// TALKING TURRET "NPC_FloorTurret.TalkActive" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/turret_floor/turret_active_1.wav" "wave" "npc/turret_floor/turret_active_2.wav" //"wave" "npc/turret_floor/turret_active_3.wav" "wave" "npc/turret_floor/turret_active_4.wav" "wave" "npc/turret_floor/turret_active_5.wav" "wave" "npc/turret_floor/turret_active_6.wav" "wave" "npc/turret_floor/turret_active_7.wav" "wave" "npc/turret_floor/turret_active_8.wav" } } "NPC_FloorTurret.TalkAutosearch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/turret_floor/turret_autosearch_1.wav" "wave" "npc/turret_floor/turret_autosearch_2.wav" //"wave" "npc/turret_floor/turret_autosearch_3.wav" "wave" "npc/turret_floor/turret_autosearch_4.wav" "wave" "npc/turret_floor/turret_autosearch_5.wav" "wave" "npc/turret_floor/turret_autosearch_6.wav" } } "NPC_FloorTurret.TalkCollide" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "npc/turret_floor/turret_collide_1.wav" "wave" "npc/turret_floor/turret_collide_2.wav" "wave" "npc/turret_floor/turret_collide_3.wav" "wave" "npc/turret_floor/turret_collide_4.wav" "wave" "npc/turret_floor/turret_collide_5.wav" } } "NPC_FloorTurret.TalkDeploy" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "npc/turret_floor/turret_deploy_1.wav" "wave" "npc/turret_floor/turret_deploy_2.wav" //"wave" "npc/turret_floor/turret_deploy_3.wav" "wave" "npc/turret_floor/turret_deploy_4.wav" "wave" "npc/turret_floor/turret_deploy_5.wav" "wave" "npc/turret_floor/turret_deploy_6.wav" } } "NPC_FloorTurret.TalkDisabled" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { //"wave" "npc/turret_floor/turret_disabled_1.wav" "wave" "npc/turret_floor/turret_disabled_2.wav" //"wave" "npc/turret_floor/turret_disabled_3.wav" "wave" "npc/turret_floor/turret_disabled_4.wav" "wave" "npc/turret_floor/turret_disabled_5.wav" "wave" "npc/turret_floor/turret_disabled_6.wav" "wave" "npc/turret_floor/turret_disabled_7.wav" "wave" "npc/turret_floor/turret_disabled_8.wav" } } "NPC_FloorTurret.TalkPickup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/turret_floor/turret_pickup_1.wav" //"wave" "npc/turret_floor/turret_pickup_2.wav" "wave" "npc/turret_floor/turret_pickup_3.wav" //"wave" "npc/turret_floor/turret_pickup_4.wav" //"wave" "npc/turret_floor/turret_pickup_5.wav" "wave" "npc/turret_floor/turret_pickup_6.wav" "wave" "npc/turret_floor/turret_pickup_7.wav" "wave" "npc/turret_floor/turret_pickup_8.wav" "wave" "npc/turret_floor/turret_pickup_9.wav" "wave" "npc/turret_floor/turret_pickup_10.wav" } } "NPC_FloorTurret.TalkRetire" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/turret_floor/turret_retire_1.wav" "wave" "npc/turret_floor/turret_retire_2.wav" //"wave" "npc/turret_floor/turret_retire_3.wav" "wave" "npc/turret_floor/turret_retire_4.wav" "wave" "npc/turret_floor/turret_retire_5.wav" "wave" "npc/turret_floor/turret_retire_6.wav" "wave" "npc/turret_floor/turret_retire_7.wav" } } "NPC_FloorTurret.TalkSearch" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/turret_floor/turret_search_1.wav" "wave" "npc/turret_floor/turret_search_2.wav" //"wave" "npc/turret_floor/turret_search_3.wav" "wave" "npc/turret_floor/turret_search_4.wav" } } "NPC_FloorTurret.TalkShotAt" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "npc/turret_floor/turret_shotat_1.wav" "wave" "npc/turret_floor/turret_shotat_2.wav" "wave" "npc/turret_floor/turret_shotat_3.wav" } } "NPC_FloorTurret.TalkTipped" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "rndwave" { //"wave" "npc/turret_floor/turret_tipped_1.wav" "wave" "npc/turret_floor/turret_tipped_2.wav" //"wave" "npc/turret_floor/turret_tipped_3.wav" "wave" "npc/turret_floor/turret_tipped_4.wav" "wave" "npc/turret_floor/turret_tipped_5.wav" "wave" "npc/turret_floor/turret_tipped_6.wav" } } "NPC_FloorTurret.TalkDissolved" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "npc/turret_floor/turret_fizzler_1.wav" } } "NPC_FloorTurret.DeployingKlaxon" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/alarms/klaxon1.wav" }