"lang" { "Language" "English" "Tokens" { "Post_Processing" "Post Processing" "Bloom" "Bloom" "Bloom_Information" "This may or may not work on your system - it requires a pretty modern video card." "Bloom_Toggle" "Toggle Bloom:" "Bloom_Passes" "Number of passes:" "Bloom_Darken" "Darken Amount:" "Bloom_Multiply" "Multiply Amount:" "Bloom_BlurX" "Horizontal Blur:" "Bloom_BlurY" "Vertical Blur:" "Bloom_Color_Multiplier" "Color multiplier:" "Bloom_Color" "Color of the bloom:" "MotionBlur" "Motion Blur" "MotionBlur_Information" "Creates a crude motion blur effect by drawing the last frame over the current frame." "MotionBlur_Toggle" "Toggle Motion Blur:" "MotionBlur_Add_Alpha" "Add Transparency:" "MotionBlur_DrawAlpha" "Draw Transparency:" "MotionBlur_Delay" "Frame Capture Delay:" "Morph" "Morph" "Morph_Information" "Turns your screen into goo that you can manipulate using the mouse cursor. (Requires a DirectX 9 compatible graphics card)" "Morph_BrushSize" "Brush Size" "Morph_Clear" "Clear" "Morph_RefractSize" "Refract Size" "Morph_Screen" "Screenshot" "Morph_Toggle" "Morph on/off:" "Morph_Open" "Start Morphing:" "Morph_OpenButton" "Open Window" "Material_Overlay" "Material Overlay" "Material_Overlay_Information" "Lays a material over your screen" "Material_Overlay_Toggle" "Overlay on/off" "Material_Overlay_Texture" "Material" "Material_Overlay_RefractAmount" "RefractAmount" "Color_Mod" "Colour Modification" "Color_Mod_Information" "Modifies the color of the screen" "Color_Mod_Toggle" "Toggle on/off:" "Colormod_Brightness" "Brightness:" "Colormod_Contrast" "Contrast:" "Colormod_Color" "Color Multiplier:" "Colormod_Color_Add" "Color Add:" "Colormod_Color_Multiply" "Color Multiply:" "Depth_Of_Field" "Depth of Field" "Depth_Of_Field_Information" "Makes the background out of focus." "Depth_Of_Field_Toggle" "DoF on/off:" "Depth_Of_Field_spacing" "Spacing between nodes:" "Depth_Of_Field_start_distance" "Initial node distance:" } }