000000.000| 9048.0000kb| 9048.0000kb added| ALWAYS| Logging started at 2014-02-21T22:00:05.929 000000.000| 9064.0000kb| 16.0000kb added| ALWAYS| Loading RADS dynamic library: C:\Users\Dehan Van Dyk\Desktop\Goed\Games\League of Legends\RADS\RiotRadsIO.dll 000000.002| 9164.0000kb| 100.0000kb added| OKAY| Riot::RADS::Reader::RadsExportsMain::Initialize: RADS library initializing with specified working directory "C:\Users\Dehan Van Dyk\Desktop\Goed\Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.10\deploy". 000000.002| 9180.0000kb| 16.0000kb added| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS" 000000.003| 9200.0000kb| 20.0000kb added| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.10/solutionmanifest") 000000.003| 9236.0000kb| 36.0000kb added| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.10/configurationmanifest") 000000.004| 9240.0000kb| 4.0000kb added| OKAY| Riot::RADS::Reader::ReleaseManifest::Load: ("C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/projects/lol_game_client_en_gb/releases/0.0.0.171/releasemanifest") 000000.006| 9304.0000kb| 64.0000kb added| OKAY| Riot::RADS::Reader::ReleaseManifest::Load: ("C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.0.199/releasemanifest") 000000.253| 15120.0000kb| 5816.0000kb added| ALWAYS| Loaded RADS dynamic library: C:\Users\Dehan Van Dyk\Desktop\Goed\Games\League of Legends\RADS\RiotRadsIO.dll 000000.255| 15436.0000kb| 316.0000kb added| ALWAYS| SharedConfigPath: C:\Users\Dehan Van Dyk\Desktop\Goed\Games\League of Legends\RADS\projects/lol_air_client/releases/0.0.1.71/deploy/preferences/ 000000.275| 42940.0000kb| 27504.0000kb added| ALWAYS| Data overlay start folder set to DATA/, Content/ 000000.275| 42956.0000kb| 16.0000kb added| ALWAYS| Global logging level set to WARN 000000.275| 43048.0000kb| 92.0000kb added| ALWAYS| Build Version: Version 4.2.0.2726 (Feb 16 2014/18:17:38) [PUBLIC] ChangeList: 489171 000000.298| 44472.0000kb| 1424.0000kb added| ALWAYS| Started System Init 000000.301| 44732.0000kb| 260.0000kb added| ALWAYS| Maestro Init 000000.307| 45248.0000kb| 516.0000kb added| ALWAYS| Maestro completed init 000000.307| 45264.0000kb| 16.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "ClientZips.txt" because it's not in the manifest. 000000.307| 45304.0000kb| 40.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = r; errno = 2; pFilename = ClientZips.txt; msg = No such file or directory; 000000.308| 45312.0000kb| 8.0000kb added| ERROR| Failed to open "ClientZips.txt" 000000.326| 47192.0000kb| 1880.0000kb added| ALWAYS| StartSession called 000000.326| 47200.0000kb| 8.0000kb added| ALWAYS| Started Init event arguments 000000.327| 47436.0000kb| 236.0000kb added| ALWAYS| Waiting until connection... 000001.506| 53724.0000kb| 6288.0000kb added| ALWAYS| OS Version String: Microsoft (build 9200), 64-bit 000001.506| 53724.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz, Intel64 Family 6 Model 58 Stepping 9, 2594 (0 core) 000001.506| 53724.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 2646 000001.506| 53724.0000kb| 0.0000kb added| ALWAYS| Display info: Intel(R) HD Graphics 4000 2214592512 9.17.10.3114 000001.506| 53724.0000kb| 0.0000kb added| ALWAYS| Physical memory: 6442450944 000001.506| 53760.0000kb| 36.0000kb added| ALWAYS| {"messageType":"hardware_information","message_body":"Hardware Info","operating_system":"Microsoft (build 9200), 64-bit","cpu":"GenuineIntel","cpu_processor":"Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz","cpu_identifier":"Intel64 Family 6 Model 58 Stepping 9","cpu_topology":2,"gpu":"Intel(R) HD Graphics 4000","video_memory":"2214592512","driver_version":"9.17.10.3114","physical_memory":6442450944} 000001.506| 53760.0000kb| 0.0000kb added| ALWAYS| -----HARDWARE INFORMATION START----- 000001.506| 53760.0000kb| 0.0000kb added| ALWAYS| Operating System: Microsoft (build 9200), 64-bit 000001.506| 53760.0000kb| 0.0000kb added| ALWAYS| GPU Manufacturer: Intel(R) HD Graphics 4000 000001.506| 53760.0000kb| 0.0000kb added| ALWAYS| GPU Memory: 2214592512 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| GPU Driver Version: 9.17.10.3114 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| CPU Brand: GenuineIntel 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| CPU Processor Name: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| CPU Identifier: Intel64 Family 6 Model 58 Stepping 9 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| CPU Speed: 2594 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| CPU Topology: 2 Core 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| Physical memory: 6442450944 000001.507| 53760.0000kb| 0.0000kb added| ALWAYS| -----HARDWARE INFORMATION END----- 000001.919| 55684.0000kb| 1924.0000kb added| ALWAYS| InitRenderer() enter 000001.920| 55880.0000kb| 196.0000kb added| ALWAYS| r3dRenderLayer::Init(0x000e0172) enter 000001.926| 58540.0000kb| 2660.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully 000002.493| 67620.0000kb| 9080.0000kb added| ALWAYS| Loaded locale en_GB via fontconfig 000002.498| 64368.0000kb| -3252.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.10/deploy/Data/Menu/IMEConfig.xml" because it's not in the manifest. 000002.498| 64368.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.10/deploy/Data/Menu/IMEConfig.xml; msg = No such file or directory; 000002.498| 64368.0000kb| 0.0000kb added| ERROR| Missing file on r3dGFile open :C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.10/deploy/Data/Menu/IMEConfig.xml 000002.506| 64880.0000kb| 512.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1366, YRes = 768, BPP = 32, Flags=256) enter 000002.506| 64880.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device 000002.677| 73284.0000kb| 8404.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path 000002.910| 76108.0000kb| 2824.0000kb added| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000003.304| 84908.0000kb| 8800.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully 000004.339| 90728.0000kb| 5820.0000kb added| ALWAYS| In Riot::Win::Resize: Resizing the window and retrieving monitor info 000004.339| 90728.0000kb| 0.0000kb added| ALWAYS| In Riot::Win::Resize: Initial VideoMode(3c0c5e8) and resolution (1366 x 768) 000004.339| 90728.0000kb| 0.0000kb added| ALWAYS| In Riot::Win::Resize: VideoMode(3c0c5e8) and resolution (683 x 384) 000004.340| 90744.0000kb| 16.0000kb added| ALWAYS| In Riot::Win::Resize: Resized window to resolution 1366x768 000004.376| 94184.0000kb| 3440.0000kb added| ALWAYS| Sleeping 000004.476| 94184.0000kb| 0.0000kb added| ALWAYS| Start processing App Update 000004.477| 94196.0000kb| 12.0000kb added| ALWAYS| End processing App Update 000004.477| 94196.0000kb| 0.0000kb added| ALWAYS| Sleeping 000004.578| 94196.0000kb| 0.0000kb added| ALWAYS| Start processing App Update 000004.578| 94196.0000kb| 0.0000kb added| ALWAYS| End processing App Update 000004.578| 94196.0000kb| 0.0000kb added| ALWAYS| Sleeping 000004.679| 94196.0000kb| 0.0000kb added| ALWAYS| Start processing App Update 000004.679| 94196.0000kb| 0.0000kb added| ALWAYS| End processing App Update 000004.679| 94196.0000kb| 0.0000kb added| ALWAYS| Sleeping 000004.780| 94196.0000kb| 0.0000kb added| ALWAYS| Start processing App Update 000004.780| 94200.0000kb| 4.0000kb added| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"} 000004.780| 94216.0000kb| 16.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID: 000000004fb69b79, PlatformID: EUW1 000004.781| 94216.0000kb| 0.0000kb added| ALWAYS| End processing App Update 000004.781| 94216.0000kb| 0.0000kb added| ALWAYS| Received client ID 000004.781| 94084.0000kb| -132.0000kb added| ALWAYS| Set focus to app 000004.782| 94084.0000kb| 0.0000kb added| ALWAYS| Input started 000004.787| 94152.0000kb| 68.0000kb added| WARN| Duplicate key/value pair ([evtToggleQC, [z]] in DATA/CFG/defaults/Input.ini 000004.838| 94048.0000kb| -104.0000kb added| ALWAYS| Query Status Req started 000005.069| 94056.0000kb| 8.0000kb added| ALWAYS| Query Status Req ended 000005.069| 94056.0000kb| 0.0000kb added| ALWAYS| Waiting for server response... 000005.372| 94056.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 4.2.0.2726 [PUBLIC] 000005.439| 94056.0000kb| 0.0000kb added| ALWAYS| "8394" "LoLLauncher.exe" "C:/Users/Dehan Van Dyk/Desktop/Goed/Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.71/deploy/LolClient.exe" "162.249.73.156 5142 +LXZRL/1XFS3t5ePquMKrg== " 000005.442| 94076.0000kb| 20.0000kb added| ALWAYS| Initializing GameModeComponents for mode=TUTORIAL. 000005.442| 94096.0000kb| 20.0000kb added| ALWAYS| netUID: 0 defaultname 000005.442| 94096.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map12.zip 000005.501| 94116.0000kb| 20.0000kb added| ALWAYS| PlayGame Started 000005.505| 94400.0000kb| 284.0000kb added| ALWAYS| Performing WSAStartup 000006.151| 100400.0000kb| 6000.0000kb added| ALWAYS| PlayGame Entered 000006.151| 100432.0000kb| 32.0000kb added| ALWAYS| CurRenderPipeline 000006.168| 100932.0000kb| 500.0000kb added| ALWAYS| CreateParticleSystemManager 000006.190| 101496.0000kb| 564.0000kb added| ALWAYS| Performing WSACleanup 000006.684| 105168.0000kb| 3672.0000kb added| ALWAYS| CreateAudioManager: Create audio manager FMOD. 000009.693| 115332.0000kb| 10164.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for en_GB 000009.693| 115332.0000kb| 0.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "Data\Sounds\FMOD\en_GB/LoL_Audio_en_GB.fev" because it's not in the manifest. 000009.694| 115332.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = Data\Sounds\FMOD\en_GB/LoL_Audio_en_GB.fev; msg = No such file or directory; 000009.694| 115332.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data\Sounds\FMOD\en_GB/LoL_Audio_en_GB.fev 000009.694| 115336.0000kb| 4.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load en_GB/LoL_Audio_en_GB.fev. FMOD 23, File not found. 000009.694| 115336.0000kb| 0.0000kb added| WARN| AudioManager::LoadEventFile: Failed to load event file: en_GB/LoL_Audio_en_GB.fev 000009.694| 115336.0000kb| 0.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "Data\Sounds\FMOD\LoL_Audio_en_GB.fev" because it's not in the manifest. 000009.694| 115336.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = Data\Sounds\FMOD\LoL_Audio_en_GB.fev; msg = No such file or directory; 000009.694| 115336.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data\Sounds\FMOD\LoL_Audio_en_GB.fev 000009.694| 115336.0000kb| 0.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load LoL_Audio_en_GB.fev. FMOD 23, File not found. 000009.694| 115336.0000kb| 0.0000kb added| WARN| AudioManager::LoadEventFile: Failed to load event file: LoL_Audio_en_GB.fev 000009.694| 115336.0000kb| 0.0000kb added| ERROR| FMOD: Failed to load localized audio [LoL_Audio_en_GB.fev] from either locale-specific directory (en_GB/LoL_Audio_en_GB.fev) or general audio directory. 000009.694| 115336.0000kb| 0.0000kb added| WARN| Audio::Load(): Failed to load desired language locale: LoL_Audio_en_GB.fev 000011.129| 119456.0000kb| 4120.0000kb added| ALWAYS| Audio::Load(): Successfully loaded default fail-safe language locale: LoL_Audio_en_US.fev 000015.247| 215644.0000kb| 96188.0000kb added| WARN| r3dTexture EX: - not found. Dummy texture created. 000017.246| 249716.0000kb| 34072.0000kb added| ALWAYS| GameWorld.Update() 000017.246| 249720.0000kb| 4.0000kb added| ALWAYS| Begin Game Object Update 000017.617| 265100.0000kb| 15380.0000kb added| ALWAYS| End Game Object Update 000018.679| 276536.0000kb| 11436.0000kb added| ALWAYS| PreloadGlobalEffects() 000018.679| 276536.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects 000019.200| 317352.0000kb| 40816.0000kb added| ALWAYS| PreloadGlobalEffects Finished 000019.200| 317352.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets() 000019.299| 318504.0000kb| 1152.0000kb added| ALWAYS| Preload Announcements 000019.545| 332352.0000kb| 13848.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld() 000019.545| 332380.0000kb| 28.0000kb added| ALWAYS| FogOfWar::Init() 000019.554| 332132.0000kb| -248.0000kb added| ALWAYS| Gamma::CreateIAPI() 000019.559| 332308.0000kb| 176.0000kb added| ALWAYS| SimulationClock->Init() 000019.922| 378292.0000kb| 45984.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "DATA/Menu_SC4/-nolink.dds" because it's not in the manifest. 000019.922| 378292.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = DATA/Menu_SC4/-nolink.dds; msg = No such file or directory; 000019.922| 378292.0000kb| 0.0000kb added| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink.dds 000019.922| 378292.0000kb| 0.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "DATA/Menu_SC4/-nolink1.dds" because it's not in the manifest. 000019.922| 378292.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = DATA/Menu_SC4/-nolink1.dds; msg = No such file or directory; 000019.922| 378292.0000kb| 0.0000kb added| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink1.dds 000019.922| 378292.0000kb| 0.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "DATA/Menu_SC4/-nolink2.dds" because it's not in the manifest. 000019.922| 378292.0000kb| 0.0000kb added| ERROR| std_fopen failed: pFile = 0x00000000; pMode = rb; errno = 2; pFilename = DATA/Menu_SC4/-nolink2.dds; msg = No such file or directory; 000019.922| 378292.0000kb| 0.0000kb added| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink2.dds 000023.368| 421404.0000kb| 43112.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender 000023.368| 421416.0000kb| 12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render 000024.602| 430428.0000kb| 9012.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText 000024.609| 432400.0000kb| 1972.0000kb added| ERROR| RadsOpenFile: RADS cannot open file "Data/loadtimings_Map12_default.txt" because it's not in the manifest. 000024.679| 450936.0000kb| 18536.0000kb added| ALWAYS| PKT_C2S_CharSelected sent 000024.679| 450996.0000kb| 60.0000kb added| ALWAYS| Start Main Loop 000024.680| 451172.0000kb| 176.0000kb added| ALWAYS| Waiting for all players to connect 000024.680| 451184.0000kb| 12.0000kb added| ALWAYS| Waiting for all players to connect end 000025.443| 476244.0000kb| 25060.0000kb added| ERROR| Failed to load mesh file name. 000025.544| 477856.0000kb| 1612.0000kb added| ALWAYS| PKT_S2C_StartSpawn 000025.544| 477856.0000kb| 0.0000kb added| ALWAYS| Creating Hero... 000025.574| 479264.0000kb| 1408.0000kb added| ALWAYS| Spawning champion (Ashe) with skinID 0 on team 100 for clientID 0 and summonername (SwemBeast) (is HUMAN PLAYER) 000025.577| 479524.0000kb| 260.0000kb added| ALWAYS| Hero Ashe(0) created for SwemBeast 000025.614| 480328.0000kb| 804.0000kb added| ALWAYS| Spawning heroes/minions 000026.054| 484448.0000kb| 4120.0000kb added| ALWAYS| Finished spawning heroes/minions 000026.430| 499856.0000kb| 15408.0000kb added| ALWAYS| Creating Hero... 000026.634| 505640.0000kb| 5784.0000kb added| ALWAYS| Spawning champion (Nunu) with skinID 0 on team 100 for clientID -1 and summonername (Nunu Bot) (is BOT AI) 000026.634| 505640.0000kb| 0.0000kb added| ALWAYS| Hero Nunu(0) created for Nunu Bot 000026.859| 511644.0000kb| 6004.0000kb added| ALWAYS| Creating Hero... 000027.806| 541584.0000kb| 29940.0000kb added| ALWAYS| Spawning champion (Trundle) with skinID 0 on team 200 for clientID -1 and summonername (Trundle Bot) (is BOT AI) 000027.806| 541584.0000kb| 0.0000kb added| ALWAYS| Hero Trundle(0) created for Trundle Bot 000032.132| 641156.0968kb| 99572.0000kb added| ALWAYS| PKT_S2C_EndSpawn 000032.647| 641496.0000kb| 340.0000kb added| ALWAYS| PKT_StartGame 000032.750| 642416.0000kb| 920.0000kb added| ALWAYS| PKT_StartGame Finished proccessing 000032.798| 644456.0000kb| 2040.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin 000032.798| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World 000032.799| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess 000032.799| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess 000032.799| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation 000032.799| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate 000032.800| 644456.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis 000032.813| 645848.0000kb| 1392.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender 000032.813| 645848.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render 000032.853| 649344.0000kb| 3496.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess 000032.853| 649344.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP ApplyGamma 000032.856| 649424.0000kb| 80.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw 000032.866| 650216.0000kb| 792.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw 000033.110| 679016.0000kb| 28800.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo 000033.110| 679016.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw 000033.111| 679020.0032kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText 000033.111| 679020.0032kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate 000033.111| 679032.0000kb| 12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame 000033.120| 679124.0968kb| 92.0000kb added| ALWAYS| Performing WSAStartup 000033.122| 677076.0968kb| -2048.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End 000033.804| 718244.0968kb| 41168.0000kb added| ALWAYS| Performing WSACleanup 000046.645| 618208.0000kb| -100036.0000kb added| ALWAYS| Finished Main Loop 000046.648| 618256.0000kb| 48.0000kb added| ALWAYS| Performing WSAStartup 000046.648| 618284.0032kb| 28.0000kb added| ALWAYS| Performing WSAStartup 000047.302| 618324.0968kb| 40.0000kb added| ALWAYS| Performing WSACleanup 000047.680| 618268.0032kb| -56.0000kb added| ALWAYS| Performing WSACleanup 000050.522| 384000.0000kb| -234268.0000kb added| ALWAYS| Finished Play game 000050.522| 384000.0000kb| 0.0000kb added| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_ABANDON"} 000053.554| 363236.0000kb| -20764.0000kb added| ALWAYS| r3dRenderLayer::Close() enter 000053.730| 274432.0000kb| -88804.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "caution_small.dds" ref count 1. 000053.730| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "attack_small.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "directionIndicator.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "profileIcon0.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "profileIcon26.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "YellowTrinketUpgrade_Square.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "YellowTrinket_Square.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "bear_Square.dds" ref count 1. 000053.731| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "AOE_trundle.dds" ref count 1. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Trundle_Square.dds" ref count 2. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Trundle_Passive.dds" ref count 1. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_teleport.dds" ref count 1. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Yeti_Square.dds" ref count 2. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Yeti_FrostNova.dds" ref count 1. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_heal.dds" ref count 1. 000053.732| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Ashe_Passive_Grey.dds" ref count 1. 000053.733| 274432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Lesserwraith_Square.dds" ref count 1. 000053.733| 273200.0000kb| -1232.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_haste.dds" ref count 1. 000053.733| 273200.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "SightWard_Square.dds" ref count 1. 000053.733| 272936.0000kb| -264.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "VisionWard_Square.dds" ref count 1. 000053.733| 272840.0000kb| -96.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Ashe_Square.dds" ref count 2. 000053.733| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Ashe_Passive.dds" ref count 1. 000053.733| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000053.733| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000053.734| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000053.734| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "come_here_small.dds" ref count 1. 000053.734| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "on_my_way_small.dds" ref count 1. 000053.734| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "mia_small.dds" ref count 1. 000053.734| 272840.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "get_back_small.dds" ref count 1. 000053.734| 272768.0000kb| -72.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingCancel.dds" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingMIA.dds" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingComeHere.dds" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingOMW.dds" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "PingGetBack.dds" ref count 1. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "OrderLaneTower_Icon.dds" ref count 3. 000053.734| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "ChaosLaneTower_Icon.dds" ref count 2. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Lamp.dds" ref count 181. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_revive.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Dragon_Square.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "RedRange_Square.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "ChaosLaneTower_Icon.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "OrderLaneTower_Icon.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Redmechmelee_Square.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "RedMelee_Square.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "RedRange_Square.dds" ref count 1. 000053.735| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Redmechcannon_Square.dds" ref count 1. 000053.736| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Bluemechmelee_Square.dds" ref count 1. 000053.736| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "BlueMelee_Square.dds" ref count 1. 000053.736| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "BlueRange_Square.dds" ref count 1. 000053.736| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Bluemechcannon_Square.dds" ref count 1. 000053.736| 272768.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "AOE.tga" ref count 2. 000053.741| 261160.0000kb| -11608.0000kb added| ALWAYS| r3dRenderLayer::Close() exit 000053.741| 261160.0000kb| 0.0000kb added| ALWAYS| Destroying the Renderer (1) 000053.742| 261160.0000kb| 0.0000kb added| ALWAYS| game::Shutdown 000053.742| 261160.0000kb| 0.0000kb added| ALWAYS| ClientFacade::Stop 000053.742| 260684.0000kb| -476.0000kb added| ALWAYS| Exiting WinMain