"NPC_RocketTurret.LockingBeep" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "weapons\rocket\rocket_locking_beep1.wav" } "NPC_FloorTurret.LockedBeep" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "weapons\rocket\rocket_locked_beep1.wav" } "NPC_FloorTurret.RocketFire" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "weapons\rocket\rocket_fire1.wav" } "NPC_FloorTurret.RocketFlyLoop" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "weapons\rocket\rocket_fly_loop1.wav" }