Texts loaded successfully... Missing file: ltex.list Direct3DCreate8() passed... GetAdapterDisplayMode() passed... CreateDevice() passed... SetViewport() passed... DirectInputCreate() passed... CreateMouse() passed... Creating sprite vertex buffer for SCREENSPRITES passed... Creating billboard vertex buffer for SCREENSPRITES passed... Creating lightmap vertex buffer for SCREENSPRITES passed... Creating screenfix vertex buffer for SCREENSPRITES passed... Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\skinselector.brb Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\mainbitmap.dds Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\alapkep.brb Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\font1.dds Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\font3.dds Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\white.bmp Could not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\popup.dds Unable to open X file list: xfiles.listCould not load texture in TEXTUREMANAGER::AddGTexture with texture:objects\bitmaps\loadscreen.brb Display: All not auto managed vertex and index buffers released... Device was reset with success...