// pyro napalm grenade "grenade_napalm" { "base" "grenade" "friction" "0.05" "elasticity" "2" // "audiohardnessfactor" "1.0" // "audioroughnessfactor" "0.4" // "bulletimpact" "Grenade.ImpactHard" // "scraperough" "Grenade.ScrapeRough" // "scrapesmooth" "Grenade.ScrapeSmooth" // "impacthard" "Grenade.ImpactHard" // "impactsoft" "Grenade.ImpactSoft" // "roll" "Grenade.Roll" } "demoman_grenade" { "base" "metal" "bulletimpact" "Grenade.ImpactHard" "scraperough" "Grenade.ScrapeRough" "scrapesmooth" "Grenade.ScrapeSmooth" "impacthard" "Grenade.ImpactHard" "impactsoft" "Grenade.ImpactSoft" "rolling" "Grenade.Roll" }