--- Log started at Thu Mar 28 13:19:57 2013 000000.001| 217760.0000kb| 217760.0000kb added| ALWAYS| Global Log Level set to WARN 000000.001| 217888.0000kb| 128.0000kb added| ALWAYS| Build Version: Version 3.04.0.78 (Mar 13 2013/15:58:31) [PUBLIC] ChangeList: 216026 000000.123| 219188.0000kb| 1300.0000kb added| ERROR| Failed to open "ClientZips.txt" 000000.123| 219232.0000kb| 44.0000kb added| ALWAYS| "8394" "LoLLauncher.exe" "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.253/deploy/LolClient.exe" "31.186.224.224 5140 C2H4mZ3q8bQjyJ6LA5PNLw== " 000000.124| 219252.0000kb| 20.0000kb added| ALWAYS| Started System Init 000000.181| 219344.0000kb| 92.0000kb added| ALWAYS| Maestro Init 000000.183| 219496.0000kb| 152.0000kb added| ALWAYS| Maestro completed init 000000.197| 220536.0000kb| 1040.0000kb added| ALWAYS| StartSession called 000000.197| 220540.0000kb| 4.0000kb added| ALWAYS| Started Init event arguments 000000.198| 220584.0000kb| 44.0000kb added| ALWAYS| Waiting until connection... 000000.198| 220588.0000kb| 4.0000kb added| ALWAYS| InitRenderer() enter 000000.198| 220696.0000kb| 108.0000kb added| ALWAYS| r3dRenderLayer::Init(0x000405b8) enter 000000.202| 221652.0000kb| 956.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully 000002.107| 225612.0000kb| 3960.0000kb added| ALWAYS| OS Version String: Microsoft Windows 7 Ultimate Edition (build 7600), 64-bit 000002.107| 225612.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Pentium(R) Dual-Core CPU E5700 @ 3.00GHz, Intel64 Family 6 Model 23 Stepping 10, 2991 (0 core) 000002.107| 225612.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 3042 000002.107| 225612.0000kb| 0.0000kb added| ALWAYS| Display info: NVIDIA GeForce GT 520 1073741824 9.18.13.1090 000002.107| 225612.0000kb| 0.0000kb added| ALWAYS| Physical memory: 2147483648 000006.446| 236624.0000kb| 11012.0000kb added| ALWAYS| Loaded locale en_GB via fontconfig 000006.488| 233928.0000kb| -2696.0000kb added| ERROR| Missing file on r3dGFile open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.220/deploy/Data/Menu/IMEConfig.xml 000006.531| 234168.0000kb| 240.0000kb added| ALWAYS| SharedConfigPath: C:\Riot Games\League of Legends\RADS\projects\lol_air_client\releases\0.0.0.253\deploy\preferences\ 000006.532| 234176.0000kb| 8.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13) 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings() 000006.532| 234176.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14) 000006.533| 234184.0000kb| 8.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15) 000006.562| 234196.0000kb| 12.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16) 000006.562| 234196.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17) 000006.562| 234196.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18) 000006.562| 234196.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19) 000006.562| 234196.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20) 000006.562| 234200.0000kb| 4.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21) 000006.562| 234204.0000kb| 4.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(28) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(29) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(30) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(31) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(32) 000006.562| 234204.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(33) 000006.568| 234320.0000kb| 116.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1440, YRes = 900, BPP = 32, Flags=256, RenderPath = 101) enter 000006.568| 234336.0000kb| 16.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device 000006.908| 243124.0000kb| 8788.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path 000008.836| 246988.0000kb| 3864.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully 000008.836| 246988.0000kb| 0.0000kb added| ALWAYS| In Riot::Win::Resize: Resizing the window and retrieving monitor info 000008.901| 246988.0000kb| 0.0000kb added| ALWAYS| In Riot::Win::Resize: Initial VideoMode(106ed868) and resolution (1440 x 900) 000008.901| 246988.0000kb| 0.0000kb added| ALWAYS| In Riot::Win::Resize: VideoMode(106ed868) and resolution (720 x 450) 000008.902| 246992.0000kb| 4.0000kb added| ALWAYS| In Riot::Win::Resize: Resized window to resolution 1440x900 000009.037| 249912.0000kb| 2920.0000kb added| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000009.566| 252708.0000kb| 2796.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings() 000011.383| 253196.0000kb| 488.0000kb added| ALWAYS| Connected 000011.407| 253232.0000kb| 36.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID: 000000002ebaa3fc, PlatformID: EUW1 000011.407| 253236.0000kb| 4.0000kb added| ALWAYS| Received client ID 000011.408| 253100.0000kb| -136.0000kb added| ALWAYS| Set focus to app 000011.408| 253100.0000kb| 0.0000kb added| ALWAYS| Input started 000011.475| 253308.0000kb| 208.0000kb added| ALWAYS| Query Status Req started 000013.151| 253320.0000kb| 12.0000kb added| ALWAYS| Query Status Req ended 000013.151| 253320.0000kb| 0.0000kb added| ALWAYS| Waiting for server response... 000013.855| 253324.0000kb| 4.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 3.04.0.78 [PUBLIC] 000013.855| 253328.0000kb| 4.0000kb added| ALWAYS| Started Map Map3 000013.859| 253356.0000kb| 28.0000kb added| ALWAYS| netUID: 0 defaultname 000013.859| 253356.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map3.zip 000013.861| 253372.0000kb| 16.0000kb added| ALWAYS| PlayGame Started 000014.454| 263912.0000kb| 10540.0000kb added| ERROR| Font Missing for font Palatino Linotype with flags 0 000014.494| 273780.0000kb| 9868.0000kb added| ALWAYS| PlayGame Entered 000014.494| 273920.0000kb| 140.0000kb added| ALWAYS| CurRenderPipeline 000014.562| 276192.0000kb| 2272.0000kb added| ALWAYS| CreateParticleSystemManager 000015.709| 284816.0000kb| 8624.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for en_GB 000015.710| 284816.0000kb| 0.0000kb added| WARN| LoLAudio::Load(): Failed to load desired language locale: LoL_Audio_en_GB.fev 000015.900| 287972.0000kb| 3156.0000kb added| ALWAYS| LoLAudio::Load(): Successfully loaded default fail-safe language locale: LoL_Audio_en_US.fev 000016.506| 312988.0000kb| 25016.0000kb added| ERROR| Failed to read response 000024.188| 341496.0000kb| 28508.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibrary.xml! 000024.188| 341496.0000kb| 0.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibraryClient.xml! 000024.189| 341496.0000kb| 0.0000kb added| ERROR| Unable to load Behavior Tree metadata file: DATA\Summoner\SummonerBlockLibrary.xml. from group BehaviorTreeMetaData, using key 'BehaviorTreeMetaData' on map: Map3 Remaining Behavior Tree loading skipped! 000024.952| 344336.0000kb| 2840.0000kb added| ALWAYS| GameWorld.Update() 000024.952| 344340.0000kb| 4.0000kb added| ALWAYS| Begin Game Object Update 000026.333| 359008.0000kb| 14668.0000kb added| ALWAYS| End Game Object Update 000026.533| 359484.0000kb| 476.0000kb added| ALWAYS| PreloadGlobalEffects() 000026.533| 359484.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects 000028.309| 396688.0000kb| 37204.0000kb added| ALWAYS| PreloadGlobalEffects Finished 000028.310| 396688.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets() 000029.089| 400744.0000kb| 4056.0000kb added| ALWAYS| Preload Announcements 000029.682| 415160.0000kb| 14416.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld() 000029.683| 415188.0000kb| 28.0000kb added| ALWAYS| FogOfWar::Init() 000029.699| 415360.0000kb| 172.0000kb added| ALWAYS| Gamma::CreateIAPI() 000029.710| 415364.0000kb| 4.0000kb added| ALWAYS| SimulationClock->Init() 000037.241| 533192.0000kb| 117828.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender 000037.243| 533204.0000kb| 12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render 000039.205| 552540.0032kb| 19336.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText 000039.250| 553084.0032kb| 544.0000kb added| ALWAYS| PKT_C2S_CharSelected sent 000039.251| 553084.0032kb| 0.0000kb added| ALWAYS| Start Main Loop 000039.251| 553100.0032kb| 16.0000kb added| ALWAYS| Waiting for all players to connect 000039.251| 553100.0032kb| 0.0000kb added| ALWAYS| Waiting for all players to connect end 000042.032| 551388.0032kb| -1712.0000kb added| ALWAYS| PKT_S2C_StartSpawn 000042.033| 551388.0032kb| 0.0000kb added| ALWAYS| Creating Hero... 000042.232| 551632.0000kb| 244.0000kb added| ALWAYS| Spawning champion (Ashe) with skinID 0 on team 100 for clientID 0 and summonername (Njep Njep) (is HUMAN PLAYER) 000042.237| 551668.0968kb| 36.0000kb added| ALWAYS| Hero Ashe(0) created for Njep Njep 000042.324| 552332.0032kb| 664.0000kb added| ALWAYS| Spawning heroes/minions 000042.531| 555920.0000kb| 3588.0000kb added| ALWAYS| Finished spawning heroes/minions 000042.842| 557392.0000kb| 1472.0000kb added| ALWAYS| Creating Hero... 000043.778| 562852.0968kb| 5460.0000kb added| ALWAYS| Spawning champion (Nunu) with skinID 0 on team 100 for clientID -1 and summonername (Nunu Bot) (is BOT AI) 000043.778| 562852.0968kb| 0.0000kb added| ALWAYS| Hero Nunu(0) created for Nunu Bot 000043.823| 562876.0032kb| 24.0000kb added| ALWAYS| Creating Hero... 000044.492| 564996.0968kb| 2120.0000kb added| ALWAYS| Spawning champion (MasterYi) with skinID 0 on team 200 for clientID -1 and summonername (Master Yi Bot) (is BOT AI) 000044.492| 564996.0968kb| 0.0000kb added| ALWAYS| Hero MasterYi(0) created for Master Yi Bot 000044.958| 567268.0968kb| 2272.0000kb added| WARN| r3dTexture EX: - not found. Dummy texture created. 000045.018| 567876.0968kb| 608.0000kb added| ERROR| Failed to load mesh file name. 000045.241| 571552.0000kb| 3676.0000kb added| ALWAYS| PKT_S2C_EndSpawn 000046.071| 577480.0000kb| 5928.0000kb added| ALWAYS| PKT_StartGame 000046.528| 583232.0000kb| 5752.0000kb added| ALWAYS| PKT_StartGame Finished proccessing 000046.597| 584416.0000kb| 1184.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin 000046.598| 584416.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World 000046.598| 584416.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess 000046.598| 584416.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess 000046.598| 584420.0968kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation 000046.598| 584420.0968kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate 000046.599| 584424.0000kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis 000046.718| 587660.0032kb| 3236.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender 000046.718| 587660.0032kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render 000046.755| 591368.0000kb| 3708.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess 000046.755| 591368.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP ApplyGamma 000046.756| 591372.0032kb| 4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw 000046.796| 601832.0000kb| 10460.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw 000047.364| 638948.0968kb| 37116.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo 000047.364| 638948.0968kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw 000047.365| 638948.0968kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText 000047.365| 638948.0968kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate 000047.365| 638956.0032kb| 8.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame 000047.368| 629720.0000kb| -9236.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End 000050.807| 679796.0968kb| 50076.0000kb added| ERROR| Failed to load spell ini or script: "furyblade" 000330.365| 958784.0000kb| 278988.0000kb added| ERROR| Failed to read response 000443.515| 953572.0968kb| -5212.0000kb added| ERROR| Assertion failed! File: D:\jenkins\workspace\Code-CI-Releases-Public\code\HeroWars_clientServer\Sources\Multihud.cpp Line: 1147 Function: pwHUD::DrawStats Expression: 0 && "Player is attempting to attack a friendly unit!" Description: Assert occurred, game may crash. 000624.847| 784292.0968kb| -169280.0000kb added| ERROR| Failed to read response 000628.866| 784280.0000kb| -12.0000kb added| ALWAYS| End game message processing! 000628.867| 784280.0000kb| 0.0000kb added| ALWAYS| End game message processed! 000628.883| 784280.0000kb| 0.0000kb added| ALWAYS| ClientFacade::Stop 000634.428| 676420.0968kb| -107860.0000kb added| ALWAYS| Finished Main Loop 000635.431| 676448.0000kb| 28.0000kb added| ERROR| Failed to connect to ekg.riotgames.com 000638.493| 602504.0000kb| -73944.0000kb added| ALWAYS| Finished Play game 000638.493| 602504.0000kb| 0.0000kb added| ALWAYS| Game exited 000638.507| 601236.0968kb| -1268.0000kb added| ALWAYS| r3dRenderLayer::Close() enter 000638.633| 510332.0000kb| -90904.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "caution_small.dds" ref count 1. 000638.634| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "directionIndicator.dds" ref count 1. 000638.634| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00042.tga" ref count 3. 000638.634| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00041.tga" ref count 3. 000638.651| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00040.tga" ref count 3. 000638.651| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00039.tga" ref count 3. 000638.651| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00038.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00037.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00036.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00035.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00034.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00033.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00032.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00031.tga" ref count 3. 000638.652| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00030.tga" ref count 3. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00029.tga" ref count 3. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00028.tga" ref count 3. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "lvlUp_00027.tga" ref count 3. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00024.tga" ref count 1. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00023.tga" ref count 1. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00022.tga" ref count 1. 000638.653| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00021.tga" ref count 1. 000638.654| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00020.tga" ref count 1. 000638.654| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00019.tga" ref count 1. 000638.654| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00018.tga" ref count 1. 000638.654| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00017.tga" ref count 1. 000638.654| 510332.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00016.tga" ref count 1. 000638.654| 509512.0000kb| -820.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00015.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00014.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00013.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00012.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00011.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00010.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00009.tga" ref count 1. 000638.655| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00008.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00007.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00006.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00005.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00004.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00003.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00002.tga" ref count 1. 000638.656| 509512.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00001.tga" ref count 1. 000638.657| 509444.0000kb| -68.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xp2_00000.tga" ref count 1. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xpBarMask.tga" ref count 2. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "xpBar.tga" ref count 1. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_haste.dds" ref count 1. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_teleport.dds" ref count 1. 000638.657| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "DoubleStrike_Counter.dds" ref count 2. 000638.658| 509444.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "MasterYi_Square_0.dds" ref count 1. 000638.658| 509432.0000kb| -12.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Yeti_Square.dds" ref count 1. 000638.658| 509432.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_heal.dds" ref count 1. 000638.658| 508836.0000kb| -596.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Bowmaster_Square.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Bowmaster_Circle.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "killIcon_streak.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "killIcon_normal.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "come_here_small.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "on_my_way_small.dds" ref count 1. 000638.659| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "mia_small.dds" ref count 1. 000638.660| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "attack_small.dds" ref count 1. 000638.660| 508836.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "get_back_small.dds" ref count 1. 000638.660| 508804.0000kb| -32.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Ring.tga" ref count 1. 000638.660| 508384.0000kb| -420.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000638.660| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingCancel.dds" ref count 1. 000638.660| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingMIA.dds" ref count 1. 000638.660| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingComeHere.dds" ref count 1. 000638.661| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "pingOMW.dds" ref count 1. 000638.661| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "PingGetBack.dds" ref count 1. 000638.661| 508384.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "GSB_taunt.dds" ref count 1. 000638.661| 508264.0000kb| -120.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Inhibitor_square_purple.dds" ref count 1. 000638.661| 507968.0000kb| -296.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000638.661| 507968.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000638.661| 507968.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "UNNAMED" ref count 1. 000638.661| 507956.0000kb| -12.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Lamp.dds" ref count 74. 000638.662| 507956.0000kb| 0.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "Summoner_revive.dds" ref count 1. 000638.662| 507876.0000kb| -80.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "ChaosLaneTower_Icon.dds" ref count 1. 000638.662| 507852.0000kb| -24.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "OrderLaneTower_Icon.dds" ref count 1. 000638.662| 507788.0000kb| -64.0000kb added| WARN| r3dRenderLayer::FlushTextures: The following texture was not released: "BlueRange_Square.dds" ref count 1. 000638.664| 504396.0000kb| -3392.0000kb added| ALWAYS| r3dRenderLayer::Close() exit 000638.665| 504380.0000kb| -16.0000kb added| ALWAYS| Destroying the Renderer (1) 000638.665| 504376.0000kb| -4.0000kb added| ALWAYS| game::Shutdown 000638.665| 504372.0000kb| -4.0000kb added| ALWAYS| ClientFacade::Stop 000638.665| 504372.0000kb| 0.0000kb added| ALWAYS| Pre ::R3D::Perf::DinitPerfLists 000638.665| 504372.0000kb| 0.0000kb added| ALWAYS| Post ::R3D::Perf::DinitPerfLists 000638.665| 504372.0000kb| 0.0000kb added| ALWAYS| Exiting WinMain