============================================================================== Exe: C:\Documents and Settings\Paul!\Desktop\Games\WarcraftIII Frozen Throne\worldedit.exe Time: Jul 23, 2009 8:21:04.203 AM User: Paul! Computer: PAULROUX ------------------------------------------------------------------------------ This application has encountered a critical error: Not enough storage is available to process this command. Program: C:\Documents and Settings\Paul!\Desktop\Games\WarcraftIII Frozen Throne\worldedit.exe Object: .PAVCWETriggerFunction@@ ------------------------------------------------------------------------------ ---------------------------------------- Stack Trace (Manual) ---------------------------------------- Address Frame Logical addr Module ---------------------------------------- Stack Trace (Using DBGHELP.DLL) ---------------------------------------- ---------------------------------------- Loaded Modules ---------------------------------------- 0x00400000 - 0x00882A98 worldedit.exe 0x0FFD0000 - 0x0FFF8000 rsaenh.dll 0x15000000 - 0x15061000 Storm.dll 0x20000000 - 0x202C5000 xpsp2res.dll 0x21100000 - 0x2115F000 mss32.dll 0x22600000 - 0x22616000 Mssfast.m3d 0x22700000 - 0x22717000 Mssdolby.m3d 0x22C00000 - 0x22C18000 Msseax2.m3d 0x24600000 - 0x24611000 Reverb3.flt 0x26F00000 - 0x26F2A000 Mp3dec.asi 0x4D4F0000 - 0x4D548000 WINHTTP.dll 0x59A60000 - 0x59B01000 dbghelp.dll 0x5AD70000 - 0x5ADA8000 uxtheme.dll 0x5B860000 - 0x5B8B4000 netapi32.dll 0x5D090000 - 0x5D127000 COMCTL32.dll 0x5ED00000 - 0x5EDCC000 OPENGL32.dll 0x60000000 - 0x6005D000 ijl15.dll 0x68B20000 - 0x68B40000 GLU32.dll 0x6D990000 - 0x6D996000 d3d8thk.dll 0x6D9A0000 - 0x6DAC8000 d3d8.dll 0x71AA0000 - 0x71AA8000 WS2HELP.dll 0x71AB0000 - 0x71AC7000 WS2_32.dll 0x71AD0000 - 0x71AD9000 WSOCK32.dll 0x722B0000 - 0x722B5000 SensApi.dll 0x72D10000 - 0x72D18000 msacm32.drv 0x72D20000 - 0x72D29000 wdmaud.drv 0x73760000 - 0x737A9000 DDRAW.dll 0x73BC0000 - 0x73BC6000 DCIMAN32.dll 0x73EE0000 - 0x73EE4000 KsUser.dll 0x73F10000 - 0x73F6C000 DSOUND.DLL 0x74720000 - 0x7476B000 MSCTF.dll 0x75E60000 - 0x75E73000 cryptnet.dll 0x76390000 - 0x763AD000 IMM32.dll 0x763B0000 - 0x763F9000 comdlg32.dll 0x76990000 - 0x769B5000 ntshrui.dll 0x769C0000 - 0x76A73000 userenv.dll 0x76B20000 - 0x76B31000 ATL.DLL 0x76B40000 - 0x76B6D000 WINMM.dll 0x76C30000 - 0x76C5E000 WINTRUST.dll 0x76C90000 - 0x76CB8000 IMAGEHLP.dll 0x76F60000 - 0x76F8C000 WLDAP32.dll 0x76FD0000 - 0x7704F000 CLBCATQ.DLL 0x77050000 - 0x77115000 COMRes.dll 0x77120000 - 0x771AC000 OLEAUT32.dll 0x771B0000 - 0x77256000 WININET.dll 0x773D0000 - 0x774D2000 comctl32.dll 0x774E0000 - 0x7761C000 ole32.dll 0x77920000 - 0x77A13000 SETUPAPI.dll 0x77A80000 - 0x77B14000 CRYPT32.dll 0x77B20000 - 0x77B32000 MSASN1.dll 0x77B40000 - 0x77B62000 appHelp.dll 0x77BD0000 - 0x77BD7000 midimap.dll 0x77BE0000 - 0x77BF5000 MSACM32.dll 0x77C00000 - 0x77C08000 VERSION.dll 0x77C10000 - 0x77C68000 msvcrt.dll 0x77D40000 - 0x77DD0000 USER32.dll 0x77DD0000 - 0x77E6B000 ADVAPI32.dll 0x77E70000 - 0x77F01000 RPCRT4.dll 0x77F10000 - 0x77F56000 GDI32.dll 0x77F60000 - 0x77FD6000 SHLWAPI.dll 0x77FE0000 - 0x77FF1000 secur32.dll 0x78130000 - 0x781CB000 MSVCR80.dll 0x7C800000 - 0x7C8F4000 kernel32.dll 0x7C900000 - 0x7C9B0000 ntdll.dll 0x7C9C0000 - 0x7D1D4000 SHELL32.dll ---------------------------------------- Memory Dump ---------------------------------------- Stack: 1024 bytes starting at (ESP = 0012C0FC) * = addr ** * 0012C0F0: 7E 2B 00 15 01 00 6E 00 FC C0 12 00 90 35 04 15 ~+....n......5.. 0012C100: B4 24 00 00 02 00 00 00 60 4E 01 15 01 00 6E 00 .$......`N....n. 0012C110: C3 2A 00 15 FC C0 12 00 1C C1 12 00 CE C6 12 00 .*.............. 0012C120: 82 63 01 15 B4 24 00 00 03 00 00 00 00 00 00 00 .c...$.......... 0012C130: FE FF FF FF 6C 00 4F 05 00 04 91 91 30 D0 12 00 ....l.O.....0... 0012C140: 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 ........0....... 0012C150: 6C 00 4F 05 01 00 00 00 00 00 00 00 00 00 00 00 l.O............. 0012C160: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C170: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C180: 00 00 00 00 D9 07 07 00 04 00 17 00 08 00 15 00 ................ 0012C190: 04 00 CB 00 20 00 00 00 D0 50 01 71 F2 DB C9 01 .... ....P.q.... 0012C1A0: DC 42 F5 F7 A8 0B CA 01 00 99 E5 2F EA 17 C6 01 .B........./.... 0012C1B0: 00 00 00 00 97 70 42 00 F0 4E 36 00 F0 4E 36 00 .....pB..N6..N6. 0012C1C0: 77 6F 72 6C 64 65 64 69 74 2E 65 78 65 00 00 00 worldedit.exe... 0012C1D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C1E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C1F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C200: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C210: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C220: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C230: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C240: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C250: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C260: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C270: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C280: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C290: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C2A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C2B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0012C2C0: 00 00 00 00 57 4F 52 4C 44 45 7E 32 2E 45 58 45 ....WORLDE~2.EXE 0012C2D0: 00 00 00 00 4E 6F 74 20 65 6E 6F 75 67 68 20 73 ....Not enough s 0012C2E0: 74 6F 72 61 67 65 20 69 73 20 61 76 61 69 6C 61 torage is availa 0012C2F0: 62 6C 65 20 74 6F 20 70 72 6F 63 65 73 73 20 74 ble to process t 0012C300: 68 69 73 20 63 6F 6D 6D 61 6E 64 2E 0D 0A 00 7C his command....| 0012C310: 06 00 00 00 88 C5 12 00 06 00 00 00 F8 6B A6 12 .............k.. 0012C320: 00 00 00 00 6C C3 12 00 00 10 00 00 E9 9A 80 7C ....l..........| 0012C330: 40 56 7E 00 00 00 F9 0F 00 00 00 00 00 00 00 00 @V~............. 0012C340: DB 26 14 78 30 C3 12 00 FF FF FF FF EC FA 12 00 .&.x0........... 0012C350: 24 5A 02 15 6C C3 12 00 74 C3 12 00 FE FF FF FF $Z..l...t....... 0012C360: 00 00 86 0F 10 00 00 00 C0 C3 12 00 BC 84 D4 77 ...............w 0012C370: B6 B8 D4 77 6A 00 24 00 01 00 00 00 00 00 00 00 ...wj.$......... 0012C380: 10 C5 12 00 00 00 00 00 13 B8 D4 77 00 00 00 00 ...........w.... 0012C390: 10 C5 12 00 00 00 00 00 18 CF 12 00 8C C3 12 00 ................ 0012C3A0: 09 00 00 00 EC FA 12 00 94 04 D7 77 18 B8 D4 77 ...........w...w 0012C3B0: 72 37 00 00 04 C5 12 00 2B B1 D6 77 10 C5 12 00 r7......+..w.... 0012C3C0: 00 00 00 00 FF FF FF FF 45 B1 D6 77 01 00 00 00 ........E..w.... 0012C3D0: B8 00 31 05 77 6F 72 6C 64 65 64 69 74 00 65 78 ..1.worldedit.ex 0012C3E0: 65 00 A9 12 00 00 00 00 B8 00 31 05 00 00 00 00 e.........1..... 0012C3F0: 00 00 00 00 F4 20 D4 77 00 00 00 00 01 00 00 00 ..... .w........ 0012C400: FF FF FF 7F F8 9A A6 12 1C 9C A6 12 B8 00 31 05 ..............1. 0012C410: B8 00 31 05 48 C5 12 00 48 C5 12 00 00 79 5D 00 ..1.H...H....y]. 0012C420: 03 00 00 00 48 00 00 00 F8 9A A6 12 18 9B A6 12 ....H........... 0012C430: F8 9A A6 12 58 C5 12 00 88 82 5D 00 15 00 00 00 ....X.....]..... 0012C440: 18 95 A6 12 68 83 5D 00 C0 00 85 0F 02 00 00 00 ....h.]......... 0012C450: 3B AB 47 F4 70 C3 CB 02 80 D7 7B 00 98 C4 12 00 ;.G.p.....{..... 0012C460: D7 3C 03 15 70 C3 CB 02 80 D7 7B 00 FF FF FF 7F .<..p.....{..... 0012C470: 8C 65 D3 02 EC 38 7C 02 0F AF 40 00 70 C3 CB 02 .e...8|...@.p... 0012C480: 80 D7 7B 00 FF FF FF 7F 3C 00 00 00 9C C4 12 00 ..{.....<....... 0012C490: 00 00 00 00 C8 05 91 7C 80 D6 1D 00 68 C5 12 00 .......|....h... 0012C4A0: 51 05 91 7C 18 07 14 00 6D 05 91 7C 00 00 00 00 Q..|....m..|.... 0012C4B0: 3D 04 91 7C 01 00 00 00 DC C4 12 00 02 1F 4D 00 =..|..........M. 0012C4C0: 80 D7 7B 00 18 CF 12 00 DC C4 12 00 03 00 00 00 ..{............. 0012C4D0: D8 BA A9 12 80 D7 7B 00 43 3A 5C 44 6F 63 75 6D ......{.C:\Docum 0012C4E0: 65 6E 74 73 20 61 6E 64 20 53 65 74 74 69 6E 67 ents and Setting 0012C4F0: 73 5C 50 61 75 6C 21 5C 44 65 73 6B 74 6F 70 5C s\Paul!\Desktop\ ------------------------------------------------------------------------------ 64 1792 .?AUNATIVETOKEN@@(-2) 3 852 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(360) 33 3717252 .?AVCPlaneParticleEmitter@@(-2) 865 996480 .?AUCliffModel@@(-2) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CDoodadPaletteOS.cpp(56) 2 16 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(311) 24 1680 .?AULINKSHARED@@(-2) 1 151556 HGEOSETDATA(-2) 2783 155848 E:\Drive1\temp\buildwar3x\ENGINE\Source\gx\CGxDevice\CGxDevice.cpp(1181) 1 800 .?AUSoundEAXEffect@@(-2) 1 1177280 .?AUSoundDBEntry@@(-2) 5 4884 .?AV?$TSExplicitList@UComponentPath@Skin@@$0?CCCCCCCD@@@(-2) 3 640 E:\Drive1\temp\buildwar3x\engine\Source\Tempest\cmemblock.cpp(372) 47 1316 .?AUModelColorHash@CDoodads@@(-2) 1 104 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(182) 578 18496 .?AUComponentPath@Skin@@(-2) 1 56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3420) 398 11144 .?AUFRAMETYPENAME@@(-2) 1058 10104 .PAVCWETriggerParameter@@(-2) 4 6720 .?AUCModelHash@@(-2) 1 1008 .?AV?$TSExplicitList@UCModelHash@@$0?CCCCCCCD@@@(-2) 2 176 .?AUCAnimTransform@@(-2) 1 56 .?AU_SOURCE@@(-2) 2 768 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(51) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(116) 173 972 .PAUHMATERIAL__@@(-2) 2 280 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(34) 1 56004 .?AUCHILDNODE@@(-2) 1 32772 .?AVCStringRep@@(-2) 1 12348 .?AV?$TSExplicitList@USTRINGHASHNODE@@$0?CCCCCCCD@@@(-2) 2 280 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(33) 1 1216 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(190) 1 48 .?AV?$TSExplicitList@UWaterDataCacheNode@@$0?CCCCCCCD@@@(-2) 10 680 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CControlGroup.cpp(41) 3 192 .?AUCOMMANDCATEGORY@@(-2) 6 1344 .?AUCAnimCameraObj@@(-2) 7296 10103432 .?AVC2Vector@NTempest@@(-2) 4 8640 .?AUCTextureHash@@(-2) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitToolPalette.cpp(48) 1 36 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(579) 7 28 .PAUHCAMERA__@@(-2) 1 152 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindow.cpp(131) 1 8 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(291) 1 48 .?AV?$TSExplicitList@UFONTHASHOBJ@@$0?CCCCCCCD@@@(-2) 435 132485 .E(-2) 2 904 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CCamera.cpp(130) 2 192 .?AUWE_MENU_ITEM@@(-2) 10793 302204 .?AUWEDBEntryHash@@(-2) 1 388 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(70) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(151) 2 72 .?AUFONTHASHOBJ@@(-2) 42 6048 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1445) 173 5280 .?AUCGeosetColor@@(-2) 1 1092 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEPreviewer.cpp(25) 12 1728 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(1056) 1 100 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEDialog.cpp(35) 1 3276 .?AV?$TSExplicitList@VCStringRep@@$0?CCCCCCCD@@@(-2) 173 1332 .PAUHGEOSET__@@(-2) 1 40 .?AUCGxPushedRenderState@@(-2) 2 280 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECustomData.cpp(36) 1 48 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CToolWindowManager.cpp(157) 1 1008 .?AV?$TSExplicitList@UTerrainDataCacheNode@@$0?CCCCCCCD@@@(-2) 1 16 .PAVCOsStaticText@@(-2) 1 48 .?AV?$TSExplicitList@UCIncludedFiles@@$0?CCCCCCCD@@@(-2) 2 40960 .?AUShadowTexture@@(-2) 3 1188 .?AUCAnimLightObj@@(-2) 22 483 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\Handlers\TextFrameHandlers.cpp(602) 1 100 .?AUCGxAppRenderState@@(-2) 8 835516 .\SFile.cpp(4401) 2 655360 .?AVShadowPixel@@(-2) 1 3588 .?AUSOUNDIDHASH@@(-2) 1 92 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(275) 2 1152 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CTextFrame.cpp(444) 1 1044 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(218) 1 4100 .$$BY0A@V?$TSLiteList@UObserverEventReg@@@@(-2) 1 548 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3432) 1 108 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(233) 104 3080 .?AUPOINTNODE@@(-2) 1 15128 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorld.cpp(149) 177 54516 .?AUTerrainDataCacheNode@@(-2) 51 13260 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(345) 3 21516 .?AUFRAMETOKENHANDLERDESC@@(-2) 25 2580 .?AV?$TSList@ULINKUNIQUE@@V?$TSGetLink@ULINKUNIQUE@@@@@@(-2) 8 163840 .?AV?$TSGrowableArray@H@@(-2) 4260 313400 .?AUSoundDBFile@@(-2) 10 3680 HCAMERA(-2) 1 4 .PAVCToolWindow@@(-2) 1 548 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3433) 1 24 .?AUCTransparentObject@@(-2) 1 48 .?AV?$TSExplicitList@USOUNDIDHASH@@$0?CCCCCCCD@@@(-2) 1 476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(77) 4 1232 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(435) 1 32 .?AUCAnimFlipbookObj@@(-2) 22 28920 .?AUCAnimEmitter2Obj@@(-2) 1 1008 .?AV?$TSExplicitList@UCTextureHash@@$0?CCCCCCCD@@@(-2) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(91) 1 476 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(256) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CMinimapWE.cpp(57) 1 436 E:\Drive1\temp\buildwar3x\engine\Source\Frame\CMessageFrame.cpp(309) 2 5242880 .?AUDoodadPathing@@(-2) 4 273728 .?AUTriggerGlobalVariable@@(-2) 1 376 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(222) 21 172116 .?AUSECTION@ProfileInternal@@(-2) 20 352 .?AUCAnimLayerStatus@@(-2) 1 80 .?AV?$CMdlString@$0FA@@@(-2) 13 1183 E:\Drive1\temp\buildwar3x\Engine\Source\Gxu\IGxuFontGlyph.cpp(149) 1 28 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(188) 1 512 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEUtilities.cpp(3418) 2 48 .?AUWEUFileFilter@@(-2) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(124) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CUnitPaletteOS.cpp(141) 12 491568 HDBENTRY(-2) 1546 116080 .?AUCKeySeq@@(-2) 3 1500 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(372) 1 40 E:\Drive1\temp\buildwar3x\engine\Source\Base\RCString.cpp(34) 4640 39224 .PAUCAnimObjStatus@@(-2) 1 1664 .?AUSoundDBChannel@@(-2) 1 48 .?AV?$TSExplicitList@UFACEDATA@@$0?CCCCCCCD@@@(-2) 47 225756 .?AUMilesMemoryBlock@@(-2) 27 41028 .?AUCAnimEventObj@@(-2) 1 68 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTerrainPalette.cpp(375) 3 1920 .?AUCRibbonVertex@@(-2) 3 2316 .?AUUncachableNode@@(-2) 1 4 .PAVCOsMenuBar@@(-2) 1 32 .?AW4EGxRenderState@@(-2) 2 4256 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(88) 3 96 .\SFile.cpp(4522) 4 224 E:\Drive1\temp\buildwar3x\engine\Source\Event\EvtTimer.cpp(194) 1 4256 .?AUWEGeoset@@(-2) 2 768 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(218) 97 67231724 .PAVCWETriggerFunction@@(-2) 1 60 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(162) 1 96 .?AV?$TSExplicitList@UCSolidTextureHash@@$0?CCCCCCCD@@@(-2) 1 20100 HSOUND(-2) 1 116 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWECursor.cpp(34) 1 4 E:\Drive1\temp\buildwar3x\engine\Source\Os\W32\OsISndCache.cpp(553) 8 2464 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(402) 1 4320 .?AULevelSoundInfo@@(-2) 2 8 .PAUIGXUTEXTLINE@@(-2) 4 96 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CTriggers.cpp(42) 1 412 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(268) 1 52 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CRegionPalette.cpp(97) 10 560 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\WEMenuBar.cpp(86) 81 5364 .?AUCVariations@@(-2) 1 20 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWorldEditFrame.cpp(179) 1 48 .?AUCHANNELLINKS@@(-2) 1 1536 .?AVSPRITE_RECORD@CSpriteBuffer@@(-2) 1588 2056104 E:\Drive1\temp\buildwar3x\engine\Source\Anim\Interp.cpp(122) 1 88 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CWEModelPreview.cpp(133) 1 8 E:\Drive1\temp\buildwar3x\engine\Source\Services\Tokenizer.cpp(63) 1 24068 HANIMDATA(-2) 1 48 .?AV?$TSExplicitList@UCLightList@@$0?CCCCCCCD@@@(-2) 2 56 .?AUANIM@@(-2) 6268 150432 .?AUSoundDBFileHash@@(-2) 1 8708 .?AUPrefetchNode@@(-2) 2 348 .?AUCAnimRibbonObjStatus@@(-2) 65 10100 .?AUCAnimGeoset@@(-2) 1 56 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CProgressDialog.cpp(37) 2 512 E:\Drive1\temp\buildwar3x\War3\Source\WorldEdit\CLevel.cpp(193) 1 32 HMDLHANDLER(-2) 18 5472 E:\Drive1\temp\buildwar3x\Engine\Source\FDFile\IFDFile.cpp(423) 1 28 .?AUTerrainImageTextureHash@@(-2) 1 400 .?AUSoundEnvironment@@(-2) 8 32 E:\Drive1\temp\buildwar3x\engine\Source\Scrn\CONSOLE.CPP(1137) 32 1280 .?AUTexImageHash@@(-2) 2 48 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