"options_x360" { // // BASIC OPTIONS // "Difficulty" { "difficulty" "2" "name" "#GameUI_Difficulty" "convar" "skill" "priority" "0100" "type" "choice" "choices" { "#GameUI_SkillEasy" "1" "#GameUI_SkillNormal" "2" "#GameUI_SkillHard" "3" } } "Speaker Config" { "name" "#GameUI_SpeakerConfiguration" "convar" "snd_surround_speakers" "priority" "0190" "unchangeable" "1" "type" "choice" "choices" { "#GameUI_2Speakers" "2" "#GameUI_5Speakers" "5" } } "Game Volume" { "name" "#GameUI_SoundEffectVolume" "convar" "volume" "priority" "0200" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" } "Music Volume" { "name" "#GameUI_MusicVolume" "convar" "Snd_MusicVolume" "priority" "0300" "type" "slider" "minvalue" "0.0" "maxvalue" "1.0" "sliderhome" "max" } "English Vocals" { "vocalslanguage" "1" "name" "#GAMEUI_AudioSpokenLanguage" "convar" "x360_audio_english" "priority" "0350" "type" "choice" } "Captions" { "name" "#GameUI_Captioning" "convar" "closecaption" "convar2" "cc_subtitles" "priority" "0400" "type" "choice" "choices" { "#GameUI_NoClosedCaptions" "0;0" "#GameUI_SubtitlesAndSoundEffects" "1;0" "#GameUI_Subtitles" "1;1" } } "Widescreen Mode" { "unchangeable" "1" "name" "#GameUI_AspectRatio" "convar" "x360_resolution_widescreen_mode" "priority" "0580" "type" "choice" "choices" { "#GameUI_AspectWide16x9" "1" "#GameUI_AspectNormal" "0" } } "Screen Res" { "unchangeable" "1" "name" "#GameUI_Resolution" "convar" "x360_resolution_width" "convar2" "x360_resolution_height" "priority" "0590" "type" "choice" } "TV Mode" { "name" "#GameUI_DisplayMode" "convar" "mat_monitorgamma_tv_enabled" "priority" "0600" "type" "choice" "choices" { "#GameUI_DisplayTV" "1" "#GameUI_DisplayMonitor" "0" } } "Brightness" { "name" "#GameUI_Brightness" "convar" "mat_monitorgamma" "priority" "0700" "type" "slider" "minvalue" "1.8" "maxvalue" "2.6" "incvalue" "-1.0" "sliderhome" "center" } "Cheats" { "dev" "1" "name" "Cheats (dev only)" "convar" "sv_cheats" "priority" "0800" "type" "binary" } "Wireframe" { "dev" "1" "name" "Wireframe (dev only)" "convar" "mat_wireframe" "priority" "0900" "type" "choice" "choices" { "Off" "0" "On" "1" "Mode 2" "2" "Mode 3" "3" } } "Test Option MultiPlayer" { "dev" "1" "multiplayer" "1" "name" "Test Mutiplayer (dev only)" "convar" "test_convar" "priority" "1000" "type" "binary" } "Test Option Voice" { "dev" "1" "voice" "1" "name" "Test Voice (dev only)" "convar" "test_convar" "priority" "1100" "type" "binary" } // // CONTROL OPTIONS // "Look Type" { "control" "1" "name" "#GameUI_JoystickLookType" "convar" "joy_inverty" "convar_def" "joy_inverty_default" "priority" "1200" "type" "choice" "choices" { "#GameUI_JoystickNormal" "0" "#GameUI_JoystickInverted" "1" } } "Move/Look Sticks" { "control" "1" "name" "#GameUI_JoystickMoveLookSticks" "convar" "joy_movement_stick" "convar_def" "joy_movement_stick_default" "priority" "1300" "type" "choice" "choices" { "#GameUI_JoystickNormal" "0" "#GameUI_JoystickSouthpaw" "1" } } "Duck Mode" { "control" "1" "name" "#GameUI_JoystickDuckMode" "convar" "option_duck_method" "convar_def" "option_duck_method_default" "priority" "1400" "type" "choice" "choices" { "#GameUI_Hold" "0" "#GameUI_Toggle" "1" } } "Sprint Mode" { "control" "1" "name" "#GameUI_JoystickSprintMode" "convar" "sv_stickysprint" "convar_def" "sv_stickysprint_default" "priority" "1450" "type" "binary" } "Horizontal Look Speed" { "control" "1" "name" "#GameUI_JoystickLookSpeedYaw" "convar" "joy_yawsensitivity" "convar_def" "joy_yawsensitivity_default" "priority" "1500" "type" "slider" "minvalue" "-3.5" "maxvalue" "-0.25" "incvalue" "-1.0" "sliderhome" "prev" } "Vertical Look Speed" { "control" "1" "name" "#GameUI_JoystickLookSpeedPitch" "convar" "joy_pitchsensitivity" "convar_def" "joy_pitchsensitivity_default" "priority" "1600" "type" "slider" "minvalue" "-3.5" "maxvalue" "-0.25" "incvalue" "-1.0" "sliderhome" "prev" } "Bind Primary" { "control" "1" "name" "#Valve_Primary_Attack" "command" "+attack" "priority" "1700" "type" "bind" } "Bind Secondary" { "control" "1" "name" "#Valve_Secondary_Attack" "command" "+attack2" "priority" "1800" "type" "bind" } "Bind Use" { "control" "1" "name" "#Valve_Pickup_Use_Objects" "command" "+use" "priority" "1900" "type" "bind" } "Bind Flashlight" { "control" "1" "name" "#Valve_Flashlight" "command" "impulse 100" "priority" "2000" "type" "bind" } "Bind Reload" { "control" "1" "name" "#Valve_Reload_Weapon" "command" "+reload" "priority" "2100" "type" "bind" } "Bind Jump" { "control" "1" "name" "#Valve_Jump" "command" "+jump" "priority" "2200" "type" "bind" } "Bind Duck" { "control" "1" "name" "#Valve_Duck" "command" "+duck" "priority" "2300" "type" "bind" } "Bind Sprint" { "control" "1" "name" "#Valve_Sprint" "command" "+speed" "priority" "2400" "type" "bind" } "Bind Change Class" { "control" "1" "multiplayer" "1" "name" "#Valve_Change_Class" "command" "changeclass" "priority" "3200" "type" "bind" } "Bind Show Scores" { "control" "1" "multiplayer" "1" "name" "#Valve_Display_Scores" "command" "togglescores" "priority" "3300" "type" "bind" } }