"0" { "Text" "#Tool_physprop_name" "Description" "#Tool_physprop_desc" "ComboBox" { "Label" "#Presets" "MenuButton" "1" "Folder" "physprop" "Options" { "Default" { "physprop_gravity_toggle" "1" "physprop_material" "metal_bouncy" } } "CVars" { "0" "physprop_gravity_toggle" "0" "physprop_material" } } "Toggle" { "Label" "#Gravity Toggle" "Command" "physprop_gravity_toggle" } "ComboBox" { "Label" "#Material" "MenuButton" "0" "Options" { "#Metal Bouncy" { "physprop_material" "metal_bouncy" } "#Metal" { "physprop_material" "metal" } "#Dirt" { "physprop_material" "dirt" } "#Slime" { "physprop_material" "slipperyslime" } "#Wood" { "physprop_material" "wood" } "#Glass" { "physprop_material" "glass" } "#Concrete" { "physprop_material" "concrete_block" } "#Ice" { "physprop_material" "ice" } "#Rubber" { "physprop_material" "rubber" } "#Paper" { "physprop_material" "paper" } "#Flesh" { "physprop_material" "zombieflesh" } "#Super Ice" { "physprop_material" "gmod_ice" } "#Super Bouncy" { "physprop_material" "gmod_bouncy" } } } }