============================================================================== Exe: C:\Documents and Settings\Paul!\Desktop\Games\WarcraftIII Frozen Throne\worldedit.exe Time: Jul 23, 2009 9:07:07.718 AM User: Paul! Computer: PAULROUX ------------------------------------------------------------------------------ This application has encountered a critical error: Not enough storage is available to process this command. Program: C:\Documents and Settings\Paul!\Desktop\Games\WarcraftIII Frozen Throne\worldedit.exe Object: WERandomGroupSet (.?AUWERandomGroupSet@@) ------------------------------------------------------------------------------ ---------------------------------------- Stack Trace (Manual) ---------------------------------------- Address Frame Logical addr Module ---------------------------------------- Stack Trace (Using DBGHELP.DLL) ---------------------------------------- ---------------------------------------- Loaded Modules ---------------------------------------- 0x00400000 - 0x00882A98 worldedit.exe 0x0FFD0000 - 0x0FFF8000 rsaenh.dll 0x15000000 - 0x15061000 Storm.dll 0x20000000 - 0x202C5000 xpsp2res.dll 0x21100000 - 0x2115F000 mss32.dll 0x22600000 - 0x22616000 Mssfast.m3d 0x22700000 - 0x22717000 Mssdolby.m3d 0x22C00000 - 0x22C18000 Msseax2.m3d 0x24600000 - 0x24611000 Reverb3.flt 0x26F00000 - 0x26F2A000 Mp3dec.asi 0x4D4F0000 - 0x4D548000 WINHTTP.dll 0x59A60000 - 0x59B01000 dbghelp.dll 0x5AD70000 - 0x5ADA8000 uxtheme.dll 0x5B860000 - 0x5B8B4000 netapi32.dll 0x5D090000 - 0x5D127000 COMCTL32.dll 0x5ED00000 - 0x5EDCC000 OPENGL32.dll 0x60000000 - 0x6005D000 ijl15.dll 0x68B20000 - 0x68B40000 GLU32.dll 0x6D990000 - 0x6D996000 d3d8thk.dll 0x6D9A0000 - 0x6DAC8000 d3d8.dll 0x71AA0000 - 0x71AA8000 WS2HELP.dll 0x71AB0000 - 0x71AC7000 WS2_32.dll 0x71AD0000 - 0x71AD9000 WSOCK32.dll 0x722B0000 - 0x722B5000 SensApi.dll 0x72D10000 - 0x72D18000 msacm32.drv 0x72D20000 - 0x72D29000 wdmaud.drv 0x73760000 - 0x737A9000 DDRAW.dll 0x73BC0000 - 0x73BC6000 DCIMAN32.dll 0x73EE0000 - 0x73EE4000 KsUser.dll 0x73F10000 - 0x73F6C000 DSOUND.DLL 0x74720000 - 0x7476B000 MSCTF.dll 0x75E60000 - 0x75E73000 cryptnet.dll 0x76390000 - 0x763AD000 IMM32.dll 0x763B0000 - 0x763F9000 comdlg32.dll 0x76990000 - 0x769B5000 ntshrui.dll 0x769C0000 - 0x76A73000 userenv.dll 0x76B20000 - 0x76B31000 ATL.DLL 0x76B40000 - 0x76B6D000 WINMM.dll 0x76C30000 - 0x76C5E000 WINTRUST.dll 0x76C90000 - 0x76CB8000 IMAGEHLP.dll 0x76F60000 - 0x76F8C000 WLDAP32.dll 0x76FD0000 - 0x7704F000 CLBCATQ.DLL 0x77050000 - 0x77115000 COMRes.dll 0x77120000 - 0x771AC000 OLEAUT32.dll 0x771B0000 - 0x77256000 WININET.dll 0x773D0000 - 0x774D2000 comctl32.dll 0x774E0000 - 0x7761C000 ole32.dll 0x77920000 - 0x77A13000 SETUPAPI.dll 0x77A80000 - 0x77B14000 CRYPT32.dll 0x77B20000 - 0x77B32000 MSASN1.dll 0x77B40000 - 0x77B62000 appHelp.dll 0x77BD0000 - 0x77BD7000 midimap.dll 0x77BE0000 - 0x77BF5000 MSACM32.dll 0x77C00000 - 0x77C08000 VERSION.dll 0x77C10000 - 0x77C68000 msvcrt.dll 0x77D40000 - 0x77DD0000 USER32.dll 0x77DD0000 - 0x77E6B000 ADVAPI32.dll 0x77E70000 - 0x77F01000 RPCRT4.dll 0x77F10000 - 0x77F56000 GDI32.dll 0x77F60000 - 0x77FD6000 SHLWAPI.dll 0x77FE0000 - 0x77FF1000 secur32.dll 0x78130000 - 0x781CB000 MSVCR80.dll 0x7C800000 - 0x7C8F4000 kernel32.dll 0x7C900000 - 0x7C9B0000 ntdll.dll 0x7C9C0000 - 0x7D1D4000 SHELL32.dll ---------------------------------------- Memory Dump ---------------------------------------- Stack: 1024 bytes starting at (ESP = 00129B34) * = addr ** * 00129B30: 34 9B 12 00 90 35 04 15 A8 24 00 00 02 00 00 00 4....5...$...... 00129B40: 60 4E 01 15 01 00 6E 00 C3 2A 00 15 34 9B 12 00 `N....n..*..4... 00129B50: 54 9B 12 00 17 A1 12 00 82 63 01 15 A8 24 00 00 T........c...$.. 00129B60: 03 00 00 00 00 00 00 00 FE FF FF FF 6C 00 B5 05 ............l... 00129B70: 00 CE CD 92 68 AA 12 00 00 00 00 00 00 00 00 00 ....h........... 00129B80: 30 00 00 00 50 8D 00 00 18 A9 12 00 01 00 00 00 0...P........... 00129B90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129BA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129BB0: 00 00 00 00 00 00 00 00 00 00 00 00 D9 07 07 00 ................ 00129BC0: 04 00 17 00 09 00 07 00 07 00 CE 02 20 00 00 00 ............ ... 00129BD0: D0 50 01 71 F2 DB C9 01 CC C8 74 1A AA 0B CA 01 .P.q......t..... 00129BE0: 00 99 E5 2F EA 17 C6 01 00 00 00 00 97 70 42 00 .../.........pB. 00129BF0: 00 00 00 00 00 00 00 00 77 6F 72 6C 64 65 64 69 ........worldedi 00129C00: 74 2E 65 78 65 00 00 00 00 00 00 00 00 00 00 00 t.exe........... 00129C10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129C90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129CF0: 00 00 00 00 00 00 00 00 00 00 00 00 57 4F 52 4C ............WORL 00129D00: 44 45 7E 32 2E 45 58 45 00 00 00 00 4E 6F 74 20 DE~2.EXE....Not 00129D10: 65 6E 6F 75 67 68 20 73 74 6F 72 61 67 65 20 69 enough storage i 00129D20: 73 20 61 76 61 69 6C 61 62 6C 65 20 74 6F 20 70 s available to p 00129D30: 72 6F 63 65 73 73 20 74 68 69 73 20 63 6F 6D 6D rocess this comm 00129D40: 61 6E 64 2E 0D 0A 00 00 72 00 00 00 00 00 00 00 and.....r....... 00129D50: 00 00 00 00 00 00 00 00 00 00 00 00 62 9E 12 00 ............b... 00129D60: 00 00 00 00 39 00 00 00 02 00 00 00 72 00 74 00 ....9.......r.t. 00129D70: C0 AF 12 00 00 00 00 00 00 00 00 00 C0 AF 12 00 ................ 00129D80: 00 00 00 00 72 00 08 02 45 00 00 00 00 00 00 43 ....r...E......C 00129D90: 72 00 00 00 00 00 00 00 03 00 00 00 D6 9E 12 00 r............... 00129DA0: 00 00 00 00 00 00 00 01 64 9E 12 00 00 00 00 43 ........d......C 00129DB0: 00 00 00 00 00 00 00 00 32 B0 12 00 45 09 91 7C ........2...E..| 00129DC0: 4E 09 91 7C A6 92 00 00 3C 9D 12 00 0C A1 12 00 N..|....<....... 00129DD0: 7C A0 12 00 18 EE 90 7C 18 A1 12 00 08 00 00 00 |......|........ 00129DE0: 8C A0 12 00 2E 40 91 7C 80 3F DB 09 64 9E 12 00 .....@.|.?..d... 00129DF0: 70 09 91 7C C0 E4 97 7C EF 40 91 7C BB 40 91 7C p..|...|.@.|.@.| 00129E00: 03 80 00 00 C0 AF 12 00 00 00 00 00 77 6F 72 6C ............worl 00129E10: 64 65 64 69 74 00 65 78 65 00 00 00 00 00 00 00 dedit.exe....... 00129E20: 08 00 0A 00 88 3E 91 7C 1A 02 00 00 00 00 00 00 .....>.|........ 00129E30: 00 00 00 00 00 00 00 00 28 02 00 00 72 00 00 00 ........(...r... 00129E40: 00 00 00 00 00 00 00 00 00 00 00 00 72 00 74 00 ............r.t. 00129E50: C0 AF 12 00 64 9E 12 00 02 00 00 00 78 3F DB 09 ....d.......x?.. 00129E60: 00 00 00 01 43 00 3A 00 5C 00 44 00 6F 00 63 00 ....C.:.\.D.o.c. 00129E70: 75 00 6D 00 65 00 6E 00 74 00 73 00 20 00 61 00 u.m.e.n.t.s. .a. 00129E80: 6E 00 64 00 20 00 53 00 65 00 74 00 74 00 69 00 n.d. .S.e.t.t.i. 00129E90: 6E 00 67 00 73 00 5C 00 41 00 6C 00 6C 00 20 00 n.g.s.\.A.l.l. . 00129EA0: 55 00 73 00 65 00 72 00 73 00 5C 00 44 00 6F 00 U.s.e.r.s.\.D.o. 00129EB0: 63 00 75 00 6D 00 65 00 6E 00 74 00 73 00 5C 00 c.u.m.e.n.t.s.\. 00129EC0: 64 00 65 00 73 00 6B 00 74 00 6F 00 70 00 2E 00 d.e.s.k.t.o.p... 00129ED0: 69 00 6E 00 69 00 00 00 00 00 00 00 00 00 00 00 i.n.i........... 00129EE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129EF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129F00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00129F10: 43 3A 5C 44 6F 63 75 6D 65 6E 74 73 20 61 6E 64 C:\Documents and 00129F20: 20 53 65 74 74 69 6E 67 73 5C 50 61 75 6C 21 5C Settings\Paul!\ 00129F30: 44 65 73 6B 74 6F 70 5C 47 61 6D 65 73 5C 57 61 Desktop\Games\Wa ------------------------------------------------------------------------------ 3 852 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(360) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CDoodadPaletteOS.cpp(56) 2 16 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(311) 1 151556 HGEOSETDATA(-2) 4385 245560 E:\Drive1\temp\buildwar3x\ENGINE\Source\gx\CGxDevice\CGxDevice.cpp(1181) 1 800 .?AUSoundEAXEffect@@(-2) 1 1177280 .?AUSoundDBEntry@@(-2) 5 4884 .?AV?$TSExplicitList@UComponentPath@Skin@@$0?CCCCCCCD@@@(-2) 4 1408 E:\Drive1\temp\buildwar3x\engine\Source\Tempest\cmemblock.cpp(372) 1 104 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(182) 578 18496 .?AUComponentPath@Skin@@(-2) 1 56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3420) 398 11144 .?AUFRAMETYPENAME@@(-2) 1 448 .?AUCModelHash@@(-2) 1 48 .?AV?$TSExplicitList@UCModelHash@@$0?CCCCCCCD@@@(-2) 1 56 .?AU_SOURCE@@(-2) 3 1152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(51) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(116) 7 28 .PAUHMATERIAL__@@(-2) 3 420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(34) 1 56004 .?AUCHILDNODE@@(-2) 1 32772 .?AVCStringRep@@(-2) 1 12348 .?AV?$TSExplicitList@USTRINGHASHNODE@@$0?CCCCCCCD@@@(-2) 3 420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(33) 1 1216 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(190) 1 48 .?AV?$TSExplicitList@UWaterDataCacheNode@@$0?CCCCCCCD@@@(-2) 10 680 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CControlGroup.cpp(41) 3 192 .?AUCOMMANDCATEGORY@@(-2) 0 0 .?AUWERandomGroupSet@@(-2) 1 32 .?AUWETechTreeData@@(-2) 571 1237616 .?AVC2Vector@NTempest@@(-2) 2 1728 .?AUCTextureHash@@(-2) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitToolPalette.cpp(48) 1 36 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(579) 1 152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindow.cpp(131) 1 8 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(291) 1 48 .?AV?$TSExplicitList@UFONTHASHOBJ@@$0?CCCCCCCD@@@(-2) 16 254001 .E(-2) 3 1356 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CCamera.cpp(130) 2 192 .?AUWE_MENU_ITEM@@(-2) 5665 158620 .?AUWEDBEntryHash@@(-2) 1 388 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(70) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(151) 2 72 .?AUFONTHASHOBJ@@(-2) 42 6048 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1445) 7 112 .?AUCGeosetColor@@(-2) 1 1092 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEPreviewer.cpp(25) 12 1728 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1056) 1 100 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEDialog.cpp(35) 1 3276 .?AV?$TSExplicitList@VCStringRep@@$0?CCCCCCCD@@@(-2) 7 28 .PAUHGEOSET__@@(-2) 1 40 .?AUCGxPushedRenderState@@(-2) 3 420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(36) 1 48 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindowManager.cpp(157) 1 1008 .?AV?$TSExplicitList@UTerrainDataCacheNode@@$0?CCCCCCCD@@@(-2) 1 16 .PAVCOsStaticText@@(-2) 1 48 .?AV?$TSExplicitList@UCIncludedFiles@@$0?CCCCCCCD@@@(-2) 2 69632 .?AUShadowTexture@@(-2) 2 792 .?AUCAnimLightObj@@(-2) 22 483 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\Handlers\TextFrameHandlers.cpp(602) 1 100 .?AUCGxAppRenderState@@(-2) 7 831864 .\SFile.cpp(4401) 2 1114112 .?AVShadowPixel@@(-2) 1 3588 .?AUSOUNDIDHASH@@(-2) 1 92 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(275) 2 1152 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(444) 1 1044 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(218) 1 4100 .$$BY0A@V?$TSLiteList@UObserverEventReg@@@@(-2) 1 108 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(233) 104 3080 .?AUPOINTNODE@@(-2) 2 30256 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(149) 177 54516 .?AUTerrainDataCacheNode@@(-2) 51 13260 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(345) 3 21516 .?AUFRAMETOKENHANDLERDESC@@(-2) 8 278528 .?AV?$TSGrowableArray@H@@(-2) 4260 313400 .?AUSoundDBFile@@(-2) 4 1472 HCAMERA(-2) 1 4 .PAVCToolWindow@@(-2) 1 24 .?AUCTransparentObject@@(-2) 1 48 .?AV?$TSExplicitList@USOUNDIDHASH@@$0?CCCCCCCD@@@(-2) 1 476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(77) 4 1232 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(435) 1 48 .?AV?$TSExplicitList@UCTextureHash@@$0?CCCCCCCD@@@(-2) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(91) 1 476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(256) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CMinimapWE.cpp(57) 1 436 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(309) 2 8912896 .?AUDoodadPathing@@(-2) 6 2688 .?AUTriggerGlobalVariable@@(-2) 1 376 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(222) 21 172116 .?AUSECTION@ProfileInternal@@(-2) 1 132 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\IGxuFontGlyph.cpp(149) 1 28 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(188) 1 512 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3418) 2 48 .?AUWEUFileFilter@@(-2) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(124) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(141) 9 368676 HDBENTRY(-2) 4 32 .?AUCKeySeq@@(-2) 3 1500 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(372) 1 40 E:\Drive1\temp\buildwar3x\engine\Source\Base\RCString.cpp(34) 7 28 .PAUCAnimObjStatus@@(-2) 1 1664 .?AUSoundDBChannel@@(-2) 1 48 .?AV?$TSExplicitList@UFACEDATA@@$0?CCCCCCCD@@@(-2) 47 225756 .?AUMilesMemoryBlock@@(-2) 1 68 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrainPalette.cpp(375) 1 4 .PAVCOsMenuBar@@(-2) 1 32 .?AW4EGxRenderState@@(-2) 3 6384 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(88) 2 64 .\SFile.cpp(4522) 3 168 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtTimer.cpp(194) 2 18240 .?AUWEGeoset@@(-2) 3 1152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(218) 6 384 .PAVCWETriggerFunction@@(-2) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(162) 1 48 .?AV?$TSExplicitList@UCSolidTextureHash@@$0?CCCCCCCD@@@(-2) 1 20100 HSOUND(-2) 1 116 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECursor.cpp(34) 1 4 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(553) 8 2464 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(402) 1 4 .PAUIGXUTEXTLINE@@(-2) 6 144 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(42) 1 412 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(268) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(97) 10 560 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEMenuBar.cpp(86) 2 32 .?AUCVariations@@(-2) 1 20 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(179) 1 48 .?AUCHANNELLINKS@@(-2) 1 1536 .?AVSPRITE_RECORD@CSpriteBuffer@@(-2) 6 1400 E:\Drive1\temp\buildwar3x\engine\Source\Anim\Interp.cpp(122) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(133) 1 24068 HANIMDATA(-2) 1 192 .?AV?$TSExplicitList@UCLightList@@$0?CCCCCCCD@@@(-2) 2 56 .?AUANIM@@(-2) 6268 150432 .?AUSoundDBFileHash@@(-2) 1 8708 .?AUPrefetchNode@@(-2) 1 56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CProgressDialog.cpp(37) 3 768 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(193) 1 32 HMDLHANDLER(-2) 18 5472 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(423) 1 400 .?AUSoundEnvironment@@(-2) 8 32 E:\Drive1\temp\buildwar3x\engine\Source\Scrn\CONSOLE.CPP(1137) 1 24 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(2551) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrainPalette.cpp(373) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(290) 7 868 .?AUCAnimLightObjStatus@@(-2) 1 48 .?AV?$TSExplicitList@USTRINGREF@@$0?CCCCCCCD@@@(-2) 8 40104 .?AV?$TSExplicitList@UWEDBEntryHash@@$0?CCCCCCCD@@@(-2) 1 12 E:\Drive1\temp\buildwar3x\engine\Source\Event\CInputObserver.cpp(43) 7 548864 .\SFile.cpp(4361) 2 76296 HMODEL(-2) 1 48 .?AV?$TSExplicitList@UHANDLERHASH@@$0?CCCCCCCD@@@(-2) 1 496 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3425) 2 256 .?AUHeightMap@@(-2) 31 2232 .?AUCOMMAND@@(-2) 2 56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(614) 1 17664 .PAVCGxTex@@(-2) 1 64 HLAYER(-2) 3 420 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(30) 10 6040 .?AUARCHIVEREC@SFile@Storm@@(-2) 1 216 .?AURegionGeoset@@(-2) 2 1344 .?AUCliffType@@(-2) 10 640 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CControlGroup.cpp(44) 3 96 .?AUSTRINGREF@@(-2) 1 2 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\GxuFontUtil.cpp(1473) 1 512 .?AUDoodPalEntry@CDoodadPaletteOS@@(-2) 18 570964 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsSnd.cpp(377) 16 148 .?AUTEXTUREHASHNODELISTNODE@@(-2) 1259 51526 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\FDFile.cpp(161) 2 644096 .?AUTerrainModel@@(-2) 7 392 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(215) 5 40980 .?AUSTRINGHASHNODE@@(-2) 2 32 new[](-1) 1 8 .K(-2) 36 38880 .?AUCliffDataCacheNode@@(-2) 1 488 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEPreviewer.cpp(29) 1 24 .?AV?$TSHashObjectChunk@UCSolidTextureHash@@VHASHKEY_NONE@@@@(-2) 1 320 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CDoodadToolPalette.cpp(76) 2 5632 .?AUC4Pixel@@(-2) 2 648 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrainBlight.cpp(60) 1 15128 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(660) 3 1620 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(197) 1 60 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