_Page_Check" "You have selected missions on next page" "SFUI_Maps_Workshop_Title" "Workshop" "SFUI_Maps_Offical_Title" "Common" "SFUI_No_Subscribed_Maps_Title" "No %s1 maps subscribed with %s2 in their name, tags or description." "SFUI_No_Subscribed_Modes_Title" "No %s1 maps subscribed." "SFUI_No_Subscribed_Maps_Desc" "Visit the maps workshop and subscribe to maps." "SFUI_View_Maps_Workshop" "View Workshop" "SFUI_View_Map_In_Workshop" "VIEW MAP IN WORKSHOP" "SFUI_Launch_Local_Workshop_Map" "TEST MAP" "SFUI_Find_Server_Workshop_Map" "COMMUNITY QUICK-PLAY" "SFUI_Start_ListenServer_Workshop_Map" "START LOCAL SERVER" "SFUI_Map_Workshop_Tags" "Tags: " "SFUI_Launch_Local_Workshop_Map_Hint" "Test the map on a local private server" "SFUI_Find_Server_Workshop_Map_Hint" "Find a community server running this map and play on that server" "SFUI_Back_To_Lobby" "BACK TO LOBBY" "SFUI_Filter_Workshop_Title" "Filter game modes" "SFUI_Refresh_Workshop_Maps" "Refresh map list" "SFUI_Open_Workshop" "View Workshop" "SFUI_Open_Map_Workshop" "View selection in Workshop" "SFUI_Workshop_Desc_Sp" "CS:GO Maps Workshop is a hub for community created maps. You can subscribe them and try them locally with bots." "SFUI_Workshop_Desc" "CS:GO Maps Workshop is a hub for community created maps. You can subscribe them and use Community Quick-Play to find the best community server running a map." "SFUI_Workshop_Filter_Prompt" "Filter Maps" "SFUI_Map_Workshop_Modes_Title" "Game Modes:" "SFUI_Workshop_Select_Mode" "Select Game Mode" "SFUI_Workshop_Online_Title" "Find A Game" "SFUI_Workshop_Offline_Title" "Offline With Bots" "SFUI_Workshop_Game_Mode_Desc" "Game Mode Description:" "SFUI_Workshop_Error_Overlay_Disabled" "The Steam Overlay is disabled. Enable the Overlay in your Steam settings to view the the Workshop." "SFUI_Workshop_Error_Overlay_Disabled" "The Steam Overlay is disabled. Enable the Overlay in your Steam settings to view the the Workshop." "SFUI_Workshop_Error_Overlay_Disabled_Title" "Enable Steam Overlay" "SFUI_Workshop_Error_NoSteam" "CS:GO cannot talk to Steam. Restart the game and try again." "SFUI_Workshop_Error_NoSteam_Title" "No Steam Connection" "SFUI_Workshop_Downloading" "Downloading..." "SFUI_Workshop_New_Map" "NEW!" "SFUI_Workshop_Workshop_Game_Available" "%s1 Available Game" "SFUI_Workshop_Workshop_Games_Available" "%s1 Available Games" "SFUI_Map_Type_Title" "Map Type:" "SFUI_Maps_In_Group_Title" "Maps In Group:" "SFUI_Missions_In_Group_Title" "Mission Available:" "SFUI_Map_Tooltip_Desc_Operation" "This map is a community made map. \n\nThis map is available to everyone on Official Matchmaking for the duration of the current operation." "SFUI_Map_Tooltip_Desc_Train" "This map is part of the Operation Vanguard Group. \n\nThis map is available to everyone on Official Matchmaking for the duration of the current operation." "SFUI_Map_Tooltip_Desc_Active" "This map is part of the Active Duty Group (current competition map pool). \n\nRecording Offical Competitive Match stats for this map requires the current operation's All Access Pass." "SFUI_Map_Tooltip_Desc_Active_Op_over" "This map is part of the Active Duty Group (current competition map pool)." "SFUI_Map_Tooltip_Desc_Reserves" "This map is part of the Reserves Group (not in current competition map pool)." "SFUI_MapGroup_Tooltip_Desc_Operation" "This map group features community made maps. \n\nThis map group is available to everyone on Official Matchmaking for the duration of the current operation." "SFUI_MapGroup_Tooltip_Desc_Active" "This map group features current competition maps." "SFUI_MapGroup_Tooltip_Desc_Reserves" "This map group features maps that are not currently in the competition map pool." "SFUI_MapGroup_Tooltip_Desc_DeathMatch" "This map group contains all the maps for DeathMatch mode." "SFUI_MapGroup_Tooltip_Desc_Demo" "This map group contains all the maps for Demolition mode." "SFUI_MapGroup_Tooltip_Desc_Armsrace" "This map group contains all the maps for Arms Race mode." //Vanguard Maps "SFUI_Map_Tooltip_Desc_bazaar" "A middle eastern shopping district is transformed into a battle ground when targeted by a bomb plot." "SFUI_Map_Tooltip_Desc_season" "Season Corporation, a Japanese bio-research facility, has its white walls painted red by a Phoenix demolition attack." "SFUI_Map_Tooltip_Desc_facade" "Criminals raid Allied Distribution in an attempt to destroy critical evidence before Counter-Terrorists can react." "SFUI_Map_Tooltip_Desc_marquis" "The streets and metro of urban France are targeted by an Anarchist plot in this fast-paced defuse scenario." "SFUI_Map_Tooltip_Desc_backalley" "Urban back alleys and loading docks host the close-quarters combat of a daring hostage rescue." "SFUI_Map_Tooltip_Desc_workout" "A pristine sports complex becomes the site of an intense hostage rescue mission." //Breakout Maps "SFUI_Map_Tooltip_Desc_blackgold" "Designed as a tight, fast-paced defuse map with three avenues of attack, Black Gold is set on top of an off-shore oil rig." "SFUI_Map_Tooltip_Desc_castle" "Intense nighttime battles form in caves, the forest and room-to-room as terrorists attempt to destroy this historic castle built into the side of a mountain." "SFUI_Map_Tooltip_Desc_insertion" "This large open map features non-linear hostage rescue. Counter-Terrorists choose one of four spawn positions to raid a quaint cottage. Terrorists must prepare for an assault from any angle and guard the hostages closely." "SFUI_Map_Tooltip_Desc_mist" "Vertical combat in close quarters on a rainy night on this mountaintop Radar Station." "SFUI_Map_Tooltip_Desc_overgrown" "Tactical fights are required through the contested middle in this dilapidated shipyard by the sea." "SFUI_Map_Tooltip_Desc_rush" "An open layout provides a mix of long-range and close quarters combat with dangerous chokepoints and quick rotations. Welcome to the jungle." //notice - key banners "SFUI_notice_econ_desc_title" "Ten Weapon Collections, Two Weapon Cases" "SFUI_notice_econ_desc" "Each weapon case contains one painted weapon from an exclusive collection. A portion of the proceeds from the sale of this key will go towards one of the established community-run CS:GO tournaments. Stay tuned for further announcements." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Blog //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Blog_Title" "CS:GO Update News" "SFUI_Blog_Body" "This is where you can read about news and updates." "SFUI_Blog_LinkHint" "For more info visit" "SFUI_Blog_Link" "http://blog.counter-strike.net" "SFUI_Blog_SteamOverlay_Hint" "Enable the Steam Overlay to follow the link" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_MAINMENU" "MAIN MENU" "SFUI_MainMenu_PlayButton" "PLAY" "SFUI_MainMenu_Inventory" "INVENTORY" "SFUI_MainMenu_Watch" "WATCH" "SFUI_MainMenu_LeaderboardsButton" "LEADERBOARDS" "SFUI_MainMenu_AchievementsButton" "ACHIEVEMENTS" "SFUI_MainMenu_AchievementsButton" "ACHIEVEMENTS" [$X360] "SFUI_MainMenu_AchievementsButton" "TROPHIES" [$PS3] "SFUI_MainMenu_MedalButton" "ACHIEVEMENTS" "SFUI_MainMenu_MedalButton" "AWARDS" [$PS3] "SFUI_MainMenu_MedalButton" "AWARDS" [$X360] "SFUI_MainMenu_StatsButton" "STATS" "SFUI_MainMenu_HelpButton" "OPTIONS" "SFUI_MainMenu_DownloadButton" "DOWNLOAD CONTENT" "SFUI_MainMenu_SplitscreenWithBots" "SPLITSCREEN WITH BOTS" "SFUI_MainMenu_QuitGameButton" "EXIT GAME" "SFUI_MainMenu_UnlockFullGame" "UNLOCK FULL GAME" "SFUI_MainMenu_OpenBackpack" "INVENTORY" "SFUI_MainMenu_Loadouts" "LOADOUTS" "SFUI_MainMenu_Training" "WEAPONS COURSE" "SFUI_MainMenu_My_Awards" "AWARDS" "SFUI_MainMenu_Reconnect" "RECONNECT" "SFUI_MainMenu_Abandon" "ABANDON" "SFUI_MainMenu_Reconnect_Info" "You were disconnected from a Competitive Match" "SFUI_MainMenu_Vac_Title" "VAC ( Valve Anti-Cheat )" "SFUI_MainMenu_Vac_Info" "This Steam account has been banned from secure servers due to a cheating infraction." "SFUI_MainMenu_News_Title" "News" "SFUI_MainMenu_Streams_Viewers" " viewers on " "SFUI_MainMenu_Streams_Title" "Live Streams" "SFUI_MainMenu_TeamIcon_CT" "CT" "SFUI_MainMenu_TeamIcon_T" "T" "SFUI_MainMenu_Navigation_Root" "${confirm} Select" [$X360] "SFUI_MainMenu_Navigation_Root" "${confirm} Select ${north} View Invites"[$PS3] "SFUI_MainMenu_Navigation_Root_Invite_On" "${confirm} Select ${north} View Invites " "SFUI_MainMenu_Navigation_Submenu" "${cancel} Back ${confirm} Select"[$X360] "SFUI_MainMenu_Navigation_Submenu" "${cancel} Back ${confirm} Select ${north} View Invites" [$PS3] "SFUI_MainMenu_Navigation_Submenu_Invite_On" "${cancel} Back ${confirm} Select ${north} View Invites " "SFUI_MainMenu_Navigation_Root" "" [$WIN32] "SFUI_MainMenu_Navigation_Submenu" "" [$WIN32] "SFUI_MainMenu_TickerText" "Message of the Day: 50% off all Avatar Gear in Marketplace!" "SFUI_MainMenu_ExitGameConfirmation_Title" "EXIT GAME" "SFUI_MainMenu_ExitGameConfirmation_Message" "Do you wish to exit the game now?" "SFUI_MainMenu_ExitGameConfirmation_Navigation" "${cancel} Cancel ${confirm} Yes" "SFUI_MainMenu_Player2Join" "Player 2 press ${start} to join" "SFUI_MainMenu_Player2Leave" "%s1 press ${start} to leave" "SFUI_MainMenu_MigrateHost_Title" "Host Migrating" "SFUI_MainMenu_MigrateHost_Message" "The server disconnected. Please wait while we migrate to a new server." "SFUI_MainMenu_MigrateHost_Navigation" "${cancel} Cancel Migration" "SFUI_MainMenu_ServerBrowserWarning_Title" "Community Servers" "SFUI_MainMenu_ServerBrowserWarning_Text" "Community servers may include maps or modes that offer a different experience than the official servers." "SFUI_MainMenu_ServerBrowserWarning_Text2" "Community servers are run by other players and offer new and different experiences from official servers.\n\nExplore, save your your favorites for later, and have fun!" "SFUI_MainMenu_TimerDesc_Text" "Competitive Cooldown" "SFUI_MainMenu_Competitive_Ban_Title" "Competitive Cooldown" "SFUI_MainMenu_Global_Ban_Title" "Global Cooldown" "SFUI_MainMenu_Temporary_Ban_Title" "Temporary Cooldown" "SFUI_MainMenu_OfficalBanTimerDesc_Text" "Violation Cooldown" "SFUI_MainMenu_Days_Text" "Days" "SFUI_MainMenu_ServerBrowserWarning_Legend" "${cancel} Back ${confirm} OK" "SFUI_MainMenu_ServerBrowserWarning_NeverShow" "NEVER SHOW AGAIN" "SFUI_MainMenu_CommendTooltip_friendly" "Number of unique commendations received for being Friendly" "SFUI_MainMenu_CommendTooltip_leader" "Number of unique commendations received for being a Leader" "SFUI_MainMenu_CommendTooltip_teaching" "Number of unique commendations received for being a Teacher" "SFUI_MainMenu_Tooltip_Arms" "Arms Race & Demolition Medal" "SFUI_MainMenu_Tooltip_Arms_r1" "Arms Race & Demolition Medal" "SFUI_MainMenu_Tooltip_Arms_r2" "Silver Arms Race & Demolition Medal" "SFUI_MainMenu_Tooltip_Arms_r3" "Gold Arms Race & Demolition Medal" "SFUI_MainMenu_Tooltip_Global" "Global Expertise Medal" "SFUI_MainMenu_Tooltip_Global_r1" "Global Expertise Medal" "SFUI_MainMenu_Tooltip_Global_r2" "Silver Global Expertise Medal" "SFUI_MainMenu_Tooltip_Global_r3" "Gold Global Expertise Medal" "SFUI_MainMenu_Tooltip_Team" "Team Tactics Medal" "SFUI_MainMenu_Tooltip_Team_r1" "Team Tactics Medal" "SFUI_MainMenu_Tooltip_Team_r2" "Silver Team Tactics Medal" "SFUI_MainMenu_Tooltip_Team_r3" "Gold Team Tactics Medal" "SFUI_MainMenu_Tooltip_Combat" "Combat Skills Medal" "SFUI_MainMenu_Tooltip_Combat_r1" "Combat Skills Medal" "SFUI_MainMenu_Tooltip_Combat_r2" "Silver Combat Skills Medal" "SFUI_MainMenu_Tooltip_Combat_r3" "Gold Combat Skills Medal" "SFUI_MainMenu_Tooltip_Weapon" "Weapon Specialist Medal" "SFUI_MainMenu_Tooltip_Weapon_r1" "Weapon Specialist Medal" "SFUI_MainMenu_Tooltip_Weapon_r2" "Silver Weapon Specialist Medal" "SFUI_MainMenu_Tooltip_Weapon_r3" "Gold Weapon Specialist Medal" "SFUI_MainMenu_Tooltip_1OpPayback" "Challenge Coin for 'Operation Payback'" "SFUI_MainMenu_Tooltip_1OpPayback_r1" "Pass for 'Operation Payback'" "SFUI_MainMenu_Tooltip_1OpPayback_r2" "Challenge Coin for 'Operation Payback'" "SFUI_MainMenu_Tooltip_1OpPayback_r3" "Silver Coin for 'Operation Payback'" "SFUI_MainMenu_Tooltip_1OpPayback_r4" "Gold Coin for 'Operation Payback'" "SFUI_MainMenu_Tooltip_2OpBravo" "Challenge Coin for 'Operation Bravo'" "SFUI_MainMenu_Tooltip_2OpBravo_r1" "Pass for 'Operation Bravo'" "SFUI_MainMenu_Tooltip_2OpBravo_r2" "Challenge Coin for 'Operation Bravo'" "SFUI_MainMenu_Tooltip_2OpBravo_r3" "Silver Coin for 'Operation Bravo'" "SFUI_MainMenu_Tooltip_2OpBravo_r4" "Gold Coin for 'Operation Bravo'" "SFUI_MainMenu_Tooltip_3OpPhoenix" "Challenge Coin for 'Operation Phoenix'" "SFUI_MainMenu_Tooltip_3OpPhoenix_r1" "Pass for 'Operation Phoenix'" "SFUI_MainMenu_Tooltip_3OpPhoenix_r2" "Challenge Coin for 'Operation Phoenix'" "SFUI_MainMenu_Tooltip_3OpPhoenix_r3" "Silver Coin for 'Operation Phoenix'" "SFUI_MainMenu_Tooltip_3OpPhoenix_r4" "Gold Coin for 'Operation Phoenix'" "SFUI_MainMenu_Tooltip_TimeLogged_Min" "Time Logged: %s1 Minutes" "SFUI_MainMenu_Tooltip_TimeLogged_Hrs" "Time Logged: %s1 Hours" "SFUI_MainMenu_CommendTooltip_Wins" "Number of Competitive Matches won" "SFUI_MainMenu_Wins_Title" "Competitive Matches Won" "SFUI_MainMenu_SkillTooltip" "In competitive matchmaking Skill Group is used to find matches appropriate for player's skill" "SFUI_MainMenu_Workshop_Is_Downloading" "Steam Workshop is downloading" "SFUI_MainMenu_OperationPayback_Pass" "Get a Pass Here" "SFUI_MainMenu_OperationPayback_More_Passes" "Get Another Pass" "SFUI_MainMenu_OperationPayback_Desc" "Get a pass and reward our community's top mapmakers" "SFUI_MainMenu_OperationPayback_NotOwnCSGO" "BUY IT NOW!" "SFUI_MainMenu_OperationPayback_Play" "CLICK HERE TO PLAY" "SFUI_MainMenu_OperationPayback_Activate" "CLICK HERE TO \nACTIVATE PASS" "SFUI_MainMenu_OperationPayback_For_Friend" "Get another pass \n for Steam Trading" "SFUI_MainMenu_OperationPayback_Price" "%s1 %s2 %s3" "SFUI_MainMenu_New_Items_Alerts_Plural" "%s1 New Items!" "SFUI_MainMenu_New_Items_Alerts" "%s1 New Item!" "SFUI_MainMenu_Live_Tournament_Alert" "Tournament Match Live!" "SFUI_MainMenu_MapVote_SelectMaps" "SELECT MAPS" "SFUI_MainMenu_MapVote_SubmitSelection" "SUBMIT YOUR SELECTION" "SFUI_MainMenu_MapVote_GoToWorkshop" "VIEW ON WORKSHOP" "SFUI_MainMenu_MapVote_RemindMeLater" "Remind Me Later..." "SFUI_MainMenu_MapVote_DontWantToVote" "I Don't Want To Vote" "SFUI_MainMenu_MapVote_Header" "OPERATION VOTE!" "SFUI_MainMenu_MapVote_Body" "In the last two Operations, we've hosted 14 amazing community-made maps on official Valve servers.\nWe want to bring some of these maps back, but we need your help!\nSelect the maps you want to see stick around and the most voted for maps will return in the next Operation!" "SFUI_MainMenu_MapVote_LearnOperationSentence" "Learn about previous Operations:" "SFUI_MainMenu_MapVote_Learn_OpBravo" "Learn about Operation Bravo" "SFUI_MainMenu_MapVote_Learn_OpPayback" "Learn about Operation Payback" "SFUI_MainMenu_MapVote_Thanks" "Thanks for your Vote!" "SFUI_MainMenu_CZUpdate_Header" "CZ75-Auto Has Moved!" "SFUI_MainMenu_CZUpdate_Desc" "The CZ75-Auto is now an alternative for the Tec-9/Five-SeveN pistol slot.\nIt has a new price of $500.\nIt is no longer an alternative to the P250." "SFUI_MainMenu_CZUpdate_Equip" "Your CZ75-Auto is currently unequipped." "SFUI_MainMenu_CZUpdate_Thanks" "Opening Loadout..." "SFUI_MainMenu_CZUpdate_Ok" "GOT IT!" "SFUI_Store_Market_Link" "View On Market" "SFUI_Store_Limit_Offer" "Limited Time Offer" "SFUI_Store_Available_Offers" "Offers Available Till:" "SFUI_Store_Preview" "Preview" "SFUI_Store_Timer_Days" "Days" "SFUI_Store_Timer_Day" "Day" "SFUI_Store_Timer_Hours" "Hours" "SFUI_Store_Timer_Hour" "Hour" "SFUI_Store_Timer_Mins" "Mins" "SFUI_Store_Timer_Min" "Min" "SFUI_Store_Timer_Secs" "Secs" "SFUI_Store_Timer_Sec" "Sec" "SFUI_Store_Your_Offers" "Your Offers" "SFUI_Store_View_Offers" "View Your Offers" "SFUI_Store_Hint_Gift_-_1_Player" "Gift an item to a random player in your match" "SFUI_Store_Hint_Gift_-_9_Players" "Gift items to 9 other players in your match" "SFUI_Store_Hint_Gift_-_25_Spectators" "Gift items to 25 GOTV viewers watching your match" "SFUI_Store_Hint_E-Sports_Weapon_Case_Key_1" "Opens any eSports Case" "SFUI_Store_Hint_Weapon_Case_Key" "Unlock Arms Deal and Bravo Cases" "SFUI_Store_Hint_Community_Case_Key_1" "Unlock the Winter Offensive Case" "SFUI_Store_Hint_Community_Case_Key_2" "Unlock the Operation Phoenix Case" "SFUI_Store_Hint_Community_Case_Key_3_May_2014" "Unlock the Huntsman Case" "SFUI_Store_Hint_Community_Case_Key_3_June_2014" "Unlock the Huntsman Case" "SFUI_Store_Hint_Community_Case_Key_4" "Unlock the Operation Breakout Case" "SFUI_Store_Hint_Community_Case_Key_5" "Unlock the Operation Vanguard Case" "SFUI_Store_Hint_Community_Case_Key_6" "Unlock the Chroma Case" "SFUI_Store_Hint_Sticker_Crate_Key" "Unlock a Sticker Capsule" "SFUI_Store_Hint_Name_Tag" "Rename any weapon" "SFUI_Store_Hint_crate_stattrak_swap_tool" "This item contains two StatTrak™ Swap Tools. A Swap Tool swaps StatTrak™ values between two of the same weapon" "SFUI_Store_Hint_Community_Season_Two_Autumn_2013" "Click for more info. New maps added!" "SFUI_Store_Hint_Community_Season_Three_Spring_2014" "Play the best community maps on matchmaking" "SFUI_Store_Hint_Community_Season_One_Spring_2013" "Play the best community maps on matchmaking" "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "- The Operation Breakout coin \n- Mission drops\n- 45 new weapon finishes as potential mission rewards\n- Operation Breakout Case drops\n- Operation Breakout Journal and more..." "SFUI_Store_Hint_Community_Season_Five_Summer_2014" "- The Operation Vanguard coin \n- Two Operation Campaigns, choose from 44 playable missions \n- Operation Vanguard Case drops\n- Operation Vanguard Journal and more..." "SFUI_Store_Hint_Community_Season_Five_Summer_2014_Gift" "You already have a pass\nGet an extra pass to trade as a gift" "SFUI_Store_Hint_Community_Season_Five_Summer_2014_GiftActive" "You already have an active pass\nGet an extra pass to trade as a gift" "SFUI_Store_Hint_crate_sticker_pack_kat2014_01" "This lockless capsule is available for a limited time." "SFUI_Store_Hint_crate_sticker_pack_kat2014_02" "This lockless capsule is available for a limited time." "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Unlock Community Sticker Capsule 1." "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Unlock Community Sticker Capsule 1." "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_01" "This lockless capsule is available for a limited time." "SFUI_Store_Hint_crate_sticker_pack_Cologne2014_02" "This lockless capsule is available for a limited time." "SFUI_Store_Hint_crate_esports_2014_summer" "This case contains 17 weapon skins from the eSports 2014 Summer Collection" "SFUI_Store_Hint_crate_operation_vanguard" "This case contains 14 community made weapon skins from the Vanguard Collection" "SFUI_Store_Hint_crate_community_6" "This case contains 14 community made weapon skins from the Chroma Collection" "SFUI_Store_Hint_crate_community_4" "This case contains 14 community made weapon skins from the Breakout Collection" "SFUI_Store_Hint_crate_community_2" "This case contains 13 community made weapon skins from the Phoenix Collection" "SFUI_Store_Hint_crate_community_3" "This case contains 15 community made weapon skins from the Huntsman Collection" "SFUI_Store_Hint_crate_community_1" "This case contains 13 community made weapon skins from the Winter Offensive Collection" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Play Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PlayMenuTitle" "PLAY" "SFUI_PlayMenu_Online" "MATCHMAKING" "SFUI_PlayMenu_Offline" "LOCAL PLAY" "SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$WIN32||$X360] "SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [!$X360] "SFUI_PlayMenu_CustomMatchButton" "CUSTOM MATCH" [$X360] "SFUI_PlayMenu_QuickMatchButton" "QUICK MATCH" [$PS3] "SFUI_PlayMenu_CustomMatchButton" "FIND A GAME" [$PS3] "SFUI_PlayMenu_BrowseServersButton" "BROWSE COMMUNITY SERVERS" "SFUI_PlayMenu_ReportServer" "REPORT THIS SERVER" "SFUI_PlayMenu_CommunityQuickplay" "COMMUNITY QUICK-PLAY" "SFUI_PlayMenu_FriendsMatchButton" "JOIN XBOX LIVE PARTY GAME" [$X360] "SFUI_PlayMenu_FriendsMatchButton" "PLAY WITH FRIENDS" [$WIN32||$PS3] "SFUI_PlayMenu_InsigniaMatchButton" "PLAY WITH INSIGNIA" "SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$WIN32] "SFUI_PlayMenu_WithBotsButton" "OFFLINE WITH BOTS" [$X360||$PS3] "SFUI_PlayMenu_CreateLobbyButton" "PLAY WITH FRIENDS" "SFUI_Overwatch_Title" "Overwatch" "SFUI_Overwatch_Download" "DOWNLOAD EVIDENCE" "SFUI_Overwatch_Investigate" "REVIEW EVIDENCE" "SFUI_Overwatch_Download_Desc" "You have a pending case to review." "SFUI_Overwatch_Watch_Desc" "Process takes approx. 10 minutes." "SFUI_Overwatch_Case_Number" "Case ID:" "SFUI_Overwatch_Downloading" "...Downloading" "SFUI_Overwatch_Beta" "Beta" "SFUI_Overwatch_Tooltip" "Welcome to the Overwatch Beta.\n\nThe Overwatch allows the CS:GO community to regulate itself by providing a method for qualified and experienced members of the community (‘investigators‘) to review reports of disruptive behavior, determine whether the reports are valid, and apply temporary bans if appropriate.\n\nIf you choose to participate, you will be presented with a replay (approx. 10 minutes) of a player suspected of disruptive behavior and the opportunity to cast a verdict at the end.\n\n 1. Click on the DOWNLOAD EVIDENCE button. The case replay file will begin to download.\n 2. Click on REVIEW EVIDENCE. You will now watch the replay.\n 3. At the end, select the appropriate resolution from the possible options.\n 4. You're done! Thank you for being a pro-active member of the CS:GO community." "SFUI_Overwatch_Res_Postpone_Label" "Postpone Judgement" "SFUI_Overwatch_Res_Postpone_Desc" "" "SFUI_Overwatch_Res_Instructions" "Now that you've reviewed the evidence, it is your duty to determine the facts for each of the categories below. Note that for each category of disruption you should presume the suspect to be innocent. Only if you are confident that you witnessed behavior that would be agreed upon by the CS:GO community to be disruptive, anti-competitive, and/or anti-social beyond a reasonable doubt should you select 'Evident Beyond a Reasonable Doubt'. If you are not 100% confident in your decision, you should select 'Insufficient Evidence'.\n\nIf you don't feel that you were able to dedicate the appropriate attention level required to reach a verdict, please click on POSTPONE JUDGEMENT. The case will remain available for you to review at a later time." "SFUI_Overwatch_Res_Major_Label" "Evident Beyond a Reasonable Doubt" "SFUI_Overwatch_Res_Major_Desc" "In the evidence you reviewed you witnessed the suspect exhibiting behavior that would be agreed upon, by the general CS:GO community, to be extremely disruptive, anti-competitive, and/or anti-social. Examples of such behavior would be using aimbots, speedhacks, wallhacks, or other external software to modify the outcome of the suspect's or others' actions in the game." "SFUI_Overwatch_Res_Minor_Label" "Minorly Disruptive" "SFUI_Overwatch_Res_Minor_Desc" "In the evidence you reviewed you did not witness the suspect exhibiting majorly disruptive behavior consistent with a Major Disruption verdict, but you did witness behavior that would be agreed upon, by the general CS:GO community, to be somewhat disruptive, anti-competitive, and/or anti-social. Examples of such behavior would be deliberately interfering with or trying to damage or be damaged by teammates." "SFUI_Overwatch_Res_NotGuilty_Label" "Insufficient Evidence" "SFUI_Overwatch_Res_NotGuilty_Desc" "In the evidence you reviewed you did not witness the suspect exhibiting any behavior that you would categorize as disruptive per the definitions listed above, or there is insufficient evidence to determine that what you witnessed was disruptive beyond a reasonable doubt." "SFUI_Overwatch_Res_Griefing" "Minor Disruption: Griefing" "SFUI_Overwatch_Res_AimHacking" "Major Disruption: Aim Assistance" "SFUI_Overwatch_Res_WallHacking" "Major Disruption: Vision Assistance" "SFUI_Overwatch_Res_SpeedHacking" "Major Disruption: Other External Assistance" "SFUI_Overwatch_Res_Griefing_Desc" "The evidence you reviewed would be judged, by any reasonable member of the CS:GO community, as clearly demonstrating that The Suspect exhibited behavior that was disruptive, anti-competitive, and/or anti-social, e.g. deliberately interfering with or trying to damage or be damaged by teammates." "SFUI_Overwatch_Res_AimHacking_Desc" "The evidence you reviewed would be judged, by any reasonable member of the CS:GO community, as clearly demonstrating that The Suspect used external software to improve their aim, e.g. automated targeting, recoil reduction or elimination, etc." "SFUI_Overwatch_Res_WallHacking_Desc" "The evidence you reviewed would be judged, by any reasonable member of the CS:GO community, as clearly demonstrating that The Suspect used external software to gain information about locations of their opponents, e.g. vision through walls or smoke, flashbang effect reduction or elimination, etc." "SFUI_Overwatch_Res_SpeedHacking_Desc" "The evidence you reviewed would be judged, by any reasonable member of the CS:GO community, as clearly demonstrating that The Suspect used external software other than those listed above to gain an advantage over their opponents, e.g. speedhacking, automated jumping scripts, upside-down views, etc." "SFUI_Overwatch_Submit_label" "Submit Verdict" "SFUI_Overwatch_Resolution_Title" "Overwatch Resolution" "SFUI_Overwatch_Submit_Thanks" "Your verdict has been received.\n\nThank you for serving as an Overwatch investigator." "SFUI_Overwatch_Submitting" "Submitting your verdict..." "SFUI_Missions_Title" "Operation Mission" "SFUI_Missions_Title_Choose" "Pick Next Accessible Mission" "SFUI_Missions_Title_Campaigns" "Operation Campaigns" "SFUI_Missions_New" "NEW!" "SFUI_Missions_Hint_Get_More" "Missions are dropped at the end of matches. Play to earn missions." "SFUI_Missions_Hint_Mission_Full" "Complete assigned missions to earn stated rewards." "SFUI_Missions_Delete" "Delete Mission" "SFUI_Missions_RewardTitle1" "Mission" "SFUI_Missions_RewardTitle2" "Reward!" "SFUI_Missions_Status_Active" "%s1/2 Assigned" "SFUI_Missions_Status_Completed" "%s1/2 Assigned" "SFUI_Missions_Status_Single" "%s1 Assigned" "SFUI_Missions_In_Map" "Active" "SFUI_Missions_In_MorePlayers" "Inactive: More Players Required" "SFUI_Missions_Play" "Play Mission" "SFUI_Missions_Switch" "%s1: %s2 Accessible Mission" "SFUI_Missions_Switch_multi" "%s1: %s2 Accessible Missions" "SFUI_Missions_Remove" "Delete Mission" "SFUI_Campaign_Buy" "Get Campaign" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Profile Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_ProfileMenu_PlayerControlsButton" "PLAYER CONTROLS & SETTINGS" "SFUI_ProfileMenu_StatsButton" "STATS" "SFUI_ProfileMenu_InsigniaButton" "INSIGNIA" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Inventory Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_InvPanel_Loadout_Title" "Loadout" "SFUI_InvPanel_Inventory_Title" "Inventory" "SFUI_InvPanel_Market_Title" "Marketplace" "SFUI_InvPanel_filter_Text" "Filter Name" "SFUI_InvPanel_filter_title" "Filter:" "SFUI_InvPanel_filter_all" "All" "SFUI_InvPanel_filter_heavy" "Heavy" "SFUI_InvPanel_filter_secondary" "Pistols" "SFUI_InvPanel_filter_rifle" "Rifles" "SFUI_InvPanel_filter_smg" "Smgs" "SFUI_InvPanel_filter_melee" "Knives" "SFUI_InvPanel_filter_flair0" "Display" "SFUI_InvPanel_filter_musickit" "Music Kits" "SFUI_InvPanel_filter_equipped" "Hide Equipped Items" "SFUI_InvPanel_filter_default" "Hide Default Items" "SFUI_InvPanel_filter_not_equipment" "Contracts, Cases, Keys..." "SFUI_InvPanel_filter_any_equipment" "All Weapons" "SFUI_InvPanel_empty_slot" "Empty" "SFUI_InvPanel_sort_title" "Sort:" "SFUI_InvPanel_sort_unsorted" "Unsorted" "SFUI_InvPanel_sort_newest" "Acquired" "SFUI_InvPanel_sort_oldest" "Reverse Acquired" "SFUI_InvPanel_sort_alphaascend" "Alphabetical" "SFUI_InvPanel_sort_alphadescend" "Reverse Alphabetical" "SFUI_InvPanel_sort_mostrare" "Quality" "SFUI_InvPanel_sort_leastrare" "Reverse Quality" "SFUI_InvPanel_sort_slot" "Slot" "SFUI_InvPanel_sort_collection" "Collection" "SFUI_InvPanel_sort_equipped" "Equipped" "SFUI_InvTooltip_Team" "Team:" "SFUI_InvTooltip_WeaponType" "Type:" "SFUI_InvTooltip_Set" "Collection:" "SFUI_InvTooltip_SetTag" "Collection" "SFUI_InvTooltip_set_inferno" "Inferno" "SFUI_InvTooltip_set_dust" "Dust" "SFUI_InvTooltip_set_vertigo" "Vertigo" "SFUI_InvTooltip_set_aztec" "Aztec" "SFUI_InvTooltip_set_assault" "Assault" "SFUI_InvTooltip_set_militia" "Militia" "SFUI_InvTooltip_set_nuke" "Nuke" "SFUI_InvTooltip_set_office" "Office" "SFUI_InvTooltip_set_esports" "eSports" "SFUI_InvTooltip_Wear" "Exterior:" "SFUI_InvTooltip_WearTag" "Exterior" "SFUI_InvTooltip_Wear_Amount_0" "Factory New" "SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear" "SFUI_InvTooltip_Wear_Amount_2" "Field-Tested" "SFUI_InvTooltip_Wear_Amount_3" "Well-Worn" "SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred" "SFUI_InvTooltip_Wear_Amount_NA" "Not Painted" "SFUI_InvTooltip_TournamentTag" "Tournament" "SFUI_InvTooltip_TournamentTeamTag" "Team" "SFUI_InvTooltip_heavy" "Heavy" "SFUI_InvTooltip_secondary" "Pistol" "SFUI_InvTooltip_rifle" "Rifle" "SFUI_InvTooltip_smg" "SMG" "SFUI_InvTooltip_melee" "Knife" "SFUI_InvTooltip_flair0" "Display" "SFUI_InvTooltip_Consumable" "This item is a limited-use item \nNumber of uses: 1" "SFUI_InvTooltip_Default_Tool" "This item can be used multiple times\nNumber of uses: Unlimited" "SFUI_InvTooltip_Crate" "You must use the %s1 to open this container" "SFUI_InvTooltip_Keyless_Case" "This package does not require a key to open" "SFUI_InvTooltip_MusicKit" "Music Kit" "SFUI_InvAction_Choose_Item" "Choose an item to use with your %s1" "SFUI_InvAction_Choose_Tool_decodable" "Choose a Key to open %s1" "SFUI_InvAction_Choose_Tool_nameable" "Choose a Name Tag to use on %s1" "SFUI_InvAction_Choose_Tool_can_sticker" "Choose a Sticker to use on %s1" "SFUI_InvAction_Choose_Item_decodable" "Choose a Container to open with your %s1" "SFUI_InvAction_Choose_Item_nameable" "Choose a Weapon to use with your %s1" "SFUI_InvAction_Choose_Item_can_sticker" "Choose a Weapon to use with your %s1" "SFUI_InvActionPreview_Choose_Item_can_sticker" "Choose a Weapon to preview with %s1" "SFUI_InvAction_No_Items" "You have no items that you can use with %s1" "SFUI_InvActionPreview_No_Items" "You have no items that you can try out with %s1" "SFUI_InvAction_SelectGift" "Select a gift to give" "SFUI_InvAction_Choose_Name_Tag" "Choose a Weapon to name with your %s1" "SFUI_InvUse_Header_Crate" "Use the %s1 to open the %s2" "SFUI_InvUse_Header_decodable" "Inspecting the %s1" "SFUI_InvUse_Header_decodableKeyless""Inspecting the %s1" "SFUI_InvUse_Header_nameable" "Use Name Tag on %s1" "SFUI_InvUse_Header_can_sticker" "Use Sticker on %s1" "SFUI_InvUse_HeaderPreview_can_sticker" "Previewing Sticker on %s1" "SFUI_InvUse_Header_Desc" "Use %s1 to change the description of %s2" "SFUI_InvUse_Header_Sticker_Wear" "Scrape Sticker" "SFUI_InvUse_BuyItem_Panel_Header" "Choose a Key to Buy" "SFUI_InvUse_Warning_use_decodable" "Key can only be used once" "SFUI_InvUse_Warning_use_decodableKeyless" "This Container can only be opened once" "SFUI_InvUse_Warning_use_nameable" "A Name Tag can only be used once" "SFUI_InvUse_Warning_use_can_sticker" "A sticker can only be applied once" "SFUI_InvUse_Warning_usePreview_can_sticker" "Buying this sticker will add it to your inventory. You will be able to apply it after the purchase." "SFUI_InvUse_Warning_decodable" "Choose a key from your inventory to open this Container" "SFUI_InvUse_Warning_nameable" "Choose a Name Tag from your inventory to use on this Weapon" "SFUI_InvUse_Warning_buy_decodable" "You need a %s1 to open this Container" "SFUI_InvUse_Warning_buy_nameable" "You need a %s1 to rename this Weapon" "SFUI_InvUse_Open_Crate_Decoding" "Unlocking Container..." "SFUI_InvUse_Open_Crate_Got_Item" "You got a new Item" "SFUI_InvUse_Continue" "Continue" "SFUI_InvUse_Equip_MusicKit" "Equip Music Kit" "SFUI_InvUse_Get_nameable" "Buy Name Tag %s1" "SFUI_InvUse_Get_nameable_multi" "Buy Name Tags %s1" "SFUI_InvUse_Get_decodable" "Buy Key %s1" "SFUI_InvUse_Get_decodable_multi" "Buy Keys %s1" "SFUI_InvUse_Get_pass" "Buy Pass %s1" "SFUI_InvUse_Get_pass_multi" "Buy Pass %s1" "SFUI_InvUse_Get_Quantity" "QTY %s1" "SFUI_InvUse_Use_decodable" "Use Key" "SFUI_InvUse_Use_decodableKeyless" "Open Package" "SFUI_InvUse_Use_KeylessCapsule" "Open Capsule" "SFUI_InvUse_Use_nameable" "Use Name Tag" "SFUI_InvUse_Use_can_sticker" "Continue" "SFUI_InvUse_UsePreview_can_sticker""%s1 Buy It " "SFUI_InvUse_UsePreview_buy" "%s1 Buy It " "SFUI_InvUse_Reset_nameable" "Remove Name" "SFUI_InvUse_Reset_nameable_Warning" "Remove the name tag from this item, restoring its original name?\n(Previously applied Name Tag will be discarded)" "SFUI_InvUse_Remove_Stickers_Warning" "Remove all stickers applied to this item?\n(Previously applied stickers will be discarded)" "SFUI_InvUse_Apply_Stickers_Warning" "Are you sure you want to apply this sticker?" "SFUI_InvUse_Reset_Volume_Warning" "%s1\nEquipping a music kit will reset your music volume. You can always change your music volume in the Audio Settings." "SFUI_InvUse_Remove_Stickers" "Remove All Stickers" "SFUI_InvUse_Stickers_Full" "All Sticker positions are being used" "SFUI_InvUse_Pick_Tool_decodable" "Choose Key" "SFUI_InvUse_Pick_Tool_nameable" "Choose Name Tag" "SFUI_InvUse_Open_5" "5" "SFUI_InvUse_Open_4" "4" "SFUI_InvUse_Open_3" "3" "SFUI_InvUse_Open_2" "2" "SFUI_InvUse_Open_1" "1" "SFUI_InvUse_Acknowledge_Title" "You Have New Items" "SFUI_InvUse_Acknowledge_SubTitle" "Acknowledge new items to access your Inventory" "SFUI_InvUse_Acknowledge_NextPage" "Next Page" "SFUI_InvUse_Acknowledge_Gift" "From: %s1" "SFUI_InvUse_Acknowledge_Quest" "Mission Reward!" "SFUI_InvUse_Equipped_CT" "CT" "SFUI_InvUse_Equipped_T" "T" "SFUI_InvUse_Items_InCrate_Header" "Items that might be in this case:" "SFUI_InvUse_Items_InStickerBox_Header" "Items that might be in this Sticker Capsule:" "SFUI_InvUse_Item_From_Crate" "You got a new Item!" "SFUI_InvUse_Use_Name" "Use This Name" "SFUI_InvUse_Use_Sticker" "Apply Sticker" "SFUI_InvUse_Pick_Sticker_slot" "Next Position" "SFUI_InvUse_Diff_Sticker_Pos" "Back" "SFUI_InvUse_Diff_Name" "Try Again" "SFUI_InvUse_Pick_Another_Name" "The name you choose is not valid. Try another Name" "SFUI_InvUse_Pick_Another_Slot" "The sticker position you choose is not valid. Try another position" "SFUI_InvContextMenu_Journal" "Open Journal" "SFUI_InvContextMenu_Leaderboards" "Open Journal to Leaderboards" "SFUI_InvContextMenu_Stats" "Open Journal to Scorecards" "SFUI_InvContextMenu_Campaign" "Open Journal to %s1" "SFUI_InvContextMenu_BothTeams" "Replace Both Teams" "SFUI_InvContextMenu_selectActionItem" "Select Item" "SFUI_InvContextMenu_ct" "CT Replace" "SFUI_InvContextMenu_t" "T Replace" "SFUI_InvContextMenu_flair" "Display This Item" "SFUI_InvContextMenu_Unequip" "Unequip" "SFUI_InvContextMenu_delete" "Delete Item" "SFUI_InvContextMenu_tradeup" "Use With Trade Up Contract" "SFUI_InvContextMenu_tradeup_More" "Use With Trade Up Contract ( %s1/10 )" "SFUI_InvContextMenu_preview" "Inspect" "SFUI_InvContextMenu_preview_musickit" "Inspect - Preview Music" "SFUI_InvContextMenu_decodable" "Unlock Container" "SFUI_InvContextMenu_sell" "Sell On Marketplace" "SFUI_InvContextMenu_openloadout" "View Loadout Slot" "SFUI_InvContextMenu_inspectcase" "Open..." "SFUI_InvContextMenu_useitem" "Use Item" "SFUI_InvContextMenu_nameable" "Rename" "SFUI_InvContextMenu_musickit" "Equip Music Kit" "SFUI_InvContextMenu_musickit_unequip" "Unequip Music Kit" "SFUI_InvContextMenu_nameable_use" "Use Name Tag" "SFUI_InvContextMenu_sticker_use" "Apply Sticker" "SFUI_InvContextMenu_usegift" "Give Gift" "SFUI_InvContextMenu_recipe" "Open Contract" "SFUI_InvContextMenu_can_sticker" "Apply Sticker" "SFUI_InvContextMenu_can_PickEm" "Open Pick'Em Challenge To Place" "SFUI_InvContextMenu_can_sticker_Wear" "Scrape Sticker" "SFUI_InvContextMenu_can_sticker_Wear_full" "Scrape Sticker" "SFUI_InvContextMenu_open_package" "Open..." "SFUI_InvContextMenu_can_stattrack_swap" "Open StatTrak™ Swap Tool" "SFUI_InvEquippedItem" "Equipped %s1 for %s2" "SFUI_InvEquippedFlair" "Equipped %s1 for Display" "SFUI_InvEquippedMusickit" "Equipped %s1 in Music Slot" "SFUI_InvUnequippedMusickit" "Unequipped %s1 from Music Slot" "SFUI_InvEquippedItem_BothTeams" "for Both Teams" "SFUI_InvError_Delete_Item" "Are you sure you want to delete \n%s1 ?" "SFUI_InvError_Refuse_Mission" "Are you sure you want to delete \n%s1 ? \n" "SFUI_InvError_Refuse_Mission_Text" "After deletion, complete a match to earn your next mission." "SFUI_InvError_Open_Package" "Are you sure you want to open \n%s1 ?" "SFUI_InvError_Give_Gift" "Are you sure you want to open \n%s1 for people in this match?" "SFUI_InvError_Gift_Given" "The %s1 has been sent!" "SFUI_InvError_Delete_Item_Btn" "Delete Item" "SFUI_InvError_Refuse_Item_Btn" "Delete Mission" "SFUI_InvError_Item_Not_Given" "We are unable to retrieve your item. Please try again later." "SFUI_InvError_Steam_Overlay_Disabled" "The Steam Overlay is disabled. Enable the Overlay in your Steam settings to view the Marketplace." "SFUI_InvError_OpenCrate_PauseMenu" "You cannot open a container during a match. You can open them from the Main Menu." "SFUI_InvError_InvValid_Error" "Failed to retrieve your items from the server. Please try to access your Inventory at a later time." "SFUI_CraftContextMenu_Add" "Select for exchange" "SFUI_CraftContextMenu_Remove" "Clear from exchange" "SFUI_Crafting_Warning" "The exchange of goods in the fulfillment of this contract is permanent. Exterior finish of received item will vary." "SFUI_Crafting_Exchange" "Proceed..." "SFUI_Crafting_Sign" "Submit Contract" "SFUI_Crafting_Cancel" "Cancel" "SFUI_Crafting_Remove_Goods" "Clear Items" "SFUI_Crafting_Sign_Here_label" "Sign Here" "SFUI_Crafting_Market_Link" "Fill this contract with items from the Market" "SFUI_Crafting_Items_Remain" "%s1 Selected for Exchange" "SFUI_Crafting_Items_Inv" "%s1 Eligible for Exchange" "SFUI_Crafting_Castle_TagLine1" "PACKAGES WITHOUT BORDERS" "SFUI_Crafting_Castle_TagLine2" "FLYING OVER THE RED TAPE" "SFUI_Crafting_Castle_TagLine3" "BORDER INSPECTIONS NOT A PROBLEM" "SFUI_Crafting_Castle_TagLine4" "WHEN NORMAL SHIPPING CHANNELS AREN’T AN OPTION" "SFUI_Crafting_Castle_TagLine5" "WE AVOID CUSTOMS" "SFUI_Crafting_Castle_TagLine6" "UNDER THE RADAR. ONTO YOUR DOORSTEP." "SFUI_Stattrak_Swap_Confirm" "Confirm Swap" "SFUI_Stattrak_Swap_Remain" "%s1 Selected for Swap" "SFUI_Stattrak_Swap_Inv" "%s1 Eligible for Swap" "SFUI_Statrak_Swap_Warning" "This StatTrak™ Swap Tool can only be used once" "SFUI_Statrak_ContextMenu_Add" "Select for swap" "SFUI_Statrak_ContextMenu_Remove" "Clear from swap" "SFUI_Sticker_Remove" "Remove Sticker" "SFUI_Sticker_Remove_Desc" "Scraping this sticker further will remove it from the item and it will be destroyed." "SFUI_Sticker_Wear_Warning" "Scraping a sticker will make it look more worn. You can scrape the same sticker multiple times, making it a bit more worn each time. Scraping a sticker enough will remove the sticker.\nThe results are permanent!" "SFUI_Sticker_Wear_Warning_Full" "No more stickers can be added to this item. Scrape off an existing sticker to make room for a new one." "SFUI_Sticker_Wear_How_To" "Clicking on a sticker will increase its wear a little bit. Scrape it enough and the sticker will be removed.\nThere is no undo and the results are permanent." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Watch Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "CSGO_Watch_Cat_YourMatches" "Your Matches" "CSGO_Watch_Cat_LiveMatches" "Live" "CSGO_Watch_Cat_Downloaded" "Downloaded" "CSGO_Watch_Cat_Streams" "Streams" "CSGO_Watch_Cat_Tournament_0" "Tournaments" "CSGO_Watch_Cat_Tournament_1" "DreamHack 2013" "CSGO_Watch_Cat_Tournament_2" "Valve Test" "CSGO_Watch_Cat_Tournament_3" "EMS One 2014" "CSGO_Watch_Cat_Tournament_4" "ESL One Cologne" "CSGO_Watch_Cat_Tournament_5" "DreamHack 2014" "CSGO_Watch_Cat_Tournament_6" "Katowice 2015" "CSGO_Watch_Copy_Url" "Copy Link" "CSGO_Watch_Url_Hint" "Match Sharing Code:" "CSGO_Watch_Download" "Download" "CSGO_Watch_Delete" "Delete" "CSGO_Watch_Watch_GOTV" "Watch GOTV" "CSGO_Watch_Watch" "Watch Demo" "CSGO_Watch_Your_Highlights" "Watch Your Highlights" "CSGO_Watch_Highlights" "Watch Highlights" "CSGO_Watch_Scoreboard" "Open Scoreboard" "CSGO_Watch_Minutes" "Minutes" "CSGO_Watch_Minute" "Minute" "CSGO_Watch_Rank" "Highest Skill Group" "CSGO_Watch_Downloading" "Downloading..." "CSGO_Watch_JustStarted" "Just Started" "CSGO_Watch_NoMatch_your" "Unable to find your Competitive matches. \nYour recent Competitive matches will be shown here." "CSGO_Watch_NoMatch_live" "No live Competitive matches found. \nPlease try again later." "CSGO_Watch_NoMatch_downloaded" "No Competitive matches downloaded. \nYou can download recent Competitive matches from the 'Your Matches' tab." "CSGO_Watch_NoSteams" "No steams were found. Try again later" "CSGO_Watch_Loading_your" "Loading your recent Competitive matches..." "CSGO_Watch_Loading_live" "Loading live Competitive matches..." "CSGO_Watch_Loading_downloaded" "Loading your downloaded Competitive matches..." "CSGO_Watch_Gotv_Theater" "GOTV Theater" "CSGO_Watch_Gotv_Theater_tip" "Start GOTV Theater and watch top live matches one after another" "CSGO_Watch_Error_Download" "Corrupt download, delete and re-download the match" "CSGO_Watch_Error_Twitch" "Failed to contact Twitch.tv. Try again later." "CSGO_Watch_CheckWithTwitch" "Checking link with Twitch.tv..." "CSGO_Watch_Not_Linked" " Link your Steam account with Twitch.tv to be eligible for tournament item drops while watching the official EMS One 2014 Championship streams." "CSGO_Watch_Linked" " Your Steam and Twitch.tv accounts are linked. You are eligible for drops when viewing official event streams through Twitch.tv." "CSGO_Watch_Item_Explanation" "To be eligible for event item drops watch official events through GOTV or through a Steam linked Twitch.tv account." "CSGO_Watch_More_Twitch" "More Streams" "CSGO_Watch_NotLinked_Twitch" "Link your Twitch.tv account to be eligible for official event stream item drops." "CSGO_Watch_NotLinked_Twitch_Btn" "Link to Twitch.tv" "CSGO_Watch_Linked_Twitch_Btn" "Your accounts are linked." "CSGO_Watch_Tournament_Desc_Title" "DESCRIPTION" "CSGO_Watch_Tournament_Info_Title" "Tournament Details" "CSGO_Watch_Tournament_Steams_T" "Streams" "CSGO_Watch_Tournament_Matches_T" "Tournament Matches" "CSGO_Watch_Tournament_Matches_T2" "Matches" "CSGO_Watch_Tournament_Steams_None" "No streams are currently available." "CSGO_Watch_Tournament_Desc" "The 2013 DreamHack SteelSeries CS:GO Championship was the first tournament to feature a $250,000 community-funded prize pool. The tournament took place from November 28th to 30th in Jönköping, Sweden." "CSGO_Watch_Tournament_Info" "Location: Jönköping, Sweden\nThursday, 28 November – BYOC Qualifier + Group stage\nFriday, 29 November – Group stage\nSaturday, 30 November – Playoffs + Finals" "CSGO_Watch_Tournament_Teams" "TEAMS" "CSGO_Watch_Tournament_Map" "MAP" "CSGO_Watch_Tournament_Time" "TIME" "CSGO_Watch_Tournament_Viewers" "VIEWERS" "CSGO_Watch_Tournament_Desc_1" "The 2013 DreamHack SteelSeries CS:GO Championship was the first tournament to feature a $250,000 community-funded prize pool. The tournament took place from November 28th to 30th in Jönköping, Sweden." "CSGO_Watch_Tournament_Info_1" "Location: Jönköping, Sweden \nThursday 28 November – BYOC Qualifier + Group stage \nFriday 29 November – Group stage n\Saturday 30 November – Playoffs + Finals" "CSGO_Watch_NoMatch_Tournament_1" "No DreamHack 2013 matches are live or available for downloading at this time." "CSGO_Watch_Loading_Tournament_1" "Loading DreamHack matches..." "CSGO_Watch_Tournament_Desc_2" "Valve Test Tournament" "CSGO_Watch_Tournament_Info_2" "Location: Your Computer \nThursday 28 November – BYOC Qualifier + Group stage \nFriday 29 November – Group stage n\Saturday 30 November – Playoffs + Finals" "CSGO_Watch_NoMatch_Tournament_2" "No Valve Test matches are live or available for downloading at this time." "CSGO_Watch_Loading_Tournament_2" "Loading Valve Test matches..." "CSGO_Watch_Tournament_Desc_3" "The 2014 EMS One Katowice CS:GO Championship was ESL’s first Counter-Strike tournament to feature a $250,000 community-funded prize pool. The tournament took place from March 13th to 16th in Katowice, Poland." "CSGO_Watch_Tournament_Info_3" "Location: Katowice, Poland \nMarch 13th - 16th" "CSGO_Watch_NoMatch_Tournament_3" "No EMS One 2014 matches are live or available for downloading at this time." "CSGO_Watch_Loading_Tournament_3" "Loading EMS One 2014 matches..." "CSGO_Watch_Tournament_Desc_4" "The ESL One Cologne 2014 CS:GO Championship was ESL’s second Counter-Strike tournament featuring a $250,000 community-funded prize pool. The tournament took place from August 14th to 17th in Cologne, Germany." "CSGO_Watch_Tournament_Info_4" "Location: Cologne, Germany \nAugust 14th - 17th" "CSGO_Watch_NoMatch_Tournament_4" "ESL One Cologne 2014 matches will be listed here.\nThere are no live matches or downloadable matches available at this time." "CSGO_Watch_Loading_Tournament_4" "Loading ESL One Cologne 2014 matches..." "CSGO_Watch_Tournament_Desc_5" "The 2014 DreamHack CS:GO Championship was DreamHack's second Counter-Strike tournament featuring a $250,000 community-funded prize pool. The tournament took place from November 27th to 29th in Jönköping, Sweden." "CSGO_Watch_Tournament_Info_5" "Location: Jönköping, Sweden \nNovember 27th - 29th" "CSGO_Watch_NoMatch_Tournament_5" "DreamHack 2014 matches will be listed here.\nThere are no live matches or downloadable matches available at this time." "CSGO_Watch_Loading_Tournament_5" "Loading DreamHack 2014 matches..." "CSGO_Watch_Tournament_Desc_6" "The ESL One Katowice 2015 CS:GO Championship was ESL’s third Counter-Strike tournament featuring a $250,000 community-funded prize pool." "CSGO_Watch_Tournament_Info_6" "Location: Katowice, Poland \nMarch 12th - 15th" "CSGO_Watch_NoMatch_Tournament_6" "ESL One Katowice 2015 matches will be listed here.\nThere are no live matches or downloadable matches available at this time." "CSGO_Watch_Loading_Tournament_6" "Loading ESL One Katowice 2015 matches..." "CSGO_Watch_Tournament_Items" "EMS One 2014 Lockless Sticker Capsules" "CSGO_Watch_Tournament_Info_Link" "Tournament Info" "CSGO_Watch_Tournament_Market_Link" "Browse EMS One Stickers on the Steam Market" "CSGO_Watch_Tournament_Stickers_Title_5" "2014 DreamHack Team Stickers" "CSGO_Watch_Tournament_Stickers_Desc_5" "- Get 2014 DreamHack Winter stickers to support your favorite team\n- Use your stickers to play the 2014 DreamHack Pick'em Challenge" "CSGO_Watch_Tournament_Stickers_Title_6" "2015 Katowice Team Stickers" "CSGO_Watch_Tournament_Stickers_Desc_6" "- Get 2015 Katowice stickers to support your favorite team\n- Use your stickers to play the 2015 Katowice Pick'em Challenge" "CSGO_Watch_Tournament_Stickers_See" "Get Team Stickers" "CSGO_Watch_Tournament_Champion" "%a1 Champion" "CSGO_Watch_Tournament_Challengers" "Challengers Team Strickers" "CSGO_Watch_Tournament_Legends" "Legends Team Strickers" "CSGO_Watch_Tournament_Market_Link2""Team Stickers on Steam Market" "CSGO_Watch_Team_MarketLink" "Buy %s1 items on the Steam Market " "CSGO_Watch_PickEm_Rules" "Pick'Em Rules" "CSGO_Watch_PickEm_Leaderboards" "Pick'Em Leaderboards" "CSGO_Watch_PickEm_Alert_Picks_Open" "Make Picks" "CSGO_PickEm_Title_Tournament_4" "PLAY THE COLOGNE 2014" "CSGO_PickEm_Title_Tournament_5" "PLAY THE DREAMHACK 2014" "CSGO_PickEm_Title_Tournament_6" "PLAY THE KATOWICE 2015" "CSGO_PickEm_Title_Tournament_Old_4" "THE COLOGNE 2014" "CSGO_PickEm_Title_Tournament_Old_5" "THE DREAMHACK 2014" "CSGO_PickEm_Title_Tournament_Old_6" "THE KATOWICE 2015" "CSGO_PickEm_Title" "Pick'Em Challenge" "CSGO_PickEm_Desc_Tournament_4" "Use the ESL One Cologne 2014 team stickers to make correct picks and earn points towards trophy badge. Be sure to make your picks before the start of each match." "CSGO_PickEm_Desc_Tournament_5" "Use the DreamHack 2014 team stickers to make correct picks and earn points towards trophy badge. Be sure to make your picks before the start of each match." "CSGO_PickEm_Desc_Tournament_6" "Use the Katowice 2015 team stickers to make correct picks and earn points towards trophy badge. Be sure to make your picks before the start of each match." "CSGO_PickEm_Desc_Tournament_Old" "This Pick'Em Challenge has ended." "CSGO_PickEm_Score_Title" "Total Points" "CSGO_PickEm_Trophy_Title" "Trophy Level" "CSGO_PickEm_Trophy_Status" "%s1 away from %s2" "CSGO_PickEm_Trophy_Status_Gold""Congratulations!" "CSGO_PickEm_No_Pick" "Make Your Pick" "CSGO_PickEm_Correct" "Correct Pick" "CSGO_PickEm_Inorrect" "Incorrect Pick" "CSGO_PickEm_MatchStarted" "Match Started" "CSGO_PickEm_Advance" "Winner!" "CSGO_PickEm_Eliminated" "Eliminated" "CSGO_PickEm_Has_Stricker" "Have Sticker" "CSGO_PickEm_Confirm_Pick" "Confirm Pick" "CSGO_PickEm_Make_Pick" "Make Pick" "CSGO_PickEm_Use_Stricker" "Place Sticker" "CSGO_PickEm_Get_Stricker" "Get Sticker" "CSGO_PickEm_Remove_Pick" "Remove" "CSGO_PickEm_Trophy_level_Bronze" "Bronze" "CSGO_PickEm_Trophy_level_Silver" "Silver" "CSGO_PickEm_Trophy_level_Gold" "Gold!" "CSGO_PickEm_Team_TBD" "To Be Determined" "CSGO_PickEm_Pick_Confirmed" "Pick Confirmed" "CSGO_PickEm_Group_A" "Group A" "CSGO_PickEm_Group_B" "Group B" "CSGO_PickEm_Group_C" "Group C" "CSGO_PickEm_Group_D" "Group D" "CSGO_PickEm_QuaterFinals" "Quarterfinals" "CSGO_PickEm_SemiFinals" "Semifinals" "CSGO_PickEm_GrandFinals" "Grand Final" "CSGO_PickEm_Confirmed_Tooltip" "See if your pick was correct on the %s1 after the match day is complete." "CSGO_PickEm_Points_Earned" "%s1 Points Earned" "CSGO_PickEm_Points_Possible" "Worth %s1 Points" "CSGO_PickEm_Watch_Tab" "Play the Pick'Em Challenge" "CSGO_PickEm_Leaderboard_Title" "Pick'Em Challenge Friends Leaderboard" "CSGO_PickEm_Marketplace" "Go To Steam Market" "CSGO_PickEm_Buy" "Get Sticker" "CSGO_PickEm_Apply_Title" "Confirm %s1 as a %s2 pick" "CSGO_PickEm_Remove_Title" "Remove %s1 as a %s2 pick" "CSGO_PickEm_Apply_Warning" "Making a Pick will lock this sticker.\nIt will be unusable and untradable until the end of the match day.\nRemoving this pick at a later time will not undo the lock." "CSGO_PickEm_Market_Warning_4" "You need this team's Cologne 2014 sticker to make this pick.\nYou can purchase a sticker on the Steam Market." "CSGO_PickEm_Market_Warning_5" "You need this team's DreamHack 2014 sticker to make this pick.\nYou can purchase a sticker on the Steam Market." "CSGO_PickEm_Buy_Warning_5" "\nYou need this team's DreamHack 2014 sticker to make this pick.\n" "CSGO_PickEm_Market_Warning_6" "You need this team's Katowice 2015 sticker to make this pick.\nYou can purchase a sticker on the Steam Market." "CSGO_PickEm_Buy_Warning_6" "\nYou need this team's Katowice 2015 sticker to make this pick.\n" "CSGO_PickEm_Remove_Warning" "Removing this pick will not delete the sticker.\nHowever it will still remain unusable and untradable until the end of the match day." "CSGO_PickEm_NA_Warning" "This team cannot be used in the Pick'Em Challenge.\nThey do not have a purchasable sticker." "CSGO_PickEm_HasSticker" "Have Sticker" "CSGO_PickEm_Pick_TimeOut" "Unable to confirm a pick at this time.\nPlease try again later." "CSGO_PickEm_Leaderboards_Inactive" "Pick'Em Friends Leaderboard will be active\nonce the tournament starts." "CSGO_PickEm_Rules_Body" "Welcome to The Cologne 2014 Pick'Em Challenge!\n\nYour goal is to score as many points as possible by correctly picking the winning teams as the tournament progresses. There are a total of 100 points to score and a Bronze, Silver, or Gold Pick'Em Challenge Trophy will be awarded for scoring 25, 50, or 75 points, respectively. Pick'Em Challenge Trophies are badges that are displayable on your CS:GO avatar and on your Steam profile. In addition to winning a trophy you can compete with your friends on the Pick'Em Friends Leaderboard.\n\nEach day of the event provides an opportunity to score 25 points: 24 for correct picks and 1 just for playing.\n\nTo make a pick during any stage of the tournament, you must own an unused sticker for the picked team. You can get stickers from ESL One Cologne 2014 Sticker capsules or from the Steam Market.\n\nA single team sticker is sufficient for picking that team multiple times throughout the event.\n\nUsing a team sticker to make a pick will lock the sticker for the day. It will not be usable or tradable until the next day. Undoing a pick will not unlock the sticker. It will still be unusable and untradable until the event day is complete. Once the event day is complete, locked stickers will unlock and be usable and tradable.\n\nDay 1 ( Aug 14th ) Pick the winner of each of eight group stage matches. Each correct pick is worth 3 points.\nDay 2 ( Aug 15th ) Pick the eight teams that will advance to the quarterfinals. Each correct pick is worth 3 points.\nDay 3 ( Aug 16th ) Pick the four teams that will advance to the semifinals. Each correct pick is worth 6 points.\nDay 4 ( Aug 17th ) Pick the two teams that will advance to the grand finals and the one team that will win the grand finals. Each correct pick is worth 8 points.\n\nOn each day you can earn an additional point just for playing.\n\nTrophies will be awarded after the tournament is complete." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Journal //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // number is the number of the season "CSGO_Journal_CoverId_3" "OJ 21-5" "CSGO_Journal_CoverTitle_3" "OPERATION BREAKOUT" "CSGO_Journal_CoverDesc_3" "BREAKOUT: OPERATIONAL JOURNAL" "CSGO_Journal_CoverDate_3" "Issued: %s1" "CSGO_Journal_CoverId_4" "OJ 12-7" "CSGO_Journal_CoverTitle_4" "OPERATION VANGUARD" "CSGO_Journal_CoverDesc_4" "VANGUARD: OPERATIONAL JOURNAL" "CSGO_Journal_CoverDate_4" "Issued: %s1" "CSGO_Journal_CoverDept" "Castle Department of Military Operations" "CSGO_Journal_IssuedTo" "Issued To: %s1" "CSGO_Journal_PaperType" "Printed on premium recycled paper" "CSGO_Journal_CoverWarning" "For professional use only. Intended for use in operations." "CSGO_Journal_CoverPublishInfo" "Castle Publishing Printing Office" "CSGO_Journal_BlankPage" "This page intentionally left blank." "CSGO_Journal_Season2+TOC_Section_1" "Operation Information" "CSGO_Journal_Season2+TOC_Section_2" "Statistics" "CSGO_Journal_Toc_Distribution" "DISTRIBUTION RESTRICTION: Approved for operation participants." "CSGO_Journal_Maps_Title" "OPERATION MAPS" "CSGO_Journal_Maps_Mode" "Game Mode" "CSGO_Journal_Maps_Desc" "These community made maps are available to play on official matchmaking servers for the duration of the operation." "CSGO_Journal_Blackgold_desc" "Designed as a tight, fast-paced defuse map with three avenues of attack, Black Gold is set on top of an off-shore oil rig." "CSGO_Journal_Castle_desc" "Intense nighttime battles form in caves, the forest and room-to-room as terrorists attempt to destroy this historic castle built into the side of a mountain." "CSGO_Journal_Insertion_desc" "This large open map features non-linear hostage rescue. Counter-Terrorists choose one of four spawn positions to raid a quaint cottage. Terrorists must prepare for an assault from any angle and guard the hostages closely." "CSGO_Journal_Mist_desc" "Vertical combat in close quarters on a rainy night on this mountaintop Radar Station." "CSGO_Journal_Overgrown_desc" "Tactical fights are required through the contested middle in this dilapidated shipyard by the sea." "CSGO_Journal_Rush_desc" "An open layout provides a mix of long-range and close quarters combat with dangerous chokepoints and quick rotations. Welcome to the jungle." "CSGO_Journal_Blackgold_Author" "az, Holiest Cow, The Horse Strangler" "CSGO_Journal_Castle_Author" "Yanzl" "CSGO_Journal_Insertion_Author" "Oskmos" "CSGO_Journal_Mist_Author" "Invalid nick" "CSGO_Journal_Overgrown_Author" "Psy" "CSGO_Journal_Rush_Author" "Invalid nick" "CSGO_Journal_Badge_Title" "OPERATIONAL ID BADGE" "CSGO_Journal_Badge_Deploy_Title" "Deploy Date" "CSGO_Journal_Badge_Deply" "2014JULY01" "CSGO_Journal_Badge_EndDate_Title" "Expiration Date" "CSGO_Journal_Badge_EndDate_3" "Oct 03, 2014 GMT" "CSGO_Journal_Badge_EndDate_4" "Mar 31, 2015 GMT" "CSGO_Journal_Badge_Card_Desc" "Castle Military Operations Identification Card" "CSGO_Journal_Badge_Status_Title_3" "Op Breakout Status" "CSGO_Journal_Badge_Status_Title_4" "Op Vanguard Status" "CSGO_Journal_Badge_Active" " Active " "CSGO_Journal_Badge_Not_Active" " Not Active " "CSGO_Journal_Badge_SkillGroup_Expired" "Skill Group Expired" "CSGO_Journal_Badge_SkillGroup_NoRank" "Not Available" "CSGO_Journal_Badge_RankTitle" "Skill Group" "CSGO_Journal_Badge_MissionTitle" "Missions Complete" "CSGO_Journal_Badge_Id" "Pay Grade" "CSGO_Journal_Overview_Title" "CASTLE DEPARTMENT OF MILITARY OPERATIONS" "CSGO_Journal_Overview_Desc" "OPERATIONAL JOURNAL" "CSGO_Journal_Toc_Title" "TABLE OF CONTENTS" "CSGO_Journal_Toc_Badge_Title" "Operational ID Card" "CSGO_Journal_Toc_BadgePage" "Operation Breakout ID Card" "CSGO_Journal_Toc_Scorecard_Title" "Scorecards" "CSGO_Journal_Toc_Scorecard" "Operation Scorecard" "CSGO_Journal_Toc_Scorecard_Op" "Operation Scorecard" "CSGO_Journal_Toc_Scorecard_Active" "Active Duty Scorecard" "CSGO_Journal_Toc_Leaderboards_Title" "Friends Leaderboards" "CSGO_Journal_Toc_Leaderboards" "Operation Leaderboard" "CSGO_Journal_Toc_Leaderboards1" "Operation Leaderboard" "CSGO_Journal_Toc_Leaderboards2" "Active Duty Leaderboard" "CSGO_Journal_Toc_Maps_Title" "Operation Maps Briefings" "CSGO_Journal_Toc_Maps_Page1" "Operation Maps" "CSGO_Journal_Toc_Stamp" "REVIEWED BY CASTLE\nCAMPAIGN STATUS _____________ _______ __________" "CSGO_Journal_Toc_CampaignActive" "%s1 Active Mission" "CSGO_Journal_Toc_CampaignAccessible" "%s1 Accessible Mission(s)" "CSGO_Journal_Toc_CampaignWait" "Waiting for next mission" "CSGO_Journal_Stats_Not_Active" "This Operation is not active. You must participate in an active Operation to gain statistics for this scorecard." "CSGO_Journal_Campaign_Not_Active" "This Operation is not active. You must participate in an active Operation to play missions from a campaign." "CSGO_Journal_Campaign_Desc_1" "Conflicts have happened in certain areas of the world. These are new conflicts. Play and learn these new campaign maps." "CSGO_Journal_Campaign_Desc_2" "Your Weapons are you best firends. Get to know them better and learn some new weapson skills. These missions will bring you up to snuff." "CSGO_Journal_Campaign_Desc_3" "Confilts and unrest in the desert. Castle industies will supply with new weapsons for finishing these missions." "CSGO_Journal_Campaign_Desc_4" "Europe has become the new battle zone. Castle industies will supply with new weapsons for finishing these missions." "CSGO_Journal_Missions_Completed" "Missons Completed" "CSGO_Journal_Missions_Available" "Missons Available" "CSGO_Journal_Get_Mission" "Requesting %s1" "CSGO_Journal_Get_Mission_Failed" "Request Failed. Try again later." "CSGO_Journal_Mission_Start_Mission" "Start Mission" "CSGO_Journal_Mission_Abandon_Warning" "Starting %s1\nwill abandon progress on %s2." "CSGO_Journal_Mission_Unlock" "Complete previous mission in path to unlock this one." "CSGO_Journal_Mission_Complete" "✔ This mission is complete." "CSGO_Journal_Mission_Buy" "Purchase this campaign to gain access to this mission." "CSGO_Journal_Mission_Inactive" "This Operation is not active." "CSGO_Journal_Stars_Earned" "Challenge Stars Earned" "CSGO_Journal_Coin_level_Bronze" "Bronze" "CSGO_Journal_Coin_level_Silver" "Silver" "CSGO_Journal_Coin_level_Gold" "Gold!" "CSGO_Journal_Coin_Status" "%s1 stars away from leveling up coin" "CSGO_Journal_Coin_Stars_Info" "Earn Challenge Stars by completing the end missions." "CSGO_Journal_Mission_Timer_days" "%s1 days till you can start a new mission" "CSGO_Journal_Mission_Timer_day" "%s1 day till you can start a new mission" "CSGO_Journal_Mission_Timer_day_hr" "%s1 %s2 and %s3 %s4 till you can start a new mission" "CSGO_Journal_Mission_Backlog_Count_multi" "Missions you can complete: %s1" "CSGO_Journal_Mission_Backlog_Count" "Missions you can complete: %s1" "CSGO_Journal_Mission_day" "day" "CSGO_Journal_Mission_days" "days" "CSGO_Journal_Mission_hour" "hour" "CSGO_Journal_Mission_hours" "hours" "CSGO_Journal_Mission_Unavailable" "Mission unavailable" "CSGO_Journal_Mission_Faq" "How often can I complete missions?\nWith an Operation Vanguard Access pass, you are able to complete two missions per week.\nIf you're out of missions, just check back later - a countdown timer will show you how\nmany hours are left before you can make more progress in your campaigns.\n\nIf you purchase an additional campaign, your mission cooldown will be reduced for\nthe rest of the operation so you can complete one extra mission per week." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "CSGO_Inventory_Weapon_Category_Any" "Any" "CSGO_Inventory_Weapon_Category_Pistols" "Pistols" "CSGO_Inventory_Weapon_Category_Rifles" "Rifles" "CSGO_Inventory_Weapon_Category_Heavy" "Heavy" "CSGO_Inventory_Weapon_Category_Smgs" "SMGs" "CSGO_Inventory_Weapon_Category_Gear" "Gear" "CSGO_Inventory_Weapon_Category_Grenades" "Grenades" "CSGO_Inventory_Weapon_Category_None" "None" "CSGO_Inventory_Team_Any" "Any" "CSGO_Inventory_Team_CT" "Counter-Terrorist" "CSGO_Inventory_Team_T" "Terrorist" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Main Menu : Help Submenu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_HelpTitle" "HELP & OPTIONS" "SFUI_HelpMenu_HowToPlayButton" "HOW TO PLAY" "SFUI_HelpMenu_ControlsButton" "CONTROLS" [$X360] "SFUI_HelpMenu_ControlsButton" "wireless controller" [$PS3] "SFUI_HelpMenu_ControlsButton" "CONTROLLER" [$WIN32||$OSX] "SFUI_HelpMenu_MouseKeyboardButton" "KEYBOARD / MOUSE" "SFUI_HelpMenu_MotionController" "MOTION CONTROLLER" "SFUI_HelpMenu_SettingsButton" "SETTINGS" [$X360||$PS3] "SFUI_HelpMenu_SettingsButton" "GAME SETTINGS" [$WIN32||$OSX] "SFUI_HelpMenu_VideoSettings" "VIDEO SETTINGS" "SFUI_HelpMenu_AudioSettings" "AUDIO SETTINGS" "SFUI_HelpMenu_CreditsButton" "CREDITS" "SFUI_HelpMenu_PCControlsSettingsButton" "PC CONTROLS & SETTINGS" "SFUI_HelpMenu_MotionControllerMove" "PlayStation®Move" [$PS3] "SFUI_HelpMenu_MotionControllerSharpshooter" "PS Move sharp shooter" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Pause Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "gameui_paused" "SERVER PAUSED" "SFUI_PAUSE" "MENU" "SFUI_PauseMenu_ResumeGameButton" "RESUME GAME" "SFUI_PauseMenu_SwitchTeamsButton" "CHOOSE TEAM" "SFUI_PauseMenu_CallVoteButton" "CALL VOTE..." "SFUI_PauseMenu_InviteButton" "INVITE..." "SFUI_PauseMenu_LeaderboardsButton" "LEADERBOARDS" "SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS" "SFUI_PauseMenu_AchievementsButton" "ACHIEVEMENTS" [$X360] "SFUI_PauseMenu_AchievementsButton" "TROPHIES" [$PS3] "SFUI_PauseMenu_MedalButton" "ACHIEVEMENTS & STATS" "SFUI_PauseMenu_MedalButton" "AWARDS & STATS" [$X360] "SFUI_PauseMenu_OpenLoadout" "INVENTORY" "SFUI_PauseMenu_OpenLoadout_Competitive" "INVENTORY (disabled in Competitive Mode)" "SFUI_PauseMenu_OpenLoadout_Disabled" "INVENTORY (disabled when you are alive)" "SFUI_PauseMenu_OpenLoadoutGift" "GIVE A GIFT" "SFUI_PauseMenu_HelpButton" "HELP & OPTIONS" "SFUI_PauseMenu_ExitGameButton" "EXIT TO MAIN MENU" "SFUI_PauseMenu_InviteSubmenuTitle" "INVITE OPTIONS" "SFUI_PauseMenu_InviteXboxLiveButton" "INVITE XBOX LIVE PARTY" "SFUI_PauseMenu_InviteFriendsButton" "INVITE FRIENDS" "SFUI_PauseMenu_MakeGamePublicButton" "MAKE GAME PUBLIC" "SFUI_PauseMenu_HelpAndOptionsTitle" "HELP & OPTIONS" "SFUI_PauseMenu_ExitGameConfirmation_Title" "QUIT GAME" "SFUI_PauseMenu_ExitGameConfirmation_TitleWatch" "EXIT TO MAIN MENU" "SFUI_PauseMenu_ExitGameConfirmation_TitleOverwatch" "STOP OVERWATCH REVIEW?" "SFUI_PauseMenu_ExitGameConfirmation_TitleQueuedMatchmaking" "QUIT COMPETITIVE MATCH?" "SFUI_PauseMenu_ExitGameConfirmation_Message" "Do you wish to stop playing now?" "SFUI_PauseMenu_ExitGameConfirmation_MessageWatch" "Do you wish to exit to Main Menu now?" "SFUI_PauseMenu_ExitGameConfirmation_MessageOverwatch" "Do you wish to stop Overwatch Review and exit to the Main Menu now? You will be able to review the case assigned to you at a later time." "SFUI_PauseMenu_ExitGameConfirmation_MessageQueuedMatchmaking" "If you disconnect nobody will be able to take your place and you can reconnect to this match from the Main Menu. Abandoning this game will apply a Competitive Matchmaking cooldown period. Do you wish to disconnect now?" "SFUI_PauseMenu_ExitGameConfirmation_Navigation" "${cancel} Cancel ${confirm} Yes" "SFUI_MainMenu_Queue_Abandon_Title" "ABANDON COMPETITIVE MATCH?" "SFUI_MainMenu_Queue_Abandon_Message" "If you abandon the match no one will be able to take your place, and you can reconnect to this match from the Main Menu. Abandoning this game will apply a Competitive Matchmaking cooldown period. Do you wish to disconnect now?" "SFUI_PauseMenu_SubPanelNav" "${cancel} Back" "SFUI_PauseMenu_VoteSubmenuTitle" "CALL VOTE" "SFUI_PauseMenu_KickPlayer" "KICK PLAYER..." "SFUI_PauseMenu_TeamSwitch" "SWAP TEAMS" "SFUI_PauseMenu_ScrambleTeams" "SCRAMBLE TEAMS" "SFUI_PauseMenu_Surrender" "SURRENDER" "SFUI_PauseMenu_RestartMatch" "RESTART MATCH" "SFUI_PauseMenu_ChangeMap" "CHANGE MAP" "SFUI_PlayMenu_OpenWorkshopMap" "RATE WORKSHOP MAP" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Date formatting //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Date_Format_Today" "Today" "SFUI_Date_Format_Yesterday" "Yesterday" "SFUI_Date_Format_Month1" "Jan" "SFUI_Date_Format_Month2" "Feb" "SFUI_Date_Format_Month3" "Mar" "SFUI_Date_Format_Month4" "Apr" "SFUI_Date_Format_Month5" "May" "SFUI_Date_Format_Month6" "Jun" "SFUI_Date_Format_Month7" "Jul" "SFUI_Date_Format_Month8" "Aug" "SFUI_Date_Format_Month9" "Sep" "SFUI_Date_Format_Month10" "Oct" "SFUI_Date_Format_Month11" "Nov" "SFUI_Date_Format_Month12" "Dec" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //How To Play //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_How_to_Play_Controller_Trigger_R2" "Fire Weapon" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Trigger_R2" "Spin 180" [$PS3] "SFUI_How_to_Play_Controller_Bumper_R1" "Spin 180" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Bumper_R1" "Fire Weapon" [$PS3] "SFUI_How_to_Play_Controller_Y_Triangle" "Swap Weapon" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Y_Triangle" "Use" [$PS3] "SFUI_How_to_Play_Controller_B_Circle" "Reload" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_B_Circle" "Swap Weapon" [$PS3] "SFUI_How_to_Play_Controller_A_X" "Jump" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_A_X" "Reload" [$PS3] "SFUI_How_to_Play_Controller_X_Square" "Use" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_X_Square" "Jump" [$PS3] "SFUI_How_to_Play_Controller_RStick_Press" "Alternate Fire" "SFUI_How_to_Play_Controller_RStick" "Look" "SFUI_How_to_Play_Controller_LStick_Press" "" "SFUI_How_to_Play_Controller_Dpad_PS3Dn_LStick" "Drop Weapon"[$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_Dpad_PS3Dn_LStick" "Move"[$PS3] "SFUI_How_to_Play_Controller_LStick_PS3Dpad_Dn" "Move" [$WIN32||$X360||$OSX] "SFUI_How_to_Play_Controller_LStick_PS3Dpad_Dn" "Drop Weapon" [$PS3] "SFUI_How_to_Play_Controller_LBumper_L1" "Select Item" "SFUI_How_to_Play_Controller_LTrigger_L2" "Crouch" "SFUI_How_to_Play_Controller_Select" "Scoreboard" "SFUI_How_to_Play_Controller_Start" "Pause Menu" "SFUI_HOW TO PLAY" "HOW TO PLAY" "SFUI_HOW_TO_PLAY" "How to Play" "SFUI_How_to_Play_Navigation" "${cancel} Cancel ${dpad} Navigate ${rstick} Scroll" "SFUI_HowToPlay_IntroductionLabel" "Introduction" "SFUI_HowToPlay_IntroductionContents" "THE GAME MODES
CS:GO has four basic game modes: Classic Casual, Classic Competitive, Arms Race, and Demolition.

CLASSIC
The two Classic modes share the same basic rules. Games are played on either Hostage or Bomb maps. In both types of maps, a single match is divided into multiple timed rounds. Your team wins a round by eliminating all members of the opposing team or by completing map objectives. In Hostage maps, Counter-Terrorists try to locate hostages and carry them to an rescue zone. Terrorists must prevent the hostages from being rescued. For either team, harming hostages decreases your score and reduces the money available for purchasing weapons and equipment in the next round. In Bomb maps, the Terrorists try to plant and detonate a bomb at one of two bomb sites. The Counter-Terrorists must prevent the bomb from being planted or defuse it once it is planted at a bomb site.

The two classic modes differ in four major ways. In competitive mode, Friendly Fire is on, Team Collision is on, you must purchase Armor and Defuse kits (you get them automatically in Casual), and matches last thirty rounds rather than ten.

ARMS RACE
Arms Race takes place in a single round, and unlike the other three modes, dead players respawn instantly. Upon respawn, you’re invulnerable for five seconds or until you attack. Weapons and equipment aren’t purchasable in Arms Race. Instead, everyone starts with the same weapon, and you receive a new weapon for every enemy you kill. The final weapon you earn is a golden knife, and the first player to make a kill with the golden knife wins the game.

DEMOLITION
Demolition mode is a fast-paced hybrid of the Classic and Arms Race game rules. It consists of two multi-round matches. At the end of the first match, the teams switch sides. A team wins a round by either eliminating the enemy team or by detonating or defusing the bomb. Weapons and equipment are not purchasable. Instead, if you eliminate an enemy, you receive a new weapon at the beginning of the next round. You also earn bonus grenades for each additional kill you make beyond the first in a single round. The team with the most rounds won wins the match." "SFUI_HowToPlay_GettingStartedLabel" "Getting Started" "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Achievements, stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your Xbox LIVE profile to earn achievements and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$X360] "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your PlayStation®Network profile to earn Trophies and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$PS3] "SFUI_HowToPlay_GettingStartedContents" "CHOOSING A TEAM
You can choose to play on either the Counter-Terrorist or Terrorist team as long as there is room for you to join. Choosing the 'Auto-Select' option assigns you to a team randomly. Each team has different weapons available to it as well as different objectives.

SCORE
You can view your individual score (and those of your teammates and opponents) on the scoreboard by pressing ${togglescores}. Scoring events:
6 points for defusing a bomb
2 points for killing an enemy
2 points for planting a bomb
2 points for rescuing one hostage
1 point for assisting with a kill
-2 points for killing yourself
-2 points for killing a hostage
-2 points for killing a teammate

MY AWARDS
Achievements, stats, awards and leaderboard rankings help you gauge your personal performance. You must be signed into your Steam profile to earn achievements and awards, to save your stats, or to post to the leaderboards.

OFFLINE WITH BOTS
Offline mode lets you explore the game at your own pace by competing with computer-controlled opponents. You can adjust the difficulty of Offline mode by setting the skill level of the bot opponents.
"[$WIN32] "SFUI_HowToPlay_ClassicLabel" "Classic Rules" "SFUI_HowToPlay_ClassicContents" "WINNING
A Classic match is made up of timed rounds. There are two ways to win a round: complete your team’s map objective or eliminate all enemy players. The first team to win a majority of rounds wins the match.

BUYING GEAR
You begin a match with some basic equipment and a set amount of money. Each round within a match starts in a Buy Zone where you have the opportunity to purchase equipment. The amount of time available to make purchases lasts 45 seconds; after that, there's no opportunity to buy equipment until the beginning of the next round.

EARNING MONEY
Players earn money by killing enemies, achieving mission objectives, and winning rounds. Shooting teammates and hostages reduces your payout.

DYING AND SPECTATING
There is no way to gain additional health. Once your health indicator reaches zero, you're dead until the next round starts. When you die, you lose all of the gear you have purchased. While dead and waiting for the next round to start, you can watch the game from the point of view of other players and take control of any of your team's bots.

RESCUING HOSTAGES
If you’re a Counter-Terrorist, your goal in Hostage maps is to extract hostages. To do this, move close to each hostage and press ${+use} to make them follow you, then lead them to a rescue zone. Rescue zones are marked with an H on the Mini Map. They’re also identified by the hostage rescue zone icon that appears in the upper left corner of the HUD when you’re inside the zone. When all hostages have been escorted to a rescue zone then the Counter-Terrorists win the round. Either team can win by eliminating all members of the opposing team. If all hostages have been killed, the round can only be won through team elimination. Players on either team lose money and score for injuring or killing hostages.

PLANTING AND DEFUSING THE BOMB
Bomb maps require the Terrorist team to plant and detonate a bomb. The Counter-Terrorist team must stop them. A randomly chosen Terrorist is assigned to carry the bomb. If you have the bomb, you will see the bomb carrier icon in your HUD and on the scoreboard next to your name. Deliver it to either of two bomb sites and plant it. Bomb sites are labeled A and B. Signs scattered throughout the map will help you find the sites. A and B markers also appear in the Mini Map Radar. A flashing bomb icon appears on the HUD when you’re at a bomb site. Press the Use ${+use} button to plant the bomb, and then prevent the Counter-Terrorists from defusing it. Counter-Terrorists win by eliminating all Terrorists or by defusing the bomb. To defuse a bomb, stand near it and hold ${+use} until you see a message saying that the bomb has been defused. If you have a Defuse Kit, you’ll see the Defuse Kit icon in your HUD and in the scoreboard next to your name. The Defuse Kit will speed up the defusing process, but is not required to defuse a bomb.
" "SFUI_HowToPlay_PlayOnline" "Play Options" "SFUI_HowToPlay_PlayOnlineContents" " QUICKMATCH
This lets you get into a game quickly, but you don’t get to choose preferences.

FIND A GAME
From here you can choose the game type, mode, and map you’d like to play.

LOCAL PLAY
You can play all maps and modes against bots by selecting the CREATE A GAME option from the Play Menu.

WEAPONS COURSE
The weapons course gives you the basics of using firearms and equipment, and dealing with them when they’re used against you.
" "SFUI_HowToPlay_Controls" "Controls"[$X360] "SFUI_HowToPlay_Controls" "Gamepad Controls"[$WIN32||$OSX] "SFUI_HowToPlay_Controls" "wireless controller"[$PS3] "SFUI_HowToPlay_ControlsContents" "DEFAULT CONTROLS




"[$WIN32||$X360] "SFUI_HowToPlay_ControlsContents" "DEFAULT CONTROLS




"[$PS3] "SFUI_HowToPlay_HUD" "HUD" "SFUI_HowToPlay_HUDContents" "
CROSSHAIRS
The crosshairs display your accuracy. The smaller the crosshair, the more accurate your shots will be. Firing a gun full auto will make your accuracy worse. When you stop firing, your accuracy will return to normal.

HEALTH AND ARMOR METERS
When your health meter reaches 0, you will die. Once you lose health, it will never increase until you respawn. Armor reduces the amount of damage you take, but will degrade with each shot.

BUY ZONE ICON
The Buy Zone icon appears when you are inside the Buy Zone and there is still time left to purchase equipment.

WEAPONS AND AMMO
Your equipment is displayed in the lower right corner of the screen. The left side of the ammo display shows how much ammo is in your current magazine, and the right side shows the amount of reserve ammo for the equipped weapon.

RADAR
The radar in the upper left shows the location of teammates, rescue zones, bomb sites and enemies that are visible to you or one of your teammates.

COMMUNICATION DISPLAY
The Communication Display shows the identity and location of speaking players. Special item alerts will appear here if a bomb or defuse kit is dropped. This area of the HUD also reports thrown grenade alerts and player connection status.

BOMB CARRIER ICON
If you see this, you are carrying the bomb. Find a bomb zone and plant it!

DEFUSE KIT ICON
The defuse kit icon indicates that you are carrying the defuse kit.

RESCUE ZONE ICON
The rescue zone indicator is present when you are inside a rescue zone.

MINI SCOREBOARD
The Mini Scoreboard gives a quick summary of the players in the game and their status. The scoreboard also displays the amount of time left before the round ends.

HOSTAGE ICON
The hostage icons show hostage status. Bright green with a dollar sign indicates a rescued hostage. The green running figure indicates a hostage in transit. The green standing figure indicates a hostage waiting to be rescued. An orange outline indicates a dead hostage.

BOMB PLANTED ICON
The Bomb Planted icon appears when the Terrorists have planted the bomb.
" "SFUI_HowToPlay_HUDContents2" " " "SFUI_HowToPlay_Tactics" "Tactics" "SFUI_HowToPlay_TacticsContents" "ACCURACY
Like real weapons, Counter-Strike weapons recoil when they are fired. The longer a fully automatic weapon is fired, the more inaccurate it will become. It will return to its normal accuracy shortly after you stop firing. Moving while firing decreases your accuracy, and jumping reduces the accuracy even more.

WEAPON SWAPPING
in the two Classic modes, dead players drop their weapons. To swap your weapon for one on the ground, aim at the dropped weapon and press ${+use}. Alternately, you can drop your current weapon by pressing ${drop} and then simply walk over the desired weapon.

HEADSHOTS
Headshots do much more damage than shots to the body. You can often kill an enemy with one well-placed shot to the head.

BEING A TEAM PLAYER
Teams that work well together as a unit win more. When you are playing with other people, use headsets to communicate and coordinate with your team members. Assign roles and duties. You can monitor player status on the Scoreboard screen and the in-game mini-scoreboard. Pay attention to the Notification Area in the upper right corner and the Mini Map in the upper left corner of your screen. The Notification Area will display a dead player’s name and who killed them. The Mini Map will briefly display where a teammate was killed.

LEARN THE MAPS
Explore the maps offline against bots. Get to know each map, and all of its routes and ambush spots. When playing against humans, take advantage of the Spectate mode to observe how other players navigate the maps.

USE YOUR GRENADES
All types of grenades are useful. HE grenades can flush out enemies. Smoke grenades create cover from sniper fire. Flashbangs temporarily blind and deafen enemies, making it very difficult for them to accurately target you. Molotov cocktails and Incendiary grenades can create a flaming barrier to entry or exit points. Decoy grenades produce team specific noise to confuse your opponents, and even affect the enemy’s Mini Map display.

KEEP MOVING
Constant movement will make you a difficult target. Movement while in crouch and walking states is useful when attempting to ambush an enemy or assuming a sniper role.

MIX UP YOUR TACTICS
Do not go back to the well too often. If you continue to follow your same course of action because it worked great once, assume that your earlier victims will catch on and be waiting for you to pull the same tactic the next round.

OBJECTIVE UNDER GUARD
When defusing or planting the bomb or approaching the hostages, check to make sure an enemy isn’t waiting nearby to ambush you.

RELOAD OFTEN
Reload often. If you run out of ammo in the middle of a firefight, switch to your other weapons instead of trying to reload exposed and under fire.

STEALTH
Stealth is vitally important in Counter-Strike. When a player runs, their footsteps can be heard. To prevent this, switch to walk mode by pressing ${+speed} when trying to avoid detection. Also be wary of doors and ladders. These will often emit a sound that may give your position away.

STAY ALIVE
Running into a firefight guns blazing will generally get you killed. Savvy players will take cover as often as possible, and use their surroundings to their advantage. Work with your teammates to defeat the enemy.
" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Medals & Stats Screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Medals_Title" "ACHIEVEMENTS" "SFUI_Medals_Title" "AWARDS" [$X360] "SFUI_Medals_Title" "AWARDS" [$PS3] "SFUI_Stats_Title" "STATS" "SFUI_MedalsStats_OverallT" "Overall Stats" "SFUI_MedalsStats_LastMatchT" "Last Match Stats" "SFUI_MedalsStats_MedalT" "Achievements" "SFUI_MedalsStats_Help" "${cancel} Back" "SFUI_MedalCategory_CatTitle" "Category" "SFUI_MedalCategory_AwardTitle" "Achievements" "SFUI_MedalCategory_StatusBar" "Achievements Required for Medals" "SFUI_MedalELo_Title" "Your Competitive Skill Group" "SFUI_MedalsInfo_Invalid" "-- Invalid Achievement --" "SFUI_MedalsInfo_LockedName" "Achievement Locked" "SFUI_MedalsInfo_LockedDate" "Locked" "SFUI_MedalsInfo_LockedDesc" "This is a secret award. You must unlock it before you can see it." "SFUI_MedalsInfo_Unlocked" "Completed" "SFUI_MedalCategory_Recent" "Recently Unlocked" "SFUI_MedalCategory_No_Medals" "No Achievements Unlocked" "SFUI_MedalCategory_TeamAndObjective" "Team Tactics" "SFUI_MedalCategory_Combat" "Combat Skills" "SFUI_MedalCategory_Weapon" "Weapon Specialist" "SFUI_MedalCategory_Map" "Global Expertise" "SFUI_MedalCategory_GunGame" "Arms Race & Demolition" "SFUI_MedalCategory_TeamAndObjective_HTML" "Team Tactics" "SFUI_MedalCategory_Combat_HTML" "Combat Skills" "SFUI_MedalCategory_Weapon_HTML" "Weapon Specialist" "SFUI_MedalCategory_Map_HTML" "Global Expertise" "SFUI_MedalCategory_GunGame_HTML" "Arms Race & Demolition" "SFUI_MedalCategory_TeamAndObjective_CAPHTML" "TEAM TACTICS" "SFUI_MedalCategory_Combat_CAPHTML" "COMBAT SKILLS" "SFUI_MedalCategory_Weapon_CAPHTML" "WEAPON SPECIALIST" "SFUI_MedalCategory_Map_CAPHTML" "GLOBAL EXPERTISE" "SFUI_MedalCategory_GunGame_CAPHTML" "ARMS RACE & DEMOLITION" "SFUI_MedalCategory_Season1_CAPHTML" "OPERATION BRAVO" "SFUI_MedalCategory_Season2_CAPHTML" "OPERATION PAYBACK" "SFUI_MedalCategory_Season3_CAPHTML" "OPERATION PHOENIX" "SFUI_MedalCategory_Season4_CAPHTML" "OPERATION BREAKOUT" "SFUI_MedalCategory_Season5_CAPHTML" "OPERATION VANGUARD" //// not used "SFUI_MedalCategory_DominationAndRevenge" "Domination & Revenge" "SFUI_MedalCategory_Special" "Special" //// "SFUI_Medal_RankName_0" "None" "SFUI_Medal_RankName_1" "Bronze" "SFUI_Medal_RankName_2" "Silver" "SFUI_Medal_RankName_3" "Gold" "SFUI_ELO_RankName_0" "Not Ranked" "SFUI_ELO_RankName_1" "Silver I" "SFUI_ELO_RankName_2" "Silver II" "SFUI_ELO_RankName_3" "Silver III" "SFUI_ELO_RankName_4" "Silver IV" "SFUI_ELO_RankName_5" "Silver Elite" "SFUI_ELO_RankName_6" "Silver Elite Master" "SFUI_ELO_RankName_7" "Gold Nova I" "SFUI_ELO_RankName_8" "Gold Nova II" "SFUI_ELO_RankName_9" "Gold Nova III" "SFUI_ELO_RankName_10" "Gold Nova Master" "SFUI_ELO_RankName_11" "Master Guardian I" "SFUI_ELO_RankName_12" "Master Guardian II" "SFUI_ELO_RankName_13" "Master Guardian Elite" "SFUI_ELO_RankName_14" "Distinguished Master Guardian" "SFUI_ELO_RankName_15" "Legendary Eagle" "SFUI_ELO_RankName_16" "Legendary Eagle Master" "SFUI_ELO_RankName_17" "Supreme Master First Class" "SFUI_ELO_RankName_18" "The Global Elite" "SFUI_TEAM" "Team" "SFUI_FAVORITEWEAPON" "Favorite Weapon" "SFUI_PERFORMANCE" "Performance" "SFUI_MISCELLANEOUS" "Miscellaneous" "SFUI_FAVORITEMAP" "Favorite Map" "SFUI_LastMatch_TeamDesc" "Terrorist Wins \nCounter-Terrorist Wins \nYour Team Wins \nMax Players" "SFUI_LastMatch_FaveWeapDesc" "Hits \nKills \nAccuracy" "SFUI_LastMatch_PerfDesc" "Stars \nKills \nDeaths \nKill/Death Ratio\nAvg. Squad Score" "SFUI_LastMatch_MiscDesc" "Damage \nCost/Kill \nDominations \nRevenges" "SFUI_LastMatch_NoFaveWeapon" "No favorite weapon" "SFUI_Overall_PlayerStats" "Rounds Played \nRounds Won \nWin % \nShots Fired \nShots Hit \nHit Ratio \n\nKills \nDeaths \nKill/Death Ratio" "SFUI_Overall_WeaponStats" "Shots \nHits \nKills \nKills/Shot" "SFUI_Overall_MapStats" "%s \nPlayed: %d \nWins: %d \nWin %%: %.3f" "SFUI_Overall_MapStats" "%ls \nPlayed: %d \nWins: %d \nWin %%: %.3f" [$PS3] "SFUI_Overall_Stars" "MVP Stars: %d" "SFUI_Overall_NoFavorite" "No favorite" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Message Box //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_MBox_OKButton" "OK" "SFUI_MBox_CancelButton" "Cancel" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Loading screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LOADING" "Loading..." "SFUI_LOADING_CAPS" "LOADING..." "SFUI_Loading_Default_Text" "Downloading New Map" "SFUI_StartCT" "CT Start" "SFUI_StartT" "T Start" "SFUI_BuyZoneCT" "CT Buy Zone" "SFUI_BuyZoneT" "T Buy Zone" "SFUI_HostageZone" "Hostage Zone" "SFUI_HostageRescueZone" "Hostage Rescue Zone" "SFUI_BombZoneA" "Bomb Site A" "SFUI_BombZoneB" "Bomb Site B" "SFUI_Continue" "CONTINUE" "SFUI_DownLoading_" "Downloading %s1 .... %s2 of %s3" "SFUI_Loading_UGCMap_Progress" "Downloading map from Workshop .... %s1" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Scoreboard //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_ScoreboardTitle" "" "SFUI_Scoreboard_MapName" "Map: %s1" "SFUI_CT_Label" "COUNTER-TERRORISTS" // also referenced by Choose Class "SFUI_CT_Player_Text" "PLAYER" "SFUI_CT_Clan_Text" "TEAM" "SFUI_CT_Score_Text" "SCORE" "SFUI_CT_Death_Text" "DEATHS" "SFUI_CT_Kills_Text" "KILLS" "SFUI_CT_KillPoints_Text" "KILL POINTS" "SFUI_CT_Money_Text" "MONEY" "SFUI_CT_Status_Text" "STATUS" "SFUI_CT_Vote_Text" "VOTE" "SFUI_CT_Elo_Change_Text" "+/- Skill Group" "SFUI_CT_Medals_Header" "MEDALS" "SFUI_CT_Elo_Rank" "YOUR SKILL GROUP" "SFUI_T_Label" "TERRORISTS" // also referenced by Choose Class "SFUI_T_Player_Text" "PLAYER" "SFUI_T_Clan_Text" "TEAM" "SFUI_T_Score_Text" "SCORE" "SFUI_T_Death_Text" "DEATHS" "SFUI_T_Kills_Text" "KILLS" "SFUI_T_KillPoints_Text" "KILL POINTS" "SFUI_T_Money_Text" "MONEY" "SFUI_T_Status_Text" "STATUS" "SFUI_T_Vote_Text" "VOTE" "SFUI_T_Player_Text" "PLAYER" "SFUI_T_Elo_Change_Text" "+/- Skill Group" "SFUI_Ping_Text" "PING" "SFUI_Assists_Text" "A" "SFUI_Kills_Text" "K" "SFUI_Death_Text" "D" "SFUI_Clan_Text" "TEAM" "SFUI_Cpk_Text" "$/K" "SFUI_Mvp_Text" "MVP" "SFUI_Your_Text" "YOUR" "SFUI_Elo_Text" "SKILL GROUP" "SFUI_Scoreboard_Spectator" "%s1 SPECTATOR" "SFUI_Scoreboard_Spectators" "%s1 SPECTATORS" "SFUI_Scoreboard_Title_Spectators" "SPECTATORS" "SFUI_Scoreboard_Player" "%s1 Player" "SFUI_Scoreboard_Players" "Players Alive: %s1" "SFUI_Scoreboard_TimeLeft" "Time Left: %s1" "SFUI_Scoreboard_FightTime" "Fight Time: %s1" "SFUI_Scoreboard_RoundsLeft" "Rounds Left: %s1" "SFUI_Scoreboard_ServerName" "Server: %s1" "SFUI_Scoreboard_Navigation_Common" "${cancel} Back ${dpad} Navigate ${altstart} Close" [$WIN32||$X360] "SFUI_Scoreboard_Navigation_Common" "${cancel} Back ${dpad} Navigate" [$PS3] "SFUI_Scoreboard_Navigation_Gamer_Card" "${north} View Gamer Card " "SFUI_Scoreboard_Navigation_Left" "${lshoulder} Yes " "SFUI_Scoreboard_Navigation_Kick" "${lshoulder} Vote to Kick " "SFUI_Scoreboard_Navigation_Mute" "${dpadright} Mute"[$PS3||$X360] "SFUI_Scoreboard_Navigation_Mute" "[DEL] Block Communication" [$WIN32] "SFUI_Scoreboard_Navigation_Unmute" "${dpadright} Unmute"[$PS3||$X360] "SFUI_Scoreboard_Navigation_Unmute" "[DEL] Unblock Communication"[$WIN32] "SFUI_Scoreboard_Navigation_Profile" "View Profile"[$WIN32] "SFUI_Scoreboard_Navigation_PlayerDetails" " Select Player Show Profile"[$WIN32] "SFUI_Scoreboard_Navigation_Cursor_Hint" "%s1 Enables Cursor" [$WIN32] "SFUI_Scoreboard_Navigation_Cursor_Choose" "LEFT CLICK to Select" [$WIN32] "SFUI_Scoreboard_NextMap" "NEXT MAP" "SFUI_Scoreboard_VoteNow" "VOTE NOW!" "SFUI_Scoreboard_SelectingRandomMap" "CHOOSING RANDOM!" "SFUI_PlayerDetails_Profile" "Steam Profile" "SFUI_PlayerDetails_Trade" "Steam Message" "SFUI_PlayerDetails_Mute" "Block Communication" "SFUI_PlayerDetails_Unmute" "Unblock Communication" "SFUI_PlayerDetails_MusicKit" "Borrow Music Kit: %s1" "SFUI_PlayerDetails_Revert_MusicKit" "Listen To Your Music Kit" "SFUI_PlayerDetails_Borrow_MusicKit" "Borrowing: %s1" "SFUI_PlayerDetails_Back" "BACK" "SFUI_PlayerDetails_Cancel" "CANCEL" "SFUI_PlayerDetails_Submit" "SUBMIT" "SFUI_PlayerDetails_Ok" "OK" "SFUI_PlayerDetails_Commend" "Commend" "SFUI_PlayerDetails_Report" "Report" "SFUI_PlayerDetails_SubmittedCommend" "You've submitted a commendation for" "SFUI_PlayerDetails_SubmittedReport" "You've submitted a report for" "SFUI_PlayerDetails_IsFriendly" "Is Friendly" "SFUI_PlayerDetails_GoodTeacher" "Is a Good Teacher" "SFUI_PlayerDetails_GoodLeader" "Is a Good Leader" "SFUI_PlayerDetails_AbusiveTextChat" "Abusive Text Chat" "SFUI_PlayerDetails_AbusiveVoiceChat" "Abusive Voice Chat" "SFUI_PlayerDetails_Griefing" "Griefing" "SFUI_PlayerDetails_SpeedHacking" "Other Hacking" "SFUI_PlayerDetails_WallHacking" "Wall Hacking" "SFUI_PlayerDetails_AimHacking" "Aim Hacking" "SFUI_PlayerDetails_PoorPerf" "Poor Performance" "SFUI_PlayerDetails_AbusiveModels" "Offensive Content" "SFUI_PlayerDetails_Motd" "Offensive MOTD" "SFUI_PlayerDetails_Listing" "Incorrect Server Listing" "SFUI_PlayerDetails_Loading" "Checking Commendations" "SFUI_PlayerDetails_Loading_Failed" "Failed to load commendations, try again later" "SFUI_PlayerDetails_Previously_Submitted" "*Previously submitted commendations for this user" "SFUI_PlayerDetails_Commendations_Left" "You can commend %s1 more player(s) today" "SFUI_PlayerDetails_NoCommendations_Left" "You have submitted too many commendations, please try again tomorrow" "SFUI_PlayerDetails_Updating_Previous_Commendation" "You are changing a previously submitted commendation" "SFUI_PlayerDetails_New_Commendation" "You are submitting a new commendation" "SFUI_PlayerDetails_Server_Report_Title" "REPORT THIS SERVER" "SFUI_PlayerDetails_Server_Name_NotFound" "Server Name Unavailable" "SFUI_MOTD_RegionalServerSponsor" "This game server is sponsored by advertisements, you can continue after %s1 seconds..." "SFUI_Player_Wants_Restart" "%s1 wants to restart the match." "SFUI_bot_controlled_by" "BOT (%s1)" "SFUI_bot_decorated_name" "BOT %s1" "SFUI_Scoreboard_1st" "1st" "SFUI_Scoreboard_2nd" "2nd" "SFUI_Scoreboard_1st_Half" "1st Half" "SFUI_Scoreboard_Halftime" "Halftime" "SFUI_Scoreboard_2nd_Half" "2nd Half" "SFUI_Scoreboard_Overtime" "Overtime" "SFUI_Scoreboard_OvertimeHalftime" "Overtime Intermission" "SFUI_Scoreboard_Overtime1stHalf" "Overtime 1st Half" "SFUI_Scoreboard_Overtime2ndHalf" "Overtime 2nd Half" "SFUI_Scoreboard_Final" "Final" "SFUI_Scoreboard_Final_Won" "WINNER!" "SFUI_Scoreboard_Final_Surrendered" "SURRENDERED" "SFUI_Scoreboard_Final_Lost" "Your Team Lost!" "SFUI_Scoreboard_Final_Tie" "Tied!" "SFUI_Scoreboard_GG_The_Winner" "%s1 won!" "SFUI_Scoreboard_Team_One" "Team One" "SFUI_Scoreboard_Team_Two" "Team Two" "SFUI_Scoreboard_Switch_In" "Team Switch In: %s1" "SFUI_Scoreboard_Overtime_In" "Overtime Resumes In: %s1" "SFUI_Scoreboard_Next_In" "Next Match Starts In: %s1" "SFUI_Scoreboard_MapVoteEnd_In" "Map Vote Ends In: %s1" "SFUI_Scoreboard_Next_Map_In" "Loading %s1 In: %s2" "SFUI_Scoreboard_MapShutdown_In" "Map Shutting Down In: %s1" "SFUI_Scoreboard_VoteStatus" "Yes Votes %s1/%s2 : %s3" "SFUI_Scoreboard_NormalPlayer" "%s1" "SFUI_Scoreboard_HLTV" "GOTV Viewers: %s1" "SFUI_Scoreboard_Viewers" "Viewers: %s1" "SFUI_RoundWin_Defused" "Bomb Defused" "SFUI_RoundWin_Bomb" "Bomb Detonated" "SFUI_RoundWin_Hostage" "Hostage Rescued" "SFUI_RoundWin_Time" "Time Expired" "SFUI_RoundWin_Kill" "Team Eliminated" "SFUI_RoundWin_Survivors" "Players Survived" "GOTV_Reconnecting" "GOTV Reconnecting..." "GOTV_Please_Wait_for_Broadcast_to_Start" "Please wait for broadcast to start..." /////////////////////////////////////////////////////////////////////// // VOTING /////////////////////////////////////////////////////////////////////// "SFUI_Vote_None" "" "SFUI_Vote_KickPlayer" "Kick Player..." "SFUI_Vote_TeamSwitch" "Swap Teams" "SFUI_Vote_ScrambleTeams" "Scramble Teams" "SFUI_Vote_Surrender" "Surrender" "SFUI_Vote_RestartMatch" "Restart Match" "SFUI_Vote_ChangeMap" "Change Map..." "SFUI_Vote_NextMap" "Choose Next Map..." "SFUI_Vote_Rematch" "Rematch" "SFUI_Vote_pause_match" "Pause the match during freezetime?" "SFUI_Vote_unpause_match" "Unpause the match and resume freezetime?" "SFUI_Vote_loadbackup" "Load round backup\n%s1?" "SFUI_Vote_ready_for_match" "Begin warmup countdown to match start?" "SFUI_Vote_not_ready_for_match" "Abort match start and return to infinite warmup?" "SFUI_Vote_Continue" "Continue" "SFUI_Vote_CancelSubselection" "${cancel}Back" //Used "SFUI_VOTING_CALL_VOTE" "CALL VOTE" "SFUI_VOTING_VOTE_TARGET" "MAKE SELECTION" "SFUI_vote_header" "Vote by: %s1" "SFUI_vote_yes_pc_instruction" "F1 for YES" "SFUI_vote_no_pc_instruction" "F2 for NO" "SFUI_vote_yes_confirmation_pc_instruction" "You voted YES" "SFUI_vote_no_confirmation_pc_instruction" "You voted NO" "SFUI_vote_yes_console_instruction" "Press ${dpadleft} for YES" "SFUI_vote_no_console_instruction" "Press ${dpadright} for NO" "SFUI_vote_passed" "Vote Passed!" "SFUI_vote_failed" "Vote Failed." "SFUI_vote_failed_quorum" "Not enough players voted." "SFUI_vote_failed_yesno" "Yes votes must exceed No votes." "SFUI_vote_failed_rematch" "Failed to collect 10 votes required for rematch." "SFUI_vote_failed_continue" "All players did not agree to continue with bots." "SFUI_vote_failed_vote_spam" "You called a vote recently and can not call another for %s1 seconds." "SFUI_vote_failed_transition_vote" "You cannot call a new vote while other players are still loading." "SFUI_vote_failed_disabled_issue" "Server has disabled that issue." "SFUI_vote_failed_map_not_found" "That map does not exist." "SFUI_vote_failed_map_name_required" "You must specify a map name." "SFUI_vote_failed_recently" "This vote recently failed. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_kick" "Voting to kick this player failed recently. It can't be called for %s1 secs." "SFUI_vote_failed_recent_changemap" "Voting to this map failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_swapteams" "Voting to swap teams failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_scrambleteams" "Voting to scramble failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_recent_restart" "Voting to restart failed recently. It can't be called again for %s1 secs." "SFUI_vote_failed_team_cant_call" "Your team cannot call this vote." "SFUI_vote_failed_waitingforplayers" "Voting not allowed during warmup." "SFUI_vote_failed_cannot_kick_admin" "You may not vote to kick the server admin." "SFUI_vote_failed_scramble_in_prog" "A Team Scramble is in progress." "SFUI_vote_failed_swap_in_prog" "A Team Swap is in progress." "SFUI_vote_failed_spectator" "This server has disabled voting for Spectators." "SFUI_vote_failed_disabled" "This server has disabled voting." "SFUI_vote_failed_nextlevel_set" "The next level has already been set." "SFUI_vote_failed_vote_in_progress" "A vote is already in progress!" "SFUI_vote_failed_paused" "The match is already paused!" "SFUI_vote_failed_not_paused" "The match is not paused!" "SFUI_vote_failed_not_in_warmup" "The match is not in warmup!" "SFUI_vote_failed_not_10_players" "This vote requires 10 players." "SFUI_otherteam_vote_kick_player" " The other team is voting to kick player: %s1\n" "SFUI_vote_kick_player_other" "Kick player: %s1?\n" "SFUI_vote_kick_player_cheating" "Kick player: %s1?\n(accused of cheating)" "SFUI_vote_kick_player_idle" "Kick player: %s1?\n(accused of being idle)" "SFUI_vote_kick_player_scamming" "Kick player: %s1?\n(accused of scamming)" "SFUI_vote_passed_kick_player" "Kicking player: %s1..." "SFUI_vote_restart_game" "Restart the match?" "SFUI_vote_passed_restart_game" "Restarting the match..." "SFUI_otherteam_vote_unimplemented" "UNIMPLEMETED OTHER VOTE STRING!\n" "SFUI_vote_changelevel" "Change current level to %s1?" "SFUI_vote_nextlevel" "Set the next level to %s1?" "SFUI_vote_passed_changelevel" "Changing level to %s1..." "SFUI_vote_passed_nextlevel" "Next level set to %s1..." "SFUI_vote_passed_nextlevel_extend" "Extending the current level (%s1)" "SFUI_vote_nextlevel_choices" "Vote for the next map!" "SFUI_vote_surrender" "Surrender?" "SFUI_otherteam_vote_surrender" " The other team is voting to surrender.\n" "SFUI_vote_scramble_teams" "Scramble the teams?" "SFUI_vote_passed_scramble_teams" "Teams will be scrambled." "SFUI_vote_swap_teams" "Swap the teams?" "SFUI_vote_passed_swap_teams" "Teams will be swapped." "SFUI_vote_passed_surrender_q" "Surrendering..." "SFUI_vote_passed_surrender" "Surrendering..." "SFUI_vote_failed_surrender_too_early" "You cannot surrender until a teammate abandons the match." "SFUI_vote_rematch" "Rematch? Requires 10 votes." "SFUI_vote_passed_rematch" "Another match will start now." "SFUI_vote_failed_rematch_explain" "Not offering rematch because less than 10 players are connected." "SFUI_match_abort_match_missing_player" " The match is being cancelled because a player never connected." "SFUI_vote_failed_rematch_mmsvr" "Matchmaking parameters adjusted, not offering rematch." "SFUI_vote_cannot_rematch_explain" "Cannot rematch because less than 10 players are connected." "SFUI_otherteam_vote_continue_or_surrender" "The other team is voting to continue or surrender.\n" "SFUI_vote_passed_pause_match" "The match will pause during the next freezetime." "SFUI_vote_passed_unpause_match" "The match is resuming." "SFUI_vote_passed_loadbackup" "The match will load from backup\n%s1." "SFUI_vote_continue" "Continue with bots? Requires unanimous vote." "SFUI_vote_passed_continue" "Everyone voted to continue with bots." "SFUI_vote_passed_ready_for_match" "Warmup countdown commencing." "SFUI_vote_passed_not_ready_for_match" "Aborting warmup countdown. Warmup will pause." "SFUI_vote_passed_not_ready_for_match_chat" " %s1 has cancelled the countdown." "SFUI_vote_passed_pause_match_chat" " %s1 has initiated a freezetime pause." "SFUI_vote_td_start_round" "Start the current round?" "SFUI_vote_passed_td_start_round" "Starting the round..." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Team Select //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Choose_Team" "CHOOSE TEAM" //PC/X360 versions "SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${altstart} Scoreboard" [$WIN32||$X360] "SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${altstart} Scoreboard" [$WIN32||$X360] //PS3 versions "SFUI_InitialTeamNavNoSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3] "SFUI_InitialTeamNavWithSpectate" "${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard" [$PS3] "SFUI_TeamNavNoSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${north} Scoreboard" [$PS3] "SFUI_TeamNavWithSpectate" "${cancel} Back ${confirm} Accept ${dpad} Select ${west} Auto select ${lshoulder} Spectate ${north} Scoreboard" [$PS3] "SFUI_TeamButtonAuto" "Auto select" "SFUI_TeamButtonCancel" "Cancel " "SFUI_TeamButtonSpectate" "Spectate" "SFUI_TeamConfirmTitle" "Confirm Cancel" "SFUI_TeamConfirmMsg" "Cancelling now will return you to the Main Menu. Are you sure you want to cancel?" "SFUI_TeamConfirmNav" "${cancel} Cancel ${confirm} Yes" "SFUI_TeamHumans" "Humans: " "SFUI_TeamBots" "Bots: " "SFUI_TeamFull" "Team Full" "SFUI_TeamTimer" "Auto pick in:" "SFUIHUD_playerid_sameteam" "Friend: %s1 Health: %s2" "SFUIHUD_playerid_diffteam" "Enemy: %s1" "SFUIHUD_playerid_specteam" "%s1" "SFUIHUD_playerid_overhead_dropshadow" "%s1 %s2" "SFUIHUD_playerid_overhead" "%s1 %s2" "SFUIHUD_playerid_overhead_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_money" "%s1 %s2" "SFUIHUD_playerid_overhead_ct" "%s1 %s2" "SFUIHUD_playerid_overhead_ct_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_ct_money" "%s1 %s2" "SFUIHUD_playerid_overhead_t" "%s1 %s2" "SFUIHUD_playerid_overhead_t_lowhealth" "%s1 %s2" "SFUIHUD_playerid_overhead_t_money" "%s1 %s2" "SFUIHUD_playerid_noteam" "%s1 Health:%s2" "SFUIHUD_hostageid" "Hostage %s1" "SFUIHUD_hostageid_use_lead" "${use} Pick Up Hostage %s1" "SFUIHUD_hostageid_use_leave" "${use} Stop Hostage %s1" "SFUIHUD_hostageid_following" "Hostage (Following %s1) %s2" "SFUIHUD_hostageid_nh" "Hostage" "SFUIHUD_hostageid_nh_use_lead" "${use} Pick Up Hostage" "SFUIHUD_hostageid_nh_use_leave" "${use} Stop Hostage" "SFUIHUD_hostageid_nh_following" "Hostage (Following %s1)" "SFUIHUD_weaponid_pickup" "${use} swap for %s1" "SFUIHUD_weaponid_c4defuse" "${use} defuse the C4" "SFUIHUD_targetid_FLASHED" "(BLINDED)" "SFUIHUD_botid_request_bomb" "${use} Take Bomb" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //HUD: Help/Medals/Defuse Info Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUIHUD_InfoPanel_HelpTitle" "" "SFUIHUD_InfoPanel_PriorityMsgTitle" "Alert" "SFUIHUD_InfoPanel_DefuseTitle" "Defuse Time:" "SFUIHUD_InfoPanel_DefuseText" "You are defusing the bomb." "SFUIHUD_InfoPanel_DefuseText_NoKit" "You are defusing the bomb\nwithout a kit." "SFUIHUD_InfoPanel_Spec_DefuseText" "%s1 is defusing the bomb." "SFUIHUD_InfoPanel_Spec_DefuseText_NoKit" "%s1 is defusing the bomb\nwithout a kit." "SFUIHUD_InfoPanel_HostageTitle" "Time:" "SFUIHUD_InfoPanel_HostageText" "You are picking up a hostage." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //HUD: Spectator //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUIHUD_Spectate_Navigation" " " "SFUIHUD_Spectate_Equipment" "EQUIPMENT VALUE" "SFUIHUD_Spectate_Predictions" "Pick'Em Predictions" "SFUIHUD_Spectate_Navigation_Gamer_Card_Xbox" "${north} Show Gamer Card " "SFUIHUD_Spectate_Navigation_Steam_Profile_Keyboard" "${radio1} Show Profile " "SFUIHUD_Spectate_Navigation_Steam_Profile_Controller" "${north} Show Profile " "SFUIHUD_Spectate_Navigation_Camera" "${+jump} Camera " "SFUIHUD_Spectate_Navigation_Arrows" "${+attack} Next Player" "SFUIHUD_Spectate_Navigation_Control_Bot_Controller" "${west} Control Bot " "SFUIHUD_Spectate_Navigation_Control_Bot_Keyboard" "${+use} Control Bot " "SFUIHUD_Spectate_Navigation_ToggleXRay" "${radio2} X-Ray " "SFUIHUD_Spectate_Navigation_ToggleGraphs" "${lastinv} Graphs " "SFUIHUD_Spectate_Navigation_InspectWeapon" "${+lookatweapon} Inspect Weapon " "SFUIHUD_Spectate_Navigation_Director_On" "${+radio3} Turn AutoDirector On " "SFUIHUD_Spectate_Navigation_Director_Off" "${+radio3} Turn AutoDirector Off " "SFUIHUD_Spectate_Navigation_Cameraman_On" "${+radio3} Turn Cameraman On " "SFUIHUD_Spectate_Navigation_ToggleSpec" "${drop} Mini Scoreboard " "SFUIHUD_Spectate_Navigation_ToggleOverview" "${+duck} Overview " "SFUIHUD_Spectate_Navigation_Scoreboard_MacWin" "${altstart} Scoreboard " "SFUIHUD_Spectate_Navigation_Scoreboard_PS3" "${dpaddown} Scoreboard " "SFUIHUD_Spectate_You_Are_Dead" "Following %s2" "SFUIHUD_Spectate_RoundsLeft" "Round %s1" "SFUIHUD_Spectate_RoundsLeftOvertime" "OT %s1 (%s2)" "SFUIHUD_Spectate_SpecMode_User" "[Player Controlled Camera]" "SFUIHUD_Spectate_SpecMode_Free" "[Free Camera]" "SFUIHUD_Spectate_SpecMode_Chase" "[Chase Camera]" "SFUIHUD_Spectate_SpecMode_First" "[First Person]" "SFUIHUD_Spectate_SpecMode_Director" "[Auto Director]" "SFUIHUD_Spectate_SpecMode_Cameraman" "[Camera Operator: %s1]" "SFUIHUD_Spectate_SpecMode_Skipping" "Fast Forwarding..." "SFUIHUD_Spectate_SpecMode_Skipping_Highlight" "Fast forwarding to next highlight..." "SFUIHUD_Spectate_SpecMode_SuspectReview" "Overwatch Case Review" "SFUIHUD_Spectate_SpecMode_Transmitting" "YOU ARE ACTIVE GOTV CAMERAMAN" "SFUIHUD_Spectate_StringColor_CT" "%s1%s2%s3" "SFUIHUD_Spectate_StringColor_T" "%s1%s2%s3" "SFUIHUD_Spec_Event_DroppingItemsFor" "DROPPING ITEMS FOR:" "SFUIHUD_Spec_Event_DroppingItemsAndOthers" "...and %s1 others!" "SFUIHUD_Spec_Event_DroppingItemsTotalDropped" "Total items dropped this match: %s1" "SFUIHUD_GiftDrop_GiftGivenLastXMinutes" "In the last %s1 minutes, 1 gift was given by..." "SFUIHUD_GiftDrop_GiftsGivenLastXMinutes" "In the last %s1 minutes, %s2 gifts were given by..." "SFUIHUD_GiftDrop_GiftGivenLastXHours" "In the last %s1 hours, 1 gift was given by..." "SFUIHUD_GiftDrop_GiftsGivenLastXHours" "In the last %s1 hours, %s2 gifts were given by..." "SFUIHUD_GiftDrop_AndOtherPlayer" "...and 1 other generous player!" "SFUIHUD_GiftDrop_AndOtherPlayers" "...and %s1 other generous players!" "SFUIHUD_GiftDrop_NameGiftGiverFormat" "%s1%s2
" "SFUIHUD_GiftDrop_SingleGiftFormat" "1 gift" "SFUIHUD_GiftDrop_GiftAmountFormat" "%s1 gifts" "SFUIHUD_GiftDrop_Name_ColorDefault" "" "SFUIHUD_GiftDrop_Name_Color1" "" "SFUIHUD_GiftDrop_Name_Color2" "" "SFUIHUD_GiftDrop_Name_Color3" "" "SFUIHUD_GiftDrop_Name_Color4" "" "SFUIHUD_GiftDrop_Name_Color5" "" "SFUI_Graph_type_damage" "Total Damage Dealt" "SFUI_Graph_type_kills" "Total Kills" "SFUI_Graph_type_assists" "Total Assists" "SFUI_Graph_type_adr" "Average Damage per Round" "SFUI_Graph_type_hsp" "Headshot Percentage" "SFUI_Graph_type_worth" "Equipment Value" "SFUI_Graph_type_saved" "Cash Amount" "SFUI_Graph_type_cashearned" "Total Cash Earned" "SFUI_Graph_type_killreward" "Total Kill Cash" "SFUI_Graph_type_livetime" "Total Time Alive" "SFUI_Graph_Round" "Round" "SFUI_Graph_NoData" "No data for %s1" "SFUI_Graph_CT_Average" "CT Team Average" "SFUI_Graph_T_Average" "T Team Average" "SFUI_Graph_Win_Condition" "Win Condition" "SFUI_Graph_type_damage" "Total Damage Dealt" "SFUI_Graph_type_kills" "Total Kills" "SFUI_Graph_type_assists" "Total Assists" "SFUI_Graph_type_adr" "Average Damage per Round" "SFUI_Graph_type_hsp" "Headshot Percentage" "SFUI_Graph_type_worth" "Equipment Value" "SFUI_Graph_type_saved" "Cash Amount" "SFUI_Graph_type_cashearned" "Total Cash Earned" "SFUI_SpecStat_type_kills" "K" "SFUI_SpecStat_type_assists" "A" "SFUI_SpecStat_type_deaths" "D" "SFUI_SpecStat_type_adr" "ADR" "SFUI_SpecStat_type_3k" "3K" "SFUI_SpecStat_type_4k" "4K" "SFUI_SpecStat_type_5k" "5K" "SFUI_SpecStat_type_hsp" "HS%" "SFUI_SpecStat_type_cashearned" "$ Earned" "SFUI_SpecStat_type_objective" "OBJ" "SFUI_SpecStat_First_Half" "1st" "SFUI_SpecStat_Second_Half" "2nd" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //HUD: Spectator Map Overview //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUIHUD_MapOverview_ClearColor" "[SPACE] Clear Drawing" "SFUIHUD_MapOverview_Close" "${+duck} Close" "SFUIHUD_MapOverview_Graph_Close" "${lastinv} Close" "SFUIHUD_MapOverview_Overview" "${lastinv} Overview" "SFUIHUD_MapOverview_NextColor1" "[Z]" "SFUIHUD_MapOverview_NextColor2" "[X]" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Class Select //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "Choose_Class_Navigation" "${cancel} Back ${confirm} Select ${dpad} Navigation ${west} Auto-Select ${north} Scoreboard" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Item Drop Reveal Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_ItemDrop_ItemsHaveDroppedGeneric" "Items have been acquired this round!" "SFUI_ItemDrop_ItemHasDropped" "%s1 item dropped!" "SFUI_ItemDrop_ItemsHaveDropped" "TOTAL ITEMS DROPPED: %s1 items dropped!" "SFUI_ItemDrop_ItemHasDroppedYou" "%s1 item for you!" "SFUI_ItemDrop_ItemsHaveDroppedYou" "ITEMS FOR YOU: %s1" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Win Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_WinPanel_CT_Win" "Counter-Terrorists Win" "SFUI_WinPanel_T_Win" "Terrorists Win" "SFUI_WinPanel_Team_Win_Team" "%s1 Wins The Round" "SFUI_WinPanel_Round_Draw" "Round Draw" "SFUI_WinPanel_Nav" "${confirm} Close" "SFUI_WinPanel_Playing_MVP_MusicKit" "Playing %s1's MVP Anthem" "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "Playing your MVP Anthem for everyone" "SFUI_WinPanel_rank_awarded" "You've achieved a new rank!" "SFUI_WinPanel_rank_awarded_multi" "You've achieved %s1 new ranks!" "SFUI_WinPanel_rank_name_string" "%s1 (%s2)" "SFUI_WinPanel_medal_awarded" "You've earned achievements this round!" // tell them how many needed in a rank for a catagory "SFUI_WinPanelProg_need_in_catagory" "%s1 %s2 achievements needed for next rank" // Stat-based medal progress "SFUI_WinPanelProg_stat_progress_kills" "You've killed %s1 out of %s2 enemies for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_wins" "You've won %s1 out of %s2 rounds for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_played" "You've played %s1 out of %s2 rounds for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_money" "You've earned %s1 out of %s2 dollars for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_damage" "You've dealt %s1 out of %s2 damage for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_headshots" "You've shot %s1 out of %s2 headshots for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_bomb_plant" "You've planted %s1 out of %s2 bombs for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_bomb_diffuse" "You've defused %s1 out of %s2 bombs for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_rescue" "You've rescued %s1 out of %s2 hostages for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_donate" "You've donated %s1 out of %s2 weapons for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_dominate" "You've dominated %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_overkill" "You've overkilled %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanelProg_stat_progress_revenge" "You've got revenge on %s1 out of %s2 opponents for the medal '%s3'." "SFUI_WinPanel_elo_up_string" "You are now in a higher Skill Group!" "SFUI_WinPanel_elo_current_string" "Current Skill Group" "SFUI_WinPanel_elo_down_string" "Your Skill Group has changed" "SFUI_WinPanel_arsenal_first" "1st Place Winner" "SFUI_WinPanel_arsenal_second" "2nd" "SFUI_WinPanel_arsenal_third" "3rd" "SFUI_Scoreboard_CompWins" "Competitive Matches Won" "SFUI_Scoreboard_CompWins_No_Skill_Group" "Win %s1 more matches to display Skill Group" "SFUI_Scoreboard_CompWins_Skill_Group_Expired" "Skill Group has expired due to inactivity, win 1 match to display it again" "CSGO_Scoreboard_CastButton_Camera" "Caster Camera Control" "CSGO_Scoreboard_CastButton_Voice" "Caster Voice" "CSGO_Scoreboard_CastButton_XRay" "Caster X-ray Control" "CSGO_Scoreboard_CastButton_UI" "Caster UI Control" "CSGO_Scoreboard_CasterControl_Camera_On" "** Caster Camera Control: ON" "CSGO_Scoreboard_CasterControl_Camera_Off" "** Caster Camera Control: OFF" "CSGO_Scoreboard_CasterControl_Voice_On" "** Caster Voice: ON" "CSGO_Scoreboard_CasterControl_Voice_Off" "** Caster Voice: OFF" "CSGO_Scoreboard_CasterControl_Xray_On" "** Caster X-ray Control: ON" "CSGO_Scoreboard_CasterControl_Xray_Off" "** Caster X-ray Control: OFF" "CSGO_Scoreboard_CasterControl_UI_On" "** Caster UI Control: ON" "CSGO_Scoreboard_CasterControl_UI_Off" "** Caster UI Control: OFF" "Overwatch_Error_FilesAccess" "Failed to allocate disk space to download evidence." "Overwatch_Error_DownloadFailed" "Failed to download evidence, please try again later." "Overwatch_Error_ExtractionFailed" "Downloaded evidence was invalid or corrupt, please try again later." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Notice Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Notice_Got_Bomb" "You picked up the bomb." "SFUI_Notice_C4_Defuse_Must_Be_On_Ground" "You must be on the ground to defuse the bomb." "SFUI_Notice_Bomb_Already_Being_Defused" "The bomb is already being defused." "SFUI_Notice_Defusing_Bomb_With_Defuse_Kit" "Defusing the bomb." "SFUI_Notice_Defusing_Bomb_Without_Defuse_Kit" "Defusing WITHOUT a defuse kit." "SFUI_Notice_C4_Plant_At_Bomb_Spot" "C4 must be planted at a bomb site." "SFUI_Notice_C4_Plant_Must_Be_On_Ground" "You must be standing on the ground to plant the C4." "SFUI_Notice_C4_Arming_Cancelled" "Arming sequence canceled. C4 can only be placed at a bomb target." "SFUI_Notice_C4_Activated_At_Bomb_Spot" "C4 must be activated at a bomb target" "SFUI_Notice_Player_DisconnectedTooLong1min" " %s1 has disconnected, waiting 1 more minute before abandoning.\n" "SFUI_Notice_Player_DisconnectedTooLong2min" " %s1 has disconnected, waiting 2 more minutes before abandoning.\n" "SFUI_Notice_Player_DisconnectedTooLong3min" " %s1 has disconnected, waiting 3 more minutes before abandoning.\n" "SFUI_Notice_Player_AbandonedCooldown_Min" " %s1 abandoned the match and received a %s2 minute competitive matchmaking cooldown.\n" "SFUI_Notice_Player_AbandonedCooldown_Hrs" " %s1 abandoned the match and received a %s2 hour competitive matchmaking cooldown.\n" "SFUI_Notice_Player_AbandonedCooldown_Days" " %s1 abandoned the match and received a %s2 day competitive matchmaking cooldown.\n" "SFUI_Notice_Player_PermanentCooldown" " %s1 has been permanently banned from official CS:GO servers.\n" "SFUI_Notice_Report_Server_Success" " Report for server %s1 submitted, report id %s2.\n" "SFUI_Notice_Report_Server_Failed" " Failed to submit report for server, please try again later.\n" "SFUI_Notice_Report_Player_Success" " Report for %s1 submitted, report id %s2.\n" "SFUI_Notice_Report_Player_Failed" " Failed to submit report for player, please try again later.\n" "SFUI_Notice_Commend_Player_Success" " Commendation for %s1 submitted. Thank you!\n" "SFUI_Notice_Commend_Player_TooEarly" " You have submitted too many commendations recently, please try again tomorrow.\n" "SFUI_Notice_Commend_Player_Failed" " Failed to submit commendation for player, please try again later.\n" "SFUI_Notice_Match_Will_Pause" " The match is set to pause during freeze time." "SFUI_Notice_Match_Will_Resume" " Freeze time pause has been cancelled." "SFUI_CooldownExplanationReason_Kicked" "You were kicked from the last match" "SFUI_CooldownExplanationReason_Abandon" "You abandoned the last match" "SFUI_CooldownExplanationReason_Abandon_Grace" "Resolving matchmaking state for your account" "SFUI_CooldownExplanationReason_DisconnectedTooLong" "You failed to reconnect to the last match" "SFUI_CooldownExplanationReason_DisconnectedTooLong_Grace" "Resolving matchmaking state after the last match" "SFUI_CooldownExplanationReason_SkillGroupCalibration" "Congratulations on your recent competitive wins! Before you play competitive matches further please wait for matchmaking servers to calibrate your Skill Group placement based on your latest performance." "SFUI_CooldownExplanationReason_FailedToConnect""You failed to connect by match start." "SFUI_CooldownExplanationReason_TK_Spawn" "You killed a teammate at round start" "SFUI_CooldownExplanationReason_TK_Limit" "You killed too many teammates" "SFUI_CooldownExplanationReason_TH_Spawn" "You did too much damage to your teammates at round start" "SFUI_CooldownExplanationReason_TH_Limit" "You did too much damage to your teammates" "SFUI_CooldownExplanationReason_OfficialBan" "Your account is currently Untrusted" "SFUI_CooldownExplanationReason_KickedTooMuch" "You were kicked from too many recent matches" "SFUI_CooldownExplanationReason_KickAbuse" "You have kicked too many teammates in recent matches" "SFUI_CooldownExplanationReason_ConvictedForCheating" "Convicted by Overwatch - Majorly Disruptive" "SFUI_CooldownExplanationReason_ConvictedForBehavior" "Convicted by Overwatch - Minorly Disruptive" "SFUI_Notice_Killed_Teammate" "You killed a teammate!" "SFUI_Notice_Game_teammate_kills" " WARNING: You will be banned from the server if you kill %s1 more teammates!" "SFUI_Notice_Banned_For_TK_Start" " You are being banned from the server for killing a teammate at round start." "SFUI_Notice_Banned_For_Killing_Teammates" " You are being banned from the server for killing too many teammates." "SFUI_Notice_Hint_careful_around_teammates" "Careful! Shooting at teammates will lower your score." "SFUI_Notice_Hint_Bot_Takeover" "You are playing as BOT %s1." "SFUI_Notice_Hint_reward_for_killing_vip" "You have been rewarded $2500 for killing the VIP!" "SFUI_Notice_Hint_win_round_by_killing_enemy" "You killed an enemy! Work with your team to eliminate them all!" "SFUI_Notice_Game_scoring" "Scoring will not start until both teams have players." "SFUI_Notice_Auto_Team_Balance_Next_Round" "*** Auto-Team Balance next round ***" "SFUI_Notice_Game_will_restart_in" "The game will restart in %s1 %s2" "SFUI_Notice_Player_Balanced" "You have been moved to the other team for game balance." "SFUI_Notice_Teams_Balanced" "The teams have been balanced." "SFUI_Notice_Target_Bombed" "Target successfully bombed!" "SFUI_Notice_VIP_Assassinated" "VIP has been assassinated!" "SFUI_Notice_Terrorists_Escaped" "The terrorists have escaped!" "SFUI_Notice_Terrorists_Win" "Terrorists Win!" "SFUI_Notice_Hostages_Not_Rescued" "Hostages have not been rescued!" "SFUI_Notice_VIP_Not_Escaped" "VIP has not escaped." "SFUI_Notice_VIP_Escaped" "The VIP has escaped!" "SFUI_Notice_CTs_PreventEscape" "The CTs have prevented most of the terrorists from escaping." "SFUI_Notice_Escaping_Terrorists_Neutralized" "Escaping terrorists have all been neutralized." "SFUI_Notice_Bomb_Defused" "The bomb has been defused." "SFUI_Notice_CTs_Win" "Counter-Terrorists Win!" "SFUI_Notice_All_Hostages_Rescued" "Hostage has been rescued!" "SFUI_Notice_Target_Saved" "Target has been saved!" "SFUI_Notice_Terrorists_Not_Escaped" "Terrorists have not escaped." "SFUI_Notice_Game_Commencing" "Game Commencing." "SFUI_Notice_Round_Draw" "Round Draw!" "SFUI_Notice_Terrorists_Surrender" "Terrorists Surrender" "SFUI_Notice_CTs_Surrender" "CTs Surrender" "SFUI_Notice_Knife_Level_You" "You've reached gold knife level!" "SFUI_Notice_Knife_Level_Chat" "%s1 has reached gold knife level!" "SFUI_Notice_Knife_Level" "%s1 has reached gold knife level!" "SFUI_Notice_Stolen_Leader" "%s1 has taken the leader position from you!" "SFUI_Notice_Gun_Game_Leader" "You are the new match leader." "SFUI_Notice_Gun_Game_Team_Leader" "You are now your team's leader." "SFUI_Notice_CTs_Clinched_Match" "CTs clinched the match with the most wins." "SFUI_Notice_Ts_Clinched_Match" "Terrorists clinched the match with the most wins." "SFUI_ARFlashAlert_ReachedLevel" "Reached Level %s1 / %s2" "SFUI_ARFlashAlert_BonusGrenade" "Bonus Grenade Earned!" "SFUI_ARFlashAlert_NextWeapon" "Next Weapon Acquired" "SFUI_Notice_YouDroppedWeapon" "You dropped your %s1" "SFUI_Notice_CannotDropWeapon" "You cannot drop your %s1" //e3af22 "SFUI_Notice_DM_BuyMenu_RandomON" "INVULNERABLE\n[%s1] Open the Buy Menu (%s2)\n[%s3] Random Weapons ON" "SFUI_Notice_DM_BuyMenu_RandomOFF" "INVULNERABLE\n[%s1] Open the Buy Menu (%s2)\n[%s3] Random Weapons OFF" "SFUI_Notice_DM_BuyMenuExpire_RandomON" "INVULNERABILITY EXPIRED\nBuy time expired\n[%s1] Random Weapons ON" "SFUI_Notice_DM_BuyMenuExpire_RandomOFF" "INVULNERABILITY EXPIRED\nBuy time expired\n[%s1] Random Weapons OFF" "SFUI_Notice_DM_InvulnExpire_RandomON" "INVULNERABILITY CANCELLED\nBuy time expired\n[%s1] Random Weapons ON" "SFUI_Notice_DM_InvulnExpire_RandomOFF" "INVULNERABILITY CANCELLED\nBuy time expired\n[%s1] Random Weapons OFF" "SFUI_DMPoints_KillAwardBonus" "+%s1 POINTS" "SFUI_DMPoints_BonusWeapon" "BONUS WEAPON : %s1" "SFUI_Notice_DM_RandomON" "Random weapons are now ON" "SFUI_Notice_DM_RandomOFF" "Random weapons are now OFF" "SFUI_Notice_DM_BonusRespawn" "${drop} Respawn with bonus weapon" "SFUI_Notice_DM_BonusSwitchTo" "${drop} Switch to bonus weapon" "SFUI_Notice_DM_BonusWeaponText" "The bonus weapon for the next %s1 seconds is: %s2" "SFUI_Cancelled_Immunity" "IMMUNITY CANCELLED" "SFUI_Notice_WaveRespawnIn" "\nRESPAWN IN %s1" "SFUI_Notice_WaveRespawning" "\nRESPAWNING" "SFUI_Notice_Alert_Match_Point" "MATCH POINT" "SFUI_Notice_Alert_Final_Round" "FINAL ROUND" "SFUI_Notice_Alert_Last_Round_Half" "LAST ROUND OF FIRST HALF" "SFUI_Notice_Alert_Warmup_Period" "WARMUP %s1" "SFUI_Notice_Alert_Warmup_Period_Ending" "WARMUP ENDING %s1" "SFUI_Notice_Alert_Waiting_For_Players" "WAITING FOR PLAYERS %s1" "SFUI_Notice_Alert_Match_Starting_In" "MATCH STARTING IN %s1..." "SFUI_Notice_Alert_Match_Starting" "MATCH STARTING" "SFUI_Notice_Alert_Match_Restarting_In" "MATCH RESTARTING IN %s1..." "SFUI_Notice_Alert_Match_Restarting" "MATCH RESTARTING" "SFUI_Notice_Alert_Match_Start" "MATCH START" "SFUI_Notice_Alert_Freeze_Pause" "MATCH PAUSED" "SFUI_Notice_Match_Will_Start_Chat" ">> Match will start when warmup has ended." "SFUI_Notice_Match_Will_Start_Waiting_Chat" ">> Waiting for all players to connect." "SFUI_Notice_Warmup_Has_Ended" "> Warmup has ended." "SFUI_Notice_All_Players_Connected" "All players have connected. Match will start in %s1 seconds." "Hint_you_have_the_defuser" "You have the defuse kit." // should phase these out "SFUI_Notice_Have_Bomb" "You have the bomb. Find the target zone or DROP the bomb for another Terrorist." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Voice notice panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Voice_Dead_Location" "DEAD" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Upsell //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Upsell_Title" "THE LATEST INSTALLMENT OF THE WORLD'S # 1 ONLINE TACTICAL ACTION GAME" "SFUI_Upsell_Upsell_Bullets" "Counter-Strike: Global Offensive expands on the classic team-based action gameplay that it pioneered when it first launched 12 years ago. Featuring a massive arsenal of over 45 weapons, loads of maps, new game modes, new visuals, leaderboards, and over 165 awards to be earned. CS:GO is a must-have tactical shooter.\n\nSo what are you waiting for? Come join your friends online and GO GO GO!" "SFUI_Upsell_Nav" "${west} Unlock Full Game ${confirm} Quit ${cancel} Back to Game" "SFUI_Upsell_Nav" "" [$WIN32||$OSX] "SFUI_Medals_Earned_Text" "Achievements unlocked with purchase: " "SFUI_Medals_Earned_Count" "%d / %d" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Controls //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PLAYER_CONTROLS" "CONTROLLER" "SFUI_PLAYER_CONTROLS" "wireless controller" [$PS3] "SFUI_PLAYER_CONTROLS" "CONTROLS" [$X360] "SFUI_CONTROLLS_MOUSE_KEYBOARD" "KEYBOARD / MOUSE" "SFUI_Controls_Nav" "${cancel} Back ${confirm} Modify ${west} Clear ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Controls_Nav_Limit" "${cancel} Back ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Controls_Cancel" "${start} Cancel" "SFUI_Controls_Cancel" "" [$WIN32||$OSX] "SFUI_Controls_Title" "%s1" "SFUI_Controls_Modify" "Press a button..." "SFUI_Controls_Confirm_Default_Title" "RESTORE DEFAULTS" "SFUI_Controls_Confirm_Default_Msg" "Reset all Xbox 360 controller options to their defaults?" [$X360] "SFUI_Controls_Confirm_Default_Msg" "Reset all controller options to their defaults?" [$WIN32||$OSX] "SFUI_Controls_Confirm_Default_Msg" "Reset all wireless controller options to their defaults?" [$PS3] "SFUI_Controls_Confirm_Default_Nav" "${cancel} Cancel ${confirm} Yes" "SFUI_Controls_Clear" "CLEAR" "SFUI_Controls_Edit" "EDIT" "SFUI_ReverseMouse" "Reverse Mouse" "SFUI_MouseSensitivity" "Mouse Sensitivity" "SFUI_RawInput" "Raw Input" "SFUI_MouseAcceleration" "Mouse Acceleration" "SFUI_AccelerationAmount" "Acceleration Amount" "SFUI_Toggle_Always_Show_Inv" "Toggle Inventory Display" "SFUI_Forward" "Move Forward" "SFUI_Backward" "Move Backward" "SFUI_MoveRight" "Move Right (strafe)" "SFUI_MoveLeft" "Move Left (strafe)" "SFUI_Previous" "Last Weapon Used" "SFUI_Voice" "Use Mic" "SFUI_Buy" "Buy Menu" "SFUI_StandardRadio" "Standard Radio Message" "SFUI_GroupRadio" "Group Radio Message" "SFUI_ReportRadio" "Report Radio Message" "SFUI_CommandRadio" "Command Radio Message" "SFUI_ChatMessage" "Chat Message" "SFUI_TeamMessage" "Team Message" "SFUI_PreviousWeapon" "Select Previous Weapon" "SFUI_NextWeapon" "Select Next Weapon" "SFUI_NextWeaponController" "Select Next Inventory" "SFUI_PreviousWeaponController" "Select Previous Inventory" "SFUI_Autobuy" "Autobuy" "SFUI_Rebuy" "Rebuy" "SFUI_JoystickSpeedMode" "Walk Mode" "SFUI_MouseZoomSensitivity" "Zoom Sensitivity" "SFUI_ControllerZoomSensitivity" "Zoom Sensitivity" "SFUI_TaserSlot" "Zeus x27" "SFUI_MolotovSlot" "Molotov Cocktail" "SFUI_DecoySlot" "Decoy Grenade" "SFUI_CycleGrenades" "Cycle Grenades" "SFUI_CycleWeapons" "Swap Primary/Secondary" "SFUI_CycleNextGrenade" "Select Grenades/Bomb" "SFUI_CycleNextItems" "Select Grenades/Bomb/Melee" "SFUI_PrimaryWeapon" "Primary Weapon" "SFUI_SecondaryWeapon" "Secondary Weapon" "SFUI_WeaponSpecial" "Secondary Fire" "SFUI_AlternateFire" "Alternate Fire" "SFUI_Silencer_Burst" "Silencer / Burst" "SFUI_Zoom_Slash" "Zoom / Slash" "SFUI_KnifeSlot" "Knife" "SFUI_MeleeSlot" "Knife/Zeus" "SFUI_BombSlot" "Bomb" "SFUI_JoystickEnabled" "Controller Enabled" "SFUI_JoystickLookType" "Look Type" "SFUI_JoystickNormal" "Normal" "SFUI_JoystickInverted" "Inverted" "SFUI_JoystickMoveLookSticks" "Move/Look Sticks" [$WIN32||$OSX] "SFUI_JoystickMoveLookSticks" "Sticks" [$X360] "SFUI_JoystickMoveLookSticks" "Left Stick / Right Stick" [$PS3] "SFUI_Left_Handed" "Left-Handed" "SFUI_Right_Handed" "Right-Handed" "SFUI_Joystick_Legacy" "Legacy" "SFUI_JoystickDuckMode" "Duck Mode" "SFUI_Toggle" "Toggle" "SFUI_Hold" "Hold" "SFUI_JoystickLookSpeedPitch" "Vertical Sensitivity" "SFUI_JoystickLookSpeedYaw" "Horizontal Sensitivity" "SFUI_Rumble" "Vibration" "SFUI_Fire" "Fire" "SFUI_Reload_Weapon" "Reload" "SFUI_Jump" "Jump" "SFUI_Duck" "Duck" "SFUI_CycleWeapons" "Swap Primary/Secondary" [$X360||$PS3] "SFUI_Pickup_Use_Objects" "Use" "SFUI_TitlesTXT_Menu_Scoreboard" "Scoreboard" "SFUI_Walk" "Walk" "SFUI_180Spin" "Spin 180" "SFUI_Drop_Weapon" "Drop Weapon" "SFUI_LookAtWeapon" "Inspect Weapon" "SFUI_TitlesTXT_HE_Grenade" "HE Grenade" "SFUI_TitlesTXT_Flashbang" "Flashbang" "SFUI_TitlesTXT_Smoke_Grenade" "Smoke Grenade" "SFUI_Screenshot" "Take Screenshot" "SFUI_MuteBind" "Mute Player (Scoreboard)" "SFUI_CallVote" "Call Vote" "SFUI_ChooseTeam" "Choose Team" "SFUI_ToggleConsole" "Toggle Console" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Motion Controller //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // "SFUI_Calibrate_Nav" "${west} Calibrate ${cancel} Close ${north} Restore Defaults ${dpad} Toggle/Modify" "SFUI_Calibrate_Calibration_Motion" "Calibrate Motion Controller" "SFUI_Calibrate_Calibrate" "CALIBRATE" "SFUI_Calibrate_Nav_Cancel" "${cancel} Cancel Calibration" "SFUI_Calibrate_Nav_Accept" "${cancel} Recalibrate ${confirm} Accept the calibration" "SFUI_Calibrate_Nav_Error" "${cancel} Recalibrate" "SFUI_Calibrate_Eye_Disconnected" "PlayStation®Eye camera is not correctly connected. Please reconnect to continue." "SFUI_Calibrate_Activate_Move" "Set the PlayStation®Eye camera to the wide angle (blue) setting and press the Move button." "SFUI_Calibrate_Hold_the_Motion" "Hold the PlayStation®Move motion controller still, point at the PlayStation®Eye camera and press the Move button." "SFUI_Calibrate_Calibrating" "Calibrating. Hold the motion controller still and keep it pointed at the PlayStation®Eye." "SFUI_Calibrate_Aim_at_icon" "Aim at the icon and press the Trigger Button" "SFUI_Calibrate_Change_Sensitivity" "Crosshair Sensitivity" "SFUI_Calibrate_DeadZone_Radius" "Deadzone Radius" "SFUI_Calibrate_Turn_Speed" "Horizontal Turn Speed" "SFUI_Calibrate_Pitch_Speed" "Vertical Turn Speed" "SFUI_Calibrate_Warning_Bright" "Warning: Bright Lighting\nLighting conditions in your room are very bright and may affect gameplay." "SFUI_Calibrate_Warning_Motion" "Warning: Motion Detected\nCalibration was not ideal because the PlayStation®Move motion controller was not held still during calibration." "SFUI_Calibrate_Warning_Colorful" "Warning: Very Colorful Environment\nTracking may be compromised because objects of various colors are in the scene." "SFUI_Calibrate_Warning_Hue" "Warning: Hue Conflict\nTracking may be compromised because an object that is similar in color with the currently set hue is in the scene." "SFUI_Calibrate_Error_Bright" "Error: Bright Light\nCalibration failed because the light in your room is too bright." "SFUI_Calibrate_Error_Cant_Find" "Error: Can't Find Sphere\nCalibration failed because the PlayStation®Move motion controller was not detected by the PlayStation®Eye." "SFUI_Calibrate_Error_Motion" "Error: Motion Detected\nCalibration failed because the PlayStation®Move motion controller was not held still during calibration." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Radio Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Radio_Exit" "0. Exit" "SFUI_Radio_Cover_Me" "Cover Me" "SFUI_Radio_Take_Point" "You Take the Point" "SFUI_Radio_Hold_Pos" "Hold This Position" "SFUI_Radio_Follow" "Follow Me" "SFUI_Radio_Need_Assist" "Taking Fire, Need Assistance" "SFUI_Radio_Get_In" "Get in Position" "SFUI_Radio_Thanks" "Thanks" "SFUI_Radio_Go" "GO" "SFUI_Radio_Fall_Back" "Fall Back" "SFUI_Radio_Stick_Together" "Stick Together Team" "SFUI_Radio_Regroup" "Regroup Team" "SFUI_Radio_Cheer" "Cheer!" "SFUI_Radio_Storm_Front" "Storm the Front" "SFUI_Radio_Report_In" "Report In" "SFUI_Radio_Roger" "Affirmative/Roger" "SFUI_Radio_Spotted" "Enemy Spotted" "SFUI_Radio_Need_Backup" "Need Backup" "SFUI_Radio_Sector_Clear" "Sector Clear" "SFUI_Radio_In_Position" "I'm in Position" "SFUI_Radio_Reporting_Int" "Reporting In" "SFUI_Radio_Shes_Gonna_Blow" "She's gonna Blow!" "SFUI_Radio_Negative" "Negative" "SFUI_Radio_Enemy_Down" "Enemy Down" "SFUI_Radio_Compliment" "Compliment" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Settings //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_PLAYER_SETTINGS" "SETTINGS" [$X360||$PS3] "SFUI_PLAYER_SETTINGS" "GAME SETTINGS" [$WIN32||$OSX||$PS3] "SFUI_Settings_General_nav" "${cancel} Back ${north} Restore Defaults" "SFUI_Settings_mic_nav" " ${west} Setup Microphone" "SFUI_Settings_push_to_talk_nav" " ${confirm} Edit Use Mic Key " "SFUI_Settings_Nav" "${cancel} Back ${west} HUD Size ${north} Restore Defaults ${dpad} Modify" "SFUI_Settings_Nav_Video" "${cancel} Back ${west} Advanced ${north} Restore Defaults ${rshoulder} Apply ${dpad} Modify" "SFUI_Settings_Nav_Video_Advanced" "${cancel} Back ${west} HUD Size ${north} Restore Defaults ${rshoulder} Apply ${dpad} Modify" "SFUI_Settings_Resize" "${cancel} Back ${dpad} Modify" "SFUI_Settings_Calibrate_Nav" "${cancel} Back ${west} Calibrate ${north} Restore Defaults ${confirm} Modify ${dpad} Toggle/Modify" "SFUI_Settings_Screen_Resize" "HUD SIZE" "SFUI_Settings_Title" "Player: %s1 Settings" "SFUI_Settings_Confirm_Default_Title" "RESTORE DEFAULTS" "SFUI_Settings_Confirm_Default_Msg" "Reset all settings to your system's recommended defaults?" "SFUI_Settings_Confirm_Default_Nav" "${cancel} Cancel ${confirm} Yes" "SFUI_Settings_Disabled_Caps" "DISABLED" "SFUI_Weapon_Name_VO" "Weapon Name Announcement" "SFUI_Settings_Advanced" "ADVANCED" "SFUI_Settings_Video_Advanced" "VIDEO - ADVANCED" "SFUI_Settings_Model_Texture_Detail" "Model / Texture Detail" "SFUI_Settings_Effect_Detail" "Effect Detail" "SFUI_Settings_Shader_Detail" "Shader Detail" "SFUI_Settings_Shadow_Detail" "Shadow Detail" "SFUI_Settings_Filtering_Mode" "Texture Filtering Mode" "SFUI_Settings_Multicore" "Multicore Rendering" "SFUI_Settings_Paged_Pool" "Paged Pool Memory Available" "SFUI_Settings_Water_Detail" "Water Detail" "SFUI_Settings_Color_Correction" "Color Correction" "SFUI_Settings_Antialiasing_Mode" "Multisampling Anti-Aliasing Mode" "SFUI_Settings_CSM" "Global Shadow Quality" "SFUI_Settings_FXAA" "FXAA Anti-Aliasing" "SFUI_Settings_MotionBlur" "Motion Blur" "SFUI_Screen_Resize" "HUD Resize" "SFUI_Screen_HudEdges" "HUD Edge Positions" "SFUI_Horizontal_Screen_Resize" "Horizontal Adjustment" "SFUI_Vertical_Screen_Resize" "Vertical Adjustment" "SFUI_Settings_Aspect_Ratio" "Aspect Ratio" "SFUI_Settings_Widescreen_16_10" "Widescreen 16:10" "SFUI_Settings_Widescreen_16_9" "Widescreen 16:9" "SFUI_Settings_Normal" "Normal 4:3" "SFUI_Settings_Resolution" "Resolution" "SFUI_Settings_Display_Mode" "Display Mode" "SFUI_Settings_Fullscreen" "Fullscreen" "SFUI_Settings_Windowed" "Windowed" "SFUI_Settings_Fullscreen_Windowed" "Fullscreen Windowed" "SFUI_Settings_Laptop_Power" "Laptop Power Savings" "SFUI_Settings_Vertical_Sync" "Wait for Vertical Sync" "SFUI_SteamToast_Location" "Steam Notification Location" "SFUI_SteamToast_Location_TL" "Top Left" "SFUI_SteamToast_Location_BL" "Bottom Left" "SFUI_SteamToast_Location_BR" "Bottom Right" "SFUI_SteamToast_Location_TR" "Top Right" "SFUI_Settings_High_Dynamic_Range" "High Dynamic Range" "SFUI_Settings_Very_High" "Very High" "SFUI_Settings_High" "High" "SFUI_Settings_Medium" "Medium" "SFUI_Settings_Low" "Low" "SFUI_Settings_Master_Volume" "Master Volume" "SFUI_Settings_Music_Volume" "Master Music Volume" "SFUI_Settings_Music_Volume_InOverlay" "Music Volume In Steam Overlay" "SFUI_Settings_Speaker_Config" "Speaker Configuration" "SFUI_Settings_Headphones" "Headphones" "SFUI_Settings_2_Speakers" "2 Speakers" "SFUI_Settings_4_Speakers" "4 Speakers" "SFUI_Settings_51_Speakers" "5.1 Speakers" "SFUI_Settings_Sound_Quality" "Sound Quality" "SFUI_Settings_GOTV_Caster_Volume" "GOTV Caster Volume" "SFUI_Settings_GOTV_Caster_Volume_Tip" "When watching a game via GOTV, this will control the volume of the caster's voice." "SFUI_Settings_ScoreboardMouseEnable" "Scoreboard Mouse Enable" "SFUI_Settings_Spec_InterpCamera" "Smooth Spectator Camera" "SFUI_Settings_Spec_InterpCamera_Info" "Sets whether your spectator camera will smoothly interpolate to the next target when switching between players" "SFUI_Settings_Spec_InterpCameraSpeed" "Smooth Spectator Camera Speed" "SFUI_Settings_Spec_InterpCameraSpeed_Info" "Sets how fast the smoothed spectator camera will move when interpolating between targets." "SFUI_Settings_DisableCamermanWithUserControl" "Disable Caster Control On User Control" "SFUI_Settings_DisableCamermanWithUserControl_Info" "If enabled, the caster's control of the UI and X-Ray are temporarily disabled while you are controlling the camera." "SFUI_Settings_FollowGrenadeKey" "Follow Grenade Key" "SFUI_Settings_FollowGrenadeKey_Info" "Sets the key used to follow grenades thrown by a player you are observing." "SFUI_Settings_FollowGrenade_LeftAlt" "Left Alt" "SFUI_Settings_FollowGrenade_LeftShift" "Left Shift" "SFUI_Settings_FollowGrenade_ReloadKey" "Reload Key" "SFUI_Settings_Enable_Voice" "Enable Voice" "SFUI_Settings_Menu_Music_Volume" "Main Menu Volume" "SFUI_Settings_Start_Round_Music_Volume" "Round Start Volume" "SFUI_Settings_End_Round_Music_Volume" "Round End Volume" "SFUI_Settings_Map_Objective_Music_Volume" "Bomb/Hostage Volume" "SFUI_Settings_Ten_Second_Warning_Music_Volume" "Ten Second Warning Volume" "SFUI_Settings_Death_Camera_Music_Volume" "Death Camera Volume" "SFUI_Settings_Enable_Audio_Background" "Play Audio When Game In Background" "SFUI_Settings_Open_Mic" "Open Microphone" "SFUI_Settings_Push_To_Talk" "Press to Use Mic" "SFUI_Settings_Push_To_Talk_Key" "EDIT USE MIC KEY" "SFUI_Settings_Setup_Microphone" "MIC SETUP" "SFUI_Settings_Simple_Refl" "Simple Reflections" "SFUI_Settings_Reflect_World" "Reflect World" "SFUI_Settings_Reflect_All" "Reflect All" "SFUI_Settings_Enabled" "Enabled" "SFUI_Settings_Enabled_Double" "Double Buffered" "SFUI_Settings_Enabled_Triple" "Triple Buffered" "SFUI_Settings_Disabled" "Disabled" "SFUI_Settings_None" "None" "SFUI_Settings_2X_MSAA" "2x MSAA" "SFUI_Settings_4X_MSAA" "4x MSAA" "SFUI_Settings_8X_MSAA" "8x MSAA" "SFUI_Settings_8X_CSAA" "8x CSAA" "SFUI_Settings_16X_CSAA" "16x CSAA" "SFUI_Settings_16XQ_CSAA" "16xQ CSAA" "SFUI_Settings_Bilinear" "Bilinear" "SFUI_Settings_Trilinear" "Trilinear" "SFUI_Settings_Anisotropic_2X" "Anisotropic 2X" "SFUI_Settings_Anisotropic_4X" "Anisotropic 4X" "SFUI_Settings_Anisotropic_8X" "Anisotropic 8X" "SFUI_Settings_Anisotropic_16X" "Anisotropic 16X" "SFUI_Settings_Bloom" "Bloom" "SFUI_Settings_Full" "Full" "SFUI_CSM_Low" "Very Low" "SFUI_CSM_Med" "Low" "SFUI_CSM_High" "Medium" "SFUI_CSM_VeryHigh" "High" "SFUI_FXAA_Enabled" "Enabled" "SFUI_FXAA_Disabled" "Disabled" "SFUI_MotionBlur_Enabled" "Enabled" "SFUI_MotionBlur_Disabled" "Disabled" "SFUI_Settings_Changes_On_Restart_Title" "Notice" "SFUI_Settings_Changes_On_Restart" "Changes will be applied at restart." "SFUI_Settings_Changes_Notice_Nav" "${confirm} OK" "SFUI_Settings_SplitMode" "Splitscreen Mode" "SFUI_Settings_SplitMode_Auto" "Auto" "SFUI_Settings_SplitMode_Vert" "Side by Side" "SFUI_Settings_SplitMode_Horz" "Over / Under" "SFUI_Settings_Always_Show_Inventory" "Always Show Inventory" "SFUI_Settings_Enable_Game_Instructor" "Enable Game Instructor Messages" "SFUI_Settings_Enable_Console" "Enable Developer Console (~)" "SFUI_Close_Buy_menu_on_purchase" "Close Buy Menu After Purchase" "SFUI_Open_Buy_menu_with_use" "Open Buy Menu With Use Key" "SFUI_Settings_Match_Ping_Threshold" "Max Acceptable Matchmaking Ping" "SFUI_Spectator_Use_Raw_Number_Keys" "Spectator/Map Vote Number Selection Method" "SFUI_SpectatorNumber_UseBinds" "Use Weapon Slots" "SFUI_SpectatorNumber_UseKeys" "Use Number Keys" "SFUI_Settings_ClanTag_In_Death_Notice" "Display Team Tags In Death Notices" "SFUI_Settings_Radar_Rotate" "Rotate the Radar" "SFUI_Settings_Radar_Rotate_Info" "Toggles between a radar that rotates and a radar with a fixed orientation." "SFUI_Settings_Radar_Scale" "Radar Map Zoom" "SFUI_Settings_Radar_Scale_Info" "Map Zoom impacts the amount of the map that is visible on the radar." "SFUI_Settings_Radar_Centered" "Always Center the Player" "SFUI_Settings_Radar_Shape_Scoreboard" "Toggle Shape With Scoreboard" "SFUI_Settings_Radar_Shape_Scoreboard_Info" "If set to Yes, the radar will toggle to square and display the whole map when the scoreboard is visible." "SFUI_Settings_HUD_PCount_Pos" "Mini-Scoreboard Position" "SFUI_Settings_HUD_PCount_Pos_T" "Top of Screen" "SFUI_Settings_HUD_PCount_Pos_B" "Bottom of Screen" "SFUI_Settings_HUD_PCount_Style" "Mini-Scoreboard Style" "SFUI_Settings_HUD_PCount_Style_A" "Show Avatars" "SFUI_Settings_HUD_PCount_Style_B" "Just Show Player Count" "SFUI_Settings_HUD_Color" "HUD Color" "SFUI_Settings_HUD_Color_Info" "This color is applied to selected parts of the HUD, including health, armor and ammo." "SFUI_Settings_HUD_Color_0" "Default" "SFUI_Settings_HUD_Color_1" "White" "SFUI_Settings_HUD_Color_2" "Light Blue" "SFUI_Settings_HUD_Color_3" "Blue" "SFUI_Settings_HUD_Color_4" "Purple" "SFUI_Settings_HUD_Color_5" "Red" "SFUI_Settings_HUD_Color_6" "Orange" "SFUI_Settings_HUD_Color_7" "Yellow" "SFUI_Settings_HUD_Color_8" "Green" "SFUI_Settings_HUD_Color_9" "Aqua" "SFUI_Settings_HUD_Color_10" "Pink" "SFUI_Settings_HUD_BackgroundAlpha" "HUD Background Alpha" "SFUI_Settings_HUD_BackgroundAlpha_Info" "Adjusts the background opacity of the money, health, location and ammo displays." "SFUI_Settings_HUD_Style" "Health and Ammo Style" "SFUI_Settings_HUD_Style_Default" "Default" "SFUI_Settings_HUD_Style_Simple" "Simple" "SFUI_Settings_HUD_HealthAmmo_Style" "Health/Ammo Style" "SFUI_Settings_HUD_HealthAmmo_Style_0" "Default" "SFUI_Settings_HUD_HealthAmmo_Style_1" "Simple" "SFUI_Settings_HUD_Radar_Size" "Radar Hud Size" "SFUI_Settings_HUD_Radar_Size_Info" "Adjusts the size of the radar relative to other Hud elements." "SFUI_Settings_HUD_Bomb_Position" "Bomb Hud Position" "SFUI_Settings_HUD_Bomb_Position_Info" "When you have the bomb, toggles between bomb display positions." "SFUI_Settings_HUD_Bomb_Position_I" "Show In Inventory" "SFUI_Settings_HUD_Bomb_Position_R" "Show Under Radar" "GameUI_Category_AccountPrivacySettings" "TWITCH.TV CONNECTION" "SFUI_Settings_AccountPrivacy_Profile" "CS:GO Profile Sharing" "SFUI_Settings_AccountPrivacy_Profile_Info" "CS:GO Profile Sharing controls whether your connected twitch.tv account can access your CS:GO profile information including your competitive Skill Group. By default access is allowed when your Steam Community profile status is Public, but you can explicity share or disable it." "SFUI_Settings_AccountPrivacy_Profile_valDefault" "Use my Steam Profile Status" "SFUI_Settings_AccountPrivacy_Profile_valEnabled" "Always Shared" "SFUI_Settings_AccountPrivacy_Profile_valDisabled" "Disabled" "SFUI_Settings_UniqueTeammateColors" "Show Teammate Colors in Competitive" "SFUI_Settings_TeammateColorsShow" "Show Colors" "SFUI_Settings_TeammateColorsShowLetters" "Colors and Letters" "SFUI_Settings_TeammateColorsLetters" "Show Letters Over Teammate Colors" "SFUI_Settings_LobbyDefaultAccess" "Friends Lobby Default Permissions" "SFUI_Settings_LobbyAccessPublic" "All Friends Can Join" "SFUI_Settings_LobbyAccessPrivate" "Friends Need Invites" "SFUI_Settings_Auto_Download_Workshop_Maps" "Update Workshop Maps on Launch" "SFUI_Settings_HUDScaling" "HUD Scale" "SFUI_Settings_HUDScaling_Info" "HUD Scale adjusts the size of all HUD elements." "SFUI_Settings_HUDScaleSmall" "Desktop Small Text" "SFUI_Settings_HUDScaleMed" "Desktop" "SFUI_Settings_HUDScaleLarge" "Couch" "SFUI_Settings_ViewmodelPos" "Viewmodel Position" "SFUI_Settings_ViewmodelPosDesktop" "Desktop" "SFUI_Settings_ViewmodelPosCouch" "Couch" "SFUI_Settings_ViewmodelPosClassic" "Classic" "SFUI_Settings_Apply" "APPLY" "SFUI_Settings_Changed_Resolution_Discard" "Resolution settings have changed. Discard changes to resolution?" "SFUI_Settings_Changed_Discard" "Changes have been made. Discard current changes?" "SFUI_Settings_Video" "Video" "SFUI_Settings_Discard_Nav" "${cancel} Cancel ${confirm} Discard" "SFUI_Settings_PowerSavings_Info" "In Power Savings Mode, the game intentionally runs at a low frame rate in order to preserve battery power, extending the amount of time that you can play on battery power." "SFUI_Settings_Antialiasing_Info" "Anti-aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Increasing anti-aliasing quality can degrade graphics performance." "SFUI_Settings_Filtering_Info" "Increasing the texture filtering setting improves the appearance of textures in the game. Increasing filtering quality can degrade graphics performance." "SFUI_Settings_WaitForVSync_Info" "Triple Buffering is recommended for the smoothest experience. The Disabled setting may cause visual tearing." "SFUI_Settings_QueuedMode_Info" "Multicore rendering allows CS:GO to utilize the multiple CPUs present in your system. The Disabled setting may provide a higher framerate but with lower visual quality." "SFUI_Settings_ShaderDetail_Info" "Shader detail controls the sophistication of the lighting and shading effects applied to surfaces in the game. Higher settings increase visual quality but can degrade graphics performance." "SFUI_Settings_CPUDetail_Info" "Effect detail controls the complexity of certain visual effects in the game as well as the draw-distance. Decreasing the effect detail may improve performance but will also increase model pop-in artifacts." "SFUI_Settings_ModelDetail_Info" "The model / texture detail setting controls the resolution of textures and geometric complexity of models in the game. Decreasing this setting may improve performance on low-end systems, but will degrade image quality." "SFUI_Settings_Paged_Pool_Mem_Info" "Available CPU memory may be affected by other programs, such as anti-virus programs running in the background." "SFUI_Settings_FXAA_Info" "Anti-aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Enabling FXAA can degrade graphics performance." "SFUI_Settings_CSM_Info" "Global shadow quality controls the fidelity of the dynamic shadows cast onto surfaces in the game. Higher settings increase the visual quality but can degrade CPU and graphics performance." "SFUI_Settings_MotionBlur_Info" "Motion Blur is a fullscreen shader effect that selectively smooths the frame during rapid changes in the camera's angle or position. The Disabled setting may result in slightly improved graphics performance." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Chat //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Settings_Chat_ButtonLabel" "Send" "SFUI_Settings_Chat_Say" "Say to all" "SFUI_Settings_Chat_SayTeam" "Say to team" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Clan //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Settings_ClanTag_Title" "Team Tag (From Steam Groups)" "SFUI_Settings_ClanTag_None" "No team tag" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Buy Menu //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_BuyMenu_Title" "Select Weapon" "SFUI_BuyMenu_Autobuy" "${autobuy} Auto Buy" "SFUI_BuyMenu_BuyRandom" "${autobuy} Get Random Weapons" "SFUI_BuyMenu_Buyprev" "${rebuy} Re-Buy Previous" "SFUI_BuyMenu_Buyprev_dm" "" "SFUI_BuyMenu_Done" "${cancel} Close" "SFUI_BuyMenu_Pistols" "PISTOLS" "SFUI_BuyMenu_HeavyWeapons" "HEAVY" "SFUI_BuyMenu_Rifles" "RIFLES" "SFUI_BuyMenu_Equipment" "GEAR" "SFUI_BuyMenu_Loadouts" "LOADOUTS" "SFUI_BuyMenu_SMGs" "SMGs" "SFUI_BuyMenu_CQB" "CQB" "SFUI_BuyMenu_Grenades" "GRENADES" "SFUI_BuyMenu_Flair" "DISPLAY" "SFUI_BuyMenu_Melee" "MELEE" "SFUI_BuyMenu_SelectWeapon" "Select\nWeapon" "SFUI_BuyMenu_Inventory" "Inventory" "SFUI_BuyMenu_CurrentInventory" "Current Inventory" "SFUI_BuyMenu_LoadoutNumber" "Loadout %s1" "SFUI_BuyMenu_Firepower" "FIREPOWER" "SFUI_BuyMenu_Damage" "DAMAGE" "SFUI_BuyMenu_FireRate" "FIRERATE" "SFUI_BuyMenu_Accuracy" "RECOIL CONTROL" "SFUI_BuyMenu_Movement" "MOBILITY" "SFUI_BuyMenu_ArmorPen" "ARMOR PENETRATION" "SFUI_BuyMenu_Range" "ACCURATE RANGE" "SFUI_BuyMenu_AmmoLabel" "AMMO:" "SFUI_BuyMenu_SpecialLabel" "SPECIAL:" "SFUI_BuyMenu_CountryLabel" "COUNTRY:" "SFUI_BuyMenu_Penetration" "PENETRATION POWER:" "SFUI_BuyMenu_Penetration_None" "None" "SFUI_BuyMenu_KillAward" "KILL AWARD:" "SFUI_BuyMenu_KillAward_Default" "Default" "SFUI_BuyMenu_KillAward_None" "None" "SFUI_BuyMenu_KillAward_DMPoints" "%s1 points" "SFUI_BuyMenu_Cost" "COST:" "SFUI_BuyMenu_Tagging" "STOPPING POWER:" "SFUI_BuyMenu_Tagging_1" "★☆☆☆☆" "SFUI_BuyMenu_Tagging_2" "★★☆☆☆" "SFUI_BuyMenu_Tagging_3" "★★★☆☆" "SFUI_BuyMenu_Tagging_4" "★★★★☆" "SFUI_BuyMenu_Tagging_5" "★★★★★" "SFUI_BuyMenu_TimerText" "Buy Time Left :" "SFUI_BuyMenu_ImmunityTimerText" "Immunity Time Left:" "SFUI_BuyMenu_OutOfTime" "The %s1 second buy period has expired" "SFUI_BuyMenu_YoureOutOfTime" "Your buy period has expired" "SFUI_BuyMenu_NotInBuyZone" "You have left the buy zone" "SFUI_BuyMenu_Help_Select" "${cancel} Back ${confirm} Select ${lshoulder} Autobuy ${rshoulder} Buy Previous" "SFUI_BuyMenu_Help_Buy" "${cancel} Back ${confirm} Select ${lshoulder} Autobuy ${rshoulder} Buy Previous" "SFUI_BuyMenu_Header" "BUY MENU" "SFUI_BuyMenu_WeaponClass" "SELECT WEAPON MENU" "SFUI_BuyMenu_CanOnlyCarryXGrenades" "You can only carry %s1 grenades." "SFUI_BuyMenu_MaxItemsOfType" "You can only carry %s1 of this type." "SFUI_BuyMenu_AlreadyCarrying" "In current inventory." "SFUI_BuyMenu_AlreadyPurchased" "You already purchased one this round." "SFUI_BuyMenu_NotAllowedByMap" "Not allowed on this map type." "SFUI_BuyMenu_NotAllowedByMode" "Not allowed in this game mode." "SFUI_BuyMenu_NotAllowedByTeam" "Not allowed on your current team." "SFUI_BuyMenu_NotAllowed_Short" "NOT ALLOWED" "SFUI_BuyMenu_Owned_Short" "OWNED" "SFUI_BuyMenu_AtLimit_Short" "AT LIMIT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Buy menu text information //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //glock "SFUI_BuyMenu_InfoOrigin_glock" "" // Austria "SFUI_BuyMenu_InfoSpecial_glock" "3x Burst-Fire" //deagle "SFUI_BuyMenu_InfoOrigin_deagle" "" //Israel "SFUI_BuyMenu_InfoSpecial_deagle" "N/A" //fiveseven "SFUI_BuyMenu_InfoOrigin_fiveseven" "" // Belgium "SFUI_BuyMenu_InfoSpecial_fiveseven" "N/A" //elites "SFUI_BuyMenu_InfoOrigin_elite" "" // Italy "SFUI_BuyMenu_InfoSpecial_elite" "N/A" //p250 "SFUI_BuyMenu_InfoOrigin_p250" " " // Swiss/Ger "SFUI_BuyMenu_InfoSpecial_p250" "N/A" //cz75a "SFUI_BuyMenu_InfoOrigin_cz75a" "" //Czech Republic "SFUI_BuyMenu_InfoSpecial_cz75a" "N/A" //hkp2000 "SFUI_BuyMenu_InfoOrigin_hkp2000" " " // Swiss/Ger "SFUI_BuyMenu_InfoSpecial_hkp2000" "N/A" //xm1014 "SFUI_BuyMenu_InfoOrigin_xm1014" "" // Italy "SFUI_BuyMenu_InfoSpecial_xm1014" "N/A" //mac10 "SFUI_BuyMenu_InfoOrigin_mac10" "" // U.S.A. "SFUI_BuyMenu_InfoSpecial_mac10" "N/A" //ump45 "SFUI_BuyMenu_InfoOrigin_ump45" "" //Germany "SFUI_BuyMenu_InfoSpecial_ump45" "N/A" //p90 "SFUI_BuyMenu_InfoOrigin_p90" "" // Belgium "SFUI_BuyMenu_InfoSpecial_p90" "N/A" //famas "SFUI_BuyMenu_InfoOrigin_famas" "" //France "SFUI_BuyMenu_InfoSpecial_famas" "3x Burst-Fire" //ak47 "SFUI_BuyMenu_InfoOrigin_ak47" "" //Russia "SFUI_BuyMenu_InfoSpecial_ak47" "N/A" //galilar "SFUI_BuyMenu_InfoOrigin_galilar" "" //Israel "SFUI_BuyMenu_InfoSpecial_galilar" "N/A" //m4a1 "SFUI_BuyMenu_InfoOrigin_m4a1" "" // U.S.A. "SFUI_BuyMenu_InfoSpecial_m4a1" "N/A" //m4a1-s "SFUI_BuyMenu_InfoOrigin_m4a1_silencer" "" // U.S.A. "SFUI_BuyMenu_InfoSpecial_m4a1_silencer" "Silencer" //m4a1-s "SFUI_BuyMenu_InfoOrigin_usp_silencer" "" //Germany "SFUI_BuyMenu_InfoSpecial_usp_silencer" "Silencer" //aug "SFUI_BuyMenu_InfoOrigin_aug" "" //Austria "SFUI_BuyMenu_InfoSpecial_aug" "Zoom" //sg556 "SFUI_BuyMenu_InfoOrigin_sg556" "" //Switzerland "SFUI_BuyMenu_InfoSpecial_sg556" "Zoom" //Awp "SFUI_BuyMenu_InfoOrigin_awp" "" //U.K. "SFUI_BuyMenu_InfoSpecial_awp" "Zoom 2x" //g3sg1 "SFUI_BuyMenu_InfoOrigin_g3sg1" "" //Germany "SFUI_BuyMenu_InfoSpecial_g3sg1" "Zoom 2x" //m249 "SFUI_BuyMenu_InfoOrigin_m249" "" // Belgium "SFUI_BuyMenu_InfoSpecial_m249" "N/A" //negev "SFUI_BuyMenu_InfoOrigin_negev" "" //Israel "SFUI_BuyMenu_InfoSpecial_negev" "N/A" //nova "SFUI_BuyMenu_InfoOrigin_nova" "" // Italy "SFUI_BuyMenu_InfoSpecial_nova" "N/A" //sawedoff "SFUI_BuyMenu_InfoOrigin_sawedoff" "" // U.S.A. "SFUI_BuyMenu_InfoSpecial_sawedoff" "N/A" //mag7 "SFUI_BuyMenu_InfoOrigin_mag7" "" // South Africa "SFUI_BuyMenu_InfoSpecial_mag7" "N/A" //tec9 "SFUI_BuyMenu_InfoOrigin_tec9" " " // Sweden/U.S.A. "SFUI_BuyMenu_InfoSpecial_tec9" "N/A" //scar20 "SFUI_BuyMenu_InfoOrigin_scar20" " " // Belgium/U.S.A. "SFUI_BuyMenu_InfoSpecial_scar20" "Zoom 2x" //ssg08 "SFUI_BuyMenu_InfoOrigin_ssg08" "" //Austria "SFUI_BuyMenu_InfoSpecial_ssg08" "Zoom 2x" //mp7 "SFUI_BuyMenu_InfoOrigin_mp7" "" //Germany "SFUI_BuyMenu_InfoSpecial_mp7" "N/A" //bizon "SFUI_BuyMenu_InfoOrigin_bizon" "" //Russia "SFUI_BuyMenu_InfoSpecial_bizon" "N/A" //mp9 "SFUI_BuyMenu_InfoOrigin_mp9" "" //Switzerland "SFUI_BuyMenu_InfoSpecial_mp9" "N/A" //taser "SFUI_BuyMenu_InfoDescription_taser" "A close range, one shot weapon that delivers a lethal dose of electricity to the target." //decoy "SFUI_BuyMenu_InfoDescription_decoy" "A diversionary device that can be used to simulate weapons discharge." // kevlarvest "SFUI_BuyMenu_InfoDescription_kevlar" "Body protection against projectiles and explosives." // armor "SFUI_BuyMenu_InfoDescription_assaultsuit" "Body and head protection against projectiles and explosives." //molotov "SFUI_BuyMenu_InfoDescription_molotov" "An explosive incendiary device that covers the point of impact in flames for a short time." //incendiary grenade "SFUI_BuyMenu_InfoDescription_incgrenade" "An explosive incendiary device that covers the point of impact in flames for a short time." //smokegrenade "SFUI_BuyMenu_InfoDescription_smokegrenade" "A diversionary device that can be used to provide temporary cover for moving from place to place." //flashbang "SFUI_BuyMenu_InfoDescription_flashbang" "Makes a loud noise and blinding flash when thrown at enemy (pull pin first). Useful for causing distractions before entering an area." //hegrenade "SFUI_BuyMenu_InfoDescription_hegrenade" "A high-explosive device. Pull the pin, release the spoon and throw." //defuse kit "SFUI_BuyMenu_InfoDescription_defuser" "A bomb defusal kit used to speed up the bomb defusal process." //cutters "SFUI_BuyMenu_InfoDescription_cutters" "A rescue kit that's used to speed up the hostage rescue process." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Freeze Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Freeze_Skip" "${confirm} Skip" "SFUI_Freeze_Skip_Trigger" "Skip" "SFUI_Freeze_Snapshot" "[%s1] Save this moment" "SFUI_Freeze_medal_description" "Operation Bravo Contributor" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Mini Scoreboard //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_NowPlaying_T" "PLAYING ON TEAM TERRORIST" "SFUI_NowPlaying_CT" "PLAYING ON TEAM COUNTER-TERRORIST" "SFUI_NowPlaying_Bot" "PLAYING AS A BOT" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Weapon Select Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_WS_GG_NextWep" "NEXT WEAPON" "SFUI_WS_GG_AwardNextRound" "AWARDED NEXT ROUND" "SFUI_WS_GG_YourNextWeaponIs" "YOUR NEXT WEAPON IS" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Autodisconnect Panel //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_CONNWARNING_HEADER" "WARNING: Connection problem" "SFUI_CONNWARNING_BODY" "Auto-disconnect in: " //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Lobby //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LobbyPrompt_TitleClient" "Joining Lobby" "SFUI_LobbyPrompt_TitleOverwatch" "Starting Overwatch Session" "SFUI_LobbyPrompt_TitleDemoReview" "Starting Demo Replay" "SFUI_LobbyPrompt_TitleHost" "Creating Lobby" "SFUI_LobbyPrompt_SteamFailed" "Steam is required to join a team lobby. Please check your connection to Steam and try again." "SFUI_LobbyPrompt_Text" "Please wait..." "SFUI_Lobby_NewConnectionMessage" "Connected to lobby." "SFUI_Lobby_InviteFriendMessage" "Invited %s1 to lobby." "SFUI_Lobby_PersonInvitedFriendMessage" "%s1 invited %s2" "SFUI_Lobby_PersonJoined" "%s1 joined" "SFUI_Lobby_PersonJoinedStopQM" "%s1 joined, stopping matchmaking." "SFUI_Lobby_PersonLeft" "%s1 left" "SFUI_Lobby_PersonLeftStopQM" "%s1 left, stopping matchmaking." "SFUI_Lobby_MatchReadyTitle" "YOUR MATCH IS READY!" "SFUI_Lobby_MatchReadyButton" "ACCEPT" "SFUI_Lobby_MatchReadyPlayers" "%s1 / 10 Players Ready" "SFUI_OfficialDatacenterID_1" "US Northwest" "SFUI_OfficialDatacenterID_2" "US Northeast" "SFUI_OfficialDatacenterID_3" "Luxembourg" "SFUI_OfficialDatacenterID_4" "Korea" "SFUI_OfficialDatacenterID_5" "Singapore" "SFUI_OfficialDatacenterID_6" "United Arab Emirates" "SFUI_OfficialDatacenterID_7" "Australia" "SFUI_OfficialDatacenterID_8" "Sweden" "SFUI_OfficialDatacenterID_9" "Austria" "SFUI_OfficialDatacenterID_10" "Brazil" "SFUI_OfficialDatacenterID_11" "South Africa" "SFUI_OfficialDatacenterID_14" "Chile" "SFUI_OfficialDatacenterID_15" "Peru" "SFUI_OfficialDatacenterID_16" "India" "SFUI_OfficialDatacenterID_17" "US Southwest" "SFUI_UserAlertNoteType_1" "Servers in %s1 are experiencing high load." "SFUI_UserAlertNoteType_2" "Servers in %s1 are offline for maintenance." "SFUI_QMM_ERROR_NoOngoingMatch" "Failed to connect to the match." "SFUI_QMM_ERROR_NotLoggedIn" "Connection to matchmaking servers failed." "SFUI_QMM_ERROR_PartyTooLarge" "Cannot begin matchmaking because you have too many players on your team." "SFUI_QMM_ERROR_ClientUpdateRequired" "Cannot begin matchmaking because your client needs update, please restart." "SFUI_QMM_ERROR_InvalidGameMode" "Cannot begin matchmaking because game settings were specified incorrectly." "SFUI_QMM_ERROR_UnavailMapSelect" "Cannot begin matchmaking because one or more selected maps are no longer available." "SFUI_QMM_ERROR_OperationPassInvalid" "Cannot begin matchmaking because one or more selected maps require an active Operation Pass." "SFUI_QMM_ERROR_SkillGroupMissing" "Competitive Skill Groups of players in your party are too high to participate in competitive matchmaking with a player who does not have a Skill Group." "SFUI_QMM_ERROR_SkillGroupLargeDelta" "Competitive Skill Groups of players in your party are too far apart to participate in competitive matchmaking unless you play with a full team of five players." "SFUI_QMM_ERROR_TournamentTeamAccounts" "Cannot begin matchmaking because all party members must be members of the same tournament team." "SFUI_QMM_ERROR_TournamentTeamSize" "Cannot begin matchmaking because your tournament team must have 5 players." "SFUI_QMM_ERROR_TournamentMatchRequired" "Cannot begin matchmaking because your tournament team must configure tournament match settings." "SFUI_QMM_ERROR_TournamentMatchNoEvent" "Cannot begin matchmaking because your team is not registered in the tournament." "SFUI_QMM_ERROR_TournamentMatchInvalidEvent" "Cannot begin matchmaking because your team is not registered in the requested tournament." "SFUI_QMM_ERROR_TournamentMatchSetupYourTeam" "Cannot begin matchmaking because your team must be one of the teams in match settings." "SFUI_QMM_ERROR_TournamentMatchSetupSameTeam" "Cannot begin matchmaking because your team must specify opponents team in match settings." "SFUI_QMM_ERROR_TournamentMatchSetupNoTeam" "Cannot begin matchmaking because opponents team specified in match settings is not registered in the tournament." "SFUI_QMM_ERROR_FailedToSetupSearchData" "Failed to allocate a slot in matchmaking pool." "SFUI_QMM_ERROR_FailedToPingServers" "Failed to locate official game servers with acceptable ping." "SFUI_QMM_ERROR_FailedToReadyUp" "Failed to accept match." "SFUI_QMM_ERROR_VacBanned" "VAC banned." "SFUI_QMM_ERROR_X_OngoingMatch" "%s1 has an ongoing match that should be rejoined from the Main Menu." "SFUI_QMM_ERROR_1_OngoingMatch" "You have an ongoing match that you should rejoin from the Main Menu." "SFUI_QMM_ERROR_X_NotLoggedIn" "%s1 is not connected to matchmaking servers." "SFUI_QMM_ERROR_1_NotLoggedIn" "You are not connected to matchmaking servers." "SFUI_QMM_ERROR_X_FailPingServer" "%s1 failed to locate official game servers with acceptable ping. Please, try increasing your 'Max Acceptable Matchmaking Ping' in 'Options > Game Settings' and try again." "SFUI_QMM_ERROR_1_FailPingServer" "You failed to locate official game servers with acceptable ping. Please, try increasing your 'Max Acceptable Matchmaking Ping' in 'Options > Game Settings' and try again." "SFUI_QMM_ERROR_X_FailReadyUp" "A match was found for you, but %s1 failed to accept it." "SFUI_QMM_ERROR_1_FailReadyUp" "A match was found for you, but you failed to accept it. You have been removed from the matchmaking queue." "SFUI_QMM_ERROR_1_FailReadyUp_Title" "YOU FAILED TO ACCEPT" "SFUI_QMM_ERROR_X_VacBanned" "%s1 has VAC ban on record." "SFUI_QMM_ERROR_1_VacBanned" "You have VAC ban on record." "SFUI_QMM_ERROR_1_VacBanned_Title" "VAC BANNED" "SFUI_QMM_ERROR_X_PenaltySeconds" "%s1 is in cooldown and cannot participate in competitive matchmaking yet." "SFUI_QMM_ERROR_1_PenaltySeconds" "You are in cooldown and cannot participate in competitive matchmaking yet." "SFUI_QMM_ERROR_X_PenaltySecondsGreen" "%s1 needs to wait before playing additional competitive matches." "SFUI_QMM_ERROR_1_PenaltySecondsGreen" "You need to wait before playing additional competitive matches." "SFUI_QMM_ERROR_X_InsecureBlocked" "%s1 has game files with invalid signatures and is not allowed to join VAC secure servers." "SFUI_QMM_State_find_registering" "Connecting to matchmaking servers..." "SFUI_QMM_State_find_heartbeating" "Updating matchmaking information..." "SFUI_QMM_State_find_searching" "Searching for players and servers..." "SFUI_QMM_State_find_reserved" "Confirming match..." "SFUI_QMM_State_find_connect" "Starting match..." "SFUI_QMM_State_reconnect_registering" "Reconnecting to matchmaking servers..." "SFUI_QMM_State_reconnect_heartbeating" "Retrieving matchmaking information..." "SFUI_QMM_State_reconnect_searching" "Verifying server state for reconnect..." "SFUI_QMM_State_reconnect_reserved" "Reconnecting to game server..." "SFUI_QMM_State_reconnect_connect" "Reconnecting to match..." "SFUI_QMM_State_outofdate_outofdate" "Your client needs update, please restart." "SFUI_MainMenu_Outofdate_Title" "Your Client Needs Update" "SFUI_MainMenu_Outofdate_Body" "In order to get the most recent update please restart the game." "SFUI_LobbyPrompt_MMFailedTitle" "Matchmaking Failed" "SFUI_LobbyPrompt_MMFailedText" "Unable to find a game to join. Please try again." "SFUI_LobbyPrompt_QueueSearchTitle" "Finding a Game" "SFUI_Lobby_GameSettingsReconnectTitle" "Reconnecting to match..." "SFUI_LobbyPrompt_NewHostTitle" "Lobby Leader Changed" "SFUI_LobbyPrompt_NewHostText" "The original lobby leader left the game. You are the new lobby leader." "SFUI_ClansTotalLabel" " Total" // appended to number, so displayed as "4 Total" to user "SFUI_UsersCountLabel" " Online" // appended to number, so displayed as "6 Online" to user "SFUI_LobbyQuit_Title" "Exit Lobby" "SFUI_LobbyQuit_Text" "Are you sure you want to exit this online lobby?" "SFUI_LobbyKick_Title" "Kick Player" "SFUI_LobbyKick_Text" "Are you sure you want to kick %s1 from the lobby?" "SFUI_LobbyCallToArms_Title" "Call to Arms" "SFUI_LobbyCallToArms_Text" "This will invite every member of this group to join your lobby. Are you sure?" "SFUI_LobbyTypeText00" "Not Team Matchmaking" "SFUI_LobbyTypeText01" "Team Matchmaking (Exactly 5 players)" "SFUI_LobbyGameSettings_Title" "SET GAME OPTIONS" "SFUI_LobbyGameSettings_Text" "Would you like to set game options or quickmatch into any mode/map?" "SFUI_LobbyGameSettings_QMButton" "Quickmatch" "SFUI_LobbyGameSettings_OKButton" "Settings" "SFUI_LobbyGameSettings_Help" "${cancel} Back ${confirm} Settings ${north} Quickmatch" "SFUI_Lobby_QuitButton" "BACK" "SFUI_Lobby_Cancel_QueueMode_Search" "CANCEL SEARCH" "SFUI_Lobby_StartMatchButton" "GO" "SFUI_Lobby_GameSettings" "GAME SETTINGS" "SFUI_Lobby_ShowInvites" "INVITE FRIENDS" "SFUI_Lobby_ShowGameInfo" "SHOW GAME INFO" "SFUI_Lobby_InviteLIVEParty" "${rshoulder} Invite Xbox LIVE Party" "SFUI_Lobby_Help" "${cancel} Exit Lobby ${dpad} Navigate ${altstart} Game Settings ${start} Start Match" "SFUI_Lobby_HelpNoStart" "${cancel} Exit Lobby ${dpad} Navigate ${altstart} Game Settings" "SFUI_Lobby_Help_Invite_On" "${north} View Invites " [$PS3] "SFUI_Lobby_Help_Invite_Off" "${north} View Invites" [$PS3] "SFUI_Lobby_Help_Invite_On_Btn" "View Invites " [$PS3] "SFUI_Lobby_Help_Invite_Off_Btn" "View Invites" [$PS3] "SFUI_Lobby_Help_Invite_On" "" [!$PS3] "SFUI_Lobby_Help_Invite_Off" "" [!$PS3] "SFUI_Lobby_Help_Invite_On_Btn" "" [!$PS3] "SFUI_Lobby_Help_Invite_Off_Btn" "" [!$PS3] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends ${lshoulder} Steam Profile" [$WIN32||$OSX] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends ${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_HelpClientInvite" "${cancel} Exit Lobby ${altstart} Invite Friends" [$PS3] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info ${lshoulder} Steam Profile" [$WIN32||$OSX] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info ${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_HelpClientShowGameInfo" "${cancel} Exit Lobby ${altstart} Show Game Info" [$PS3] "SFUI_Lobby_ShowGamercard" "${lshoulder} Steam Profile" [$PS3] "SFUI_Lobby_ShowGamercard" "${lshoulder} Show Gamercard" [$X360] "SFUI_Lobby_ShowGamercard" "Steam Profile" "SFUI_Lobby_ShowCSGOProfile" "CS:GO Profile" "SFUI_Lobby_ChangeTeammateColor" "Change Color" "SFUI_CreateTeamMultiplayerTitle" "Team Multiplayer" "SFUI_LobbyType_5Player" "Team Matchmaking (Exactly 5 players)" "SFUI_LobbyType_10Player" "-N/A-" "SFUI_LobbyBrowser_Help" "${west}Create ${Cancel}Back ${confirm}Join" "SFUI_LobbyBrowser_Join" "JOIN" "SFUI_LobbyBrowser_Back" "BACK" "SFUI_LobbyBrowser_CreateLobby" "CREATE LOBBY" "SFUI_LobbyBrowser_ShowGamercard" "${north} STEAM PROFILE" [$PS3] "SFUI_LobbyBrowser_ShowGamercard" "${north} SHOW GAMERCARD" [$X360] "SFUI_LobbyBrowser_Title" "CURRENTLY PLAYING CS:GO" "SFUI_Lobby_FriendsListerTitle" "Friends" "SFUI_BYT_TITLE" "PLAY WITH FRIENDS" "SFUI_BYT_QUEUE_MODE_TITLE" "PLAY WITH A TEAM" "SFUI_BYT_TITLECLIENT" "MULTIPLAYER LOBBY" "SFUI_LOBBY_QUEUE_MODE_TITLE" "MY TEAM" "SFUI_LOBBYTITLE" "MY PARTY" "SFUI_STEAM" "FRIENDS" "SFUI_CLAN" "STEAM GROUPS" "SFUI_STEAMFRIENDS" "INVITE FRIENDS" "SFUI_STEAMFRIENDS" "FRIENDS" [$X360||$PS3] "SFUI_LOBBYLEADER" "%s1 (Leader)" "SFUI_Invite" "Invite" "SFUI_Invite" "${confirm} Invite" [$X360||$PS3] "SFUI_Join_Game" "Join" "SFUI_Watch" "Watch" "SFUI_Steam_Message" "Steam Message" "SFUI_Change_Permissions" "CHANGE PERMISSIONS" "SFUI_Change_GameSettingsTitle" "Game Settings" "SFUI_Client_PermissionsTitle" "Permissions" "SFUI_Client_LobbyLeaderStatusTitle" "Lobby Leader Status" "SFUI_Join_Game" "${west} Join Game" [$X360||$PS3] "SFUI_Lobby_ShowChat" "Chat" "SFUI_Lobby_HideChat" "Hide" "SFUI_ClanList" "Team List" "SFUI_CallToArms" "Call To Arms" "SFUI_ExpandClan" "Expand Team" "SFUI_Lobby_KickButton" "KICK" "SFUI_Lobby_KickButton" "${west} Kick" [$X360||$PS3] "SFUI_Lobby_QuickMatchButton" "Quick Match" "SFUI_Lobby_CustomMatchButton" "Custom Match" "SFUI_Lobby_ClientInviteButton" "Invite Friends" "SFUI_Lobby_ClientInviteButton" "${altstart} Invite Friends" [$X360||$PS3] "SFUI_Lobby_Title" "Lobby" "SFUI_Lobby_GameSettingsQuickmatch" "Quickmatch" "SFUI_Lobby_GameSettingsCustom" "%s1, %s2" "SFUI_LobbyDisconnectError_NoMap" "There was a problem loading the selected map for this lobby. You have been disconnected." "SFUI_LobbyDisconnectError_ListenServerDisabled" "The lobby has been shut down and you have been disconnected." "SFUI_LobbyDisconnectError_CreationFailed" "There was a problem with your network connection, and the lobby was not created." "SFUI_LobbyDisconnectError_Kicked" "You have been kicked from the lobby by the host." "SFUI_LobbyDisconnectError_CreateLobbyFailed" "The lobby timed out connecting to the servers. Please check your network connection and try again." "SFUI_LobbyClient_StandbyTitle" "Please Wait" "SFUI_LobbyClient_StandbyText" "The lobby leader is selecting the game mode and map. Please stand by." "SFUI_LobbyClient_SelectedText" "Game mode and map selected" "SFUI_Confirm_JoinAnotherGameTitle" "Join another game?" "SFUI_Confirm_JoinAnotherGameText" "Click OK to confirm that you would like to leave this game and join another." [!$X360&&!$PS3] "SFUI_Confirm_JoinAnotherGameText" "Press ${confirm} to confirm that you would like to leave this game and join another." [$X360||$PS3] "SFUI_Confirm_MustOwnCSGO" "You must own Counter-Strike: Global Offensive in order to access this content." // SEASON 1 TEXT "SFUI_Confirm_PurchaseRequiredItem_Require" "You must get your Operation Payback pass to proceed. An active pass rewards community mapmakers, tracks your Operation Payback progress, earns you a challenge coin and lets your friends to join your Operation Payback games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_Stash" "Get your Operation Payback pass to reward community mapmakers, track your Operation Payback progress, earn a challenge coin and let your friends join your Operation Payback games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_Suggest" "Your friend has sponsored your play in this Operation Payback game. Get your own pass to reward community mapmakers, track your Operation Payback progress, earn a challenge coin and let your friends join your Operation Payback games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_SuggestTime" "Your friend has sponsored your play in this Operation Payback game. Get your own pass to reward community mapmakers, track your Operation Payback progress, earn a challenge coin and let your friends join your Operation Payback games. Get and activate your pass now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivateRequiredItem_Require" "You must activate your Operation Payback pass to proceed. An active pass tracks your Operation Payback progress, earns you a challenge coin and lets your friends join your Operation Payback games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_Purchased" "Congratulations on your purchase of Operation Payback pass! Would you like to activate it now?\nAn active pass tracks your Operation Payback progress, earns you a challenge coin and lets your friends join your Operation Payback games." "SFUI_Confirm_ActivateRequiredItem_Suggest" "You have an Operation Payback pass that you have not activated yet. An active pass tracks your Operation Payback progress, earns you a challenge coin and lets your friends join your Operation Payback games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_SuggestTime" "You have an Operation Payback pass that you have not activated yet. An active pass tracks your Operation Payback progress, earns you a challenge coin and lets your friends join your Operation Payback games. Activate it now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivationRequiredItem_Disclaimer" "Operation Payback is a Classic Casual map group." // SEASON 2 TEXT "SFUI_Confirm_PurchaseRequiredItem_season2_Require" "You must get your Operation Bravo pass to proceed. An active pass lets you play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season2_Stash" "Get your Operation Bravo pass to play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season2_Suggest" "Your friend has sponsored your play in this Operation Bravo game. Get your own pass to play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season2_SuggestTime" "Your friend has sponsored your play in this Operation Bravo game. Get your own pass to play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Get and activate your pass now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivateRequiredItem_season2_Require" "You must activate your Operation Bravo pass to proceed. An active pass lets you play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season2_Purchased" "Congratulations on your purchase of the Operation Bravo pass! Would you like to activate it now?\nAn active pass lets you play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season2_Suggest" "You have an Operation Bravo pass that you have not activated yet. An active pass lets you play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season2_SuggestTime" "You have an Operation Bravo pass that you have not activated yet. An active pass lets you play Bravo maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Bravo games. Activate it now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivationRequiredItem_season2_Disclaimer" "" // SEASON 3 TEXT "SFUI_Confirm_PurchaseRequiredItem_season3_Require" "You must get your Operation Phoenix pass to proceed. An active pass lets you play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season3_Stash" "Get your Operation Phoenix pass to play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season3_Suggest" "Your friend has sponsored your play in this Operation Phoenix game. Get your own pass to play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season3_SuggestTime" "Your friend has sponsored your play in this Operation Phoenix game. Get your own pass to play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Get and activate your pass now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivateRequiredItem_season3_Require" "You must activate your Operation Phoenix pass to proceed. An active pass lets you play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season3_Purchased" "Congratulations on your purchase of the Operation Phoenix pass! Would you like to activate it now?\nAn active pass lets you play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season3_Suggest" "You have an Operation Phoenix pass that you have not activated yet. An active pass lets you play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season3_SuggestTime" "You have an Operation Phoenix pass that you have not activated yet. An active pass lets you play Phoenix maps on Official servers, earn exclusive weapon finishes at an accelerated rate, keep a record of Official Competitive Match stats and allows your friends to join your Operation Phoenix games. Activate it now to record %s1 minutes of your active duty!" "SFUI_Confirm_ActivationRequiredItem_season3_Disclaimer" "" // SEASON 4 TEXT "SFUI_Confirm_PurchaseRequiredItem_season4_Require" "An Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season4_Stash" "An Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season4_Suggest" "An Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season4_SuggestTime" "An Operation Breakout All Access Pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to get your pass now?" "SFUI_Confirm_ActivateRequiredItem_season4_Require" "You have an Operation Breakout All Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to activate your pass now?" "SFUI_Confirm_ActivateRequiredItem_season4_Purchased" "Congratulations on your purchase of the Operation Breakout All Access Pass!\nAn active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season4_Suggest" "You have an Operation Breakout All Access pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season4_SuggestTime" "You have an Operation Breakout All Access pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard." "SFUI_Confirm_ActivationRequiredItem_season4_Disclaimer" "" // SEASON 5 TEXT "SFUI_Confirm_PurchaseRequiredItem_season5_Require" "An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season5_Stash" "An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season5_Suggest" "An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?" "SFUI_Confirm_PurchaseRequiredItem_season5_SuggestTime" "An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?" "SFUI_Confirm_ActivateRequiredItem_season5_Require" "You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate your pass now?" "SFUI_Confirm_ActivateRequiredItem_season5_Purchased" "Congratulations on your purchase of the Operation Vanguard Access Pass!\nAn active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season5_Suggest" "You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate it now?" "SFUI_Confirm_ActivateRequiredItem_season5_SuggestTime" "You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more." "SFUI_Confirm_ActivationRequiredItem_season5_Disclaimer" "" "SFUI_MapSelect_Upsell_season4" "ACCESS PASS" "SFUI_MapSelect_Upsell_season4_Tooltip" "Operation Vanguard Access\n -The Operation Vanguard coin, upgradeable through mission completion\n -Two Operation Campaigns, choose from 44 playable missions \n -Operation Vanguard Case drops\n -Operation Vanguard Journal that contains:\n Campaign Overviews\n Active Duty Scorecard\n Operation Vanguard Scorecard\n Friends leaderboard" ///////////// "SFUI_ConfirmBtn_ActivatePassNow" "Activate Pass Now" "SFUI_ConfirmBtn_GetPassNow" "Get Pass Now" "SFUI_LobbyClient_ModeWaitOnHost" "GAME SETTINGS: QUICK MATCH" "SFUI_LobbyClient_MapWaitOnHost" "MAP GROUP: QUICK MATCH" "SFUI_LobbyClient_ModeQuickMatch" "GAME SETTINGS: QUICK MATCH" "SFUI_LobbyClient_MapQuickMatch" "MAP GROUP: QUICK MATCH" "SFUI_Lobby_NoFriendsOnline" "No Friends Online" "SFUI_Lobby_NoClansFound" "No Teams Found" "SFUI_Lobby_InviteFriends" "Invite Friends..." "SFUI_Lobby_NumFriendsOnline" "%s1 Online" "SFUI_Lobby_PublicMatch" "Public Match" "SFUI_Lobby_ClanPreferredMatch" "Team-Preferred" "SFUI_Lobby_ClanOnlyMatch" "Team-Only" "SFUI_Lobby_PrivateMatch" "Private Match" "SFUI_Lobby_QueuePublicMatch" "Any Friend Can Join" "SFUI_Lobby_QueuePrivateMatch" "Invited Friends Only" "SFUI_Lobby_public" "Public Match" "SFUI_Lobby_private" "Private Match" "SFUI_Lobby_SearchTitle_AverageWaitTime" "Expected Wait Time... %s1" "SFUI_Lobby_SearchTitle_PlayersSearching" "Players Searching... %s1" "SFUI_Lobby_SearchTitle_ServersOnline" "Servers Online... %s1" "SFUI_Lobby_SearchTitle_ServersAvailable" "Servers Available... %s1" "SFUI_Lobby_SearchTitle_OngoingMatches" "Ongoing Matches... %s1" "SFUI_Lobby_SearchTitle_PlayersOnline" "Players Online... %s1" "SFUI_Lobby_PublicMatchButton" "Public Match" "SFUI_Lobby_PublicMatchButton" "Make Match Private" [$X360] "SFUI_Lobby_ClanPreferredMatchButton" "Team-Preferred" "SFUI_Lobby_ClanOnlyMatchButton" "Team-Only" "SFUI_Lobby_PrivateMatchButton" "Private Match" "SFUI_Lobby_PrivateMatchButton" "Make Match Public" [$X360] "SFUI_Lobby_PToggle" "" "SFUI_Lobby_PToggle" "${north}" [$X360] "SFUI_SendInviteToFriendAuto_Title" "CS:GO Invite" "SFUI_SendInviteToFriendAuto_Body" "Let's play Counter-Strike: Global Offensive together!" "SFUI_Lobby_X360InviteMsg" "You have been invited to a team match in Counter-Strike: Global Offensive." [$X360] "SFUI_Lobby_StatusInvited" "Invited" "SFUI_Lobby_StatusInLobby" "In Lobby" "SFUI_Lobby_StatusInLevel" "In Level" "SFUI_Lobby_StatusInGame" "Playing Other Game" "SFUI_Lobby_StatusPlayingCSGO" "Playing CS:GO" "SFUI_Lobby_StatusWatchingCSGO" "Watching a CS:GO Match" "SFUI_Lobby_StatusOverwatch" "In CS:GO Overwatch Session" "SFUI_Lobby_StatusOffline" "Offline" "SFUI_Lobby_StatusOnline" "Online" "SFUI_Lobby_StatusSnooze" "Snooze" "SFUI_Lobby_StatusBusy" "Busy" "SFUI_Lobby_StatusAway" "Away" "SFUI_Lobby_StatusLookingToTrade" "Looking to Trade" "SFUI_Lobby_StatusLookingToPlay" "Looking to Play" "SFUI_Lobby_StatusRichPresence__game" "Playing CS:GO" "SFUI_Lobby_StatusRichPresence_casual_lobby" "In CS:GO Casual Lobby" "SFUI_Lobby_StatusRichPresence_casual_game" "Playing CS:GO Casual" "SFUI_Lobby_StatusRichPresence_casual_community" "CS:GO Community Casual" "SFUI_Lobby_StatusRichPresence_casual_watch" "Watching CS:GO Casual" "SFUI_Lobby_StatusRichPresence_casual_review" "Replaying CS:GO Casual" "SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "In CS:GO 'Payback' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_payback" "Playing CS:GO 'Payback'" "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watching CS:GO 'Payback'" "SFUI_Lobby_StatusRichPresence_casual_review_payback" "Replaying CS:GO 'Payback'" "SFUI_Lobby_StatusRichPresence_casual_lobby_bravo" "In CS:GO 'Bravo' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_bravo" "Playing CS:GO 'Bravo'" "SFUI_Lobby_StatusRichPresence_casual_watch_bravo" "Watching CS:GO 'Bravo'" "SFUI_Lobby_StatusRichPresence_casual_review_bravo" "Replaying CS:GO 'Bravo'" "SFUI_Lobby_StatusRichPresence_casual_lobby_phoenix" "In CS:GO 'Phoenix' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_phoenix" "Playing CS:GO 'Phoenix'" "SFUI_Lobby_StatusRichPresence_casual_watch_phoenix" "Watching CS:GO 'Phoenix'" "SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Replaying CS:GO 'Phoenix'" "SFUI_Lobby_StatusRichPresence_casual_lobby_breakout" "In CS:GO 'Breakout' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_breakout" "Playing CS:GO 'Breakout'" "SFUI_Lobby_StatusRichPresence_casual_watch_breakout" "Watching CS:GO 'Breakout'" "SFUI_Lobby_StatusRichPresence_casual_review_breakout" "Replaying CS:GO 'Breakout'" "SFUI_Lobby_StatusRichPresence_casual_lobby_vanguard" "In CS:GO 'Vanguard' Lobby" "SFUI_Lobby_StatusRichPresence_casual_game_vanguard" "Playing CS:GO 'Vanguard'" "SFUI_Lobby_StatusRichPresence_casual_watch_vanguard" "Watching CS:GO 'Vanguard'" "SFUI_Lobby_StatusRichPresence_casual_review_vanguard" "Replaying CS:GO 'Vanguard'" "SFUI_Lobby_StatusRichPresence_competitive_lobby" "In CS:GO Competitive Lobby" "SFUI_Lobby_StatusRichPresence_competitive_game" "CS:GO Competitive" "SFUI_Lobby_StatusRichPresence_competitive_community" "CS:GO Community Competitive" "SFUI_Lobby_StatusRichPresence_competitive_watch" "Watching CS:GO" "SFUI_Lobby_StatusRichPresence_competitive_review" "Replaying CS:GO" "SFUI_Lobby_StatusRichPresence_custom_lobby" "In CS:GO Custom Map Lobby" "SFUI_Lobby_StatusRichPresence_custom_game" "Playing CS:GO Custom Map" "SFUI_Lobby_StatusRichPresence_custom_community" "CS:GO Community Custom Map" "SFUI_Lobby_StatusRichPresence_custom_watch" "Watching CS:GO Custom Map" "SFUI_Lobby_StatusRichPresence_custom_review" "Replaying CS:GO Custom Map" "SFUI_Lobby_StatusRichPresence_gungameprogressive_lobby" "In CS:GO Arms Race Lobby" "SFUI_Lobby_StatusRichPresence_gungameprogressive_game" "Playing CS:GO Arms Race" "SFUI_Lobby_StatusRichPresence_gungameprogressive_community" "CS:GO Community Arms Race" "SFUI_Lobby_StatusRichPresence_gungameprogressive_watch" "Watching CS:GO Arms Race" "SFUI_Lobby_StatusRichPresence_gungameprogressive_review" "Replaying CS:GO Arms Race" "SFUI_Lobby_StatusRichPresence_gungametrbomb_lobby" "In CS:GO Demolition Lobby" "SFUI_Lobby_StatusRichPresence_gungametrbomb_game" "Playing CS:GO Demolition" "SFUI_Lobby_StatusRichPresence_gungametrbomb_community" "CS:GO Community Demolition" "SFUI_Lobby_StatusRichPresence_gungametrbomb_watch" "Watching CS:GO Demolition" "SFUI_Lobby_StatusRichPresence_gungametrbomb_review" "Replaying CS:GO Demolition" "SFUI_Lobby_StatusRichPresence_deathmatch_lobby" "In CS:GO Deathmatch Lobby" "SFUI_Lobby_StatusRichPresence_deathmatch_game" "Playing CS:GO Deathmatch" "SFUI_Lobby_StatusRichPresence_deathmatch_community" "CS:GO Community Deathmatch" "SFUI_Lobby_StatusRichPresence_deathmatch_watch" "Watching CS:GO Deathmatch" "SFUI_Lobby_StatusRichPresence_deathmatch_review" "Replaying CS:GO Deathmatch" "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_bravo" "In CS:GO 'Bravo' DM Lobby" "SFUI_Lobby_StatusRichPresence_deathmatch_game_bravo" "Playing CS:GO 'Bravo' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_watch_bravo" "Watching CS:GO 'Bravo' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_review_bravo" "Replaying CS:GO 'Bravo' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_phoenix" "In CS:GO 'Phoenix' DM Lobby" "SFUI_Lobby_StatusRichPresence_deathmatch_game_phoenix" "Playing CS:GO 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_watch_phoenix" "Watching CS:GO 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_review_phoenix" "Replaying CS:GO 'Phoenix' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_breakout" "In CS:GO 'Breakout' DM Lobby" "SFUI_Lobby_StatusRichPresence_deathmatch_game_breakout" "Playing CS:GO 'Breakout' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_watch_breakout" "Watching CS:GO 'Breakout' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_review_breakout" "Replaying CS:GO 'Breakout' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_vanguard" "In CS:GO 'Vanguard' DM Lobby" "SFUI_Lobby_StatusRichPresence_deathmatch_game_vanguard" "Playing CS:GO 'Vanguard' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_watch_vanguard" "Watching CS:GO 'Vanguard' DM" "SFUI_Lobby_StatusRichPresence_deathmatch_review_vanguard" "Replaying CS:GO 'Vanguard' DM" "SFUI_Lobby_StatusRichPresence_training_game" "Playing CS:GO Weapons Course" "SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive" " " "SFUI_PSNPresence_SinglePlayer" "Single Player" "SFUI_PSNPresence_InLobby" "In Lobby" "SFUI_PSNPresence_InGame" "Online Game" "SFUI_Tournament_Stage" "Pick Stage" "SFUI_Tournament_CT" "Pick CT Team" "SFUI_Tournament_T" "Pick T Team" "SFUI_Tournament_Pick_Opponent" "Pick Opponent" "SFUI_Tournament_vs" "-VS-" "SFUI_Tournament_VetoFirst" "Pass" "SFUI_Tournament_PickFirst" "Veto First" "SFUI_Tournament_Veto" "Confirm Veto" "SFUI_Tournament_ChooseMap" "Choose Map To Veto" "SFUI_Tournament_ChooseMapPick" "Choose Map To Pick " "SFUI_Tournament_Pick" "Confirm Pick" "SFUI_Tournament_Starting_Side" "Choose Starting Side" "SFUI_Tournament_Change" "Change Selection" "SFUI_InitalPick_Maps_Picks_One" "Your team has the first action in the draft.\nYou can veto first and then you will get to pick starting sides on the map chosen to be played.\nAlternatively, you can pass and let your opponent to veto first and your opponent will pick starting sides on the map chosen to be played.\n\nDecide if your team wants to veto first or pass." "SFUI_InitalPick_Maps_Picks_Three" "Your team has the first action in the draft.\nYou can veto first and then after your opponent veto you will get to pick the first map of the series.\nAlternatively, you can pass and let your opponent veto first and then after your veto your opponent will get to pick the first map of the series.\nFor the randomly chosen third deciding map either your team or your opponent team will be randomly appointed to pick starting sides.\n\nDecide if your team wants to veto first or pass." "SFUI_Tournament_Wait" "Waiting for other team to perform an action..." "SFUI_Tournament_Upcoming_Veto" "Upcoming map veto" "SFUI_Tournament_Upcoming_Pick" "Upcoming map pick" "SFUI_Tournament_Upcoming_Side_Pick""Upcoming pick for starting side" "SFUI_Tournament_Veto_Title" "Veto Map" "SFUI_Tournament_Vetoed_Title" "%s1 Vetoed %s2" "SFUI_Tournament_Picked_Title" "%s1 Picked %s2" "SFUI_Tournament_PickedTeam_Title" "%s1 Picked to Start as %s2" "SFUI_Tournament_Pick_Map_Title" "Pick Map" "SFUI_Tournament_Pick_Side_Title" "Pick Your Team's Starting Side" "SFUI_Tournament_Map_Random" "%s1 was chosen out of remaining maps" "SFUI_Tournament_Draft_Complete" "Draft complete, waiting for match to start..." "SFUI_Tournament_Draft_Title" "Tournament Draft" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Leaderboards //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_LEADERBOARD" "LEADERBOARDS" "SFUI_LBoard_Mode" "MODE" "SFUI_LBoard_Filter" "FILTER" "SFUI_LBoard_Device" "INPUT TYPE" "SFUI_LBoard_Entries" "TOTAL ENTRIES: 0" "SFUI_LBoard_Updating" "UPDATING FROM SERVER..." "SFUI_LBRank" "RANK:" "SFUI_LBMode_X" "${west}" "SFUI_LBFilter_Y" "${north}" "SFUI_LBDevice_LS" "${ltrigger}" "SFUI_Leaderboards_Navigation" "${cancel} Back ${confirm} Show Gamer Card ${dpad} Navigate List" [$X360] "SFUI_Leaderboards_Navigation" "${cancel} Back ${confirm} Show Steam Profile ${dpad} Navigate List" [$WIN32||$OSX] "SFUI_Leaderboards_Navigation" "${cancel} Back ${dpad} Navigate List" [$PS3] "SFUI_Leaderboards_Navigation_PS3" "${cancel} Back ${dpad} Navigate List" "SFUI_Leaderboards_Show_Profile" "SHOW GAMER CARD" [$X360] "SFUI_Leaderboards_Show_Profile" "SHOW STEAM PROFILE" [$WIN32||$OSX] "SFUI_LB_Status" "Reading leaderboard data..." "SFUI_LB_NoResults" "No results found." "SFUI_Leaderboard_LB_WorldRanking" "Current World Rankings" "SFUI_Leaderboard_LB_KillDeath" "Current Kill / Death Ratio" "SFUI_Leaderboard_LB_Wins" "Total Wins" "SFUI_Leaderboard_LB_Stars" "Total Stars" "SFUI_Leaderboard_LB_GamesPlayed" "Total Rounds Played" "SFUI_LeaderboardFilter_Overall" "Overall" "SFUI_LeaderboardFilter_Friends" "Friends" "SFUI_LeaderboardFilter_Me" "Me" "SFUI_LeaderboardMode_All" "All" "SFUI_LeaderboardMode_OnlineCasual" "Online Casual" "SFUI_LeaderboardMode_OnlineCompetitive" "Online Competitive" "SFUI_LeaderboardMode_OnlinePro" "Online Pro" "SFUI_LeaderboardMode_OnlinePrivate" "Online Private" "SFUI_LeaderboardMode_OfflineCasual" "Local Casual" "SFUI_LeaderboardMode_OfflineCompetitive" "Local Competitive" "SFUI_LeaderboardMode_OfflinePro" "Local Pro" "SFUI_LeaderboardMode_OnlineGunGameProgressive" "Online Arms Race" "SFUI_LeaderboardMode_OnlineGunGameBomb" "Online Demolition" "SFUI_LeaderboardMode_OfflineGunGameProgressive" "Local Arms Race" "SFUI_LeaderboardMode_OfflineGunGameBomb" "Local Demolition" "SFUI_LeaderboardHeading_Rank" "Rank" "SFUI_LeaderboardHeading_GamerTag" "Gamertag" [$X360] "SFUI_LeaderboardHeading_GamerTag" "Online ID" [$PS3] "SFUI_LeaderboardHeading_GamerTag" "Profile Name" [$WIN32||$OSX] "SFUI_LeaderboardHeading_KD" "K/D" "SFUI_LeaderboardHeading_HeadShots" "Head Shots" "SFUI_LeaderboardHeading_Hits" "Hits" "SFUI_LeaderboardHeading_Kills" "Kills" "SFUI_LeaderboardHeading_WinPercent" "Win %" "SFUI_LeaderboardHeading_Wins" "Wins" "SFUI_LeaderboardHeading_Losses" "Losses" "SFUI_LeaderboardHeading_WonAsCT" "Wins as CT" "SFUI_LeaderboardHeading_WonAsT" "Wins as T" "SFUI_LeaderboardHeading_Stars" "Stars" "SFUI_LeaderboardHeading_BombsSet" "Bomb Set" "SFUI_LeaderboardHeading_BombsDetonated" "Bombs Detonated" "SFUI_LeaderboardHeading_BombsDefused" "Bombs Defused" "SFUI_LeaderboardHeading_HostagesRescued" "Hostages Rescued" "SFUI_LeaderboardHeading_Total" "Total" "SFUI_LeaderboardHeading_AverageScore" "Score" "SFUI_LeaderboardHeading_AverageKillsRound" "Kills Per Round" "SFUI_LeaderboardHeading_AverageDeathsRound" "Deaths Per Round" "SFUI_LeaderboardHeading_AverageDmgRound" "Damage Per Round" "SFUI_LeaderboardHeading_TotalMVP" "MVP Total" "SFUI_LeaderboardHeading_GamesTotal" "Total" "SFUI_LeaderboardHeading_TimePlayed" "Time Played" "SFUI_LeaderboardHeading_PlayedAsCT" "Played as CT" "SFUI_LeaderboardHeading_PlayedAsT" "Played as T" "SFUI_LeaderboardHeading_Medals" "Achievements Total" "SFUI_LeaderboardHeading_AVERAGE_PER_ROUND" "Average Per Round" "SFUI_Scoreboard_Title" "Scoreboard" "SFUI_LeaderboardDevice_KeyboardMouse" "Keyboard + Mouse" "SFUI_LeaderboardDevice_Gamepad" "Controller" "SFUI_LeaderboardDevice_Gamepad" "wireless controller" [$PS3] "SFUI_LeaderboardFilter_PSMove" "PlayStation®Move" [$PS3] "SFUI_LeaderboardFilter_Hydra" "Hydra" "SFUI_LeaderboardFilter_Sharpshooter" "PlayStation®Move sharp shooter" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TCR Compliance Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_OnlineErrorMessageTitle_PS3" "Online Restricted" "SFUI_GameUI_OnlineErrorMessageTitle" "Multiplayer Error" "SFUI_GameUI_ErrorDismiss" "${confirm} Dismiss" "SFUI_GameUI_NotOnlineEnabled" "You must be signed in to a gamer profile with multiplayer privileges and connected to Xbox LIVE in order to play online." "SFUI_GameUI_NotOnlineEnabled_PS3" "Online service is disabled on your PlayStation®Network account due to parental control restrictions." "SFUI_GameUI_Dlg_NotOnlineSignedIn" "You need to sign in to Xbox LIVE to access this feature. Would you like to sign in now?" "SFUI_GameUI_LostServerXLSP" "The %s service is not available at this time. Please try again later." "SFUI_GameUI_LostConnectionToLIVE" "You have been disconnected from Xbox LIVE. Please sign in and try again." "SFUI_GameUI_DedicatedSearchFailed" "Failed to find a dedicated server." "SFUI_GameUI_NoWatchInfo" "Failed to obtain required information for GOTV connection. Please try again later." "SFUI_GameUI_NoWatchSlots" "All GOTV connection slots for the requested match are currently full. Please try again later." "SFUI_GameUI_MatchDl_Title" "CS:GO Match Sharing" "SFUI_GameUI_MatchDlCode" "Failed to validate CS:GO Match Sharing access code." "SFUI_GameUI_MatchDlPending" "Cannot download match from CS:GO Match Sharing servers while other match downloads are pending." "SFUI_GameUI_MatchDlCorrupt" "Cannot request match from CS:GO Match Sharing servers because download of the same match was previously attempted, but no valid replay file was found locally. Please delete the corrupt download and re-download the match." "SFUI_GameUI_MatchDlPending2" "Cannot playback match from CS:GO Match Sharing servers while other match downloads are pending." "SFUI_GameUI_MatchDlCorrupt2" "Error encountered while starting match playback from CS:GO Match Sharing servers. It is possible that the match has expired, failed to get downloaded properly, or the downloaded file is corrupt. Please delete the corrupt download and re-download the match." "SFUI_GameUI_MatchDlStartFail" "Failed to start downloading match from CS:GO Match Sharing servers. If the same match has already been downloaded locally and the downloaded file is corrupt, then please delete the corrupt download and re-download the match." "SFUI_GameUI_MatchDlStartExpired" "Failed to download match from CS:GO Match Sharing servers because match replay has already expired." "SFUI_GameUI_MatchDl_Requesting" "Verifying CS:GO Match Sharing access code and requesting match details from CS:GO Match Sharing servers..." "SFUI_GameUI_MatchDlDownloading" "Downloading match from CS:GO Match Sharing servers..." "SFUI_GameUI_GOTV_Title" "GOTV" "SFUI_GameUI_GOTV_Searching" "Requesting GOTV connection..." "SFUI_GameUI_GOTV_Theater" "GOTV Theater" "SFUI_GameUI_GOTV_Theater_Info" "Starting GOTV Theater playback..." "SFUI_GameUI_ChatRestrictionPS3_Title" "Chat Disabled" "SFUI_GameUI_ChatRestrictionPS3_Message" "Chat is disabled on your PlayStation®Network account due to chat restrictions." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Error Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_DisconnectReason_Unknown" "An error occurred with your connection. Please try again." "SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to Xbox LIVE was lost."[$X360] "SFUI_DisconnectReason_LostConnectionToLIVE" "The connection to PlayStation®Network was lost." [!$X360] "SFUI_DisconnectReason_PlayerRemovedFromSession" "Client was removed from host session." "SFUI_DisconnectReason_Idle" "You have been kicked due to inactivity." "SFUI_DisconnectReason_VAC" "An issue with your computer is blocking the VAC system. You cannot play on secure servers.\n\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837" "SFUI_DisconnectReason_DisconnectedFromServer" "Your connection to the server has timed out." "SFUI_DisconnectReason_DisconnectedServerShuttingDown" "Lost connection to server because game server has been shut down." "SFUI_DisconnectReason_DisconnectedVoiceChannelToGame" "You have been disconnected because your voice channel must be set to in-game voice chat. Would you like to switch your voice channel to in-game voice chat now?" "SFUI_VoiceChat_Channel_Title" "Voice Chat" "SFUI_VoiceChat_Channel_Message" "You had switched your voice channel to in-game voice chat. Would you like to switch your voice channel to party chat now?" "SFUI_DisconnectReason_TeamKilling" "You have been kicked for killing too many teammates." "SFUI_DisconnectReason_TeamHurting" "You have been kicked for doing too much damage to your teammates." "SFUI_DisconnectReason_OfficialBan" "You have been kicked because the game server only allows Trusted accounts." "SFUI_DisconnectReason_Convicted" "You have been kicked because the game server only allows accounts that have not been convicted." "SFUI_DisconnectReason_CompetitiveCooldown" "You have been kicked because the game server only allows accounts without competitive matchmaking cooldown." "SFUI_DisconnectReason_NotAllowedToJoinLobby" "Failed to connect to game server. You must have one friend present in order to join the specified server." "SFUI_DisconnectReason_FriendReqd" "Failed to connect to game server. You must have one friend present in order to join the specified server." "SFUI_DisconnectReason_UnableGetSessionData" "Failed to get session data. Please try again." "SFUI_DisconnectReason_UnableGetServerAddress" "Failed to get server address. Please try again." "SFUI_DisconnectReason_UnableValidateServer" "Failed to validate session data. Please try again." "SFUI_DisconnectReason_UnablePingServer" "Failed to ping server. Please try again." "SFUI_DisconnectReason_TeamResFail" "This session is currently reserved for a team. Please try again." "SFUI_DisconnectReason_LobbyFull" "Failed to join session because the session is full. Please try again." "SFUI_DisconnectReason_LobbyNotWanted" "You are not able to join this session." "SFUI_DisconnectReason_LobbyBlockedYou" "Failed to join session because you have been blocked by one or more players in this session." "SFUI_DisconnectReason_LobbyYouBlocked" "Failed to join session because you have blocked one or more players in this session." "SFUI_DisconnectReason_LobbyDoesntExist" "Failed to join session. Please try again." "SFUI_DisconnectReason_ListenServerDisabled" "No servers were found, and listen servers have been disabled for this client. Failed to create a new session." "SFUI_DisconnectReason_DisconnectByUser" "Disconnect by user." "SFUI_DisconnectReason_KickedBy1" "Kicked by %s1" "SFUI_DisconnectReason_KickedBy2" "Kicked by %s1 : %s2" "SFUI_DisconnectReason_OnClientInsecureTitle_init" "Valve Anti-Cheat" "SFUI_DisconnectReason_OnClientInsecureTitle_connect" "Disconnected" "SFUI_DisconnectReason_OnClientInsecureTitle_competitive" "Classic Competitive" "SFUI_DisconnectReason_OnClientInsecureBlocked_init" "Some of your game files have been detected to have no signatures or invalid signatures. You will not be allowed to join VAC secure servers.\n\nPlease verify your launch options, check correctness of your game installation, restart the game and try again." "SFUI_DisconnectReason_OnClientInsecureBlocked_init_cmd" "You have launched the game in insecure mode from outside of Steam or with -insecure flag. Your game files signatures will not be validated and you will not be allowed to join VAC secure servers.\n\nIf you want to play on VAC secure servers please verify your launch options, restart the game and try again." "SFUI_DisconnectReason_OnClientInsecureBlocked_connect" "Some of your game files have been detected to have no signatures or invalid signatures. You were disconnected, because you are not allowed to join this VAC secure server.\n\nPlease verify your launch options, check correctness of your game installation, restart the game and try again." "SFUI_DisconnectReason_OnClientInsecureBlocked_connect_cmd" "You have launched the game in insecure mode from outside of Steam or with -insecure flag. Your game files signatures will not be validated and you are not allowed to join this VAC secure server.\n\nIf you want to play on VAC secure servers please verify your launch options, restart the game and try again." "SFUI_DisconnectReason_OnClientInsecureBlocked_competitive" "Some of your game files have been detected to have no signatures or invalid signatures. You cannot play Classic Competitive mode, because you are not allowed to join VAC secure servers.\n\nPlease verify your launch options, check correctness of your game installation, restart the game and try again." "SFUI_DisconnectReason_OnClientInsecureBlocked_competitive_cmd" "You have launched the game in insecure mode from outside of Steam or with -insecure flag. Your game files signatures will not be validated and you cannot play Classic Competitive mode, because you are not allowed to join VAC secure servers.\n\nIf you want to play on VAC secure servers please verify your launch options, restart the game and try again." "SFUI_Disconnect_Title" "Disconnected" "SFUI_SessionError_Unknown" "An error occurred with your connection to session. Please try again in a few moments." "SFUI_SessionError_NotAvailable" "The session is no longer available." "SFUI_SessionError_Create" "Failed to create session. Please check your connection and try again." "SFUI_SessionError_Connect" "Failed to connect to the game server." // The following token is not used in CS:GO - it is replaced by "#SFUI_DisconnectReason_LobbyFull" "SFUI_SessionError_Full" "Failed to join session because the session did not have enough open slots." "SFUI_SessionError_KickBan_TK_Start" "You have been kicked and banned for killing teammates at round start." "SFUI_SessionError_Kicked" "You have been kicked from the session." "SFUI_SessionError_Migrate" "Lobby leader has left the game." "SFUI_SessionError_Lock" "Failed to connect to the game because it has been locked." "SFUI_SessionError_LockMmQueue" "Failed to join your friend's team because their competitive game has already started." "SFUI_SessionError_SteamServersDisconnected" "Steam is required to join a game. Please check your connection to Steam and try again." "SFUI_SessionError_FindConnectDS" "Failed to find and connect to an acceptable dedicated game server. Please, try increasing your 'Max Acceptable Matchmaking Ping' in 'Options > Game Settings' and try again." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Profile Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_ProfileDataLoadFailedTitle" "Gamer profile load fail" "SFUI_GameUI_ProfileDataLoadFailedMsg" "There was an error loading the gamer profile. Would you like to attempt to reset the gamer profile losing all game progress and settings?" "SFUI_GameUI_ProfileDataLoadFailedTrialMsg" "There was an error loading the gamer profile. Trial mode requires valid gamer profile" "SFUI_GameUI_ProfileDataWriteFailedTitle" "Gamer profile write fail" "SFUI_GameUI_ProfileDataWriteFailedMsg" "There was an error writing the gamer profile. The storage device containing the profile may be missing or full. No game progress can be saved" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Arcade Unlock Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_GameUI_ArcadeNotUnlockedTitle" "Purchase the Full Game!" "SFUI_GameUI_ArcadeNotUnlocked" "You must purchase the full game in order to access this feature!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Grenade Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_TitlesTXT_Fire_in_the_hole" "Fire in the hole!" "SFUI_TitlesTXT_Molotov_in_the_hole" "FireBomb on the way!" "SFUI_TitlesTXT_Incendiary_in_the_hole" "FireBomb on the way!" "SFUI_TitlesTXT_Flashbang_in_the_hole" "Flashbang Out!" "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke Out!" "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy Out!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Achievement/Awards Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "WIN_BOMB_PLANT_NAME" "Someone Set Up Us The Bomb" "WIN_BOMB_PLANT_DESC" "Win a round by planting a bomb" "BOMB_PLANT_LOW_NAME" "Boomala Boomala" "BOMB_PLANT_LOW_DESC" "Plant 100 bombs" "BOMB_DEFUSE_LOW_NAME" "The Hurt Blocker" "BOMB_DEFUSE_LOW_DESC" "Defuse 100 bombs successfully" "TR_BOMB_DEFUSE_LOW_NAME" "Quick Cut" "TR_BOMB_DEFUSE_LOW_DESC" "Defuse five bombs in Demolition mode" "TR_BOMB_PLANT_LOW_NAME" "Shorter Fuse" "TR_BOMB_PLANT_LOW_DESC" "Plant five bombs in Demolition Mode" "KILL_ENEMY_LOW_NAME" "Body Bagger" "KILL_ENEMY_LOW_DESC" "Kill 25 enemies" "KILL_ENEMY_MED_NAME" "Corpseman" "KILL_ENEMY_MED_DESC" "Kill 500 enemies" "KILL_ENEMY_HIGH_NAME" "God of War" "KILL_ENEMY_HIGH_DESC" "Kill 10,000 enemies" "BOMB_DEFUSE_CLOSE_CALL_NAME" "Second to None" "BOMB_DEFUSE_CLOSE_CALL_DESC" "Successfully defuse a bomb with less than one second remaining" "BOMB_DEFUSE_NEEDED_KIT_NAME" "Combat Ready" "BOMB_DEFUSE_NEEDED_KIT_DESC" "Defuse a bomb with a kit when it would have failed without one" "KILL_BOMB_DEFUSER_NAME" "Counter-Counter-Terrorist" "KILL_BOMB_DEFUSER_DESC" "Kill a Counter-Terrorist while he is defusing the bomb" "WIN_BOMB_DEFUSE_NAME" "Rite of First Defusal" "WIN_BOMB_DEFUSE_DESC" "Win a round by defusing a bomb" "BOMB_PLANT_IN_25_SECONDS_NAME" "Short Fuse" "BOMB_PLANT_IN_25_SECONDS_DESC" "Plant a bomb within 25 seconds (excluding Demolition mode)" "WIN_ROUNDS_LOW_NAME" "Newb World Order" "WIN_ROUNDS_LOW_DESC" "Win ten rounds" "WIN_ROUNDS_MED_NAME" "Pro-moted" "WIN_ROUNDS_MED_DESC" "Win 200 rounds" "WIN_ROUNDS_HIGH_NAME" "Leet-er of Men" "WIN_ROUNDS_HIGH_DESC" "Win 5,000 rounds" "WIN_GUN_GAME_ROUNDS_LOW_NAME" "Gungamer" "WIN_GUN_GAME_ROUNDS_LOW_DESC" "Win one match in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_MED_NAME" "Keep on Gunning" "WIN_GUN_GAME_ROUNDS_MED_DESC" "Win 25 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_HIGH_NAME" "Kill of the Century" "WIN_GUN_GAME_ROUNDS_HIGH_DESC" "Win 100 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_EXTREME_NAME" "The Professional" "WIN_GUN_GAME_ROUNDS_EXTREME_DESC" "Win 500 matches in Arms Race or Demolition mode" "WIN_GUN_GAME_ROUNDS_ULTIMATE_NAME" "Cold Pizza Eater" "WIN_GUN_GAME_ROUNDS_ULTIMATE_DESC" "Win 1,000 matches in Arms Race or Demolition mode" "GUN_GAME_ROUNDS_LOW_NAME" "Practice Practice Practice" "GUN_GAME_ROUNDS_LOW_DESC" "Play 100 matches of Arms Race or Demolition mode" "GUN_GAME_ROUNDS_MED_NAME" "Gun Collector" "GUN_GAME_ROUNDS_MED_DESC" "Play 500 matches of Arms Race or Demolition mode" "GUN_GAME_ROUNDS_HIGH_NAME" "King of the Kill" "GUN_GAME_ROUNDS_HIGH_DESC" "Play 5,000 matches of Arms Race or Demolition mode" "GIVE_DAMAGE_LOW_NAME" "Points in Your Favor" "GIVE_DAMAGE_LOW_DESC" "Inflict 2,500 total points of damage to enemies" "GIVE_DAMAGE_MED_NAME" "You've Made Your Points" "GIVE_DAMAGE_MED_DESC" "Inflict 50,000 total points of damage to enemies" "GIVE_DAMAGE_HIGH_NAME" "A Million Points of Blight" "GIVE_DAMAGE_HIGH_DESC" "Inflict 1,000,000 total points of damage to enemies" "KILLING_SPREE_NAME" "Ballistic" "KILLING_SPREE_DESC" "In Classic mode, kill four enemy players within fifteen seconds" "KILL_WITH_OWN_GUN_NAME" "Lost and F0wnd" "KILL_WITH_OWN_GUN_DESC" "Kill an enemy with a gun they dropped during the current round" "RESCUE_HOSTAGES_LOW_NAME" "Cowboy Diplomacy" "RESCUE_HOSTAGES_LOW_DESC" "Rescue 100 hostages" "RESCUE_HOSTAGES_MED_NAME" "SAR Czar" "RESCUE_HOSTAGES_MED_DESC" "Rescue 500 hostages" "RESCUE_ALL_HOSTAGES_NAME" "Good Shepherd" "RESCUE_ALL_HOSTAGES_DESC" "Rescue all hostages in a single round" "FAST_HOSTAGE_RESCUE_NAME" "Freed With Speed" "FAST_HOSTAGE_RESCUE_DESC" "Rescue all hostages within 90 seconds" "KILL_TWO_WITH_ONE_SHOT_NAME" "Ammo Conservation" "KILL_TWO_WITH_ONE_SHOT_DESC" "Kill two enemy players with a single bullet" "EARN_MONEY_LOW_NAME" "War Bonds" "EARN_MONEY_LOW_DESC" "Earn $50,000 total cash" "EARN_MONEY_MED_NAME" "Spoils of War" "EARN_MONEY_MED_DESC" "Earn $2,500,000 total cash" "EARN_MONEY_HIGH_NAME" "Blood Money" "EARN_MONEY_HIGH_DESC" "Earn $50,000,000 total cash" "DEAD_GRENADE_KILL_NAME" "Premature Burial" "DEAD_GRENADE_KILL_DESC" "Kill an enemy with a grenade after dying" "KILL_ENEMY_DEAGLE_NAME" "Desert Eagle Expert" "KILL_ENEMY_DEAGLE_DESC" "Kill 200 enemies with the Desert Eagle" "KILL_ENEMY_GLOCK_NAME" "Glock-18 Expert" "KILL_ENEMY_GLOCK_DESC" "Kill 100 enemies with the Glock-18" "KILL_ENEMY_ELITE_NAME" "Dual Berettas Expert" "KILL_ENEMY_ELITE_DESC" "Kill 25 enemies with the Dual Berettas" "KILL_ENEMY_FIVESEVEN_NAME" "Five-SeveN Expert" "KILL_ENEMY_FIVESEVEN_DESC" "Kill 25 enemies with the Five-SeveN" "KILL_ENEMY_BIZON_NAME" "PP-Bizon Expert" "KILL_ENEMY_BIZON_DESC" "Kill 250 enemies with the PP-Bizon" "KILL_ENEMY_TEC9_NAME" "Tec-9 Expert" "KILL_ENEMY_TEC9_DESC" "Kill 100 enemies with the Tec-9" "KILL_ENEMY_TASER_NAME" "Zeus x27 Expert" "KILL_ENEMY_TASER_DESC" "Kill 10 enemies with the Zeus x27" "KILL_ENEMY_HKP2000_NAME" "P2000/USP Tactical Expert" "KILL_ENEMY_HKP2000_DESC" "Kill 100 enemies with the P2000 or USP" "KILL_ENEMY_P250_NAME" "P250 Expert" "KILL_ENEMY_P250_DESC" "Kill 25 enemies with the P250" "META_PISTOL_NAME" "Pistol Master" "META_PISTOL_DESC" "Unlock all Pistol kill awards" "KILL_ENEMY_AWP_NAME" "AWP Expert" "KILL_ENEMY_AWP_DESC" "Kill 500 enemies with the AWP" "KILL_ENEMY_AK47_NAME" "AK-47 Expert" "KILL_ENEMY_AK47_DESC" "Kill 1,000 enemies with the AK-47" "KILL_ENEMY_M4A1_NAME" "M4 AR Expert" "KILL_ENEMY_M4A1_DESC" "Kill 1,000 enemies with an M4 Assault Rifle" "KILL_ENEMY_AUG_NAME" "AUG Expert" "KILL_ENEMY_AUG_DESC" "Kill 250 enemies with the AUG" "KILL_ENEMY_GALILAR_NAME" "Galil AR Expert" "KILL_ENEMY_GALILAR_DESC" "Kill 250 enemies with the Galil AR" "KILL_ENEMY_FAMAS_NAME" "FAMAS Expert" "KILL_ENEMY_FAMAS_DESC" "Kill 100 enemies with the FAMAS" "KILL_ENEMY_G3SG1_NAME" "G3SG1 Expert" "KILL_ENEMY_G3SG1_DESC" "Kill 100 enemies with the G3SG1" "KILL_ENEMY_SCAR20_NAME" "SCAR-20 Expert" "KILL_ENEMY_SCAR20_DESC" "Kill 100 enemies with the SCAR-20" "KILL_ENEMY_SG556_NAME" "SG553 Expert" "KILL_ENEMY_SG556_DESC" "Kill 100 enemies with the SG553" "KILL_ENEMY_SSG08_NAME" "SSG 08 Expert" "KILL_ENEMY_SSG08_DESC" "Kill 100 enemies with the SSG 08" "META_RIFLE_NAME" "Rifle Master" "META_RIFLE_DESC" "Unlock all rifle kill awards" "KILL_ENEMY_P90_NAME" "P90 Expert" "KILL_ENEMY_P90_DESC" "Kill 500 enemies with the P90" "KILL_ENEMY_MAC10_NAME" "MAC-10 Expert" "KILL_ENEMY_MAC10_DESC" "Kill 100 enemies with the MAC-10" "KILL_ENEMY_UMP45_NAME" "UMP-45 Expert" "KILL_ENEMY_UMP45_DESC" "Kill 250 enemies with the UMP-45" "KILL_ENEMY_MP7_NAME" "MP7 Expert" "KILL_ENEMY_MP7_DESC" "Kill 250 enemies with the MP7" "KILL_ENEMY_MP9_NAME" "MP9 Expert" "KILL_ENEMY_MP9_DESC" "Kill 100 enemies with the MP9" "META_SMG_NAME" "Sub-Machine Gun Master" "META_SMG_DESC" "Unlock all sub-machine gun kill awards" "KILL_ENEMY_XM1014_NAME" "XM1014 Expert" "KILL_ENEMY_XM1014_DESC" "Kill 200 enemies with the XM1014" "KILL_ENEMY_MAG7_NAME" "MAG-7 Expert" "KILL_ENEMY_MAG7_DESC" "Kill 50 enemies with the MAG-7" "KILL_ENEMY_SAWEDOFF_NAME" "Sawed-Off Expert" "KILL_ENEMY_SAWEDOFF_DESC" "Kill 50 enemies with the Sawed-Off" "KILL_ENEMY_NOVA_NAME" "Nova Expert" "KILL_ENEMY_NOVA_DESC" "Kill 100 enemies with the Nova" "META_SHOTGUN_NAME" "Shotgun Master" "META_SHOTGUN_DESC" "Unlock all shotgun kill awards" "KILL_ENEMY_HEGRENADE_NAME" "HE Grenade Expert" "KILL_ENEMY_HEGRENADE_DESC" "Kill 100 enemies with the HE grenade" "KILL_ENEMY_MOLOTOV_NAME" "Flame Expert" "KILL_ENEMY_MOLOTOV_DESC" "Kill 100 enemies with the Molotov or Incendiary grenade" "KILL_ENEMY_KNIFE_NAME" "Knife Expert" "KILL_ENEMY_KNIFE_DESC" "Kill 100 enemies with the knife" "KILL_ENEMY_M249_NAME" "M249 Expert" "KILL_ENEMY_M249_DESC" "Kill 100 enemies with the M249" "KILL_ENEMY_NEGEV_NAME" "Negev Expert" "KILL_ENEMY_NEGEV_DESC" "Kill 100 enemies with the Negev" "META_WEAPONMASTER_NAME" "Master At Arms" "META_WEAPONMASTER_DESC" "Unlock every weapon kill award" "KILL_ENEMY_TEAM_NAME" "The Cleaner" "KILL_ENEMY_TEAM_DESC" "In Classic mode, kill five enemies in a single round" "KILLS_WITH_MULTIPLE_GUNS_NAME" "Variety Hour" "KILLS_WITH_MULTIPLE_GUNS_DESC" "Get kills with five different guns in a single round" "KILL_HOSTAGE_RESCUER_NAME" "Dead Shepherd" "KILL_HOSTAGE_RESCUER_DESC" "Kill an enemy who is carrying a hostage" "LAST_PLAYER_ALIVE_NAME" "War of Attrition" "LAST_PLAYER_ALIVE_DESC" "Be the last player alive in a round with five players on your team" "KILL_ENEMY_LAST_BULLET_NAME" "Magic Bullet" "KILL_ENEMY_LAST_BULLET_DESC" "Kill an enemy with the last bullet in your magazine (excluding sniper rifles and Zeus x27)" "KILLING_SPREE_ENDER_NAME" "Kill One, Get One Spree" "KILLING_SPREE_ENDER_DESC" "Kill an enemy player who has just killed four of your teammates within 15 seconds" "BREAK_WINDOWS_NAME" "A World of Pane" "BREAK_WINDOWS_DESC" "Shoot out 14 windows in a single round on Office" "HEADSHOTS_NAME" "Battle Sight Zero" "HEADSHOTS_DESC" "Kill 250 enemies with headshots" "DAMAGE_NO_KILL_NAME" "Primer" "DAMAGE_NO_KILL_DESC" "Do at least 95% damage to an enemy who is then killed by a another player" "KILL_LOW_DAMAGE_NAME" "Finishing Schooled" "KILL_LOW_DAMAGE_DESC" "Kill an enemy who has been reduced to less than 5% health by other players" "KILL_ENEMY_RELOADING_NAME" "Shot With Their Pants Down" "KILL_ENEMY_RELOADING_DESC" "Kill an enemy while they are reloading" "KILL_ENEMY_BLINDED_NAME" "Blind Ambition" "KILL_ENEMY_BLINDED_DESC" "Kill 25 enemies blinded by flashbangs" "KILL_ENEMIES_WHILE_BLIND_NAME" "Blind Fury" "KILL_ENEMIES_WHILE_BLIND_DESC" "Kill an enemy while you are blinded from a flashbang" "KILLS_ENEMY_WEAPON_NAME" "Friendly Firearms" "KILLS_ENEMY_WEAPON_DESC" "Kill 100 enemies with enemy weapons" "KILL_WITH_EVERY_WEAPON_NAME" "Expert Marksman" "KILL_WITH_EVERY_WEAPON_DESC" "Get a kill with every weapon" "WIN_EVERY_GUNGAME_MAP_NAME" "Marksman" "WIN_EVERY_GUNGAME_MAP_DESC" "Win a match on every Arms Race and Demolition map" "PLAY_EVERY_GUNGAME_MAP_NAME" "Tourist" "PLAY_EVERY_GUNGAME_MAP_DESC" "Play a round on every Arms Race and Demolition map" "GUN_GAME_KILL_KNIFER_NAME" "Denied!" "GUN_GAME_KILL_KNIFER_DESC" "Kill a player who is on gold knife level in Arms Race Mode" "GUN_GAME_SELECT_KNIFE_KILL_NAME" "Living on the Edge" "GUN_GAME_SELECT_KNIFE_KILL_DESC" "Get a knife kill in Scavenger Mode" "GUN_GAME_SELECT_SUICIDE_WITH_KNIFE_NAME" "Seppuku" "GUN_GAME_SELECT_SUICIDE_WITH_KNIFE_DESC" "Kill yourself while on gold knife level in Arms Race Mode" "GUN_GAME_KNIFE_KILL_KNIFER_NAME" "Knife on Knife" "GUN_GAME_KNIFE_KILL_KNIFER_DESC" "Kill an enemy who is on gold knife level with your own knife in Arms Race Mode" "GUN_GAME_SMG_KILL_KNIFER_NAME" "Level Playing Field" "GUN_GAME_SMG_KILL_KNIFER_DESC" "Kill an enemy who is on gold knife level with a sub-machine gun in Arms Race Mode" "GUN_GAME_RAMPAGE_NAME" "Rampage!" "GUN_GAME_RAMPAGE_DESC" "Win an Arms Race match without dying" "GUN_GAME_FIRST_KILL_NAME" "FIRST!" "GUN_GAME_FIRST_KILL_DESC" "Be the first player to get a kill in an Arms Race or Demolition match" "GUN_GAME_FIRST_THING_FIRST_NAME" "First Things First" "GUN_GAME_FIRST_THING_FIRST_DESC" "Personally kill the entire Terrorist team before the bomb is planted in Demolition Mode" "GUN_GAME_FIRST_THING_FIRST_DESC" "Personally kill the entire Terrorist team before the bomb is planted in Online Demolition Mode" [$PS3||$X360] "GUN_GAME_TARGET_SECURED_NAME" "Target Secured" "GUN_GAME_TARGET_SECURED_DESC" "Personally kill the entire Counter-Terrorist team before the bomb is planted in Demolition Mode" "GUN_GAME_TARGET_SECURED_DESC" "Personally kill the entire CT team before the bomb is planted in Online Demolition Mode" [$PS3||$X360] "IM_STILL_STANDING_NAME" "I'm Still Standing" "IM_STILL_STANDING_DESC" "Win the round as the last man standing in Scavenger Mode" "ONE_SHOT_ONE_KILL_NAME" "One Shot One Kill" "ONE_SHOT_ONE_KILL_DESC" "Kill three consecutive players using the first bullet of your gun in Arms Race mode" "GUN_GAME_CONSERVATIONIST_NAME" "Conservationist" "GUN_GAME_CONSERVATIONIST_DESC" "Win an Arms Race match without reloading any of your weapons" "BASE_SCAMPER_NAME" "Base Scamper" "BASE_SCAMPER_DESC" "Kill an enemy just as their respawn protection ends in Arms Race mode" "BORN_READY_NAME" "Born Ready" "BORN_READY_DESC" "Kill an enemy with the first bullet after your respawn protection ends in Arms Race mode" "STILL_ALIVE_NAME" "Still Alive" "STILL_ALIVE_DESC" "Survive more than 30 seconds with less than ten health in Arms Race or Demolition mode" "SMORGASBOARD_NAME" "Smorgasbord" "SMORGASBOARD_DESC" "Use every available weapon type in a single round in Scavenger Mode" "MEDALIST_NAME" "Awardist" "MEDALIST_DESC" "Earn 100 achievements" "SURVIVE_GRENADE_NAME" "Shrapnelproof" "SURVIVE_GRENADE_DESC" "Take 80 points of damage from enemy grenades and still survive the round" "WIN_KNIFE_FIGHTS_LOW_NAME" "Make the Cut" "WIN_KNIFE_FIGHTS_LOW_DESC" "Win a knife fight" "WIN_KNIFE_FIGHTS_HIGH_NAME" "The Bleeding Edge" "WIN_KNIFE_FIGHTS_HIGH_DESC" "Win 100 knife fights" "KILLED_DEFUSER_WITH_GRENADE_NAME" "Defuse This!" "KILLED_DEFUSER_WITH_GRENADE_DESC" "Kill the defuser with an HE grenade" "SURVIVED_HEADSHOT_DUE_TO_HELMET_NAME" "Safety First" "SURVIVED_HEADSHOT_DUE_TO_HELMET_DESC" "Survive a shot to the head because you had the good sense to wear a helmet (Competitive Mode only)" "HIP_SHOT_NAME" "Hip Shot" "HIP_SHOT_DESC" "Kill an enemy with an un-zoomed sniper rifle" "KILL_SNIPER_WITH_SNIPER_NAME" "Eye to Eye" "KILL_SNIPER_WITH_SNIPER_DESC" "Kill a zoomed-in enemy sniper with a sniper rifle of your own" "KILL_SNIPER_WITH_KNIFE_NAME" "Sknifed" "KILL_SNIPER_WITH_KNIFE_DESC" "Kill a zoomed-in enemy sniper with a knife" "KILL_SNIPERS_NAME" "Snipe Hunter" "KILL_SNIPERS_DESC" "Kill 100 zoomed-in enemy snipers" "KILL_WHEN_AT_LOW_HEALTH_NAME" "Dead Man Stalking" "KILL_WHEN_AT_LOW_HEALTH_DESC" "Kill an enemy while at one health" "GRENADE_MULTIKILL_NAME" "Three the Hard Way" "GRENADE_MULTIKILL_DESC" "Kill three enemies with a single HE grenade" "PISTOL_ROUND_KNIFE_KILL_NAME" "Street Fighter" "PISTOL_ROUND_KNIFE_KILL_DESC" "Kill an enemy with a knife during the Pistol Round in a Classic match" "FAST_ROUND_WIN_NAME" "Blitzkrieg" "FAST_ROUND_WIN_DESC" "Win a round against five enemies in less than thirty seconds" "WIN_PISTOLROUNDS_LOW_NAME" "Piece Initiative" "WIN_PISTOLROUNDS_LOW_DESC" "Win 5 Pistol Rounds in Competitive Mode" "WIN_PISTOLROUNDS_MED_NAME" "Give Piece a Chance" "WIN_PISTOLROUNDS_MED_DESC" "Win 25 Pistol Rounds in Competitive Mode" "WIN_PISTOLROUNDS_HIGH_NAME" "Piece Treaty" "WIN_PISTOLROUNDS_HIGH_DESC" "Win 250 Pistol Rounds in Competitive Mode" "BOMB_MULTIKILL_NAME" "Clusterstruck" "BOMB_MULTIKILL_DESC" "Kill five enemies with a bomb you have planted" "GOOSE_CHASE_NAME" "Wild Gooseman Chase" "GOOSE_CHASE_DESC" "As the last living Terrorist, distract a defuser long enough for the bomb to explode" "WIN_BOMB_PLANT_AFTER_RECOVERY_NAME" "Blast Will and Testament" "WIN_BOMB_PLANT_AFTER_RECOVERY_DESC" "Win a round by picking up the bomb from a fallen comrade and successfully planting it" "SURVIVE_MANY_ATTACKS_NAME" "Target-Hardened" "SURVIVE_MANY_ATTACKS_DESC" "Survive damage from five different enemies within a round" "LOSSLESS_EXTERMINATION_NAME" "Mercy Rule" "LOSSLESS_EXTERMINATION_DESC" "Kill the entire opposing team without any members of your team dying" "LOSSLESS_EXTERMINATION_DESC" "Kill five enemy players without any members of your team dying" [$PS3||$X360] "FLAWLESS_VICTORY_NAME" "Clean Sweep" "FLAWLESS_VICTORY_DESC" "Kill the entire opposing team without any members of your team taking damage" "FLAWLESS_VICTORY_DESC" "Kill five enemy players without any members of your team taking damage" [$PS3||$X360] "BREAK_PROPS_NAME" "Mad Props" "BREAK_PROPS_DESC" "Break 15 props in a single round" "WIN_DUAL_DUEL_NAME" "Akimbo King" "WIN_DUAL_DUEL_DESC" "Use Dual Berettas to kill an enemy player that is also wielding Dual Berettas" "DECAL_SPRAYS_NAME" "The Art of War" "DECAL_SPRAYS_DESC" "Spray 100 decals" "NIGHTVISION_DAMAGE_NAME" "Dead of Night" "NIGHTVISION_DAMAGE_DESC" "Do 5,000 damage with nightvision active" "UNSTOPPABLE_FORCE_NAME" "The Unstoppable Force" "UNSTOPPABLE_FORCE_DESC" "Kill four enemies within a single round" "IMMOVABLE_OBJECT_NAME" "The Immovable Object" "IMMOVABLE_OBJECT_DESC" "Kill an enemy who has killed four of your teammates within the current round" "HEADSHOTS_IN_ROUND_NAME" "Head Shred Redemption" "HEADSHOTS_IN_ROUND_DESC" "Kill five enemy players with headshots in a single round" "WIN_MAP_CS_ASSAULT_NAME" "Assault Map Veteran" "WIN_MAP_CS_ASSAULT_DESC" "Win 100 rounds on Assault" "WIN_MAP_CS_COMPOUND_NAME" "Compound Map Veteran" "WIN_MAP_CS_COMPOUND_DESC" "Win 100 rounds on Compound" "WIN_MAP_CS_ITALY_NAME" "Italy Map Veteran" "WIN_MAP_CS_ITALY_DESC" "Win 100 rounds on Italy" "WIN_MAP_CS_OFFICE_NAME" "Office Map Veteran" "WIN_MAP_CS_OFFICE_DESC" "Win 100 rounds on Office" "WIN_MAP_DE_AZTEC_NAME" "Aztec Map Veteran" "WIN_MAP_DE_AZTEC_DESC" "Win 100 rounds on Aztec" "WIN_MAP_DE_DUST_NAME" "Dust Map Veteran" "WIN_MAP_DE_DUST_DESC" "Win 100 rounds on Dust" "WIN_MAP_DE_DUST2_NAME" "Dust2 Map Veteran" "WIN_MAP_DE_DUST2_DESC" "Win 100 rounds on Dust2" "WIN_MAP_DE_INFERNO_NAME" "Inferno Map Veteran" "WIN_MAP_DE_INFERNO_DESC" "Win 100 rounds on Inferno" "WIN_MAP_DE_NUKE_NAME" "Nuke Map Veteran" "WIN_MAP_DE_NUKE_DESC" "Win 100 rounds on Nuke" "WIN_MAP_DE_TRAIN_NAME" "Train Map Veteran" "WIN_MAP_DE_TRAIN_DESC" "Win 100 rounds on Train" "WIN_MAP_DE_LAKE_NAME" "Vacation" "WIN_MAP_DE_LAKE_DESC" "Win five matches on Lake" "WIN_MAP_DE_SAFEHOUSE_NAME" "My House" "WIN_MAP_DE_SAFEHOUSE_DESC" "Win five matches on Safehouse" "WIN_MAP_DE_SUGARCANE_NAME" "Run of the Mill" "WIN_MAP_DE_SUGARCANE_DESC" "Win five matches on Sugarcane" "WIN_MAP_DE_STMARC_NAME" "Marcsman" "WIN_MAP_DE_STMARC_DESC" "Win five matches on St. Marc" "WIN_MAP_DE_BANK_NAME" "Bank On It" "WIN_MAP_DE_BANK_DESC" "Win five matches on Bank" "WIN_MAP_DE_EMBASSYY_NAME" "Urban Warfare" "WIN_MAP_DE_EMBASSY_DESC" "Win five matches on Embassy" "WIN_MAP_DE_DEPOT_NAME" "Depot Despot" "WIN_MAP_DE_DEPOT_DESC" "Win five matches on Depot" "WIN_MAP_DE_SHORTTRAIN_NAME" "Shorttrain Map Veteran" "WIN_MAP_DE_SHORTTRAIN_DESC" "Win five matches on Shorttrain" "WIN_MAP_AR_SHOOTS_NAME" "Shoots Vet" "WIN_MAP_AR_SHOOTS_DESC" "Win five matches in Arms Race Mode on Shoots" "WIN_MAP_AR_BAGGAGE_NAME" "Baggage Claimer" "WIN_MAP_AR_BAGGAGE_DESC" "Win five matches in Arms Race Mode on Baggage" "TRAINING_BEAT_BEST_NAME" "Record Breaker" "TRAINING_BEAT_BEST_DESC" "Beat the active training course record in the Weapons Course" "KILL_WHILE_IN_AIR_NAME" "Death From Above" "KILL_WHILE_IN_AIR_DESC" "Kill an enemy while you are airborne" "KILL_ENEMY_IN_AIR_NAME" "Bunny Hunt" "KILL_ENEMY_IN_AIR_DESC" "Kill an airborne enemy" "KILLER_AND_ENEMY_IN_AIR_NAME" "Aerial Necrobatics" "KILLER_AND_ENEMY_IN_AIR_DESC" "Kill an airborne enemy while you are also airborne" "SILENT_WIN_NAME" "Black Bag Operation" "SILENT_WIN_DESC" "Win a round without making any footstep noise, killing at least one enemy" "BLOODLESS_VICTORY_NAME" "Cold War" "BLOODLESS_VICTORY_DESC" "Win a round in which no enemy players die" "DONATE_WEAPONS_NAME" "Killanthropist" "DONATE_WEAPONS_DESC" "Donate 100 weapons to your teammates" "WIN_ROUNDS_WITHOUT_BUYING_NAME" "The Frugal Beret" "WIN_ROUNDS_WITHOUT_BUYING_DESC" "Win ten rounds in a row without dying or spending any cash in Classic mode" "DEFUSE_DEFENSE_NAME" "Defusus Interruptus" "DEFUSE_DEFENSE_DESC" "Stop defusing the bomb long enough to kill an enemy, then successfully finish defusing it" "KILL_BOMB_PICKUP_NAME" "Participation Award" "KILL_BOMB_PICKUP_DESC" "Kill an enemy within three seconds after they recover a dropped bomb" "DOMINATIONS_LOW_NAME" "Repeat Offender" "DOMINATIONS_LOW_DESC" "Dominate an enemy" "DOMINATIONS_HIGH_NAME" "Decimator" "DOMINATIONS_HIGH_DESC" "Dominate ten enemies" "DOMINATION_OVERKILLS_LOW_NAME" "Overkill" "DOMINATION_OVERKILLS_LOW_DESC" "Kill an enemy whom you are already dominating" "DOMINATION_OVERKILLS_HIGH_NAME" "Command and Control" "DOMINATION_OVERKILLS_HIGH_DESC" "Kill 100 enemies whom you are already dominating" "REVENGES_LOW_NAME" "Insurgent" "REVENGES_LOW_DESC" "Kill an enemy who is dominating you" "REVENGES_HIGH_NAME" "Can't Keep a Good Man Down" "REVENGES_HIGH_DESC" "Kill 20 enemies who are dominating you" "SAME_UNIFORM_NAME" "Dressed to Kill" "SAME_UNIFORM_DESC" "Start a round with all players on your team wearing the same uniform (at least 5 players)" "CONCURRENT_DOMINATIONS_NAME" "Hat Trick" "CONCURRENT_DOMINATIONS_DESC" "Dominate three enemies simultaneously" "DOMINATION_OVERKILLS_MATCH_NAME" "Ten Angry Men" "DOMINATION_OVERKILLS_MATCH_DESC" "Kill 10 enemies you are already dominating during a single match" "EXTENDED_DOMINATION_NAME" "Excessive Brutality" "EXTENDED_DOMINATION_DESC" "Kill an enemy whom you are dominating four additional times" "KILL_ENEMIES_WHILE_BLIND_HARD_NAME" "Spray and Pray" "KILL_ENEMIES_WHILE_BLIND_HARD_DESC" "Kill two enemies while you are blinded from a flashbang" "FRIENDS_SAME_UNIFORM_NAME" "Friendly Attire" "FRIENDS_SAME_UNIFORM_DESC" "Start a round on the same team as 4 of your friends, with all of you wearing the same outfit" "CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_NAME" "The Road to Hell" "CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_DESC" "Blind an enemy player who then kills a teammate" "AVENGE_FRIEND_NAME" "Avenging Angel" "AVENGE_FRIEND_DESC" "Kill an enemy who has killed a player on your friends list in the same round" "KILLED_BOMBPLANTER_WITH_GRENADE_NAME" "Bomboozled" "KILLED_BOMBPLANTER_WITH_GRENADE_DESC" "Kill a bomb-planting terrorist with a grenade." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Game Rules and Instructions //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Rules_GunGame_Progressive" "Upgrade your weapon by \neliminating enemies.\n\nWin the match by being the first \nplayer to get a kill with the Golden Knife.\n\nSettings:\n· Weapons are upgraded \n after eliminating enemies\n· Instant Respawn\n· Friendly fire is OFF\n· Team collision is OFF" "SFUI_Rules_TRBomb_T" "Bomb Planting Mission: \nCompact map with short round times\nand no weapon buying.\nEarn a new weapon each round by killing enemies or completing objectives.\nWin the match by winning the best of twenty rounds." "SFUI_Rules_TRBomb_CT" "Bomb Defuse Mission: \nCompact map with short round times\nand no weapon buying.\nEarn a new weapon each round by killing enemies or completing objectives.\nWin the match by winning the best of twenty rounds." "SFUI_Rules_TRBomb_Loading" "Bomb Scenario Mission\n\nNew weapons are awarded at the\nstart of the round if you eliminated\nan enemy in the previous round.\n\nSettings:\n· Weapons awarded on round start\n· Friendly fire is OFF\n· Team collision is off\n· Best out of 20 rounds" "SFUI_Rules_Bomb_T" "Bomb Planting Mission:\nYour Team must detonate a bomb at one of the bomb sites on this map. To win, detonate the bomb or eliminate all of the Counter-Terrorists." "SFUI_Rules_Bomb_CT" "Bomb Defuse Mission:\nYour Team must prevent the Terrorists from detonating their bomb at one of the bomb sites. To win, defuse the bomb or eliminate all of the Terrorists." "SFUI_Rules_Bomb_Loading_Classic" "Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 rounds" "SFUI_Rules_Bomb_Loading_Competetive" "Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 30 rounds" "SFUI_Rules_ClassicCas_Unknown" "Elimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 rounds" "SFUI_Rules_ClassicComp_Unknown" "Elimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 30 rounds" "SFUI_Rules_Hostage_T" "Hostage Rescue Prevention Mission:\nYour Team has several hostages. To win, retain the hostages for the entire round or eliminate all of the Counter-Terrorists." "SFUI_Rules_Hostage_CT" "Hostage Rescue Mission:\nRescue hostages by carrying them to a hostage rescue point. To win, rescue a hostage or eliminate all of the Terrorists." "SFUI_Rules_Hostage_Loading_Classic" "Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 rounds" "SFUI_Rules_Hostage_Loading_Competetive" "Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are \n purchasable\n· Best out of 30 rounds" "SFUI_Rules_Deathmatch_Loading" "All weapons are free and selectable\nfor a time after spawning.\n\nWin the match by having the highest \nscore when the round time ends.\n\nSettings:\n· Instant random respawn\n· Friendly fire is OFF\n· Team collision is OFF\n· 10 minute match length" "SFUI_Rules_Training_Loading" "This G.O. test facility was designed to provide basic weapons training for new agents as well as give experienced agents an environment to practice and sharpen their skills.\n\nThe facility contains basic weapon ranges, explosive handling zones and a weapons course. While there's no DFAC on site, 'the commander' has been known to throw a mean BBQ in the courtyard." "SFUI_Rules_Custom_Loading" "Please wait while we load this map's custom settings...." //"SFUI_Rules_Custom_Loading" "This map uses a custom ruleset! This is exciting.... We have no idea what's going to happen once the map loads. I mean, really. It could be chickens in space for all we know.\n\nSettings:\n· We have no idea\n· It might be dragons\n\nSee the Valve Developer wiki to learn how to replace this text with your own." // Team Select Screen "SFUI_Rules_TS_GunGame_Progressive" "Eliminate enemies and be the first player to get a kill with the Golden Knife." "SFUI_Rules_TS_TRBomb_T" "Detonate a bomb at the bomb site or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_TRBomb_CT" "Prevent the Terrorists from detonating their bomb or eliminate them all to win." "SFUI_Rules_TS_Bomb_T" "Detonate a bomb at one of the bomb sites or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Bomb_CT" "Prevent the Terrorists from detonating their bomb or eliminate them all to win." "SFUI_Rules_TS_Hostage_T" "Maintain control of your hostages or eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Hostage_CT" "Rescue a hostage or eliminate all of the Terrorists to win." "SFUI_Rules_TS_Generic_T" "Eliminate all of the Counter-Terrorists to win." "SFUI_Rules_TS_Generic_CT" "Eliminate all of the Terrorists to win." "SFUI_Rules_Hostage_Header" "Hostage Rescue" "SFUI_Rules_Bomb_Header" "Bomb Defuse" "SFUI_Rules_TRBomb_Header" "Demolition" "SFUI_Rules_General_Header" "" "SFUI_Rules_CTInstructions_Header" "CT Goal" "SFUI_Rules_TInstructions_Header" "Terrorist Goal" "SFUI_RetrievingDataNotification" "Retrieving Data..." "SFUI_Rules_Demolition_Progression" "PROGRESS TO A NEW WEAPON BY ELIMINATING AN ENEMY" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Hint Text //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // THE LONGEST HINT "Xx xx xxXeeee xXx Wwujfg ssss xXxx xiiiiIiii xx XbbbbX xxxxX xxx xxXffffX xx ioerePosd xXxx xxXx xXoooo xXxx dddd gdfhsGhjdkdgrrrrrrkd xxx Xxx xCss" // WEAPONS/EQUIPMENT "SFUI_Hint_Accurate_Range" "A weapon's Accurate Range is the distance at which the weapon is guaranteed to hit a 30 cm dinner plate (from a standstill)." "SFUI_Hint_Flashbang_Careful" "'Flashbang' grenades temporarily blind anyone who sees them go off. Be careful because this includes your team and even yourself!" "SFUI_Hint_BuyArmor" "Don't forget to buy armor in Competitive Mode! Wearing armor will increase the amount of damage you can take and allow you to live longer." "SFUI_Hint_Defusal_Speed" "Don't forget your defuse kit in Competitive Mode! Defuse kits significantly reduce the time it takes to defuse a planted bomb." "SFUI_Hint_Defuse_Wins" "Defusing the bomb will always win the round regardless of how many enemies remain." "SFUI_Hint_AWP_Hint1" "The AWP sniper rifle is very powerful and can usually kill with a one shot. Take advantage of its powerful scope and engage from a distance." "SFUI_Hint_XM1014_Hint1" "The XM1014 shotgun is extremely powerful and very useful in close quarters. At long range however, you're lucky to hit the broad side of a barn." "SFUI_Hint_M4A4_Hint1" "The M4A4 carbine is a powerful and precise automatic rifle that excels at midrange combat, but can be mastered for both long range and CQB." "SFUI_Hint_AK47_Hint1" "The AK-47 is as powerful as it is loud. It suffers from high recoil, but accurate marksmen prefer it for its lethal first shot." "SFUI_Hint_Deagle_Hint1" "The Desert Eagle .50C is truly a 'hand cannon'. Its powerful ammunition stops enemies in their tracks, but its magazine holds few bullets." "SFUI_Hint_Backstab" "If you're behind an enemy, stab them in the back with your knife. It does a lot more damage and usually results in an instant kill." "SFUI_Hint_Flashbang_Turn" "Turning your view away from a Flashbang Grenade will lessen its blinding effects." "SFUI_Hint_Fire_Makes_Slow" "Use molotovs and incendiary grenades to cover the ground with fire and slow enemy rushes." "SFUI_Hint_Smoke_At_Door" "Smoke grenades are best used to hide your movement. Use them to pass open doorways or slip by a sniper." "SFUI_Hint_Grenades_On_Death" "When you are killed, you will drop your most expensive weapon and most recently selected grenade for your teammates (or enemies)." "SFUI_Hint_Inspect_Weapon" "Hold [%+lookatweapon%] to visually inspect your weapon." // MONEY "SFUI_Hint_VariableKillAwards" "In Classic modes, killing with different weapons will award different amounts of cash. SMGs for example, will award you more cash than normal." "SFUI_Hint_ManageMoney1" "In Classic modes, it's important to manage your money well. Buying the most expensive weapon you can afford is not always the best strategy." // BASIC GAMEPLAY "SFUI_Hint_Headhot1" "In Competitive mode, if your opponent hasn't purchased a helmet, shooting them in the head with most weapons is an instant kill - a 'headshot'" "SFUI_Hint_Jump_Accuracy" "Jumping slows your movement and decreases your accuracy." "SFUI_Hint_Stand_While_Sniping" "To be accurate with a sniper rifle, you must stand still when you fire your shot." "SFUI_Hint_KillingHostage" "Harming hostages results in a severe cash penalty. Try to avoid injuring them." "SFUI_Hint_Reticule_Spread" "The outer aiming reticule indicates the spread of your weapon. The wider it is, the more inaccurate your shot will be." "SFUI_Hint_Crouch_Accuracy" "You are more accurate when you stand still. Crouching makes you the most accurate." "SFUI_Hint_Walk_Accuracy" "Enemies can hear your footsteps when you run. Walking will make your footsteps harder to hear and will improve your accuracy." "SFUI_Hint_Burst_Fire" "Firing an automatic weapon in short bursts will help you maintain control over your shots and will improve your accuracy." "SFUI_Hint_Switch_To_Pistol" "Switching to your pistol is faster than reloading. In a firefight, this can give you the advantage." "SFUI_Hint_UpgradePostRound" "If you're alive when the round ends in a Classic mode match, use those last few seconds to search for a better weapon!" // TIPS "SFUI_Hint_Stick_With_Team" "Engaging in combat alone is very risky. Stick with your teammates and watch their back." "SFUI_Hint_Ammo_Mangement" "Ammo management is extremely important. If you run out of bullets in a firefight, you are in deep trouble." "SFUI_Hint_Vulnerable_Reloading" "You are vulnerable when you are reloading. Make sure you are in a safe spot or behind cover when you reload." "SFUI_Hint_Shoot_Thru_Walls" "Powerful guns can penetrate many thin surfaces. If your enemy is hiding behind a wooden door or plaster wall, you can probably still hit them." "SFUI_Hint_LearnRadar" "Your radar shows teammates, enemies and the bomb. Learning to use the radar and checking it regularly will give you an advantage." "SFUI_Hint_WeaponSlowdown" "The weapon you are holding affects your movement speed. Bulkier and heavier weapons cause you to run slower. Switch to your knife to move quickly." "SFUI_Hint_BeQuicker" "Be quicker than your opponent in all aspects. One way to gain an advantage in Classic Mode is to buy your items quickly at round start." "SFUI_Hint_AvoidWater" "Deep water will slow your movement and more importantly will make a lot of noise. Avoid wading through water if you can." "SFUI_Hint_PickupGuns" "In Classic modes, players will drop their weapon when they die. If you see a weapon on the ground that is better than yours, you should pick it up." "SFUI_Hint_ControlBotDontKeep" "When you're controlling a bot, money, kills, deaths and weapons that you earn are awarded to that bot instead of you." // TEAM "SFUI_Hint_ST6_Info1" "SEAL Team Six (ST6) was founded in 1980 under Lieutenant-Commander Richard Marcinko. It was dissolved in 1987 and is now known as DEVGRU." "SFUI_Hint_SAS_Info1" "The world-renowned British SAS was founded during WW2 by Colonel Sir Archibald David Stirling as a commando force to operate behind enemy lines." "SFUI_Hint_GIGN_Info1" "The elite French counter-terrorism unit, GIGN was designed to be a fast response force that could react quickly to any large-scale terrorist incident." "SFUI_Hint_GSG9_Info1" "The elite German counter-terrorism force, GSG 9 was established in 1973 and has reportedly discharged their weapons only five times in over 1,500 missions." "SFUI_Hint_FBI_Info1" "In addition to responding to terrorist attacks, the United States Federal Bureau of Investigation (FBI) responds to bank robbery, espionage and cyber-warfare." "SFUI_Hint_FBI_Info2" "The FBI's Hostage Rescue Team was founded in 1982 and is trained to rescue allies held by hostile force. Their motto is 'Servare Vitas' (To Save Lives)." //"SFUI_Hint_IDF_Info1" "Israel Defense Forces info goes here." "SFUI_Hint_SWAT_Info1" "The first Special Weapons and Tactics (SWAT) team was established by inspector Daryl Gates in the Los Angeles Police Department in 1968." "SFUI_Hint_SWAT_Info2" "In addition to counter-terrorism, SWAT teams are called in for hostage extraction, perimeter security and riot control." // QUOTES "SFUI_Hint_Quote_Claudius1" "'He who strikes terror in others is himself continually in fear.' ~Claudius Claudianus" "SFUI_Hint_Quote_Antoine1" "'Only the unknown frightens men. But once a man has faced the unknown that terror becomes the known.' ~Antoine De Saint-Exupery" "SFUI_Hint_Quote_Churchill1" "'Victory at all costs, victory in spite of all terror, victory however long and hard the road may be; for without victory there is no survival.' ~Winston Churchill" // communication hints //"SFUI_Hint_" "Your radio allows you to give commands to your teammates\nsuch as 'Follow me', 'Hold this position', or 'Need backup'.\n\nTo send a radio command, use the radio keys\n(default Z, X, and C) and select what you want to say." // radar hints //"SFUI_Hint_" "The green circle in the upper left corner is your radar.\n\nIt shows the positions of all of your surviving friends\nrelative to your current position and direction you are looking.\n\nIf a blip is at twelve o'clock, that friend is somewhere in front of you.\nLikewise, a blip at six o'clock is a friend behind you." //"SFUI_Hint_" "On your radar, a blip shaped like a 'T' represents\na friend somewhere above you.\n\nAn upside-down 'T' blip is a friend somewhere below you." //"SFUI_Hint_" "If a friend is talking, his blip on\nthe radar will flash an orange color." //"SFUI_Hint_" "If you are a Counter-Terrorist, hostages\nwill appear on your radar as flashing blue blips." // bomb scenario hints //"SFUI_Hint_" "Many bomb defusal maps have more than one bomb site..." // hostage scenario hints //"SFUI_Hint_" "Hostage rescue maps often have more\nthan one hostage rescue point..." //"SFUI_Hint_" "'Talking to' a hostage by pressing the Use key (default E)\nrewards you with a cash bonus on the spot!" //"SFUI_Hint_" "Rescuing a hostage rewards you with a healthy cash bonus!" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lock Input //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Lock_Input_Title" "Lock Input" "SFUI_Lock_Input_Desc" "Press the specified button or key belonging to your input device. Allowable devices are:" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // TRC Type Messages //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Hud_SavingGame" "Saving Game..." "SFUI_Hud_GameSaved" "Game Saved." "SFUI_Hud_SavingProfile" "Saving Profile..." "SFUI_Hud_ProfileSaved" "Profile Saved." "SFUI_Controller_Edit_Keys_Buttons" "EDIT KEYS/BUTTONS" "SFUI_SteamOverlay_Title" "Steam Community In-Game" "SFUI_SteamOverlay_Text" "This feature requires Steam Community In-Game to be enabled.\n\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> File -> Settings -> In-Game: Enable Steam Community In-Game\n" [$WIN32] "SFUI_SteamOverlay_Text" "This feature requires Steam Community In-Game to be enabled.\n\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Preferences -> In-Game: Enable Steam Community In-Game\n" [$OSX] "SFUI_XboxLive" "Xbox LIVE" "SFUI_MsgBx_NeedLiveNonGoldMsg" "You must be signed in to a gamer profile with multiplayer privileges to play online." "SFUI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "Both gamers must be signed in to an account with multiplayer privileges to play online." "SFUI_MsgBx_NeedLiveSinglescreenMsg" "You must be signed in to Xbox LIVE to play online." "SFUI_MsgBx_NeedLiveSplitscreenMsg" "Both gamers must be signed in to Xbox LIVE to play online." "SFUI_PasswordEntry_Title" "Server Requires Password" "SFUI_PasswordEntry_Prompt" "Enter password:" "SFUI_MsgBx_AchievementNotWrittenTitle" "Gamer Profile Error" "SFUI_MsgBx_AchievementNotWritten" "The gamer profile was not found or failed to update. Preferences and game progress will not be saved without a valid storage device." "SFUI_MsgBx_StorageDeviceRemoved" "Preferences and game progress will not be saved without a valid storage device." "SFUI_MsgBx_ControllerUnpluggedTitle" "Controller Disconnected" "SFUI_MsgBx_ControllerUnplugged" "Please reconnect the controller!" [!$X360] "SFUI_MsgBx_ControllerUnplugged" "Please reconnect the Xbox 360 Controller!" [$X360] "SFUI_MsgBx_GamerCardNotAvailable" "You must have a gamer profile with multiplayer privileges to view another player's gamer card." [!$PS3] "SFUI_MsgBx_GamerCardNotAvailable" "You must have a gamer profile with multiplayer privileges to view another player's profile." [$PS3] "SFUI_MsgBx_GuestProfile_DismissedTitle" "Sign-in Change" "SFUI_MsgBx_GuestProfile_Dismissed" "You have been removed from the game due to a sign-in change." "SFUI_MsgBx_SignInChange" "Sign-in change has occurred." "SFUI_MsgBx_SignInChangeC" "SIGNED OUT" "SFUI_MsgBx_DisconnectedFromSession" "DISCONNECTED" "SFUI_MsgBx_DisconnectedFromServer" "Lost Connection to Server" "SFUI_MsgBx_DisconnectedServerShuttingDown" "Lost connection to server because game server has been shut down." "SFUI_MsgBx_DlcCorruptTxt" "\nUnsupported or corrupt downloadable content." "SFUI_MsgBx_DlcMountedTxt" "\nDownloadable content loaded." "SFUI_MsgBx_AttractDeviceFullC" "STORAGE DEVICE FULL" [$X360] "SFUI_MsgBx_AttractDeviceFullC" "HARD DISK DRIVE FULL" [$PS3] "SFUI_MsgBx_AttractDeviceFullTxt" "There is no room to save preferences and game progress.\nAre you sure you want to continue?" "SFUI_MsgBx_AttractDeviceCorruptC" "SAVE FILE CORRUPTED" "SFUI_MsgBx_AttractDeviceCorruptTxt" "The selected storage device contains a file that is corrupted or not able to be opened.\nPlease choose another storage device or delete the corrupted file.\n\nPreferences and game progress will not be saved without a valid storage device.\nWould you like to continue without selecting a storage device?" "SFUI_MsgBx_AttractDeviceNoneC" "STORAGE DEVICE NOT SELECTED" "SFUI_MsgBx_AttractDeviceNoneTxt" "The storage device has not been selected.\nPreferences and game progress will not be saved without a valid storage device.\nAre you sure you want to continue?" "SFUI_WaitScreen_SignOnSucceded" "Accessing Storage Device...\n\nSaving content.\nPlease don't turn off your console." [!$PS3] "SFUI_WaitScreen_SignOnSucceded" "Loading Profile Data...\n\nSaving content.\nPlease don't turn off your PS3™ system." [$PS3] "SFUI_WaitScreen_SigningOn" "Accessing Storage Device...\n\nSaving content.\nPlease don't turn off your console." [!$PS3] "SFUI_WaitScreen_SigningOn" "Loading Profile Data...\n\nSaving content.\nPlease don't turn off your PS3™ system." [$PS3] "SFUI_Boot_Error_NOSPACE1" "You must quit now and free up some\nhard disk space: additional " "SFUI_Boot_Error_NOSPACE2" " MB required." "SFUI_Boot_Error_Title" "FATAL ERROR" "SFUI_Boot_ErrorFatal" "There has been a fatal error configuring CS:GO.\nYou must quit game now and ensure that you have\nsufficient free hard disk space and your hard disk is not corrupt." "SFUI_Boot_Save_Error_Title" "SAVE GAME ERROR" "SFUI_Boot_Error_WRONG_USER" "This CS:GO saved game belongs to another user.\nYou can overwrite this CS:GO saved game to continue." "SFUI_Boot_Error_BROKEN" "This CS:GO saved game is corrupt.\nYou must quit now and delete this CS:GO saved game information." "SFUI_Boot_Error_SAVE_GENERAL" "CS:GO failed to access saved game storage.\nYou must quit now and delete this CS:GO saved game information." "SFUI_Boot_Error_WRONG_USER_Legend" "${confirm} Overwrite" "SFUI_Boot_Wait_Title" "WAIT" "SFUI_Boot_SaveContainer" "Please wait while CS:GO is configuring storage\nand validating your saved information..." "SFUI_Boot_Trophies" "Please wait while CS:GO is configuring trophies\nand validating your profile information..." "SFUI_Character_Guest" "Player" "SFUI_PSEye_Disconnected_Title" "Warning" "SFUI_PSEye_Disconnected_Desc" "PlayStation®Eye removed, please reconnect" "SFUI_PSMove_Out_Of_View_Title" "Warning" "SFUI_PSMove_Out_Of_View_Desc" "PlayStation®Move motion controller is out of view, please re-center it in front of the PlayStation®Eye camera" "SFUI_Network_Disconnect_Title" "Gamer Profile Sign Out" [$X360] "SFUI_Network_Disconnect_Desc" "You must be signed in to a gamer profile to play." [$X360] "SFUI_Network_Disconnect_Legend" "${confirm} OK" [$X360] "SFUI_PS_Network_Disconnect_Title" "PlayStation®Network Sign Out" [$PS3] "SFUI_PS_Network_Disconnect_Desc" "You have been signed out of PlayStation®Network.\nYou will not be able to play online games or access leaderboards." [$PS3] "SFUI_PS_Network_Disconnect_Legend" "${ps3select}: Sign In ${confirm}: Continue" [$PS3] //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Steam Login Screen //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "SFUI_Steam_User_Name" "Steam account name" "SFUI_Steam_User_Password" "Password" "SFUI_Steam_Title" "STEAM" "SFUI_Steam_Desc" "CS:GO uses Steam, the free gaming platform, to enable online play." "SFUI_Steam_Login_Error" "Invalid Steam account name or password. Please try again." "SFUI_Steam_PSN_User" "You're signed in to PlayStation®Network as:" "SFUI_Steam_PSN_User_Check" "Please be sure this is your PlayStation®Network account before continuing" "SFUI_Steam_Sign_In" "SIGN IN TO STEAM" "SFUI_Steam_New_Account" "SIGN ME UP!" "SFUI_Steam_New_Account_Desc" "I'm new to Steam" "SFUI_Steam_Sign_In_Desc" "I already have a Steam account" "SFUI_SteamNav" "${cancel} Back ${confirm} Accept" "SFUI_SteamConnectionTitle" "Connecting to Steam" "SFUI_SteamConnectionText" "Please wait..." "SFUI_SteamConnectionErrorTitle" "Steam Connection Error" "SFUI_SteamConnectionErrorText" "Please try again." "SFUI_SteamConnectionReqTitle" "Steam Required" "SFUI_SteamConnectionReqText" "CS:GO online features require you to sign in to a PlayStation®Network account linked to a Steam ID. Would you like to continue?" "SFUI_SteamConnectionRetryText" "Failed to connect to Steam. Would you like to try again?" "SFUI_SteamConnectionRetryNav" "${cancel} Cancel ${confirm} Retry" "SFUI_Steam_Error_PSN_NotOnline" "Connection to your PlayStation®Network account failed.\nWould you like to try again?" "SFUI_Steam_Error_PSN_Unexpected" "Failed to connect to Steam.\nWould you like to try again?" "SFUI_Steam_Error_LinkLoggedInElsewhere" "This account is currently signed into Steam from another machine.\nPlease try again later." "SFUI_Steam_Error_LinkAccountDisabled" "The provided Steam account has been disabled." "SFUI_Steam_Error_ParentalControl" "Online service is disabled on your PlayStation®Network account due to parental control restrictions." "SFUI_Steam_Error_LinkAuth" "Invalid Steam account name or password.\nPlease try again." "SFUI_Steam_Error_LinkAlreadyLinked" "The provided Steam account has already been linked to another PlayStation®Network account." "SFUI_Steam_Error_LinkUnexpected" "We were unable to connect to the Steam network. Please check your network connection and try again." //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Credits //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Titles "SFUI_CatagoryStrings0" "Hidden Path Entertainment" "SFUI_CatagoryStrings1" "Hidden Path Entertainment, Also Including" "SFUI_CatagoryStrings2" "Big Fish NW Talent" "SFUI_CatagoryStrings3" "Sugar Studios/THEY representation" "SFUI_CatagoryStrings4" "Mocap Actors" "SFUI_CatagoryStrings5" "DC5 Talent" "SFUI_CatagoryStrings6" "Art Bully Productions, LLC" "SFUI_CatagoryStrings7" "Liquid Development, LLC" "SFUI_CatagoryStrings8" "GunGame Development Team" "SFUI_CatagoryStrings9" "Special Thanks" //names "SFUI_CreditName0" "Michael Abrash" "SFUI_CreditName1" "Matt Alderman" "SFUI_CreditName2" "Mike Ambinder" "SFUI_CreditName3" "Matthew An" "SFUI_CreditName4" "Elizabeth Andrade" "SFUI_CreditName5" "Max Aristov" "SFUI_CreditName6" "Ricardo Ariza" "SFUI_CreditName7" "Gautam Babbar" "SFUI_CreditName8" "Ted Backman" "SFUI_CreditName9" "Dan Ballance" "SFUI_CreditName10" "Jeff Ballinger" "SFUI_CreditName11" "Ken Banks" "SFUI_CreditName12" "Aaron Barber" "SFUI_CreditName13" "Jeep Barnett" "SFUI_CreditName14" "John Bartkiw" "SFUI_CreditName15" "Mark Behm" "SFUI_CreditName16" "Jeff Bellinghausen" "SFUI_CreditName17" "Mike Belzer" "SFUI_CreditName18" "Caleb Benefiel" "SFUI_CreditName19" "Jeremy Bennett" "SFUI_CreditName20" "Dan Berger" "SFUI_CreditName21" "Yahn Bernier" "SFUI_CreditName22" "Amanda Beste" "SFUI_CreditName23" "Ken Birdwell" "SFUI_CreditName24" "Derrick Birum" "SFUI_CreditName25" "Jon Blakeley" "SFUI_CreditName26" "Mike Blaszczak" "SFUI_CreditName27" "Iestyn Bleasdale-Shepherd" "SFUI_CreditName28" "Drew Bliss" "SFUI_CreditName29" "Nathaniel Blue" "SFUI_CreditName30" "Matt Boone" "SFUI_CreditName31" "Michael Booth" "SFUI_CreditName32" "Antoine Bourdon" "SFUI_CreditName33" "Daniel Boutwell" "SFUI_CreditName34" "Christopher Boyd" "SFUI_CreditName35" "Paul Brain" "SFUI_CreditName36" "Jason Brashill" "SFUI_CreditName37" "Charlie Brown" "SFUI_CreditName38" "Tom Bui" "SFUI_CreditName39" "Andrew Burke" "SFUI_CreditName40" "Augusta Butlin" "SFUI_CreditName41" "Tobin Buttram" "SFUI_CreditName42" "Jeff Cain" "SFUI_CreditName43" "Michael Caldwell" "SFUI_CreditName44" "Liz Cambridge" "SFUI_CreditName45" "Michael Camden" "SFUI_CreditName46" "Matt Campbell" "SFUI_CreditName47" "Erik Carlson" "SFUI_CreditName48" "Chris Carollo" "SFUI_CreditName49" "Dario Casali" "SFUI_CreditName50" "Judy Chan" "SFUI_CreditName51" "Matt Charlesworth" "SFUI_CreditName52" "Pongthep Bank Charnchaichujit" "SFUI_CreditName53" "Chris Chin" "SFUI_CreditName54" "Kurtis Chinn" "SFUI_CreditName55" "Jared Christen" "SFUI_CreditName56" "Izumi Chunovic" "SFUI_CreditName57" "Doug Church" "SFUI_CreditName58" "Jess Cliffe" "SFUI_CreditName59" "Phil Co" "SFUI_CreditName60" "John Cook" "SFUI_CreditName61" "Christen Coomer" "SFUI_CreditName62" "Greg Coomer" "SFUI_CreditName63" "Michael Coupland" "SFUI_CreditName64" "James Cunliffe" "SFUI_CreditName65" "Mario D'Onofrio" "SFUI_CreditName66" "Scott Dalton" "SFUI_CreditName67" "Kerry Davis" "SFUI_CreditName68" "Kyle Davis" "SFUI_CreditName69" "Bruce Dawson" "SFUI_CreditName70" "Brian Decker" "SFUI_CreditName71" "C. Dean DeJong" "SFUI_CreditName72" "Joe Demers" "SFUI_CreditName73" "Ariel Diaz" "SFUI_CreditName74" "Viktoria Dillon" "SFUI_CreditName75" "Quintin Doroquez" "SFUI_CreditName76" "Chris Douglass" "SFUI_CreditName77" "Shanon Drone" "SFUI_CreditName78" "Laura Dubuk" "SFUI_CreditName79" "Mike Dunkle" "SFUI_CreditName80" "Fletcher Dunn" "SFUI_CreditName81" "Mike Durand" "SFUI_CreditName82" "Marcus Egan" "SFUI_CreditName83" "Zach Eller" "SFUI_CreditName84" "Jeri Ellsworth" "SFUI_CreditName85" "Dhabih Eng" "SFUI_CreditName86" "Christina Engel" "SFUI_CreditName87" "Brett English" "SFUI_CreditName88" "Miles Estes" "SFUI_CreditName89" "Chet Faliszek" "SFUI_CreditName90" "Al Farnsworth" "SFUI_CreditName91" "Dave Feise" "SFUI_CreditName92" "Cameron Fielding" "SFUI_CreditName93" "Adrian Finol" "SFUI_CreditName94" "Bill Fletcher" "SFUI_CreditName95" "Adam Foster" "SFUI_CreditName96" "Moby Francke" "SFUI_CreditName97" "Zachary Franks" "SFUI_CreditName98" "Reuben Fries" "SFUI_CreditName99" "Rich Geldreich" "SFUI_CreditName100" "Vitaliy Genkin" "SFUI_CreditName101" "Derrick Gennrich" "SFUI_CreditName102" "Cayle George" "SFUI_CreditName103" "Kassidy Gerber" "SFUI_CreditName104" "Henry Goffin" "SFUI_CreditName105" "Paul Graham" "SFUI_CreditName106" "Chris Green" "SFUI_CreditName107" "Dirk Gregorius" "SFUI_CreditName108" "Bronwen Grimes" "SFUI_CreditName109" "Chris Grinstead" "SFUI_CreditName110" "John Guthrie" "SFUI_CreditName111" "Aaron Halifax" "SFUI_CreditName112" "Jeff Hameluck" "SFUI_CreditName113" "Joe Han" "SFUI_CreditName114" "Joel Hatfield" "SFUI_CreditName115" "Romy Hatfield" "SFUI_CreditName116" "Jason Hayes" "SFUI_CreditName117" "Nate Heller" "SFUI_CreditName118" "Don Holden" "SFUI_CreditName119" "Jason Holtman" "SFUI_CreditName120" "Eric Hope" "SFUI_CreditName121" "Ben Huen" "SFUI_CreditName122" "Keith Huggins" "SFUI_CreditName123" "Jim Hughes" "SFUI_CreditName124" "Lena Hur" "SFUI_CreditName125" "Brandon Idol" "SFUI_CreditName126" "Abdul Ismail" "SFUI_CreditName127" "Brian Jacobson" "SFUI_CreditName128" "Lars Jensvold" "SFUI_CreditName129" "Burton Johnsey" "SFUI_CreditName130" "Erik Johnson" "SFUI_CreditName131" "Rick Johnson" "SFUI_CreditName132" "Scott Jordan" "SFUI_CreditName133" "Jakob Jungels" "SFUI_CreditName134" "Chris Kadar" "SFUI_CreditName135" "Neil Kaethler" "SFUI_CreditName136" "Rich Kaethler" "SFUI_CreditName137" "Steve Kalning" "SFUI_CreditName138" "Kristopher Katz" "SFUI_CreditName139" "Aaron Kearly" "SFUI_CreditName140" "Emily Kent" "SFUI_CreditName141" "Iikka Keränen" "SFUI_CreditName142" "Jeff Keyzer" "SFUI_CreditName142" "Andrew Kim" "SFUI_CreditName143" "David Kircher" "SFUI_CreditName144" "Eric Kirchmer" "SFUI_CreditName145" "Dylan Kirkland" "SFUI_CreditName146" "Tom Kirkland" "SFUI_CreditName147" "Zoid Kirsch" "SFUI_CreditName148" "Tanio Klyce" "SFUI_CreditName149" "Steve Kody" "SFUI_CreditName150" "Tejeev Kohli" "SFUI_CreditName151" "Ted Kosmatka" "SFUI_CreditName152" "Ben Krasnow" "SFUI_CreditName153" "Alison Krey" "SFUI_CreditName154" "Alden Kroll" "SFUI_CreditName155" "Laure Lacascade" "SFUI_CreditName156" "Philip Lafornara" "SFUI_CreditName157" "Marc Laidlaw" "SFUI_CreditName158" "Stefan Landvogt" "SFUI_CreditName159" "Jeff Lane" "SFUI_CreditName160" "Keith Lango" "SFUI_CreditName161" "Tim Larkin" "SFUI_CreditName162" "Liam Lavery" "SFUI_CreditName163" "Jinwoo Lee" "SFUI_CreditName164" "Mike Lee" "SFUI_CreditName165" "Tom Leonard" "SFUI_CreditName166" "Justin Lesamiz" "SFUI_CreditName167" "Brian Levinthal" "SFUI_CreditName168" "Jeff Lind" "SFUI_CreditName169" "Jon Lippincott" "SFUI_CreditName170" "Jane Lo" "SFUI_CreditName171" "Matt Logue" "SFUI_CreditName172" "Doug Lombardi" "SFUI_CreditName173" "Andrew Loomer" "SFUI_CreditName174" "Richard Lord" "SFUI_CreditName175" "Realm Lovejoy" "SFUI_CreditName176" "Joe Ludwig" "SFUI_CreditName177" "Scott Ludwig" "SFUI_CreditName178" "Randy Lundeen" "SFUI_CreditName179" "Roger Lundeen" "SFUI_CreditName180" "Scott Lynch" "SFUI_CreditName181" "Ambra Maddalena" "SFUI_CreditName182" "Carlos Madrid" "SFUI_CreditName183" "Ido Magal" "SFUI_CreditName184" "Nick Maggiore" "SFUI_CreditName185" "Yasser Malaika" "SFUI_CreditName186" "Connor Malone" "SFUI_CreditName187" "Lainey Margheim-Dyer" "SFUI_CreditName188" "Alexander Mark" "SFUI_CreditName189" "Mathew Markert" "SFUI_CreditName190" "Chase Martin" "SFUI_CreditName191" "John McCaskey" "SFUI_CreditName192" "Patrick McClard" "SFUI_CreditName193" "Noel McGinn" "SFUI_CreditName194" "Ben McKenzie" "SFUI_CreditName195" "Donn Scott Thomas Charles Henning Robert John McLaughlin" "SFUI_CreditName196" "Gary McTaggart" "SFUI_CreditName197" "Sergiy Migdalskiy" "SFUI_CreditName198" "Kristian Miller" "SFUI_CreditName199" "Jason Mitchell" "SFUI_CreditName200" "Caroline Müller" "SFUI_CreditName201" "David Monroe" "SFUI_CreditName202" "Mike Morasky" "SFUI_CreditName203" "John Morello II" "SFUI_CreditName204" "Nate Muller" "SFUI_CreditName205" "Chandler Murch" "SFUI_CreditName206" "Jim Murray" "SFUI_CreditName207" "Marc Nagel" "SFUI_CreditName208" "Olivier Nallet" "SFUI_CreditName209" "Arsenio N. Navarro II" "SFUI_CreditName210" "Dina Nelson" "SFUI_CreditName211" "Sean Ness" "SFUI_CreditName212" "Gabe Newell" "SFUI_CreditName213" "Milton Ngan" "SFUI_CreditName214" "Aaron Nicholls" "SFUI_CreditName215" "Matt Nickerson" "SFUI_CreditName216" "Andy Nisbet" "SFUI_CreditName217" "John O'Rorke" "SFUI_CreditName218" "James Orara" "SFUI_CreditName219" "Martin Otten" "SFUI_CreditName220" "Tony Paloma" "SFUI_CreditName221" "Corey Peters" "SFUI_CreditName222" "Quang D. Pham" "SFUI_CreditName223" "Christine Phelan" "SFUI_CreditName224" "Jay Pinkerton" "SFUI_CreditName225" "Thomas Polz" "SFUI_CreditName226" "Scott Porcaro" "SFUI_CreditName227" "DJ Powers" "SFUI_CreditName228" "Karen Prell" "SFUI_CreditName229" "Jeff Quackenbush" "SFUI_CreditName230" "Karl Quackenbush" "SFUI_CreditName231" "Bay Raitt" "SFUI_CreditName232" "Lindsay Randall" "SFUI_CreditName233" "Alireza Razmpoosh" "SFUI_CreditName234" "Tristan Reidford" "SFUI_CreditName235" "Brandon Reinhart" "SFUI_CreditName236" "Alfred Reynolds" "SFUI_CreditName237" "Matt Rhoten" "SFUI_CreditName238" "Mark Richardson" "SFUI_CreditName239" "Garret Rickey" "SFUI_CreditName240" "Dave Riller" "SFUI_CreditName241" "Erik Robson" "SFUI_CreditName242" "Joe Rohde" "SFUI_CreditName243" "Elan Ruskin" "SFUI_CreditName244" "Matthew Russell" "SFUI_CreditName245" "Jason Ruymen" "SFUI_CreditName246" "Jenni Salmi" "SFUI_CreditName247" "Phillip Saltzman" "SFUI_CreditName248" "Brett Sanborn" "SFUI_CreditName249" "Michael Sartain" "SFUI_CreditName250" "David Sawyer" "SFUI_CreditName251" "Marc Scaparro" "SFUI_CreditName252" "Thorsten Scheuermann" "SFUI_CreditName253" "Florent Schiffer" "SFUI_CreditName254" "Wade Schin" "SFUI_CreditName255" "Matthew Scott" "SFUI_CreditName256" "Gregory Sedgwick" "SFUI_CreditName257" "Aaron Seeler" "SFUI_CreditName258" "Chris Shambaugh" "SFUI_CreditName259" "Taylor Sherman" "SFUI_CreditName260" "Joel Shoop" "SFUI_CreditName261" "Gurjeet Sidhu" "SFUI_CreditName262" "Eric Smith" "SFUI_CreditName263" "Jacob J. Smith" "SFUI_CreditName264" "William Smith" "SFUI_CreditName265" "Kyle Sommer" "SFUI_CreditName266" "Jeff Sorensen" "SFUI_CreditName267" "Alex Soudbinin" "SFUI_CreditName268" "David Speyrer" "SFUI_CreditName269" "Kutta Srinivasan" "SFUI_CreditName270" "Jay Stelly" "SFUI_CreditName271" "Jenny Stendahl" "SFUI_CreditName272" "Mike Stevens" "SFUI_CreditName273" "Gordon Stoll" "SFUI_CreditName274" "Eric A. Strand" "SFUI_CreditName275" "Eric Strand" "SFUI_CreditName276" "Mellissa Sussman" "SFUI_CreditName277" "Jonathan Sutton" "SFUI_CreditName278" "Anna Sweet" "SFUI_CreditName279" "Eric Tams" "SFUI_CreditName280" "Frank Taylor" "SFUI_CreditName281" "Bárbara Velho Barreto Teixeira" "SFUI_CreditName282" "Alaric Teplitsky" "SFUI_CreditName283" "Kelly Thornton" "SFUI_CreditName284" "Paul G. Thuriot" "SFUI_CreditName285" "Greg Towner" "SFUI_CreditName286" "Ray Ueno" "SFUI_CreditName287" "Jeff Unay" "SFUI_CreditName288" "Bill Van Buren" "SFUI_CreditName289" "Gabe Van Engel" "SFUI_CreditName290" "Alex Vlachos" "SFUI_CreditName291" "Jeff Wade" "SFUI_CreditName292" "Robin Walker" "SFUI_CreditName293" "Benjamin Walters" "SFUI_CreditName294" "Chad Weaver" "SFUI_CreditName295" "Joshua Weier" "SFUI_CreditName296" "Chris Welch" "SFUI_CreditName297" "Thad Wharton" "SFUI_CreditName298" "Karl Whinnie" "SFUI_CreditName299" "Andrea Wicklund" "SFUI_CreditName300" "Andrew Wilson" "SFUI_CreditName301" "Andrew Wolf" "SFUI_CreditName302" "Erik Wolpaw" "SFUI_CreditName303" "Doug Wood" "SFUI_CreditName304" "Matt T. Wood" "SFUI_CreditName305" "Pieter Wycoff" "SFUI_CreditName306" "Matthew Yukubousky" "SFUI_CreditName307" "Shawn Zabecki" "SFUI_CreditName308" "Torsten Zabka" //HiddenPath "SFUI_HiddenPath0" "Michael Austin" "SFUI_HiddenPath1" "Scott Bodenbender" "SFUI_HiddenPath2" "Jesse Bright" "SFUI_HiddenPath3" "John Daud" "SFUI_HiddenPath4" "Michael Dorgan" "SFUI_HiddenPath5" "Mark Forrer" "SFUI_HiddenPath6" "Peter Freese" "SFUI_HiddenPath7" "James Garbarini" "SFUI_HiddenPath8" "Jason Hail" "SFUI_HiddenPath9" "Matt Hansen" "SFUI_HiddenPath10" "Matt Johnson" "SFUI_HiddenPath11" "David Korus" "SFUI_HiddenPath12" "Steve Kramer" "SFUI_HiddenPath13" "Jon Lee" "SFUI_HiddenPath14" "Michel Lowrance" "SFUI_HiddenPath15" "T.J. Martin" "SFUI_HiddenPath16" "David McCoy" "SFUI_HiddenPath17" "Steve Messick" "SFUI_HiddenPath18" "Greg Onychuk" "SFUI_HiddenPath19" "John Paquin" "SFUI_HiddenPath20" "Jeff Pobst" "SFUI_HiddenPath21" "Matt Pritchard" "SFUI_HiddenPath22" "Aubrey Pullman" "SFUI_HiddenPath23" "Mark Shoemaker" "SFUI_HiddenPath24" "Michael Smith" "SFUI_HiddenPath25" "Alexander Story" "SFUI_HiddenPath26" "Mark Terrano" "SFUI_HiddenPath27" "John Thacker" "SFUI_HiddenPath28" "Michael Travaglione" "SFUI_HiddenPath29" "David Wenger" "SFUI_HiddenPath30" "Brian Wienen" //HiddenPath"Also Including: "SFUI_HiddenPathInc0" "Adam Crockett" "SFUI_HiddenPathInc1" "Jessica Dillon" "SFUI_HiddenPathInc2" "Matthew English" "SFUI_HiddenPathInc3" "Will Edgette" "SFUI_HiddenPathInc4" "David Goodenough" "SFUI_HiddenPathInc5" "Dana Hanna" "SFUI_HiddenPathInc6" "Andrew Hopps" "SFUI_HiddenPathInc7" "Joanna Kham" "SFUI_HiddenPathInc8" "Jami Moravetz" "SFUI_HiddenPathInc9" "Jay Prochaska" "SFUI_HiddenPathInc10" "Mark Stein" "SFUI_HiddenPathInc11" "Forrest Trepte" "SFUI_HiddenPathInc12" "Stacey Vandiver" "SFUI_HiddenPathInc13" "Dacey Willoughby" //Big Fish NW Talent: "SFUI_BigFish0" "Brandon O'Neil" "SFUI_BigFish1" "Kenyatta Banks" "SFUI_BigFish2" "David Jofre" "SFUI_BigFish3" "Jamie Pederson" "SFUI_BigFish4" "Adrian Cerrata" "SFUI_BigFish5" "Brian Hooper" "SFUI_BigFish6" "Chris Reiser" "SFUI_BigFish7" "Brian Christopher" "SFUI_BigFish8" "Derek Porter" //"Sugar Studios/THEY representation:" "SFUI_Sugar0" "Ian Fryatt" "SFUI_Sugar1" "Tom Felcan" "SFUI_Sugar2" "Robin Delpino" //"SFUI_Sugar3" "??? - Weapons Wrangler" //Mocap Actors "SFUI_Mocap0" "Lou Klein - Terrorist" "SFUI_Mocap1" "Matt Anderson - Counter Terrorist " //"DC5 Talent:" "SFUI_DC5Talent0" "John Meneray - Phoenix, Elite, Arctic" "SFUI_DC5Talent1" "Cyrus Angha - Phoenix, Elite" "SFUI_DC5Talent2" "Jesse Miller - Pirate" "SFUI_DC5Talent3" "Eddie Williams - Pirate, Arctic" "SFUI_DC5Talent4" "Kyr Getman - Elite, Anarchist, Separatist" "SFUI_DC5Talent5" "Matthew Ciolfi - Anarchist, Separatist" //"Art Bully Productions, LLC" "SFUI_ArtBully0" "Marcus Dublin" "SFUI_ArtBully1" "Larry (Ngai Man) Leung" "SFUI_ArtBully2" "Mashru Mishu" //"Liquid Development, LLC" "SFUI_Liquid0" "Chuloshnikov Andrey" "SFUI_Liquid1" "Darren Bartlett" "SFUI_Liquid2" "Jason Baskett" "SFUI_Liquid3" "Jane Dangoia" "SFUI_Liquid4" "Heather Dyer" "SFUI_Liquid5" "Stefan Henry-Biskup" "SFUI_Liquid6" "Jaco Herbst" "SFUI_Liquid7" "Suresh Kumar" "SFUI_Liquid8" "Dong MingChuang" "SFUI_Liquid9" "Fred Stockton" "SFUI_Liquid10" "John Turner" "SFUI_Liquid11" "Pablo Vicentin" //"GunGame Development Team" "SFUI_GunGame0" "Warren Alpert" "SFUI_GunGame1" "Michael Barr" "SFUI_GunGame2" "Luke Robinson" "SFUI_GunGame3" "Deniz Sezen" "SFUI_GunGame4" "Paul Smith" "SFUI_GunGame5" "Robert Tomlinson" "SFUI_GunGame6" "Stephen Toon" //"Special Thanks:" "SFUI_Special0" "West Coast Armory - Indoor Range" "SFUI_Special1" "Weapon Outfitters" "SFUI_Special2" "Lance Kilgore" "SFUI_Special3" "Keith Horner" "SFUI_Special4" "Jaxon Landrum" "SFUI_Special5" "Roy Lin" "SFUI_Special6" "Wade’s Eastside Guns" "SFUI_Special7" "Lakshya Digital" // Displayed in message box just before the start screen on PS3 "SFUI_PS3_LOADING_TITLE" "Loading" [$PS3] "SFUI_PS3_LOADING_PROFILE_DATA" "Loading Profile Data" [$PS3] "SFUI_PS3_LOADING_INSTALLING_TROPHIES" "Installing Trophies" [$PS3] "SFUI_PS3_LOADING_INIT_SAVE_UTILITY" "Initializing Save Utility" [$PS3] "SFUI_PS3_VERIFYING_ACCESS_RIGHTS" "Verifying Access Rights" [$PS3] "SFUI_PS3_DRM_ERROR_TITLE" "ERROR" [$PS3] "SFUI_PS3_DRM_ERROR_GENERAL" "There has been a fatal error verifying access rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] "SFUI_PS3_DRM_ERROR_ENTITLEMENT" "There has been a fatal error: you have no access rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] "SFUI_PS3_DRM_ERROR_DEACTIVATED" "There has been a fatal error: you have no activation rights for CS:GO.\nYou must quit game now and ensure that you have access rights to play this game." [$PS3] // Displayed in message box when an invitation is accepted but the trial timer has run out "SFUI_TrialTimeExpired_Navigation" "${confirm} Ok" "SFUI_TrialTimeExpired_Title" "Trial Time Expired" "SFUI_TrialTimeExpired_Message" "Your trial time has expired" "SFUI_LocalPlayer" "Player" "CSGO_Checkmark" "✓" "CSGO_Competitive_Dot" "●" "CSGO_Competitive_Dot_Y" "Ⓨ" "CSGO_Competitive_Dot_P" "Ⓟ" "CSGO_Competitive_Dot_G" "Ⓖ" "CSGO_Competitive_Dot_B" "Ⓑ" "CSGO_Competitive_Dot_O" "Ⓞ" // SFUI_ENGLISH.txt // --------------------------------------------------------------------------------------------- } }