Duke Nukem Forever Dedicated Servers ==================================== The Usual Disclaimer ==================== The creation, maintenance and continued support of PC dedicated servers is not something that Piranha Games, Gearbox Software or 2k Games provides support for. All Dedicated Server features are provided without warranty and without support. It can, will, may consume huge amounts of bandwidth and cause the detioration and eventual failure of the hardware on which it runs. Launching a Dedicated Server ============================ 1. Open cmd.exe via the Start Menu: Windows Vista, Windows 7, Windows Server 2008: Click Start, enter cmd.exe in the search box, press enter. Otherwise: Click Start, Click Run, enter cmd.exe and press enter. 2. Browse to the Duke Nukem Forever System Folder: In the cmd Window that has opened, enter: c: cd "\Program Files\Steam\steamapps\common\duke nukem forever\System" Note that this path may be slightly different depending on where you installed Steam and your version of Windows. If you're running a Dedicated Server it should be presumed you're savvy enough with your PC to be able to find it. 3. Run Duke Nukem as a Dedicated Server The format for options is as follows: DukeForever.exe -server MapName?Options -myservername="ServerName" For example: DukeForever.exe -server DM-MorningWood?Game=dnGame.dnDeathmatchGame?Mutator=None?FragLimit=50?RoundTimeLimit=600 -myservername="This Server Is Best Server" The allowed options are detailed below. Game Types ========== These are the available game types as applied to the "Game" option on the dedicated server. 1. Duke Match dnGame.dnDeathmatchGame 2. Team Duke Match dnGame.dnDeathmatchGame_TeamDM 3. Hail to the King dnGame.dnKingOfTheHill 4. Capture the Babe dnGame.dnCaptureTheBabe Game Type Options ================= Each game type has a suite of options which may be used to configure the match. For the following the octothorpe represents an Integer value. 1. Duke Match FragLimit=# - The number of frags to play the match to RoundTimeLimit=# - The number of seconds the match will last 2. Team Duke Match GoalTeamScore=# - The maximum team score to play the match to RoundTimeLimit=# - The number of seconds the match will last 3. Hail to the King GoalTeamScore=# - The maximum team score to play the match to RoundTimeLimit=# - The number of seconds the match will last 4. Capture the Babe CaptureLimit=# - The number of captures to play the match to RoundTimeLimit=# - The number of seconds the match will last Mutators ======== These can be applied to any game type in order to provide some additional variation to the match. 1. Heavy Weapons dnGame.dnMutator_Heavy 2. Infinite Ammo dnGame.dnMutator_InfiniteAmmo 3. Knuckle Sandwich dnGame.dnMutator_Knuckle 4. Railguns Only dnGame.dnMutator_InstaGib 5. Shotgun Only dnGame.dnMutator_Shotgun Map Rotation ============ There are currently two forms of map rotation available: Repeat and Random. Repeat will continuously cycle the map supplied via the command line, whereas Random will first play the map supplied on the command line, then randomly cycle through all maps available. Each random cycle will progress through all maps available once, then the random cycle repeats indefinitely. The default rotation is Random, and the rotation may be configured via: ?Rotation=Random or ?Rotation=Repeat Max Players =========== Sorry, but Duke is limited to fragging eight at a time. You can configure this with: ?MaxPlayers=8 Where 8 is 2 through 8. Maps ==== DM-BuckeyeBurger DM-Casino DM-Construction DM-HighwayNoon DM-Hive DM-Hollywood DM-HooverDamned DM-Industrial DM-MorningWood DM-VegasRuins