chunksize = 5 mg_flags = trees, caves, v6_biome_blend mg_name = v6 mgv6_freq_beach = 0.15 mgv6_freq_desert = 0.45 mgv6_np_apple_trees = 0.000000, 1.000000, (100.000000, 100.000000, 100.000000), 342902, 3, 0.450000 mgv6_np_beach = 0.000000, 1.000000, (250.000000, 250.000000, 250.000000), 59420, 3, 0.500000 mgv6_np_biome = 0.000000, 1.000000, (250.000000, 250.000000, 250.000000), 9130, 3, 0.500000 mgv6_np_cave = 6.000000, 6.000000, (250.000000, 250.000000, 250.000000), 34329, 3, 0.500000 mgv6_np_height_select = 0.500000, 1.000000, (250.000000, 250.000000, 250.000000), 4213, 5, 0.690000 mgv6_np_humidity = 0.500000, 0.500000, (500.000000, 500.000000, 500.000000), 72384, 4, 0.660000 mgv6_np_mud = 4.000000, 2.000000, (200.000000, 200.000000, 200.000000), 91013, 3, 0.550000 mgv6_np_steepness = 0.850000, 0.500000, (125.000000, 125.000000, 125.000000), -932, 5, 0.700000 mgv6_np_terrain_base = -4.000000, 20.000000, (250.000000, 250.000000, 250.000000), 82341, 5, 0.600000 mgv6_np_terrain_higher = 20.000000, 16.000000, (500.000000, 500.000000, 500.000000), 85039, 5, 0.600000 mgv6_np_trees = 0.000000, 1.000000, (125.000000, 125.000000, 125.000000), 2, 4, 0.660000 seed = 5620803015978459890 water_level = 1 [end_of_params]