rfver shader def_shader notexturedef_shader_ffpdef_shader_ffpnonefont_uniform_color font_uniform_colorfont_uniform_color_ffpfont_uniform_color_ffpnone font_outline font_outlinefont_uniform_color_ffpfont_background font_backgroundfont_background_ffpfont_background_ffpnone plain_alpha notextureplain_alpha_ffpplain_alpha_ffpnonerender_character_shadow render_character_shadowrender_character_shadow_ffp!render_character_shadow_with_skin!render_character_shadow_with_skinrender_character_shadow_ffprender_character_shadow_ffpnone shadow_shader character_shadowshadow_shader_ffpshadow_shader_new character_shadow_newshadow_shader_ffpshadow_shader_ffpnonerender_to_depth_shader renderdepthshadow_shader_ffprender_to_depth_skin_shaderrenderdepthwithskinshadow_shader_ffprender_to_light_depth_shader renderdepth_lightshadow_shader_ffp!render_to_light_depth_skin_shaderrenderdepthwithskin_lightshadow_shader_ffp"clear_floating_point_buffer_shader clear_floating_point_buffervertex_color_shader notexturevertex_color_shader_ffpvertex_color_shader_ffpnonedot3`dot3tex_mul_color_ffp dot3_alpha`dot3tex_mul_color_alpha_ffpdot3_alpha_biased`dot3tex_mul_color_alpha_ffpdot3_alpha_multitex` dot3_multitextex_mul_color_alpha_ffp bump_static`bumpmaptex_mul_color_staticbumpmap_interior` bumpmap_interior tex_mul_colorbumpmap_interior_new` bumpmap_interior_new tex_mul_colorbumpmap_interior_new_specmap` bumpmap_interior_new_specmap tex_mul_colorno_shade no_shading)tex_mul_color_mul_factor_alpha_static_ffpno_shade_no_alpha no_shading_no_alpha#tex_mul_color_mul_factor_static_ffp simple_shader simple_shading)tex_mul_color_mul_factor_alpha_static_ffpsimple_shader_no_mip simple_shading_no_filter)tex_mul_color_mul_factor_alpha_static_ffpdiffuse_no_shadow diffuse_no_shadowtex_mul_color_static_ffp tex_mul_color diffusetex_mul_color_ffptex_mul_color_ffpnonetex_mul_color_static diffusetex_mul_color_static_ffptex_mul_color_static_ffpnonetex_mul_color_alpha diffusetex_mul_color_alpha_ffptex_mul_color_alpha_ffpnonetex_mul_factor diffusetex_mul_factor_ffptex_mul_factor_ffpnonetex_mul_factor_alpha diffusetex_mul_factor_alpha_ffptex_mul_factor_alpha_ffpnonetex_mul_color_mul_factor diffusetex_mul_color_mul_factor_ffptex_mul_color_mul_factor_ffpnonetex_mul_color_mul_factor_alpha diffuse"tex_mul_color_mul_factor_alpha_ffp"tex_mul_color_mul_factor_alpha_ffpnone%tex_mul_color_mul_factor_alpha_static diffuse)tex_mul_color_mul_factor_alpha_static_ffp)tex_mul_color_mul_factor_alpha_static_ffpnone#tex_mul_color_mul_factor_static_ffpnone map_shader diffuse_mapmap_shader_ffpmap_shader_bump` diffuse_map_bump map_shadermap_mountain_shader` map_mountainmap_shader_ffpmap_mountain_shader_bump map_mountain_bumpmap_mountain_shadermap_bump_shader`bumpmapmap_shader_ffpmap_shader_ffpnonemap_ocean_shader_high @map_water_highmap_ocean_shadermap_ocean_shader map_watermap_ocean_shader_ffpsea_shader_ffp simple_ocean sea_shader simple_oceansea_shader_ffpmap_ocean_shader_ffpnoneflora_shader_Instanced flora_Instanced flora_shader flora_shader floraflora_shader_ffpflora_shader_nobias floraflora_shader_ffpflora_shader_nobias_nopreshade floraflora_shader_ffpflora_shader_ffpnone skybox_shader skyboxskybox_shader_ffpskybox_shader_new skybox_newskybox_shader_ffpskybox_shader_ffpnone grass_shader grassgrass_shader_ffp@grass_no_shadow_shader grass_no_shadowgrass_shader_ffp@grass_shader_ffpnone@ skin_shader diffuseskin_shader_ffpskin_shader_ffpnoneskeleton_shader skin_diffuseagent_shader_ffpagent_shader_Instanced diffuse_dynamic_Instanced agent_shader agent_shader diffuse_dynamicagent_shader_ffpagent_shader_ffpnone shiny_shader envmap_metalshiny_shader_ffpshiny_shader_ffpnonefaceshader_high_specular `@faceshader_high_specularfaceshader_highfaceshader_high ` face_shader_highfaceshader_simplefaceshader_simple faceshader_simple faceshader faceshader face_shader faceshader_ps faceshader_ps faceshader.ppfaceshader_ffp$faceshader_ffpnone hair_shader hair_shaderhair_shader_ffphair_shader_ffpnonehair_shader_aniso`@hair_shader_aniso hair_shader water_shader`watermapwater_shader_ffpwater_shader_high`@ watermap_high water_shaderwater_shader_mud` watermap_mudwater_shader_ffpwater_shader_mud_high`@watermap_mud_highwater_shader_mudwater_shader_for_objects watermap_for_objects def_shaderwater_shader_ffpnoneiron_shader_skin standart_skin_nobump_nospecmapiron_shader_ffpiron_shader_Instanced *standart_noskin_nobump_nospecmap_Instanced iron_shader iron_shader standart_noskin_nobump_nospecmapiron_shader_psiron_shader_ps  myshader.ppiron_shader_ffpiron_shader_ffpnonespecular_shader_skin standart_skin_nobump_specmapspecular_shader_ffpspecular_shader standart_noskin_nobump_specmapspecular_shader_ffpspecular_shader_Instanced (standart_noskin_nobump_specmap_Instancedspecular_shaderspecular_shader_ffpnone envmap_shader envmap_specular_diffuseagent_shader_ffpenvmap_shader_Instanced !envmap_specular_diffuse_Instanced envmap_shaderspecular_shader_bump_Instanced `&standart_noskin_bump_specmap_Instancedspecular_shader_bumpspecular_shader_bump ` standart_noskin_bump_specmapspecular_shader nospecular_shader_bump_Instanced ` (standart_noskin_bump_nospecmap_Instanced agent_shadernospecular_shader_bump ` standart_noskin_bump_nospecmap agent_shaderspecular_shader_skin_bump standart_skin_bump_specmapspecular_shader_skinnospecular_shader_skin_bump standart_skin_bump_nospecmapskeleton_shaderspecular_shader_skin_bump_high @standart_skin_bump_specmap_highspecular_shader_skin_bump nospecular_shader_skin_bump_high @!standart_skin_bump_nospecmap_highnospecular_shader_skin_bump specular_shader_noskin_bump_high `@!standart_noskin_bump_specmap_highspecular_shader_bump_Instanced"nospecular_shader_noskin_bump_high `@#standart_noskin_bump_nospecmap_high nospecular_shader_bump_Instanced*specular_shader_noskin_bump_high_Instanced `@+standart_noskin_bump_specmap_high_Instanced specular_shader_noskin_bump_high,nospecular_shader_noskin_bump_high_Instanced `@-standart_noskin_bump_nospecmap_high_Instanced"nospecular_shader_noskin_bump_highstandart_shader_nobump_nospec standart_noskin_nobump_nospecspecular_shader"standart_shader_skin_nobump_nospecstandart_skin_nobump_nospecspecular_shader_skinstandart_shader_bump_nospec` standart_noskin_bump_nospecstandart_shader_nobump_nospec standart_shader_skin_bump_nospec standart_skin_bump_nospec"standart_shader_skin_nobump_nospec*standart_shader_bump_nospec_high_Instanced `@*standart_noskin_bump_nospec_high_Instanced standart_shader_bump_nospec_high standart_shader_bump_nospec_high`@ standart_noskin_bump_nospec_highstandart_shader_bump_nospec%standart_shader_skin_bump_nospec_high@standart_skin_bump_nospec_high standart_shader_skin_bump_nospec*standart_shader_bump_nospec_noterraincolor`*standart_noskin_bump_nospec_noterraincolorstandart_shader_nobump_nospec/standart_shader_bump_nospec_high_noterraincolor`@/standart_noskin_bump_nospec_high_noterraincolor*standart_shader_bump_nospec_noterraincolor9standart_shader_bump_nospec_high_noterraincolor_Instanced `@9standart_noskin_bump_nospec_high_noterraincolor_Instanced/standart_shader_bump_nospec_high_noterraincolor$specular_shader_skin_bump_high_aniso @%standart_skin_bump_specmap_high_anisospecular_shader_skin_bump_high&nospecular_shader_skin_bump_high_aniso @'standart_skin_bump_nospecmap_high_aniso nospecular_shader_skin_bump_high soft_sunflare soft_sunflareno_shadesoft_particle_add soft_particle_addno_shadesoft_particle_modulate soft_particle_modulate simple_shadertree_billboards_ffpnonetree_billboards_flora tree_billboards_floratree_billboards_ffptree_billboards_bark tree_billboards_dot3_alphatree_billboards_ffprender_to_depth_biased_shader renderdepth_biasedrender_to_depth_shaderend